• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
What annoys me about the original Fallout, is that you can only complete "quests" in the way they were intended to be completed. If you do something in another order (for example if you shoot some guy before you talk to another about it) you simply don't get the bonus rewards for completing the mission even though you fulfilled the criteria and understood the point of the task correctly.
[QUOTE=Sableye;43566869] eh anyway this playthrough is a house-centric one, next run through i think i'm going to focus on [url]http://fallout.wikia.com/wiki/No_Gods,_No_Masters[/url] looks actually easier than the other ones actually and sounds fun having 4 factions fighting at the dam for control, that is, you, house, cesar, NCR all fighting in a tangled mess [editline]17th January 2014[/editline] actually sounds like a damn bloodbath with the enclave, the boomers, the securitrons comming from behind, and NCR on Legion action everywhere[/QUOTE] it's really not that exciting considering most securitons will just straight up mow right through everything, the NCR only show up at the very start and inside the dam. plus, house doesn't even appear because he's dead. like I was expecting this massive bloodbath too, but it's really god damn boring. you are the spearhead force of the assault along with the securitrons, and the boomers show up with their bomber and blow shit up like once. then there's the fight with lanius which is really easy considering I fought him unarmed.
[QUOTE=Nemisis116;43561123]Pet deathclaw broke even more, at the drop of a hat he will instantly turn on me and slice my fucking face off He doesn't really help me at all, when I piss off neutral people he gets pissed too, unlike normal Rex Takes 0 shit, 1 unarmed punch and instant enemy The prick also broke all my quicksaves even though I haven't disabled any mods[/QUOTE] You could try hitting up the creator of the more perks mod, there's a perk in there that gives you a deathclaw companion that works relatively well. As long as we're talking about the central meaning of some of the DLC's I think Honest Hearts is more focused on the main aspect of change happening whether it's letting go of the past or accepting the future. Joshua Graham Cracker and Daniel sort of embody that and it certainly likes to highlight how much tribes have changed depending on what ending you get. [QUOTE=Muertos13;43563737]It's a shame Dead Money pairs this awesome thematic storytelling with the fucking cloud, holograms, and bomb collar mechanics.[/QUOTE] That's the biggest issue with it, I love the story and theme of it all but it's a chore of a dlc to complete every time I try to get through it. It also feels forced and linear as hell, that might just be me, every time I run through it, no matter what choices I make or what I do differently, it always ends with me having to kill dog, Dean being an unreasonable prick and I have to murder him, and Christine just sort of sits in Vera's apartment and eats crisps or something.
[QUOTE=Cone;43564807]Lonesome Road happens because Ulysses is obsessed with the past, and his belief that history bestows a higher meaning onto everything leads him to extremely dangerous conclusions. [sp]he imprints that same higher meaning onto the Courier blowing up the Divide because he can't accept that the destruction of his home was just another delivery job to you, and thinks that you MUST have been trying to get across some greater message - and in his attempts at rationalizing what happened, he comes to the realization of the power a single man can have to change a nation, and tries to nuke the Mojave to prove this to you.[/sp] so he basically represents the ideal that the past is something god-like to always be idolized, solely because he can't accept the present reality. almost every villain has been like this, except possibly Caesar depending on how you look at it. [editline]17th January[/editline] point is, they're all about the future in some way, or at least accepting it.[/QUOTE] Ulysses plan kinda falls flat if you're playing House or Independent though, since chances are [sp]you'll go ahead and nuke the Long 15 and Dry Wells anyway[/sp]
When I get home I'm going to start up FO3 and take a screenshot of the kind of aesthetics I get with my ENB/filters and I think I have some texture mods as well. It genuinely looks good. Much better than the original FO3, though a lot of that might be chalked up to the removal of the green filter. I never realised how much it affected the appearance.
[QUOTE=Mr.95;43569004] That's the biggest issue with it, I love the story and theme of it all but it's a chore of a dlc to complete every time I try to get through it. It also feels forced and linear as hell, that might just be me, every time I run through it, no matter what choices I make or what I do differently, it always ends with me having to kill dog, Dean being an unreasonable prick and I have to murder him, and Christine just sort of sits in Vera's apartment and eats crisps or something.[/QUOTE] That's just you, it's possible to save everyone, and it's so goddamn satisfying when you do.
