• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
Is there any way to re-fund a merchant? I may have run the Gun Runners into the ground with all the stuff I sold them just now and waiting 24 hours isn't working like it did the first couple of times.
[QUOTE=gk99;43647598]Is there any way to re-fund a merchant? I may have run the Gun Runners into the ground with all the stuff I sold them just now and waiting 24 hours isn't working like it did the first couple of times.[/QUOTE] The restock time is three days, I think?
[QUOTE=Rents;43647612]The restock time is three days, I think?[/QUOTE] Wednesdays/Sundays
[QUOTE=gk99;43646992]I have literally none of these ironsight problems. And I [I]always[/I] use ironsights because the placebo effect of better accuracy. But seriously, my Gun skill is like, 35, and I'm always landing my shots. Hunting Rifle, Single Shotgun, and 9mm Pistol is where it's at.[/QUOTE] Hunting Shotgun + Slug master race
Tbh I like fallout 3s FWE version a lot more that FNVs version of FWE. Normally I dont need to get an extra mod to add customization options that used to be part of the mod.
My first experience in FO3 was I went to the school and got my ass kicked so I reloaded and headed to megaton. I beat the shit out of the greeter robot with my baseball bat because I encountered another robot before and I thought it would kill me. I then entered Megaton and everyone was shooting me, I tried to fight back because I thought everyone was raiders, eventually I fled. I felt retarded a week later.
Huh, that cant be right. Went to the small airstrip outside goodpsrings at level 1, and found a laser RCW in the locker. Later tier weapon at level 1, just extreme coincidence I guess
[QUOTE=Zuimzado;43638133]Ain't That a Kick in the Head is the best. By the way, guys, I wanna know how was your first experience with Fallout 3 and Fallout: New Vegas. Talking about your first hour with the game. How was it?[/QUOTE] FO 3: Went to Megaton with 0 lockpick/science skill pretty much and got the mission to go pay off Moriarty for info. After which, I went out into the wasteland to get said caps and got destroyed by a couple of dogs.
whats stupid with the lever action though is that VATS tends to pop off that fucking thing durring the lever animation so i end up just wasting bullets into the air
I'm surprised they never fixed the pump-action reload bug, and I can't find a fix for it to save my life
[URL="http://www.nexusmods.com/fallout3/mods/20059/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout3%2Fajax%2Fmoddescription%2F%3Fid%3D20059%26preview%3D&pUp=1"]Someone made a body-awareness mod for Fallout 3[/URL] [IMG]http://static1.nexusmods.com/15/mods/120/images/20059-3-1390514964.jpg[/IMG] It also has it's own headbobbing system too, so no more floating head syndrome!
[QUOTE=hypno-toad;43648933]Huh, that cant be right. Went to the small airstrip outside goodpsrings at level 1, and found a laser RCW in the locker. Later tier weapon at level 1, just extreme coincidence I guess[/QUOTE] I'm fairly certain I had a laser RCW by Primm this last playthrough. Maybe it's level-independent?
[QUOTE=magicman1234;43650886][URL="http://www.nexusmods.com/fallout3/mods/20059/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout3%2Fajax%2Fmoddescription%2F%3Fid%3D20059%26preview%3D&pUp=1"]Someone made a body-awareness mod for Fallout 3[/URL] [IMG]http://static1.nexusmods.com/15/mods/120/images/20059-3-1390514964.jpg[/IMG] It also has it's own headbobbing system too, so no more floating head syndrome![/QUOTE] i hope this supports bouncing breasts!~!!
[QUOTE=AlienFanatic;43651645]i hope this supports bouncing breasts!~!![/QUOTE] welcome to nexus, we have boobies
huh, they're actually using the first person arms, that's great the skyrim mod I used made archery impossible and melee frustrating because they used third-person animations for attacking
[QUOTE=coyote93;43652937]Ha ha, sometimes i love the humor in those games. [IMG]http://i.imgur.com/BcT0RUk.jpg[/IMG] [IMG]http://i.imgur.com/M4EIoDS.png[/IMG][/QUOTE] why does he want naughty nightwear?
