• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
[QUOTE=Janus Vesta;43419030]Solar, hydro-electric, coal, nuclear power, I'm sure there's still oil stored for industrial purposes. If worse comes to worst they could hook up a load of bikes to a generator and pay people to cycle all day.[/QUOTE] Solar maybe, hydro is limited and most of the water in the NCR is drained off. Oil is basically gone. There needs to be a energy source that's plentiful or renewable.
[QUOTE=Vasili;43419209]Solar maybe, hydro is limited and most of the water in the NCR is drained off. Oil is basically gone. There needs to be a energy source that's plentiful or renewable.[/QUOTE] Peddle power
[QUOTE=Camdude90;43411068]won around 7000 chips, and then accidently got my payout in ncr money[/QUOTE] I did that once, but with a 150,000 chips
[QUOTE=Vasili;43419209]Solar maybe, hydro is limited and most of the water in the NCR is drained off. Oil is basically gone. There needs to be a energy source that's plentiful or renewable.[/QUOTE] Hoover Dam powers the NCR like twice over, the population is at ~1/50th of it's pre-war height so as long as the Bear holds the Dam there won't be any power issues. Plus they could probably co-opt the geothermal power tech from the Vaults, and nuclear power is still relatively available thanks to the sheer amount of left over pre-war energy production
[QUOTE=Vasili;43419209]Solar maybe, hydro is limited and most of the water in the NCR is drained off. Oil is basically gone. There needs to be a energy source that's plentiful or renewable.[/QUOTE] well you have to keep in mind that technology in Fallout is way advanced, which combined with the much lower population post-war would make solar and nuclear power much more practical [editline]5th January[/editline] afaik the only reason there was an energy crisis in the first place was because of overpopulation and unsustainably imperialistic policies. without those, America's advanced nuclear facilities could totally support a nation the size of the NCR, especially considering that most states won't have pre-war levels of energy consumption until very far in the future.
guys its the fallout universe the TELEVISIONS have nuclear fission cores energy isnt even an issue in the wasteland
My scooter is powered by atoms splitting in the FO universe, we're all good.
[QUOTE=Vasili;43418973]thinking about it, now that oil is pretty much depleted, what alternative fuel is the wasteland hoping to use to rebuild civilization?[/QUOTE] Cars had mini reactors in them, I'm sure something somewhere has them stockpiled or has the ability to make them.
[QUOTE=Cone;43419516]well you have to keep in mind that technology in Fallout is way advanced, which combined with the much lower population post-war would make solar and nuclear power much more practical [editline]5th January[/editline] afaik the only reason there was an energy crisis in the first place was because of overpopulation and unsustainably imperialistic policies. without those, America's advanced nuclear facilities could totally support a nation the size of the NCR, especially considering that most states won't have pre-war levels of energy consumption until very far in the future.[/QUOTE] For the NCR, expansion relies on securing new sources of power. Thus, its bid to control Redding's mines to trade with Broken Hills for uranium, and its invasion of the Hoover Dam. Without hydro, NCR's population is limited by its current power production, which is in turn limited by the amount of uranium within its sphere of influence, whose extent is limited by the size of its army, which is finally limited by its population and energy production. I'm sure the nuclear plants are all they need as long as they can find enough uranium and enough people with expertise in atomic power plants.
