Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
18,863 replies, posted
best part about raider armor,
colander boobs
[editline]1st February 2014[/editline]
[t]http://static3.wikia.nocookie.net/__cb20120323163009/fallout/images/b/b1/Raider_painspike_armor.png[/t]
[QUOTE=Rents;43754717]Yeah, a little too much Mad Max 2
[img]https://dl.dropboxusercontent.com/u/5636656/Mad-Max-2-Humongous.jpg[/img][/QUOTE]
Honestly, I love the Mad Max esque aesthetic of raider armours where the main function of their getup is for intimidation, not practicality.
Let's face it, raiders aren't very smart to begin with. They're often inebriated, anti-social, destructive junkies who only survive because they operate in large numbers. There's enough of them to become a thorn in someone's side but they don't have the collective brain cells to improve on that.
[QUOTE=Sableye;43755213]best part about raider armor,
colander boobs
[editline]1st February 2014[/editline]
[t]http://static3.wikia.nocookie.net/__cb20120323163009/fallout/images/b/b1/Raider_painspike_armor.png[/t][/QUOTE]
Those always amused me the most because of how impractical they'd really be, but whoever designed them thought "What large cup-shaped scrap item will probably be lying around that people take advantage of for armor after the apocalypse? Colanders, duh!"
It's funny, until new I've never known what Boone meant about seeing people wearing a lot of sportsgear.
Thinking about that, have you guys ever noticed there's not really a lot of sports things? There's like, a bat, a baseball, basketball, and a baseball glove+all the raider armor.
Why doesn't anyone at least have a [I]football helmet[/I]? There's not even one inside Springvale's school.
[QUOTE=gk99;43755519]It's funny, until new I've never known what Boone meant about seeing people wearing a lot of sportsgear.
Thinking about that, have you guys ever noticed there's not really a lot of sports things? There's like, a bat, a baseball, basketball, and a baseball glove+all the raider armor.
Why doesn't anyone at least have a [I]football helmet[/I]? There's not even one inside Springvale's school.[/QUOTE]
Actually, he's talking about the Legion. Most of the legionaries wear sports equipment in place of armour.
In vanilla Fo3 raiders occssionally wear hockey masks, so that's one piece of sporting equipment that's somewhat common. I'm just using a mod I made myself that implements the football helmets from [url=http://www.nexusmods.com/fallout3/mods/7918/?]this[/url] into the leveled lists.
Some of the travelling merchants wear football helmets, I thought. You would think though that if Fallout is exaggerated 1950s America, then football would have been much more popular than what little remnants there are indicate.
-SNIP-
[QUOTE=ElectricSquid;43756075]Some of the travelling merchants wear football helmets, I thought. You would think though that if Fallout is exaggerated 1950s America, then football would have been much more popular than what little remnants there are indicate.[/QUOTE]
ONLY COMMUNISTS WEAR HELMETS!
there's a legion helm that is a football helmet, also i imagine the legion probably has the most football gear of all the armies out there, they probably have a massive pile of helmets that nobody uses
I'm looking to turn the spot above the Silver Rush (the little area where the sign is with the chairs/bed)
into a small player home. I have absolutely no idea how to use the G.E.C.K and I could use help.
[QUOTE=gk99;43754542]And then you've got
[img]http://images1.wikia.nocookie.net/__cb20101220003739/fallout/images/thumb/1/1d/Raider_Armor_set.png/830px-Raider_Armor_set.png[/img][/QUOTE]
Raiders isnt professional military gear. It's made to suit the temperature.
[editline]1st February 2014[/editline]
[QUOTE=Sableye;43756385]ONLY COMMUNISTS WEAR HELMETS!
there's a legion helm that is a football helmet, also i imagine the legion probably has the most football gear of all the armies out there, they probably have a massive pile of helmets that nobody uses[/QUOTE]
Football gear would be really good improv armor wise since you could just throw some plates on it without issue as a base.