[QUOTE=Hatley;43569009]Ulysses plan kinda falls flat if you're playing House or Independent though, since chances are [sp]you'll go ahead and nuke the Long 15 and Dry Wells anyway[/sp][/QUOTE] [sp]You'd be kinda dumb to nuke the Long 15 though because the NCR is the primary source of Vegas' wealth[/sp]
I [sp]nuked Caesars Legion. Go! Go! NCR![/sp]
[sp]I turned them all off I think.[/sp] You can do that right?
[QUOTE=Ruski v2.0;43569765][sp]I turned them all off I think.[/sp] You can do that right?[/QUOTE] Yes, and its the best ending, since it plays into the theme of the DLCs.
[QUOTE=MaddaCheeb;43564671]Seriously this is why I'm fed up with ENB mods. The creator promises visuals like this: [t]http://static2.nexusmods.com/15/mods/130/images/54755-5-1389900195.jpg[/t] Which looks fucking fantastic, but even if you install it correctly, about 70% of the time it amounts to this, when I just tried installing it: [t]https://dl.dropboxusercontent.com/u/13825278/2014-01-16_00003.jpg[/t] Don't mind the bad letterboxing, it's an ~artistic~ decision made by the ENB creator.[/QUOTE] comment out the letterbox line in the enbeffect.fx file - even when the letterboxing actually works properly it's still a huge heap of shit that is just conning you out of pixels Also what enb is that? I'm running one for NV atm but it's really dark and blurry - that one looks a tad oversharpened but it's still an improvement. ENB mods done well really enhance the game btw but from what I've seen New Vegas ENBs have nowhere near the quality of Skyrim's.
FUCKING BEEPING COLLARS
[t]http://puu.sh/6o8QE.png[/t] this is what my FO3 looks like. maybe it isn't that big of a change but it looks nice to me.
I think it looks much worse, like a driving simulator or a low-budget 3D animated film. I can't quite put my finger on what it is, though. [editline]17th January 2014[/editline] Maybe it's because there's less fog.
[QUOTE=Krinkels;43570784]I think it looks much worse, like a driving simulator or a low-budget 3D animated film. I can't quite put my finger on what it is, though.[/QUOTE] there looks to be a lot of forced sharpness, no color correction post processing, (no green) the skybox stands out against the terrain, and it looks like the settings are really low
i think it's the HD skybox that's throwing off my sense. i'm not actually sure what settings i'm on. it generally looks better when there's a bit of contrast, i took a screenshot of bright day time.
I feel bad that the only DLC I've played through is Honest Hearts. I haven't even ever finished new Vegas, in the nearly four years and 200+ hours I've had and played the game. :v:
[QUOTE=Vasili;43570033]FUCKING BEEPING COLLARS[/QUOTE] Vasili, everyone [I]loved[/I] those bastards for the exact same reason. We know your pain.
[QUOTE=jazxsora;43571176]I feel bad that the only DLC I've played through is Honest Hearts. I haven't even ever finished new Vegas, in the nearly four years and 200+ hours I've had and played the game. :v:[/QUOTE] How do you even manage this, even with assing about finding good loot I always end up at the final dam fight in a few hours then have to leave and find other shit to do Its annoying that there are so many great quests out there that I haven't done yet in 250 hours but I ALWAYS end up finding the same few
[QUOTE=Nemisis116;43571469]How do you even manage this, even with assing about finding good loot I always end up at the final dam fight in a few hours then have to leave and find other shit to do Its annoying that there are so many great quests out there that I haven't done yet in 250 hours but I ALWAYS end up finding the same few[/QUOTE] The same thing is sort of with me. Like. I currently have 163 hours and nearly two and a half completed playthroughs, but I haven't finished the game. I get up to the dam and I've done most of the battle, but I've never completed it. Along with that; I haven't finished any of the other dlc's besides Honest Hearts. I really have no idea why. I think a lot of it has to do with modding and trying out other things. [editline]17th January 2014[/editline] I wouldn't be satisfied with the difficulty and would ramp it up; get more mods, some mods require restarts, sometimes technical problems; etc. [editline]17th January 2014[/editline] People on my friends list want to murder me sometimes when I'm testing out mod load orders :v:
[QUOTE=Nemisis116;43571469]How do you even manage this, even with assing about finding good loot I always end up at the final dam fight in a few hours then have to leave and find other shit to do Its annoying that there are so many great quests out there that I haven't done yet in 250 hours but I ALWAYS end up finding the same few[/QUOTE] I sort of found a way to do it in my latest playthrough, explore, investigate rumors, and don't just let quests sit around, also doing unique runs help burn time. I've accumulated all the unique weapons in every dlc and the main game except for lonesome roads.