[QUOTE=Broguts;43415878]My favorite part is how assault rifles recoil for a few shot before they shoot, like they need to rev up or something.[/QUOTE] my favorite part is how the lever action shotgun reloads while firing in vats, like you're even trying to hit anything when the gun isn't even pointed in the right direction
[QUOTE=Krinkels;43420136]For the NCR, expansion relies on securing new sources of power. Thus, its bid to control Redding's mines to trade with Broken Hills for uranium, and its invasion of the Hoover Dam. Without hydro, NCR's population is limited by its current power production, which is in turn limited by the amount of uranium within its sphere of influence, whose extent is limited by the size of its army, which is finally limited by its population and energy production. I'm sure the nuclear plants are all they need as long as they can find enough uranium and enough people with expertise in atomic power plants.[/QUOTE] As long as they don't find people like Fantastic, they're good
[QUOTE=Krinkels;43420136]For the NCR, expansion relies on securing new sources of power. I'm sure the nuclear plants are all they need as long as they can find enough uranium and enough people with expertise in atomic power plants.[/QUOTE] very interesting take, while they rely on power for expansion the legion relies on pilfered supplies and pillaging, as well as tributes paid by the few settlements that the legion didn't immediately destroy such as new canan in utah. they really don't have any sort of internal trade from what i gather at least other than luxury goods such as slaves and conventional weaponry and raw materials, they don't really have any immediate industry either other than that which is needed to keep the troops alive and supplied. they are an exceptionally large force though because of their nature, but until the NCR, they always had vastly superior equipment and numbers in all conflicts. [editline]4th January 2014[/editline] [QUOTE=Jetpack Bear;43421011]As long as they don't find people like Fantastic, they're good[/QUOTE] [sp] they promote him to executive button pusher at hoover dam,[/sp] however their engineers at the dam are actually very compident, espeacially since hydro actually comes with much more dangers than nuclear in many ways ex, this was the turbine room at one of russia's old power stations, now this happened in a poorly maintained hydro station in russia, imagine what the turbines at new vegas's hoover dam suffered over the course of 200 years and the fact that they still managed to bring them online without destroying the place means the NCR really does have good scientists that or Bathesda didn't think it would be that hard to bring a dam online after 200 years [t]http://www.popularmechanics.com/cm/popularmechanics/images/russia-2a-470-0210-82398737.jpg[/t] this was what happenned after one of the turbines launched out of its casing and started bobbing around like a top [t]https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcSL9wsB4mlQiW4PRK6cPstde2iVv16At1U4Oi0XXU5p6ZY222fb[/t] [t]http://en.ria.ru/images/16179/90/161799098.jpg[/t] hydro has probably more dangers espeacially in the fallout world than nuclear
slightly unrelated topic, anyone know the alchestbreach episode where all the NPCs said "Want some food?"
[QUOTE=Sgt Doom;43415025] I'm guessing they don't want to pay anyone on improving an already released game when they could be working on that godforsaken MMO money farm they're planting.[/QUOTE] ...and is doomed to fail anyway. There's only one MMO that's been properly successful with the business model ESO is using, and that MMO is both fucking enormous [i]and[/i] in a fairly steep decline right now. ESO is a waste of dev resources and I have the utmost confidence that it will fail miserably. [QUOTE=Nemisis116;43414613]Its a shame Bethesda seem to have just forgotten about FNV, the whole lack of workshop, cards, badges and backgrounds sucks There are shitty early release alpha games that already have badges, there is no excuse[/QUOTE] ....and how, exactly, do any of those things improve the game? I'm glad they're not wasting money and devtime adding superfluous bullshit like that which adds fuck all to the game. Good riddance, I say. [editline]5th January 2014[/editline] [QUOTE=Jetpack Bear;43421011]As long as they don't find people like Fantastic, they're good[/QUOTE] And there's enough sane ghouls roaming about to keep them running like clockwork.
[QUOTE=TestECull;43421756] ....and how, exactly, do any of those things improve the game? I'm glad they're not wasting money and devtime adding superfluous bullshit like that which adds fuck all to the game. Good riddance, I say.[/QUOTE] The devtime ended years ago.
[QUOTE=TestECull;43421756]...and is doomed to fail anyway. There's only one MMO that's been properly successful with the business model ESO is using, and that MMO is both fucking enormous [i]and[/i] in a fairly steep decline right now. ESO is a waste of dev resources and I have the utmost confidence that it will fail miserably. .[B]...and how, exactly, do any of those things improve the game? I'm glad they're not wasting money and devtime adding superfluous bullshit like that which adds fuck all to the game. Good riddance, I say.[/B] [editline]5th January 2014[/editline] And there's enough sane ghouls roaming about to keep them running like clockwork.[/QUOTE] uh dude they're not developing the game anymore they're not wasting dev time or even money
Well they're probably developing something. I don't even get the point of that stuff anyway, like they could have just attached it to achievements or something, and maybe they'd be neat little rewards, but instead it's this crafting nonsense that's nowhere near worth the effort.