[QUOTE=Paul McCartney;43757274]Raiders isnt professional military gear. It's made to suit the temperature.[/QUOTE]
finally my liberal arts degree comes in handy
Let's take a look at raider armour from a purely functional perspective, comparing it to other armours that have historically been used in areas that are similar in climate to that of Nevada and/or California. While the armours seen above were also used in Fallout 3, (in the climate of Maryland, where these armour designs originated) we are going to totally ignore Fallout 3's implementation of the armour and focus on how it functions in New Vegas, since that is the newest game and a baseline for what is currently canon.
First let's look at the armor from a protection standpoint. Armour, historically, was often worn only around the chest and stomach. Very few armour designs from any point in history provided protection only to the limbs and extremities. In fact, most ancient armour designs, and even armour designs up until the late medieval time period, were worn without any sort of armour protection on the arms or legs, except for the occasional wrist guard that archers would wear on their arm to protect against twang. These armours do the complete opposite of what any realistic armour would do; they protect the parts of the body that are the least importance, such as the arms and legs, and leave the most important part of the body, the torso, (with all its sensitive and vital organs) exposed.
Now, even beyond the major flaw of leaving the lungs, heart, and intestines exposed, the head gear provides another massive flaw in the armour designs' functionality. The biggest problem is the intrusion into the sight of the wearer via the goggles and masks. Yes, the terrain of the Nevada area means sand is always a concern, and dust storms can occur; however, historically, many armies led in regions that were far more likely to have sand storms, managed to succesfully deal with such events without any sort of eye protection at all. In some, more modern cases, these soldiers simply used cloth handkerchiefs to protect their faces during a storm, which I should say, were not actually that common, especially during the summer months; these storms are even less common in New Mexico, Nevada, and California, and are much less severe as well. Almost no armours of any army, modern or otherwise, provide constant protection of the eyes. With raiders living in a world devoid of electricity in every corner, light is scare, and because raiders would primarily hunt/attack at night, it is silly to lose even more vision; goggles such as these would render them blind after late hours.
Now beyond the obvious lack of sight and protection, these helmets are also contradictory to the temperature concept, wherein armours of the raiders are chosen as to keep the wearer cool during the day. If this was true, then the helmets would be far less restrictive. In fact, most armies located in desert regions, especially those in modern day Egypt and the Middle East, did not wear helmets at all, (though they still wore thick leather armour over their torsos) because of this temperature issue; even in the modern era, when crusaders marched south towards Jerusalem, we have documentation that explains that very few soldiers wore their helmets, because the agonizing heat caused heat stroke. Heat stroke, mind you, is more often to occur when the head is too warm, than if the rest of the body is too warm. At night, again, when raiders are most likely to act, these armours would provide little to no protection against the cold; in Las Vegas, the average nightly temperature reaching 40°F.
So these armours provide no vital protection, are unnecessarily protective of regions that don't need protection, and cover to the head enough to cause massive hyperthermia and a loss of vision. Now lets tackle the final issue, and that's who much the armour actually protects. The lack of body armour is equivalent to wearing nothing at all; the center of mass is completely unprotected. The body parts that are covered, however, are covered with what appears to be sports pieces, and thin leather. As a protectorant against a modern firearm, however, this armour would be of little value. Even a .22LR round can penetrate, although not reliably, a steel plate, so leather, at least in the amount shown here, would not provide much protection against a round even of that small caliber. Against a larger round, they would provide no protection. Similarly, the helmets provide little protection, with the welder's mask providing the most, and the others being thin cloth.
So in conclusion, raider armour, for all intents and purposes, fulfills no goal of armour properly. It doesn't provide any feasible protection,. It is encumbering at the joints, which limits flexibility and movement. It makes the wearer warmer than if they wore actual armour, because of the thick padding of the head. (which doesn't provide much protection to begin with) Is gaudy and flashy; just imagine walking through the wasteland trying to be sneaky, but your spiky pads are snagging on branches and thorns, and reflecting sunlight with a bright glimmer. And worst of all, it inhibits sight and aim, and is extremely expensive.