[QUOTE=Vasili;43570033]FUCKING BEEPING COLLARS[/QUOTE] The first time I played dead money, elijah's opening dialog audio glitched out on me. Took me a while to figure out why my head kept exploding seemingly randomly.
After playing Dead Money, I freaked out after going to the NV Clinic, due to the heart monitor there.
navigating this villa in dead money is like sticking your own head up your arse and looking for a colon tumour. [editline]17th January 2014[/editline] its like watching your bowels prolapse over ice cold cream and watching the two fuse into a large feces induced mass of organs, cream and blood.
is it weird i can't help but side with the ncr purely because i don't want robo freaks or roman soldiers
I always assumed the NCR would be the most popular choice because they're, in essence, modern society 2.0. With Independent you're left with blank space to fill in, which is great because it means I can imagine my Courier as anything between Hitler's evil twin brother or Gandhi after some extensive schooling in irrigation and infrastructure, but most people, I thought, would just look at the NCR and think "That's basically what we have today and that's pretty good".
[QUOTE=DaysBefore;43574512]I always assumed the NCR would be the most popular choice because they're, in essence, modern society 2.0. With Independent you're left with blank space to fill in, which is great because it means I can imagine my Courier as anything between Hitler's evil twin brother or Gandhi after some extensive schooling in irrigation and infrastructure, but most people, I thought, would just look at the NCR and think "That's basically what we have today and that's pretty good".[/QUOTE] NCR are the same government that ended the old world; "If you want to see the fate of democracies, look out the windows." They're incompetent, grossly expansive, corrupt, bureaucratic, slow, can't defend their roads or boarders properly and they want to tax you to hell over anything. Out of the main 3, House is the best choice if you want pure honesty with his intentions, and he seems to actually care about bringing humanity out of the old world and into the new via consumerism. After all, you need money to build new civilizations and what better way to do that with gambling, Fallout IKEA and robots.
The ultimate fate of democracy is not war. Look at the First World War - Russia, Germany and Austro-Hungary were hardly democratic. The Second World War is due to the rise of Fascism. The Cold War is, of course, tied to the conflict of ideology between the USA and USSR (or China, in Fallout's world). I would wager a good sum of money that if the cause of all the wars in human history were laid out before us, democracies arguing would come far behind the leading cause: authoritarians like House trying to push their authority onto someone else.
[QUOTE=Nemisis116;43571469]How do you even manage this, even with assing about finding good loot I always end up at the final dam fight in a few hours then have to leave and find other shit to do Its annoying that there are so many great quests out there that I haven't done yet in 250 hours but I ALWAYS end up finding the same few[/QUOTE] Tons of exploration and mods, and me being a side quest fiend is probably why.
[QUOTE=Vasili;43574591]NCR are the same government that ended the old world; "If you want to see the fate of democracies, look out the windows." They're incompetent, grossly expansive, corrupt, bureaucratic, slow, can't defend their roads or boarders properly and they want to tax you to hell over anything. Out of the main 3, House is the best choice if you want pure honesty with his intentions, and he seems to actually care about bringing humanity out of the old world and into the new via consumerism. After all, you need money to build new civilizations and what better way to do that with gambling, Fallout IKEA and robots.[/QUOTE] House is only trying to rebuild civilization because he wants to control it in every way possible, forever. and plus, think about this: when Caesar dies, the Legion collapses because they have no way of replacing him - there's no democratic process, no political opponents, and no proteges or understudies who can run the Legion in his place. now apply that to House and see how far his regime would get. that's why the NCR can't be stopped, and every other major faction can be. they have a functioning system for selecting new leaders, so if you take out one then they just replace him quick as a flash. if House died, what happens to humanity's chances of survival? the entire species resting on the continued survival of one man is not a functioning system, it's a narcissist in a very precarious situation.
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