• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
[QUOTE=Saza;43219376]They're all easily available on YouTube, and I'm certain you can find most on Spotify. I'm still looking to see who the flute is in the Battle Hymn and Dixie, though. [url=http://fallout.wikia.com/wiki/Galaxy_News_Radio_(radio)#Licensed_songs]Here's a list of GNR songs[/url] [url=http://fallout.wikia.com/wiki/Enclave_Radio#Songs]And here's the station with better music than that.[/url] [editline]17th December 2013[/editline] Fawkes fight over, Lone Orphan wins[/QUOTE] Because the courier left his NCR wingman at home? [img]http://static.fjcdn.com/large/pictures/e1/4f/e14f31_1324982.jpg[/img] Game set and match. Fawkes is nothing but a pile of mush and brains. Angsty the Sniper lives on.
[QUOTE=Dick Slamfist;43219604]Because the courier left his NCR wingman at home? [img]http://static.fjcdn.com/large/pictures/e1/4f/e14f31_1324982.jpg[/img] Game set and match. Fawkes is nothing but a pile of mush and brains. Angsty the Sniper lives on.[/QUOTE] Okay, you may be right here. But the Lone Wanderer can find 70 mini nukes while the Courier can only find 14. Game on!
Wow. Went to New Vegas nexus to try and find cool mods related to my boy Boone [img]http://static2.nexusmods.com/15/mods/130/images/43423-1-1313239426.jpg[/img] Who is this nerd that is not my boone This guys done remodels of Veronica and Arcade and tey all look retarded as fuck [img]http://static2.nexusmods.com/15/mods/130/images/43440-2-1363353091.jpg[/img] [img]http://static1.nexusmods.com/15/mods/130/images/41617-1-1343885080.gif[/img] The cass is cute though. Cass is always cute. [img]http://static2.nexusmods.com/15/mods/130/images/41687-1-1361882096.jpg[/img]
that gannon doesn't suit gannon at all
Yeah. I sure do get ex-Enclave scientist from what looks like a gay hipster. [editline]18th December 2013[/editline] Boone just looks fucking weird without sunglasses. Every veronica mod is to sexualize her because how dare she be a woman The cass one the face is nice but she'd jut out from the rest of my game I think :v:
Well Gannon is gay, so I guess it's half right :v:
[QUOTE=Dick Slamfist;43219702] Every veronica mod is to sexualize her because how dare she be a woman [/QUOTE] Yeah, I like Veronica just they way she is, except for that fucking hood
He's not Greenwich village manhattan gay though.
Good golly, playing Fallout 1 and I sincerely have no idea where I'm going. I need to get that water chip, but vault 15 turned up nothing and the Hub wants me to cough up 2k caps to get one over. Doing the caravan jobs are particularly hard since all the bad dudes immediately go after me. Even worse when we came across a Deathclaw that kept knocking me down. I agreed to talk to Gabriel for Razor, but I can't seem to bring up the option about the holodeck thing she gave me. He only talks about taking out the Deathclaw nest, which promptly brings the Deathclaws out from the buildings and come out to play and plays pinata party on my corpse. This game :c
Veronica seems to be the least popular companion, for some reason. Maybe it's because she's Unarmed so gets in the way? ED-E is probably mine, for that irritating music.
Veronica is pretty hilarious. Just running out, super punching everything.