So while the armour may look cool, and it is, won't lie about that, arguing its functionality is silly, because it isn't functional at all.
[editline]2nd February 2014[/editline]
However, raider armour does succeed in two realms that are arguably historically significant, especially if we look towards Britton tribes for inspiration. The number one factor is its ability to frighten and intimidate. Obviously, raiders look to try and scare their victims, to incite fear in order to gain an advantage. The appearance of some raider armours accomplish this, and could be seen to, when seen in large numbers, lower the morale of those they were attacking.
The secondary attribute is the arms are exposed, which means easy access to take some stimpacks and meds. (too bad they dont do that during battle)
[QUOTE=Paul McCartney;43754171]one of the examples I usually bring up in Bethesda and some of their conversions was the fact that they didn't really understand how to properly make some isometric stuff 3d. The T-45 should have been more walking tank, thick and sluggish, sort of looking like the Terminator armor, but it looks rather thin, mobile and agile despite having people say otherwise.
The T-51 has problems in the newer games to me since it looks like they just saw the helmet and a part of the upper chest, then did their own thing for the rest of it.
Along with the fact that it appears as if its mint, despite even in the fallout 1 setting of just a couple generations after, they've already began to modify it.
They also didn't really translate the combat armor that well either. This looks like it's from a stormtrooper in 40k, it's awesome. The Mark 2? Slight boost to it. In fallout NV, they were like, The fuck? And made versions of it that looked more like the original.
[t]http://static1.wikia.nocookie.net/__cb20120621213853/fallout/images/e/e3/FO3_Combat_Armor.png[/t]
[/QUOTE]
[t]http://static1.wikia.nocookie.net/__cb20050209033311/fallout/images/8/87/LAMk1.gif[/t]
The combat armor looks like it was based more on the leather armor honestly, maybe someone screwed up the naming scheme somewhere?
[QUOTE=TestECull;43754148]Prototype technology that hadn't yet had its weaknesses exposed in battle before the people responsible for developing it disappeared.
Sloped armor on a tank is easy enough to do and doesn't inhibit mobility or combat capability. Sloped armor on a person, however, is very difficult to do and does inhibit mobility and combat ability.
Exactly. They can be explained logically, as I demonstrated, or they can be explained by "Rule of Cool". After all we are talking about a game that revolves around people shooting ten foot tall mutants in the face with laser rifles, not exactly a milsim here.[/QUOTE]
yep, pretty much what i said.
[QUOTE=ElectricSquid;43756075]Some of the travelling merchants wear football helmets, I thought. You would think though that if Fallout is exaggerated 1950s America, then football would have been much more popular than what little remnants there are indicate.[/QUOTE]
Football didn't really get to be the supersport it is today until the 70s. Back in the 50s baseball was [i]the[/i] sport.
[QUOTE=cdr248;43748514]Those both sound equally cool.[/QUOTE]Well yes, but one does the whole bulletproof silver centurion look and the other looks like it could take a few rounds but explosions would ruin it.
Given the retro-futuristic theme of Fallout, it's no surprise that most of these armor sets make no sense.
The series' coveted power armor always contain those over sized shoulder pads that should do nothing except limit the mobility in your arms, and how far you can turn your head.
[QUOTE=Paul McCartney;43757274]Raiders isnt professional military gear. It's made to suit the temperature.[/QUOTE]
Its not very hot in Delaware y'know.
[QUOTE=Lizzrd;43759309]Well yes, but one does the whole bulletproof silver centurion look and the other looks like it could take a few rounds but explosions would ruin it.[/QUOTE]
Explosives would ruin either of them
the best armour combination that someone could have in new vegas to be properly functional would be complete nudity and a kevlar vest
[editline]2nd February 2014[/editline]
and some kind of Corinthian-type helmet
What brain do you guys usually get for Rex?