Okay, I played Fallout 3 to see how it fares back to back with New Vegas, and I think I'm just about done. I cannot stand to play this anymore. Horrid difficulty curve. Every enemy pre-Broken Steel is piss-easy once you're properly kitted out, and then you hit level 20 and then the spawning tables get polluted with super mutant overlords, feral ghoul reavers, and albino radscorpions which are awful to fight, and your three choices are A: cheese them with the Terrible Shotgun; B: Chinese Stealth Suit; or C: expend sad amounts of ammo and stimpaks to kill a boss-level enemy without any of the boss-level payoff. Bethesda's writing. New Vegas: "Must be nice to see every Bitter Springs as just a 'rare sad mistake', every Freeside shooting as just a 'few bad apples'. There's no civilization in this place and you never brought it with you, truth is that you've been playing the same dirty game as us ever since Shady Sands, but you're just better at it. And maybe that doesn't sit well with you." Fallout 3: "LOOK AT DIS GOODY-TWO-SHOES OVAH HEA" People seriously hold Fallout 3's exploration in too high a regard. Outside of the city, the whole landscape is just featureless and amorphous and covered in rocks. Seriously, in every game Bethesda has done after Daggerfall, they fill their game worlds with loads and loads of fucking rocks, and it's ugly and not fun to wander. That said, I like DC itself, and it's fun to crawl around the rubble and explore all the little places of the neighborhoods and metros, sneaking around and scrounging for loot. I don't know, it's fun. And it's nice that the main quest doesn't lead you to every quest location the way NV's main quest does, leaving a lot of out-of-the-way places for you to find on your own time, and the individual locations are a bit more diverse than NV's unbroken succession of animal caves. Bethesda's writing. What was up with that Chinese submarine quest in Point Lookout? Did nobody interrupt the designer and point out to him that not once throughout the quest are you given any motivation whatsoever to do any of this? There's never any indication that you're going to get a reward, or any sense that you're actually helping anyone or advancing any sort of cause. You gather clues about people who've been dead for 200 years, blow up a submarine, and get betrayed by robots, why? Because the objective screen told me to! Or because you knew beforehand from outside the game that if you did it you'd get a cool gun. That's just shoddy. Voice acting. It's certainly not good enough to elevate the bad script, and indeed is probably brought down by it more often than not, but it's functional and definitely not as obviously rushed as the voice acting in NV. Loot. It's disappointing after New Vegas that so few of the unique weapons have their own custom model or skin and are often just straight-up the same weapon but with jumped-up stats. Weapons aren't as fun, and the DR system makes even the beefiest armor feel totally worthless, though the Chinese Stealth Suit is a must-have for players who don't really want to bother with combat in the late game. Bethesda's writing. This has been repeated ad nauseum throughout the thread so I'll just spoiler it,[sp]but why are the three biggest settlements in the game located in or around, respectively, an undetonated nuclear bomb; a derelict aircraft carrier that's half-submerged in the Chesapeake Bay, and a radioactive Super Mutant factory? Why do the Enclave still have the resources to maintain outposts throughout the wasteland and constantly send vertibirds to screw with you even after you've destroyed their main base, and then destroyed their other main base? Why is there a well-armed, well-staffed, highly prolific mercenary organization that never takes any job other than trying to kill you for being too nice? Why is everything dead and radioactive as if the bombs had dropped just yesterday, and yet all the buildings remain more-or-less standing as if it had been a conventional armored invasion? Why is the one thing that could actually turn the wasteland into liveable place with proper arable land, the G.E.C.K., dismantled to repair a fucking Brita filter? Nothing about the world makes any sense.[/sp] After all these years the internet has had to air out its grievances about Fallout 3, I thought finally revisiting it would make me view it in a fonder light, but really it just made me dread Fallout 4.
[QUOTE=coyote93;43652101]Whyyyy fo3. And not fnv.... Everyone that owns both of them must be using ttw? Are they they not.. Think how badass to look down at yourself when you are wearing the riot armor from lonesome road. OH MY FUCKING SATAN! [url]http://www.nexusmods.com/newvegas/mods/54817/?[/url] He already made a version for fnv too! [url]http://www.youtube.com/watch?feature=player_embedded&v=Z296N14kGsQ[/url] video. I don't know how to tag it in or what it is called..[/QUOTE] Pretty good but some annoying things I noticed. Guns aren't always accurate, for example the M1 Garand / Battle Rifle isn't totally accurate. I have to aim a little to the left to exactly hit what I'm aiming at. Looks horrible if you have a higher FOV, it doesn't look like I have any arms at all. (Mine is 100) [t]http://cloud-2.steampowered.com/ugc/3298060491273559454/F837F2E3F5C0AC7AD4550113E6184E9E3CB28298/1024x576.resizedimage[/t] Picking smaller items up when crouching is fucking annoying. Items such as ammo, water, food etc. (well for me at least) But if you can live with all that, moty 10/10
[QUOTE=Zuimzado;43638133]Ain't That a Kick in the Head is the best. By the way, guys, I wanna know how was your first experience with Fallout 3 and Fallout: New Vegas. Talking about your first hour with the game. How was it?[/QUOTE] FO3:Wandered around, smacked an Eyebot with the baseball bat, died from the explosion.
