• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
I really long for a new Fallout..
Playing the New Vegas Makes You Wish for a Sequel.
[QUOTE=BrosefStachin;43107279]But he didn't. He wasted $1000 on winding up people.[/QUOTE] I could have used that for fucking Komplete with 360 gigs of sound samples.
Guys, I have reached the point in New Vegas where I have to pick a faction and I just killed Benny five minutes ago. The important question I must ask is this: What would Gordon Freeman do?
[QUOTE=Griffster26;43108316]WHAT BITCH WE GOT THE FREEDOM TRAIL, FANEUIL HALL, THE AQUARIUM, THE COMMONS, THE MOS, THE MFA, STATE HOUSE, BUNKER HILL MONUMENT, TD GARDENS, AND THE FUCKING HANCOCK BUILDING. DON'T SAY WE DON'T HAVE ANY LANDMARKS[/QUOTE] im a ct resident and this means nothing to me an aquarium would be cool in a fallout game tho. an abandoned aquarium would be super creepy. [editline]8th December 2013[/editline] [QUOTE=Smashing Good;43108972]Guys, I have reached the point in New Vegas where I have to pick a faction and I just killed Benny five minutes ago. The important question I must ask is this: What would Gordon Freeman do?[/QUOTE] house is analogous to gman
What's the best archive invalidation tool for both fallout 3 and New vegas.
[QUOTE=Griffster26;43108316]WHAT BITCH WE GOT THE FREEDOM TRAIL, FANEUIL HALL, THE AQUARIUM, THE COMMONS, THE MOS, THE MFA, STATE HOUSE, BUNKER HILL MONUMENT, TD GARDENS, AND THE FUCKING HANCOCK BUILDING. DON'T SAY WE DON'T HAVE ANY LANDMARKS[/QUOTE] never heard of em
[video=youtube;P_8wEKW79e8]http://www.youtube.com/watch?v=P_8wEKW79e8[/video]
[QUOTE=BananaFoam;43108270]The only thing I have against it is that the whole "Institute Android" shit was lore shattering. There is no technology in the Fallout world small enough and complex enough to build a fully replicated synthetic person. It goes against everything established. They don't even have fucking micortransistors. That, and it would have set up some very obvious black and white morality shit. There aren't nearly as memorable locations in Boston compared to other places, in my opinion. I mean, landmarks and shit don't make a good Fallout game but it is nice to see something recognizable, and people outside of New England will have no idea what any of it is. I don't want the Institute, but I don't want the West Coast either. I have seen enough of the NCR/Brotherhood shenanigans (3 full games of it out of 5 canon games in the series) for a lifetime. Other than the Institute, though, Boston would make a good choice. Not too big of a city, something more akin to DC, with lots of surrounding countryside too. However, I want to see a really big city. Old, towering, burnt-out skyscrapers, ruins high enough to see miles of wasteland. Exploring the tallest buildings, fighting urban warfare, that is the kind of Fallout game I want to see.[/QUOTE] Regarding the West Coast, I can agree with you there. If they set another game there, they'd either have to set it way further along in the timeline or set it up in the PNW where we haven't yet seen. As for the Institute, I thought they remained intact and "sealed away" for the duration of the interceding 200 years. If it was supposed to be a collection of brilliant minds, then I could see them working [i]something [/i] out. I mean, if they were able to do the kind of shit that they did at Big MT, then I wouldn't be surprised if the Institute could do something similar. Regarding landmarks though, what's the problem with that? DC had its landmarks, but half of them were decrepit or destroyed outright. The White House was a damn crater, even. Outside of DC there wasn't much in the way of instantly recognizable landmarks aside from perhaps the Beltway (ooo, a highway) and the remnants of some real-world suburbs. And Raven Rock, I guess. I do agree about the really big city part, but the thing is, most cities are probably rubble, if DC and outer Vegas are anything to go by. They could conceivably make an excuse though, I suppose, like "oh well they updated the building codes in [this city] to be nuke-resistant, which is why so much survived" and go on and have a mostly-intact city, but then people would probably call bullshit and we'd get more complaints of "they did a stupid thing for the sake of having a cool game" because you can't please anyone.