[QUOTE=Rents;43715266][url=http://happygeckosoftware.com/TA/]The Armoury[/url][/QUOTE]how do I make it so the varmint rifle isn't replaced with a ak
So I have a problem, in HH so is there a quest where you are supposed to search for supplies for the Dead Horses, and I'm supposed to find five Lil Scouts lunch boxes in the General Store, but I only have 4 that I got from there before and I dont see any in there. Help? And yes I took the one in the desk.
Anyone at all?
[QUOTE=k2.;43760989]how do I make it so the varmint rifle isn't replaced with a ak[/QUOTE]
The AK is in the same level list as the varmint rifle, so it doesn't replace it, but there is a chance that you will find an AK instead of a varmint rifle.
[QUOTE=Hatley;43760972]What brain do you guys usually get for Rex?[/QUOTE]
Lupa's Brain.
[editline]2nd February 2014[/editline]
[QUOTE=Two Bears;43756404]I'm looking to turn the spot above the Silver Rush (the little area where the sign is with the chairs/bed)
into a small player home. I have absolutely no idea how to use the G.E.C.K and I could use help.[/QUOTE]
Pretty sure you would have to make it an interior, then connect it with a door in the exterior, then make the bed player owned, and make a safe storage container for a nice touch.
[QUOTE=Hatley;43760972]What brain do you guys usually get for Rex?[/QUOTE]
I used Violetta's since I already had it on me.
That dog is [I]fast[/I] now.
[QUOTE=Loriborn;43757675]finally my liberal arts degree comes in handy
[/QUOTE]
I just want to point something out regarding the headwear.
In Vanilla NV, the Fo3 raider hats only have a chance of showing up once, and even then there's a good possibility it'll never spawn (It's on the dead raider on the bridge near the Dino Dee-Lite Hotel about half the time.). It's all legacy content as a result of shipping the Fo3 raider NPCs over to NV to use as a template for the Fiends.
Now the Fiends use something that's a bit more fitting for the arid environment of the Mojave, since their headwear doesn't cover their whole heads:
[t]http://static4.wikia.nocookie.net/__cb20110405221456/fallout/images/5/51/Fiend_helmet.png[/t][t]http://static3.wikia.nocookie.net/__cb20110405221904/fallout/images/thumb/2/23/Fiend_warrior_helmet.png/165px-Fiend_warrior_helmet.png[/t][t]http://static3.wikia.nocookie.net/__cb20110405222109/fallout/images/thumb/9/9d/Fiend_Helmet.png/165px-Fiend_Helmet.png[/t][t]http://static4.wikia.nocookie.net/__cb20101206003350/fallout/images/thumb/c/c4/Fiend-warrior-helmet.jpg/160px-Fiend-warrior-helmet.jpg[/t]
Although I'm using mods that reimplement the Fo3 helmets alongside some new ones anyway :v:
[QUOTE=Hatley;43760972]What brain do you guys usually get for Rex?[/QUOTE]
Either the Legion brain or Rey's.
[QUOTE=theobod;43761197]So I have a problem, in HH so is there a quest where you are supposed to search for supplies for the Dead Horses, and I'm supposed to find five Lil Scouts lunch boxes in the General Store, but I only have 4 that I got from there before and I dont see any in there. Help? And yes I took the one in the desk.
Anyone at all?[/QUOTE]
[video=youtube;t6hecHXBRTI]http://www.youtube.com/watch?v=t6hecHXBRTI[/video]
Skip to 4:35 for the lunchboxes.
[QUOTE=Hatley;43760972]What brain do you guys usually get for Rex?[/QUOTE]
I always get Rey's for the damage bonus, and the ending it gives for Rex just feels better.
Working your way up to the Slayer perk in Fallout 2 is really difficult, gotta have another 60,000 xp or some shit
On the other hand though the wait might be worth it. It's an aptly named perk since it will be raining blood whenever I enter hand to hand combat
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