[QUOTE=Vaught;43219814]Good golly, playing Fallout 1 and I sincerely have no idea where I'm going. I need to get that water chip, but vault 15 turned up nothing and the Hub wants me to cough up 2k caps to get one over. Doing the caravan jobs are particularly hard since all the bad dudes immediately go after me. Even worse when we came across a Deathclaw that kept knocking me down. I agreed to talk to Gabriel for Razor, but I can't seem to bring up the option about the holodeck thing she gave me. He only talks about taking out the Deathclaw nest, which promptly brings the Deathclaws out from the buildings and come out to play and plays pinata party on my corpse. This game :c[/QUOTE] The water chip [sp]isn't anywhere near vault 15 and the water merchants can only tell you where they think one might be[/sp]
[QUOTE=lazyguy;43219825]Veronica seems to be the least popular companion, for some reason. Maybe it's because she's Unarmed so gets in the way? ED-E is probably mine, for that irritating music.[/QUOTE] i think ed-e's adorable
I've heard so many stories of people playing the classic Fallouts thanks to gog and jsut being so confused it's endearing
My favorite companon would probably be a tie between Boone and Raul In Fallout 3, it would be Charon because you don't need a specific karma for him
[QUOTE=Irespawnoften;43219893]The water chip [sp]isn't anywhere near vault 15 and the water merchants can only tell you where they think one might be[/sp][/QUOTE] Argh. My search continues then. Im 90 days short of a game over. Also, I went to the Necropolis and saw some Ghouls, thinking it was a city of..well, friendly mutated dudes. Nope. Angry mutated dudes. Everywhere. 90 days of this horse shit :<
[QUOTE=Dick Slamfist;43219990]I've heard so many stories of people playing the classic Fallouts thanks to gog and jsut being so confused it's endearing[/QUOTE] I remember having a really big interest in Fallout before 3 was announced. It came from me playing Baulders gate at an early age and discovering the wonders of Interplay games. I picked it up when I was like, 11? 12?. Eh some couple years before 3 came out. I suffered a lot, but always enjoyed the game and learned from my mistakes. Though I always had a background in playing isometric games, so I was a bit more experienced. People expect games to hold their hand, since that's the state of the industry. Oh you died? I'll reset you five minutes earlier at that door. People forget things like saving all the time, I still do, and it's frustrating compared to now a days. The games have a lot in them, and GURPS can be frustrating simply because for the most part, statistics on stats are silly at times. I really like how it just starts you off and the games like, you have a goal. That's all it gives you. No waypoint, just an idea and a name of a town to walk to. From there, you make your destiny, your decisions. That is perhaps the biggest thrill to me. You're dropped into the world and you slowly learn as your character does, unraveling the mystery of life after the bomb. To you it was shelter and clean water, to others, it was selling chems and killing, slaving, or whoring to survive. You learn their stories, choose to kill them or help them out, or pass by it. Your actions don't always change everything as if you're a deity, but they help in small ways that can benefit. One of the greatest things to me was New Reno in Fallout 2. So much little details the devs put in. You can get a fucking STD in it. [editline]17th December 2013[/editline] [QUOTE=Jetpack Bear;43220065]My favorite companon would probably be a tie between Boone and Raul In Fallout 3, it would be Charon because you don't need a specific karma for him[/QUOTE] I never really had any companions in 3 other than Dogmeat and Faux. Everyone was kinda lame.
[QUOTE=lazyguy;43219747]Well Gannon is gay, so I guess it's half right :v:[/QUOTE] huh really? i always thought he just wasn't really interested in the STD ridden whores of the strip or the irradiated half-starved tribal women out in the wastes.
Telling details from fallout 1 and 2 to people who have only played 3 or new vegas always gets a chuckle out of me. My friends no longer use Jet. I'm gonna leave it at that.
[QUOTE=R-money;43219783]Yeah, I like Veronica just they way she is, except for that fucking hood[/QUOTE] agreed, thats why i always remove it and her default stuff and give her some descent clothing, her stuff looks like a potato-sack and is ridiculous otherwise i usually give her something like a wasteland wander outfit.
[QUOTE=lazyguy;43219825]Veronica seems to be the least popular companion, for some reason. Maybe it's because she's Unarmed so gets in the way? ED-E is probably mine, for that irritating music.[/QUOTE] She ran infront of me while I was in the middle of VATs with an anti material rifle she died and I got pissed off
[QUOTE=Saza;43219631]Okay, you may be right here. But the Lone Wanderer can find 70 mini nukes while the Courier can only find 14. Game on![/QUOTE] courier only needs 1 nuke, the other 13 are for sale :P
while we're on the topic of who would win in a fight, who would win between: the master, frank horrigan, lanius, aaaaaaaaaaaaaan liberty prime
[QUOTE=for no reason;43220353]while we're on the topic of who would win in a fight, who would win between: the master, frank horrigan, lanius, aaaaaaaaaaaaaan liberty prime[/QUOTE] Not really a fair fight, considering The Master is crippled, and Liberty Prime can throw nukes like a fucking football.
