• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
where is the crashlog for Fallout 3? Mine keeps crashing and I can't find the cause.
[QUOTE=Loadingue;43574880]Since we're talking about ENBs, what do you think of mine? [/QUOTE] Some of the colors are waaay too saturated but most of your exterior shots look good. I also found a decent ENB I think i will start using today. Here's a screenshot i took with it. [t]https://dl.dropboxusercontent.com/u/13825278/FalloutNV%202014-01-17%2018-04-46-22.png[/t]
Have there been any fallout 3 ENBs with the recent ENB v.0246? I can't seem to find any good ones that lessen the aliasing.
[QUOTE=Vasili;43575879]Berserk Secruitrons are creepy [img]http://static2.wikia.nocookie.net/__cb20110727143659/fallout/images/8/86/BerserkSecuritron.png[/img][/QUOTE] also berserk securitrons have shittons of rockets and generally just spam them [editline]17th January 2014[/editline] [QUOTE=Mr.95;43569004] That's the biggest issue with it, I love the story and theme of it all but it's a chore of a dlc to complete every time I try to get through it. It also feels forced and linear as hell, that might just be me, every time I run through it, no matter what choices I make or what I do differently, it always ends with me having to kill dog, Dean being an unreasonable prick and I have to murder him, and Christine just sort of sits in Vera's apartment and eats crisps or something.[/QUOTE] well theres some weird planning on bathesda's part, skill checks usually are a good thing in fallout leading to better more adventagous endings, but in the case of Dead Money, do [B]NOT[/B] use any skill checks with the companions when you first meet them otherwise they'll think you are trying to con them. first time i realised this dean was sorta mean but didn't try to kill me, this last time through dean actually liked me and helped me out at the boss battle and God and Dog actually can be fixed
[QUOTE=MaddaCheeb;43576617]Some of the colors are waaay too saturated but most of your exterior shots look good.[/QUOTE] I've adjusted that now, it used to be much worse. Believe me or not, at first I went for the "ultimate realism visual experience"... Basically, when you were outside, it was so bright you'd have to put sunglasses on in real life to look at the screen. That's right, just like if you were in the desert or something. Then I dumped the idea because my eyes started deteriorating fast.
I see too many M16A1 mods that it never jams. It makes me annoyed even more so due to jamming be an actual part of the game.
[QUOTE=Loadingue;43576933]I've adjusted that now, it used to be much worse. Believe me or not, at first I went for the "ultimate realism visual experience"... Basically, when you were outside, it was so bright you'd have to put sunglasses on in real life to look at the screen. That's right, just like if you were in the desert or something. Then I dumped the idea because my eyes started deteriorating fast.[/QUOTE] I personally loved the saturation. Most of the ENBs as of recently have all been white washed "realism" enb's. I don't care about realism, I want my game to look good. Also I really like things saturated. Hence my imaginator preset of around 50 on the saturation scale.
Messing around with the DC moods ENB [T]http://i.imgur.com/VX2wY7n.jpg[/T] [T]http://i.imgur.com/U2gsGlS.jpg[/T] [T]http://i.imgur.com/jvqMo9J.jpg[/T]
You know, I ought to go back to Fallout 3, see how it feels after coming off of new vegas.
[QUOTE=Hamaflavian;43577492]You know, I ought to go back to Fallout 3, see how it feels after coming off of new vegas.[/QUOTE] shitty just get tale of two wastelands and spare yourself the trouble of having NV - depth
Outside of world building, I think it's safe to say that New Vegas trumps it in nearly every way. Although, it's [I]way[/I] better world building.
Really, the only thing that's better about 3 is that the wasteland isn't boring like New Vegas' is. [editline]17th January 2014[/editline] [QUOTE=jazxsora;43577386]I personally loved the saturation. Most of the ENBs as of recently have all been white washed "realism" enb's. I don't care about realism, I want my game to look good. Also I really like things saturated. Hence my imaginator preset of around 50 on the saturation scale.[/QUOTE] Washed out looks really good in New Vegas though, where the vanilla game has an obvious red filter over it, just as 3 has a bland green filter over the wasteland.
3's world was more interesting, but NV's was more inviting.
[QUOTE=Fouytan222;43577607]Outside of world building, I think it's safe to say that New Vegas trumps it in nearly every way. Although, it's [I]way[/I] better world building.[/QUOTE] How is everything being destroyed better world building? The locations of everything doesn't make sense (why is there a cave inhabited entirely by children right next to a large group of Super Mutants, why do no towns have access to food and water when it was such a big part of the old games, etc) and overall the world is very generic in Fallout 3..