[QUOTE=Pigbear;43417864]dead money is so damn annoying. that damn collar.[/QUOTE] in a game designed around exploration and being in charge of your own fate, dead money's extreme amount of linearity can be very jarring
[QUOTE=TestECull;43421756]...and is doomed to fail anyway. There's only one MMO that's been properly successful with the business model ESO is using, and that MMO is both fucking enormous [i]and[/i] in a fairly steep decline right now. ESO is a waste of dev resources and I have the utmost confidence that it will fail miserably. [B]....and how, exactly, do any of those things improve the game? I'm glad they're not wasting money and devtime adding superfluous bullshit like that which adds fuck all to the game. Good riddance, I say.[/B] [editline]5th January 2014[/editline] And there's enough sane ghouls roaming about to keep them running like clockwork.[/QUOTE] None at all because those features aren't supposed to? Workshop would make it more convenient to mod and I want fallout backgrounds for my steam profile
[QUOTE=TestECull;43421756]...and is doomed to fail anyway. There's only one MMO that's been properly successful with the business model ESO is using, and that MMO is both fucking enormous [i]and[/i] in a fairly steep decline right now. ESO is a waste of dev resources and I have the utmost confidence that it will fail miserably. ....and how, exactly, do any of those things improve the game? I'm glad they're not wasting money and devtime adding superfluous bullshit like that which adds fuck all to the game. Good riddance, I say. [editline]5th January 2014[/editline] And there's enough sane ghouls roaming about to keep them running like clockwork.[/QUOTE] that is because [sp]you haven't played ESO. [/sp]
[QUOTE=Mr. Tripp;43421884]The devtime ended years ago.[/QUOTE] [QUOTE=WillerinV1.02;43422338]uh dude they're not developing the game anymore they're not wasting dev time or even money[/QUOTE] ....oh for fuck's sake. My kingdom for Bad Reading. Both of you have no idea what I actually said, it seems.
is it me or is the Fallout 2 Enclave armor wayyy fucking better then the Fallout 3 Enclave armors?
[QUOTE=Pigbear;43422932]that is because [sp]you haven't played ESO. [/sp][/QUOTE] I've watched enough footage on it to see it for what it is: A WoW clone built in the era where even WoW isn't exactly doing great anymore. It does little more than put an Elder Scrolls skin over the tired and tested fantasy MMO gameplay. I don't intend on playing it.
[QUOTE=TestECull;43423232]I've watched enough footage on it to see it for what it is: A WoW clone built in the era where even WoW isn't exactly doing great anymore. It does little more than put an Elder Scrolls skin over the tired and tested fantasy MMO gameplay. I don't intend on playing it.[/QUOTE] um... as someone who has played the beta, this couldn't be farther from the truth eso has its flaws, a good deal of them honestly, but the gameplay is nothing like wow, and the combat is actually better than skyrim imo, albeit less "visceral" the flaws are more in the writing/plot/lore than the actual gameplay (there are more quests with multiple choices/endings than skyrim for instance)
Snip wrong fucking thread
[QUOTE=TestECull;43423232]I've watched enough footage on it to see it for what it is: A WoW clone built in the era where even WoW isn't exactly doing great anymore. It does little more than put an Elder Scrolls skin over the tired and tested fantasy MMO gameplay. I don't intend on playing it.[/QUOTE] who broke the NDA?
[QUOTE=Sgt Doom;43415025]Some textbook stereotypical furry (i.e. the kind that crowbars fur into everything, e.g. naming his fictional in-game corporation "TuaniFur Inc.") suggested the devs add anthro characters on the official forums. Cue the traditional pro-anti slapfight.[/QUOTE] Personally, the only reason that could be a thing would be if there was some sort of transgenic "human resources" company in the canon. That said I don't know jack shit about the canon/lore of Space Engineers. Speaking of this whole shebang, the closest Fallout would ever get to "anthro", at least in mainline, is if intelligent deathclaws made a big comeback. Considering the tech and Science! in Big MT, I was kinda surprised that I didn't see any intelligent deathclaws around. Then again they'd be able to escape the radar fence since they'd have their brain inside their body, so maybe not wise to keep them "unaugmented", which woulda meant Cyberclaws.
[QUOTE=SexualShark;43423226]is it me or is the Fallout 2 Enclave armor wayyy fucking better then the Fallout 3 Enclave armors?[/QUOTE] The Fallout 3 Enclave armour looks like a child's halloween costume. [editline]5th January 2014[/editline] The Fallout 2 Enclave armour looks unique and menacing.
[QUOTE=Mr. Tripp;43423615]The Fallout 3 Enclave armour looks like a child's halloween costume. [editline]5th January 2014[/editline] The Fallout 2 Enclave armour looks unique and menacing.[/QUOTE] [img]http://static3.wikia.nocookie.net/__cb20110507001154/fallout/images/b/bf/FO02_Frank_Horrigan.jpg[/img] Even more menacing.
Tbh i'm not overly fond of either; the helmet on the FO2 one looks a bit odd, the FO3 one looks like something a self-harming teenager would come up with.
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