fine the master has a wagon for mobility
[QUOTE=for no reason;43220474]fine the master has a wagon for mobility[/QUOTE] How about [url=http://fallout.wikia.com/wiki/Steam_truck]a Steam Truck?[/url]
[QUOTE=Vaught;43219814]Good golly, playing Fallout 1 and I sincerely have no idea where I'm going. I need to get that water chip, but vault 15 turned up nothing and the Hub wants me to cough up 2k caps to get one over. Doing the caravan jobs are particularly hard since all the bad dudes immediately go after me. Even worse when we came across a Deathclaw that kept knocking me down. I agreed to talk to Gabriel for Razor, but I can't seem to bring up the option about the holodeck thing she gave me. He only talks about taking out the Deathclaw nest, which promptly brings the Deathclaws out from the buildings and come out to play and plays pinata party on my corpse. This game :c[/QUOTE] You can't buy a water chip from the water merchants. Read the dialogue carefully: they agree to sending over 100 days' worth of water in exchange for 2000 caps. Obviously, you want a more permanent solution: the water chip itself. The water chip is a specialized piece of equipment which is only useful for vaults, so the only water chips you can find would be either in a vault or held by someone who stole from a vault. Ian, Aradesh, Tandi, and Katrina in Shady Sands can tell you about the three raider groups who've also emerged from Vault 15. One of them may have taken the water chip from there before the rockslide. Vault 13 and 15 were pretty close to each other, so there may be another vault or two in the game. You probably don't have enough time to wander and stumble into it though - you'll need to be more focused in your search. It's a matter of thinking of who might have records of vault locations. The Brotherhood of Steel specialize in pre-war technology. They might have scrounged the chip, or maybe they have some sort of vault directory like in 3. Perhaps the locations of shelters were kept in a library somewhere, perhaps in the ruins, or maybe in a modern library in a postwar settlement. Failing to find a chip, it may also be worthwhile to consider how all the cities in the wasteland get their water. There's the wells in Shady Sands, but they're not big enough to bring home. The Hub has their water tower and the Water Merchants sell to the nearby settlements - except the ones that don't buy water. Now, the deathclaws. These guys will fuck you up. Not even the gun runners will touch them, and they're the most heavily armed people in the boneyard! The only reason they're not invincible maelstroms of death is their lack of ranged weapons. Use this against them! You want it so that when the deathclaw moves, there's enough hexes between you and it that it can't attack you. Usually this is about eight or ten. If you have AG 10 and the Bonus Move perk, then it's simply a matter of moving 'faster' than the deathclaw. If you don't, you can get a party member to soak up the damage while you kill it. If this doesn't work, then you can cripple any creature's legs to make them move slower and have less AG. Crippling a limb requires aiming at the limb and scoring a good enough critical, which boils down to a dice roll here. Once the deathclaw's leg is crippled, it will only move a manageable two hexes per turn. If you have high AG, you can do the caravan quests a little more easily like so: press and hold a as soon as you begin to leave. When combat starts, it's your turn. Run as fast as you can to an exit grid. As long as one of the caravan drivers survive, you get your six hundred caps. The whole Boneyard is a bit buggy with all the quests and such. On the other hand, you really should read Razor's dialogue. The holotape she gives you is to give to Zimmerman in Adytum. Don't do this yet or you'll have to fight the Regulators without the Blades' help. You're supposed to kill the deathclaws for the Gun Runners, then talk to the Gun Runners about giving some guns to your friends, talk to Razor about taking down the Regulators, and then take down the Regulators. The Regulators are pretty well armed so I wouldn't try taking them down until I can bag a few deathclaws no problem. Hang in there though - it's a game where you have to think things through.
well lets see, liberty prime was developed by house's company so its probably not running on any robo-brain tech which could be hijacked by the master and frank is powerful but not a 30 foot tall nuke-chucking lineback of a robot now if it was the enclave vs liberty prime vs the master's army vs the legion it would be an interesting fight
[QUOTE=Sableye;43220099]huh really? i always thought he just wasn't really interested in the STD ridden whores of the strip or the irradiated half-starved tribal women out in the wastes.[/QUOTE] If you ask him about himself at the Old Mormon Fort he'll give a self-indulgent spiel about how shit he is then mentions desiring a man to "sweep him off his feet".
scratch that, i just want to see the enclave vs the legion, let those football pad wearing, lawnmower blade weilding posers learn the true might of good grade a-merican steel, bombs, lasers and military might.
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