Maybe "atmosphere" was the word that would have fit, instead of "world building".
[QUOTE=Mr. Tripp;43577685]How is everything being destroyed better world building? The locations of everything doesn't make sense (why is there a cave inhabited entirely by children right next to a large group of Super Mutants, why do no towns have access to food and water when it was such a big part of the old games, etc) and overall the world is very generic in Fallout 3..[/QUOTE] Look, it's that one fucking post you always seem to say the same shit in whenever someone says fallout 3's environment is better. This does not include writing as much as it does the physical word - layouts, visuals, enemies in what area, etc. Literally the only argument against FO3's world I've ever seen is "bu-but muh food! muh vault 87!" - that's a result of shitty [i]writing[/i] which we can all agree Fallout 3 had. The world in New Vegas is a big fucking brown splotch and don't you even try to tell me it's better. Sorry if I'm coming off as an ass, but seriously, your post (and others like it, it isn't just you and I blame this on that shandification of fallout 3 video) is like saying "yeah, oranges suck because grapefruits are red inside how does that make sense"
[QUOTE=Loriborn;43577642]3's world was more interesting, but NV's was more inviting.[/QUOTE] New Vegas's map is your standard Strip Whore: Nice to look at, but feels empty in the end.
[QUOTE=Saza;43577824]Look, it's that one fucking post you always seem to say the same shit in whenever someone says fallout 3's environment is better. This does not include writing as much as it does the physical word - layouts, visuals, enemies in what area, etc. Literally the only argument against FO3's world I've ever seen is "bu-but muh food! muh vault 87!" - that's a result of shitty [i]writing[/i] which we can all agree Fallout 3 had. The world in New Vegas is a big fucking brown splotch and don't you even try to tell me it's better. Sorry if I'm coming off as an ass, but seriously, your post (and others like it, it isn't just you and I blame this on that shandification of fallout 3 video) is like saying "yeah, oranges suck because grapefruits are red inside how does that make sense"[/QUOTE] Sorry that I don't like Fallout 3's world and gave a reason for why I have the opinion.
[QUOTE=Loadingue;43574880]Since we're talking about ENBs, what do you think of mine?[/QUOTE] [QUOTE=magicman1234;43577443]Messing around with the DC moods ENB [T]http://i.imgur.com/VX2wY7n.jpg[/T] [T]http://i.imgur.com/U2gsGlS.jpg[/T] [T]http://i.imgur.com/jvqMo9J.jpg[/T][/QUOTE] I want both of these. Also, does anyone know how to get FO3 working on W7? I've tried virtually everything found on Bethesda's forums. I know that it needs to check with GFWL on the first launch after reinstall and every time I play the game GFWL doesn't seem to work.
I wish driver AA worked with Fallout ENBs. Without any transparency AA, all the foliage looks like [I]garbage[/I]
[QUOTE=Saza;43577824]Look, it's that one fucking post you always seem to say the same shit in whenever someone says fallout 3's environment is better. This does not include writing as much as it does the physical word - layouts, visuals, enemies in what area, etc. Literally the only argument against FO3's world I've ever seen is "bu-but muh food! muh vault 87!" - that's a result of shitty [i]writing[/i] which we can all agree Fallout 3 had. The world in New Vegas is a big fucking brown splotch and don't you even try to tell me it's better. Sorry if I'm coming off as an ass, but seriously, your post (and others like it, it isn't just you and I blame this on that shandification of fallout 3 video) is like saying "yeah, oranges suck because grapefruits are red inside how does that make sense"[/QUOTE] Its a fucking RPG. The writing is everything. Nothing in Fallout 3 makes sense if you think about it for any length of time. Fallout 3's world is atrocious, everything exists in an isolated state, everything is designed to be a weird one off reference to 1950's culture. The design of the world is also dull as shit and I don't understand how people think its so amazing, burned hills and dilapidated ruins is hardly interesting.
[QUOTE=Saza;43577824]Look, it's that one fucking post you always seem to say the same shit in whenever someone says fallout 3's environment is better. This does not include writing as much as it does the physical word - layouts, visuals, enemies in what area, etc. Literally the only argument against FO3's world I've ever seen is "bu-but muh food! muh vault 87!" - that's a result of shitty [i]writing[/i] which we can all agree Fallout 3 had. The world in New Vegas is a big fucking brown splotch and don't you even try to tell me it's better. Sorry if I'm coming off as an ass, but seriously, your post (and others like it, it isn't just you and I blame this on that shandification of fallout 3 video) is like saying "yeah, oranges suck because grapefruits are red inside how does that make sense"[/QUOTE] lol you're a fucking idiot
Don't forget that Fallout 3's entire plot is that the water is going to be drinkable again even though all the settlements seem to be surviving just fine without it.