[QUOTE=for no reason;43108313]you know how fast that woulda given it away though?[/QUOTE] if he had attatched it to the site like yesterday, just from one day alone he probably would have gotten it back
[QUOTE=ElectricSquid;43109458]Regarding the West Coast, I can agree with you there. If they set another game there, they'd either have to set it way further along in the timeline or set it up in the PNW where we haven't yet seen. As for the Institute, I thought they remained intact and "sealed away" for the duration of the interceding 200 years. If it was supposed to be a collection of brilliant minds, then I could see them working [I]something [/I] out. I mean, if they were able to do the kind of shit that they did at Big MT, then I wouldn't be surprised if the Institute could do something similar. Regarding landmarks though, what's the problem with that? DC had its landmarks, but half of them were decrepit or destroyed outright. The White House was a damn crater, even. Outside of DC there wasn't much in the way of instantly recognizable landmarks aside from perhaps the Beltway (ooo, a highway) and the remnants of some real-world suburbs. And Raven Rock, I guess. I do agree about the really big city part, but the thing is, most cities are probably rubble, if DC and outer Vegas are anything to go by. They could conceivably make an excuse though, I suppose, like "oh well they updated the building codes in [this city] to be nuke-resistant, which is why so much survived" and go on and have a mostly-intact city, but then people would probably call bullshit and we'd get more complaints of "they did a stupid thing for the sake of having a cool game" because you can't please anyone.[/QUOTE] A possible alternate idea is a city that had a rather high number of Vaults surrounding it, all of which opened a few decades before the events of FO 2 or 3. This could give the Vault dwellers ample time to set up a society within the city and rebuild. Just an idea.
[QUOTE=ElectricSquid;43109458]Regarding the West Coast, I can agree with you there. If they set another game there, they'd either have to set it way further along in the timeline or set it up in the PNW where we haven't yet seen. I do agree about the really big city part, but the thing is, most cities are probably rubble, if DC and outer Vegas are anything to go by. They could conceivably make an excuse though, I suppose, like "oh well they updated the building codes in [this city] to be nuke-resistant, which is why so much survived" and go on and have a mostly-intact city, but then people would probably call bullshit and we'd get more complaints of "they did a stupid thing for the sake of having a cool game" because you can't please anyone.[/QUOTE] ya but if there is anything new vegas is to go by, with enough resources, one man was able to save a city, there was more than one person with robert house's resources from what we've seen there were dozens of companies with enough resources to dwarf house's empire. new vegas proper may have been a lower priority target than say DC, but they still had hundreds of nukes chucked at them. i would say its very likely that there was more than a few people who had the same idea as house, to fight the bombardment instead of dig in and survive it. maybe some of them were more successful than house maybe they were as xenophobic as the boomers, and have just boxed themselves into their little corner of the old world or maybe like the big MT some of these companies had even more resources than house and were able to physically shield themselves from the blast or divert the blast to around their city/base, so to the average traveler, it would look like a nuclear wasteland heavily irradiated, yet in the heart of it lies a gleaming metropolis
I think Androids in the Fallout universe are probably something that was invented post war in the Institute, I mean clearly a community stuck for 200 years could have possibly invented the transistor and decided to throw the vacuum tube technology shit in the trash since it was old tech in their book.
speaking of the big MT, ive had a question that has been bugging me, was the mountain covering the entire facility then they destroyed it by accident, or was it covering only part of the facility, also if the mountain wasn't the shield against the nuke strikes, how did the big MT survive the war or was it just not targeted at all? or did they use some sort of shield generated by the dome, i mean its in a perfect crator so i always assumed the place was hit by the biggest bomb the chinese could find and the place is radioactive, but theres just very little damage all things considered
[QUOTE=bisousbisous;43109161][video=youtube;P_8wEKW79e8]http://www.youtube.com/watch?v=P_8wEKW79e8[/video][/QUOTE] My reaction when I first heard that dude in FO3 was more along the lines of "Father Grigori what the fuck are you doing in DC"
[url]http://www.nexusmods.com/newvegas/mods/39418/?[/url] [url]http://www.nexusmods.com/newvegas/mods/39531/?[/url] Which of these mods are better?
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[QUOTE=Mr. Tripp;43109847][url]http://www.nexusmods.com/newvegas/mods/39418/?[/url] [url]http://www.nexusmods.com/newvegas/mods/39531/?[/url] Which of these mods are better?[/QUOTE] Judging just from the screenshots I'd say the 2nd. The first one does not even look complete.
fucking fellout isnt working megaton is fullbright at night then breaks the wasteland. [t]http://cloud-4.steampowered.com/ugc/510328173794459710/880C97268ED5A68E28BA0A5970A1B21006373497/1024x576.resizedimage[/t] [t]http://cloud-4.steampowered.com/ugc/510328173792404840/BA1E2CC01C292CCE8F71B6FC64976B7D90637D62/1024x576.resizedimage [/t]
[QUOTE=doomevil;43109607]I think Androids in the Fallout universe are probably something that was invented post war in the Institute, I mean clearly a community stuck for 200 years could have possibly invented the transistor and decided to throw the vacuum tube technology shit in the trash since it was old tech in their book.[/QUOTE] Yeah, that's exactly what I was saying. With 200 years and a community of scientists, I wouldn't put the achievement of transistors past them. [editline]8th December 2013[/editline] [QUOTE=Sableye;43109590] or maybe like the big MT some of these companies had even more resources than house and were able to physically shield themselves from the blast or divert the blast to around their city/base, so to the average traveler, it would look like a nuclear wasteland heavily irradiated, yet in the heart of it lies a gleaming metropolis[/QUOTE] Something like the Emerald City in the wasteland? Sounds cool.
