Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
18,863 replies, posted
[QUOTE=millenia3d;44597787][URL]http://www.nexusmods.com/newvegas/mods/55631/?[/URL]
Just released a KS-23. It works like a grenade launcher!
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I think it is possible to make 25mm buckshot in geck, or at least 25mm slugs
You could always make a custom crafting recipe to convert 12 gauge and 25mm grenades into 25mm buckshot. Maybe take like 2 12 gauge rounds, 1 25mm grenade and turn it into a 25mm buckshot?
Unfortunately that would also run the risk of turning the grenade machinegun into a belt fed fully automatic shotgun, though :v:
[QUOTE=hypno-toad;44598079]I think it is possible to make 25mm buckshot in geck, or at least 25mm slugs
You could always make a custom crafting recipe to convert 12 gauge and 25mm grenades into 25mm buckshot. Maybe take like 2 12 gauge rounds, 1 25mm grenade and turn it into a 25mm buckshot?
Unfortunately that would also run the risk of turning the grenade machinegun into a belt fed fully automatic shotgun, though :v:[/QUOTE]
Making a new ammo wouldn't interfere with the current grenade launcher munitions just as long as they don't include it in the accepted ammo list for the grenade launcher. So it could be a completely standalone shell that will only work with the KS-23.
Right I forgot about that. Having it be a custom recipe rather than merchant stock would also negate the need to have a potentially invasive leveled list.
[QUOTE=hypno-toad;44598079]I think it is possible to make 25mm buckshot in geck, or at least 25mm slugs
You could always make a custom crafting recipe to convert 12 gauge and 25mm grenades into 25mm buckshot. Maybe take like 2 12 gauge rounds, 1 25mm grenade and turn it into a 25mm buckshot?
Unfortunately that would also run the risk of turning the grenade machinegun into a belt fed fully automatic shotgun, though :v:[/QUOTE]
I can add this to my mod if you want, i'll even include it as a standalone ammo type with it's own ammo list so you can just modify that mod to use the new ammo list.
Eh, did a little testing with the stock 25mm grenade launchers and i made a lag machine that does no real damage. I don't think it's as simple as making a 25mm buckshot round, does 0.01 damage per shot with 30 pellets and it digs craters in things.
[QUOTE=JCDentonUNATCO;44597484]Graphical and ENB wizardry is the best. I wish I could do this.
[t]http://cloud-4.steampowered.com/ugc/615048795500177593/0165F671FD7A2076D9261E5A91A35010DEB3708D/[/t]
Meanwhile on my old computer...
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Does anyone here know how to make this possible?
So after dealing with NVSE and 4 GB Fallout not being able to start any new games, the default Fallout worked fine. I head to the Atomic Wrangler to get a job and *crash*.
Yeah I think I'm done with Fallout for a few months.
[QUOTE=Pvt. Martin;44598647]So after dealing with NVSE and 4 GB Fallout not being able to start any new games, the default Fallout worked fine. I head to the Atomic Wrangler to get a job and *crash*.
Yeah I think I'm done with Fallout for a few months.[/QUOTE]
Get NVAC, it helps a shit ton.
[QUOTE=zombini;44598891]Get NVAC, it helps a shit ton.[/QUOTE]
Too late, I'm too pissed with deleting and waiting for files to redownload because of getting rid of TTW.
I'm just gonna take a break and play something else. I suppose I could still make mods and just have you guys test em out.
New Vegas needs more bars and casinos.
[t]http://i.cubeupload.com/yZwaM9.jpg[/t]
[t]http://i.cubeupload.com/566geH.jpg[/t]
It's a start.
[QUOTE=zombini;44598579]I can add this to my mod if you want, i'll even include it as a standalone ammo type with it's own ammo list so you can just modify that mod to use the new ammo list.
Eh, did a little testing with the stock 25mm grenade launchers and i made a lag machine that does no real damage. I don't think it's as simple as making a 25mm buckshot round, does 0.01 damage per shot with 30 pellets and it digs craters in things.[/QUOTE]
It coulf just be as simple as renaming a regular buckshot round and making it exclusively work with the KS-23
oh loverslab you make me happy
[QUOTE=coyote93;44597203]Damn, i wish i could make my fallout look this good.
[t]http://static-2.nexusmods.com/15/images/120/9230958-1397589185.png[/t][/QUOTE]
That's easy, just port some models from CoD MW3 for the armor and steal a few models from Gamebanana for the gun, take a screenshot and slap on a filter in potatoshop :v:
So I just had an interesting bug with TTW, I did the Replicated Man quest by telling Zimmer that the android was dead, he paid me 50 caps, and the game gave me the "artful pocketer" achievement. For some reason.
[QUOTE=Pvt. Martin;44575378][B]Pre-War Station:[/B] [url]http://www.mediafire.com/download/fnes1e044r3z6bf/Pre-War_Station_1.0.zip[/url]
[B]80s Station:[/B] [url]http://www.mediafire.com/download/47p2s46c193qoi8/80s_Radio_Station_1.0.zip[/url]
Tell me if they work or not.[/QUOTE]
I'll mirror those on my VPS when I get home if you want.
[QUOTE=FlakTheMighty;44599702]I'll mirror those on my VPS when I get home if you want.[/QUOTE]
That would be awesome yes.
[QUOTE=Pvt. Martin;44599755]That would be awesome yes.[/QUOTE]
-snip- Actually fuck that idea, i'm starting to get bored enough of FONV that i'm about to uninstall it for another year.
Little gem of a mod, probably works for new vegas too
[url]http://www.nexusmods.com/fallout3/mods/5895/?[/url]
I really hate suits that have built in helmets that cover your face, fuck em'
Just beat Mothership Zeta, goddamn I love the Disintegrator.
alien weapons op, pls nerf
So what Expansion should I play next (that isn't Point Lookout)
Operation Anchorage.
Is it possible to run ENB with the 4GB Fallout.
it was a question but i'm dumb and i forgot the question mark, so
Is it possible to run ENB with the 4GB Fallout? How?
edit: where is the automerge now, am i really this bad at forums?
[QUOTE=Liquidrocks;44607185]it was a question but i'm dumb and i forgot the question mark, so
Is it possible to run ENB with the 4GB Fallout? How?
edit: where is the automerge now, am i really this bad at forums?[/QUOTE]
just install an ENB regularly and launch it how ever you launch NV with the 4gb patch
Put the d3d9.dll file from the ENB into the 'exes' folder that you install with the 4GB patch.
[QUOTE=Liquidrocks;44607185]it was a question but i'm dumb and i forgot the question mark, so
Is it possible to run ENB with the 4GB Fallout? How?
edit: where is the automerge now, am i really this bad at forums?[/QUOTE]
It only automerges when posts are made within an hour of each other on here, I believe.
As for the ENB, someone else has told you how to do that.
Making a deathclaw as well for that whole frank horrigan project, not sure about the glowing eyes yet though
[t]http://i.cubeupload.com/Lbm2F8.jpg[/t]
Rather strange.
I like 'em personally, though that could just be me.
It does look a lot more Gargoyle-esc than the F3/NV Deathclaws, although that could just be because of the skin tone.
dem fingernails
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