[QUOTE=Mr. Tripp;43578054]Don't forget that Fallout 3's entire plot is that the water is going to be drinkable again even though all the settlements seem to be surviving just fine without it.[/QUOTE] The enclave really only show up when there needs to be a plot twist, so there's that too.
[QUOTE=MaddaCheeb;43578067]The enclave really only show up when there needs to be a plot twist, so there's that too.[/QUOTE] It kinda makes sense that the Enclave would be there though, I mean, no-one in their right mind would live in an area that you can't plant anything on. [editline]18th January 2014[/editline] They still show up for no reason though.
[QUOTE=ClarkWasHere;43577830]New Vegas's map is your standard Strip Whore: Nice to look at, but feels empty in the end.[/QUOTE] Fallout 3 map construction was better from a technical standpoint (bigger map, fewer/no invisible walls) but new vegas had better locales and the general world concept makes more sense. (ie: [I]recovering[/I] war torn world rather than "bombs went off yesterday") New Vegas should have taken up the entire map displayed on screen, you only have access to like 50% of what you see when you open the world map. Obsidian is a pretty small team though compared to Bethesda and they didn't have enough time.
it looks like the thread's in that same cycle that goes on time after time except this time there's noting for me to really even argue against other than "lol you're a fucking idiot" [sp]sure told me brb gonna go cry[/sp] if you like new vegas [i]good for you[/i] but I don't give a single fuck and I'll always prefer 3 to NV and you can go ahead and rate me dumb that'll show big bad Saza
[QUOTE=Saza;43577824]Look, it's that one fucking post you always seem to say the same shit in whenever someone says fallout 3's environment is better. This does not include writing as much as it does the physical word - layouts, visuals, enemies in what area, etc. Literally the only argument against FO3's world I've ever seen is "bu-but muh food! muh vault 87!" - that's a result of shitty [i]writing[/i] which we can all agree Fallout 3 had. The world in New Vegas is a big fucking brown splotch and don't you even try to tell me it's better. Sorry if I'm coming off as an ass, but seriously, your post (and others like it, it isn't just you and I blame this on that shandification of fallout 3 video) is like saying "yeah, oranges suck because grapefruits are red inside how does that make sense"[/QUOTE] the writing is fucking shit though I don't get how when your father destroyed or whatever he did to purity to stop the enclave, it leaked lethal doses of radiation knowing the machine is meant to clean the water of rads. I don't see how a machine that get rids of rads, leaks radiation when damaged. and how come the enclave needed control of the purify when they could had of just poisoned the main river. they have really advanced tech so I'm pretty sure they could easily make something that achieves the same thing. There's much more things that were wrong with FO3's writing than just V87 and the food. and the world in Vegas actually made sense you know, the Mojave is a desert after all. It's meant to be pretty empty, only thing about the world is how Vegas and the outskirts of Vegas were tiny as shit, and pretty much everything made sense, lore wise.
The Enclave and BOS were unfortunately shoe-horned into F3, and it's one of my biggest gripes with the game. The writing was lackluster, but what I really despised was the reintroduction of a previous enemy, and the diminishing of their threat with a silly, stupid plotline. In F2, the Enclave were menacing, they had depth, and you didn't want to come across them. They showed up out of nowhere as these monsters that worked behind the scenes to fuck over the average people with their deluded sense of purity, and they were lead by a pretty normal dude defended by a giant mutated cyborg. In F3, they brought the Enclave back, simply because Bethesda wanted a way to appeal to older fans, while subsequently making the Enclave more of a staple than a one-off, (as they were intended to be) thus making the victory in F2 feel completely worthless. Power armor was turned from being this godlike war machine that made you 8ft tall, into something you could come across accidentally right out of Megaton, and if you were lucky enough that raiders spawned next to the BOS/Enclave, they'd be weak enough for you to pick off and take the armor for later use. The Enclave just weren't fearsome, and that was really a punch in the gut considering how scared you were of them in the previous game. This is a gripe for NV too, but BOS weren't so common as to make it that noticeable.
[b][i][u]Why are you fucking useless idiots arguing FO3 vs FONV again?![/u][/i][/b]
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