Well now I have gotten to the point where the [sp]lockdown was lifted from the BoS bunker, and Mcnamara said that he might attack HELIOS ONE, is there someway to prevent this?[/sp]
[QUOTE=theobod;43654712]Well now I have gotten to the point where the [sp]lockdown was lifted from the BoS bunker, and Mcnamara said that he might attack HELIOS ONE, is there someway to prevent this?[/sp][/QUOTE] Use your influence and/or find Veronica i think??
[QUOTE=G-Strogg;43654828]Use your influence and/or find Veronica i think??[/QUOTE] Couldnt use my influence, even tho I'm liked by them. And wheres Veronica?
[QUOTE=Hamaflavian;43652968][sp]but why are the three biggest settlements in the game located in or around, respectively, an undetonated nuclear bomb; a derelict aircraft carrier that's half-submerged in the Chesapeake Bay, and a radioactive Super Mutant factory? Why do the Enclave still have the resources to maintain outposts throughout the wasteland and constantly send vertibirds to screw with you even after you've destroyed their main base, and then destroyed their other main base? Why is there a well-armed, well-staffed, highly prolific mercenary organization that never takes any job other than trying to kill you for being too nice? Why is everything dead and radioactive as if the bombs had dropped just yesterday, and yet all the buildings remain more-or-less standing as if it had been a conventional armored invasion? Why is the one thing that could actually turn the wasteland into liveable place with proper arable land, the G.E.C.K., dismantled to repair a fucking Brita filter? Nothing about the world makes any sense.[/sp] [/QUOTE] I have a question about fallout 3. Almost all of the things you listed are explained in-game. How is it possible that people that people miss that? Do you just skip through all the NPC dialog? Do you just coc to the next quest target and completely ignore the terrain in between?
[QUOTE=coyote93;43652974]I don't really know, i lock picked a safe, and it were inside there. Then this guy just came running wanting it. I tried to give it to him but then he just ran away. So i decided to rather keep it for myself :>[/QUOTE] Its part of A note just
Landed myself in a bit of a pickle. Been siding with the NCR mainly, but since I joined the Brotherhood (did it to get the power armour training), NCR are hostile to me on sight. D'oh.
[QUOTE=Sgt Doom;43655044]Landed myself in a bit of a pickle. Been siding with the NCR mainly, but since I joined the Brotherhood (did it to get the power armour training), NCR are hostile to me on sight. D'oh.[/QUOTE] Are you wearing the armour? BoS armour is a faction disguise.
[QUOTE=Zuimzado;43638133]Ain't That a Kick in the Head is the best. By the way, guys, I wanna know how was your first experience with Fallout 3 and Fallout: New Vegas. Talking about your first hour with the game. How was it?[/QUOTE] First time I played both was at a friend's house. FO3: Walked northeast for an hour then got slaughtered by a deathclaw on my friend's save. FONV: Made a black guy with purple hair, ignored tutorials and all NPCs and walked right into a cloud of cazadores. I didn't realize I went the wrong way for a year :v:
[QUOTE=Rents;43655080]Are you wearing the armour? BoS armour is a faction disguise.[/QUOTE] Also if he's vilified or something he could just go do whatever you do in New Vegas to clear your NCR crimes or whatnot. I've been purposely avoiding NV for the reason that I'm going to use ARCHIMEDES on all of the NCR in HELIOS One.
[QUOTE=Rents;43655080]Are you wearing the armour? BoS armour is a faction disguise.[/QUOTE]Naah, by the time I got the training I had a set of hardened T-51b ready to go.
[QUOTE=Ardosos;43654931]I have a question about fallout 3. Almost all of the things you listed are explained in-game. How is it possible that people that people miss that? Do you just skip through all the NPC dialog? Do you just coc to the next quest target and completely ignore the terrain in between?[/QUOTE] Probably because said people don't have enough tolerance towards the writing to really pay attention to it. [editline]24th January 2014[/editline] Fallout 3's writing may be lackluster compared to New Vegas but it's certainly not the lorebreaking catastrophe some people make it out be. Besides, it was either that or Interplay continuing to make more sequels to Brotherhood of Steel. Because BoS was totally worth cancelling Van Buren for.
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