• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
[QUOTE=doommarine23;43742894]Headshot mod + Damage mod + recoil mod = unf. Feels like one of the best shooters I've played.[/QUOTE] I just use Headshots, since it makes sense that armor would negate damage. Except the stuff that removes clothing so it's awkward when you take their armor and a shirt suddenly appears. [editline]31st January 2014[/editline] Also what is does unf. mean in your post?
[QUOTE=gk99;43743232]I just use Headshots, since it makes sense that armor would negate damage. Except the stuff that removes clothing so it's awkward when you take their armor and a shirt suddenly appears. [editline]31st January 2014[/editline] Also what is does unf. mean in your post?[/QUOTE] I'm probably retarded for using it, but I mean it as in its incredibly enjoyable because the gameplay becomes very refined, responsive and fast paced.
Posting this thing again because why not: [url]http://www.nexusmods.com/newvegas/mods/34921/?[/url] Bullets bounce off of tough armor, but rip shirt wearing dudes to shreds. Armor becomes super important.
[QUOTE=Magmacow358;43743350]Posting this thing again because why not: [URL]http://www.nexusmods.com/newvegas/mods/34921/?[/URL] Bullets bounce off of tough armor, but rip shirt wearing dudes to shreds. Armor becomes super important.[/QUOTE] These mods tend to go over the top. I'd settle for a mod that copies Fallout 1 & 2's armor values, and gives armor DT [I]and[/I] DR. Hell, I might just do that myself it wouldn't take long Mind you I already did that like 2 years ago, but the mod got deleted when my old nexus account was banned :(
[QUOTE=Magmacow358;43743350]Posting this thing again because why not: [url]http://www.nexusmods.com/newvegas/mods/34921/?[/url] Bullets bounce off of tough armor, but rip shirt wearing dudes to shreds. Armor becomes super important.[/QUOTE] I wont to use the mod, but that means i would die 247 because I wear a tunnel snakes all the time [editline]31st January 2014[/editline] is there an armored tunnel snakes out fit mod
[QUOTE=gk99;43737346]I didn't know there were companions until I did Boone's quest[/QUOTE] He was in the pre-release trailers that went public months before the game itself did.[QUOTE=Starship;43738130]So how stable is that XRE car mod? Consdering how wonky gamebryo is I'm not sure if i wanna try it.[/QUOTE] Cars is pretty damn good. Great companion mods include Road Restoration Project, 4GBNV, and [url=http://www.nexusmods.com/newvegas/mods/54795/?]this camper van[/url]...which, while ridiculously convenient, is hidden on the Nexus at the moment. But srs, if you install Cars, that camper is worth a download.
[QUOTE=R-money;43744249]I wont to use the mod, but that means i would die 247 because I wear a tunnel snakes all the time [editline]31st January 2014[/editline] is there an armored tunnel snakes out fit mod[/QUOTE] It's extremely double-edged, so while you can die really quickly, so can everyone else. Grab a decent gun and you can drop anyone before they can drop you. It makes the early stages really intense since its nearly 1 hit kills all around.
[QUOTE=TestECull;43744538]He was in the pre-release trailers that went public months before the game itself did.[/QUOTE] I didn't actually know about New Vegas' existence until release.
[t]http://cloud-3.steampowered.com/ugc/613915841065099641/741CFF1BB8759CB785C047ECBC998BBD223EED63/1024x575.resizedimage[/t] I feel as if there's a joke about impractical armor design to be made, but I can't bring myself to say it.
[QUOTE='[Green];43745622'][t]http://cloud-3.steampowered.com/ugc/613915841065099641/741CFF1BB8759CB785C047ECBC998BBD223EED63/1024x575.resizedimage[/t] I feel as if there's a joke about impractical armor design to be made, but I can't bring myself to say it.[/QUOTE] Wearing power armor without a helmet always looked incredibly silly to me.
[QUOTE=Magmacow358;43746134]Wearing power armor without a helmet always looked incredibly silly to me.[/QUOTE] Especially Enclave power armour, which normally requires the helmet to make it somewhat intimidating, rather than mostly hilarious.
[QUOTE=ElectricSquid;43737897]Why does power armor (seemingly in general) have such ridiculously large pauldrons? It seems to me like they'd limit head mobility, and that would be a problem.[/QUOTE] why are the helmet tubes exposed? why isn't the armor sloped and angular, like tank armor? obviously these [I]could[/I] be somehow explained, but the truth is that very few things actually make sense in fallout power armors. they're just meant to look cool.
FO3/NV armors aren't as cool as FO1/2 though. Giant lumbering metal person vs what looks like a knight from monty python and the holy grail.
[QUOTE=Lizzrd;43748087]FO3/NV armors aren't as cool as FO1/2 though. Giant lumbering metal person vs what looks like a knight from monty python and the holy grail.[/QUOTE] Those both sound equally cool.