[QUOTE=ElectricSquid;43110169]Yeah, that's exactly what I was saying. With 200 years and a community of scientists, I wouldn't put the achievement of transistors past them. [/QUOTE] EVen more plausible when you consider that the first experimentally practical transistors started popping up in the early 50s as well. They most likely did exist in research labs in the Fallout universe, I see no reason why such a research lab sealed away and intact for 2 centuries couldn't make them properly miniaturized. Also, there's the pip-boys. Sure the 2000 had a couple vac tubes, but there's also no way in hell it was [i]purely[/i] vacuum tube powered. There's got to be a few transistors in there, it's simply too powerful for its size to not have them, and I wouldn't be surprised if Vault-Tec had access to experimental electronic components to build the things. They certainly had access to a lot of other highly experimental tech. Furthermore, the 3000A doesn't seem to have a single vacuum tube in it from what I can see ingame unless you count the stupidly low profile CRT display a vacuum tube.
Whelp, looks like I'm starting a new character. Pretty much stuck early on in Dead Money and no saves outside. Can't say I like Dead Money either. Tons upon tons of annoyances and general bullshit. [editline]8th December 2013[/editline] New girl started. 5559933, tag skills barter, speech and energy weapons. Probably end being the biggest bitch in the wastes.
Have an attempted 1-Handed Speed run of Fallout 2 [media]http://www.youtube.com/watch?v=qC6XJLC8Hxk[/media]
Damn, I was surprised by the ending.. that it really ended and I couldn't roam the "new" world. I want Fallout4 now. Or maybe I should do a new character, or play my current one a little bit more before the war.. aa I don't know.
[QUOTE=Sir Whoopsalot;43112285]Whelp, looks like I'm starting a new character. Pretty much stuck early on in Dead Money and no saves outside. Can't say I like Dead Money either. Tons upon tons of annoyances and general bullshit. [editline]8th December 2013[/editline] New girl started. 5559933, tag skills barter, speech and energy weapons. Probably end being the biggest bitch in the wastes.[/QUOTE] what in the fuck i just started a character 2 days ago with the exact same tag skills
anyone have experience with using texture mods with TTW? I forgot how shit FO3 looked and I want to make it better, but if it'll screw up how the Mojave looks (I'd prefer to use texture mods there too) I might not use it.
Nexus never seems to want to work when ever I want to install mods for New Vegas.
[QUOTE=BrickInHead;43108987]im a ct resident and this means nothing to me an aquarium would be cool in a fallout game tho. an abandoned aquarium would be super creepy. [editline]8th December 2013[/editline] house is analogous to gman[/QUOTE] I am a fellow lifelong CT resident and I can confirm all of those have no meaning to me. Now, OSV on the other hand...
[QUOTE=TestECull;43111545] Also, there's the pip-boys. Sure the 2000 had a couple vac tubes, but there's also no way in hell it was [i]purely[/i] vacuum tube powered. There's got to be a few transistors in there, it's simply too powerful for its size to not have them, and I wouldn't be surprised if Vault-Tec had access to experimental electronic components to build the things. They certainly had access to a lot of other highly experimental tech. Furthermore, the 3000A doesn't seem to have a single vacuum tube in it from what I can see ingame unless you count the stupidly low profile CRT display a vacuum tube.[/QUOTE] i always kinda assumed the "no transistors" thing was kinda a bit of 90s logic thrown in, from the devices we've seen its fairly clear they had access to some form of advanced processor, its kinda evident that computers in fallout did not follow moore's law and integrated circuts existed by microprocessors never were invented because the military didn't see the point, and the firms didn't see the point so they didn't work on them. similar logic can be seen in the development of aircraft. it would appear that the airforces of fallout's time invented jets but they were just "good enough" same with bombers, the military instead of building better bigger planes, just built some and kept them fallout's world developed differently from ours in the key area of efficiency. i mean the world of fallout seemed to invest in finding more energy and harnessing more energy instead of figuring out how to better use the energy you have. this could really explain why devices like the pip-boy or the terminals were only the very cutting edge because by the time they were created, the world was very much out of new energy so companies needed to develop efficiency for the first time which lead to miniturization and the microprocessor, which leapfrogged moore's law because they had already developed integrated circuts for over 100 years, they just finally got around to putting their optimized circuits on smaller and smaller chips. also the development of power armor probably helped facilitate this because they suddenly saw a need for miniaturized computers to control the servos and complex power systems
I've always focused mainly on Guns, Medicine and Speech, I want to go try something new to freshen up my New Vegas experience a bit. What kind of character should I play this time?
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