Is there anything like tesgeneral or skyrimgems for New Vegas? And also, is a full unarmed play viable?
[QUOTE=Arrk;43748732]Is there anything like tesgeneral or skyrimgems for New Vegas? And also, is a full unarmed play viable?[/QUOTE] As in no weapons at all? Nope.
[QUOTE=Arrk;43748732]Is there anything like tesgeneral or skyrimgems for New Vegas? And also, is a full unarmed play viable?[/QUOTE] Unarmed is more viable than small guns
[QUOTE=Rents;43748739]As in no weapons at all? Nope.[/QUOTE] no like the blasting fist thingies. [QUOTE=cdr248;43748778]Unarmed is more viable than small guns[/QUOTE] i generally find that small guns, when maxed is REALLY good. except maybe against death claws and BoS
[QUOTE=Arrk;43748812]no like the blasting fist thingies.[/QUOTE] Yeah, unarmed weapons are pretty crazy in all the games, only problem is getting in range. Pairs well with explosives too, I've found.
is tale of two wastelands supposed to extract fallout - menuvoices.bsa 8 or 9 times It's just been repeating this series of lines every time I hit the install button [QUOTE][2/1/2014 10:22:56 AM] Checking for required files... [2/1/2014 10:22:56 AM] All files found. Proceeding with installation. [2/1/2014 10:23:03 AM] Fallout3 - Misc.bsa has already been built, moving on. [2/1/2014 10:23:03 AM] Fallout3 - Meshes.bsa has already been built, moving on. [2/1/2014 10:23:03 AM] Fallout3 - Textures.bsa has already been built, moving on. [2/1/2014 10:23:03 AM] Fallout3 - Sound.bsa has already been built, moving on. [2/1/2014 10:23:03 AM] Building Fallout3 - MenuVoices.bsa... [2/1/2014 10:23:03 AM] Extracting Fallout - MenuVoices.bsa... [2/1/2014 10:33:39 AM] Done [2/1/2014 10:33:39 AM] Updating voice files... [/QUOTE] hepl
[QUOTE=Arrk;43748732]Is there anything like tesgeneral or skyrimgems for New Vegas?[/QUOTE] My friend sent me this a while ago: [url]http://vsrecommendedgames.wikia.com/wiki/Fallout:_New_Vegas_Mods[/url]
[QUOTE=coyote93;43749934]After playing trought the entire fo3 mainquest and doing all the dlc and every other miner quest i could find, I think im done with TTW. I simply cannot go over til new vegas wihile being lvl 26 and having 25k in caps.[/QUOTE] You think that's bad? Roam the wasteland enough to where you have 10,000+ Caps and do the Dead Money ending where you keep all the gold. [media]http://www.youtube.com/watch?v=kMFJBd40Awo[/media]
[QUOTE=Uncle Bourbon;43746780] why isn't the armor sloped and angular, like tank armor? [/QUOTE] actually if I recall correctly having curved armor would be so much better than flat, angled armor
[QUOTE=Saza;43751033]actually if I recall correctly having curved armor would be so much better than flat, angled armor[/QUOTE] Flat ass chestplates has to be the worse way to got about it, though. All the bullet's energy would be put into the armor.
can someone please explain what project brazil is it looks interesting as fuck and i lived for a long time in san bernardino so itll be cool
[QUOTE=ajrhug;43751196]can someone please explain what project brazil is it looks interesting as fuck and i lived for a long time in san bernardino so itll be cool[/QUOTE] i can explain the whole plot for you, gives you a good idea of what you're in for. very minor spoilers, but i'm tagging them anyways [sp]basically you play as a foobawl player in a vault and he has to date all these anime hair girls. then you go to sleep and have a trippy wet dream. when you wake up your friends fucking explode i guess, then you gotta do something involving the enclave, i guess, but my game glitched out and everyone was fighting me so i killed everybody. also it doesn't take place in brazil.[/sp]
[QUOTE=Saza;43751033]actually if I recall correctly having curved armor would be so much better than flat, angled armor[/QUOTE] you could provide a source or an explanation for that. i haven't done any research on power armor, so i dunno which one would really work the best :v:
curved armor deflects bullets while flat armor absorbs all the impact, its just physics. when a bullet hits a curved surface, only a small part of the bullet's vector transfers directly into it the rest doesn't hit exactly on the normal to the surface and is only partially transfered, where as a flat surface, the entire power of the bullet is hitting at the normal to the plate
[QUOTE=Uncle Bourbon;43751382]you could provide a source or an explanation for that. i haven't done any research on power armor, so i dunno which one would really work the best :v:[/QUOTE] i'm just basing this off what i know for tank armor - as far as i can remember curved by far deflects more than angled
[QUOTE=Saza;43751033]actually if I recall correctly having curved armor would be so much better than flat, angled armor[/QUOTE] unfortunatly to cover a human torso you do need to have some straight bits
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