Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
18,863 replies, posted
[QUOTE=mastoner20;44636827]Caesium would be a more likely fissile material remnant from the bombs. It's a much more common product and easily binds into caesium hydroxide in water.[/QUOTE]
caesium's half-life isn't long enough though, the isotopes produced by bombs have a half-life of at most ~30 years, thats good because we dumped tons of the stuff over continental U.S., but fallout's stuff takes place well after the bombs had fallen
[QUOTE=Sableye;44643646]caesium's half-life isn't long enough though, the isotopes produced by bombs have a half-life of at most ~30 years, thats good because we dumped tons of the stuff over continental U.S., but fallout's stuff takes place well after the bombs had fallen[/QUOTE]
Wierd thing about the way half lives work; If the area is irradiated to the point where you receive a lethal dose, you can go through ten-twenty half lives of the material and it'll still be more than deadly enough to murder you.
[QUOTE=Rellow;44642039]Not to be rude or anything but that looks [I]horrible[/I].[/QUOTE]
Oh, I know. I made antialiasing work and I fixed the weird contrast with imaginator
[QUOTE=Sableye;44643646]caesium's half-life isn't long enough though, the isotopes produced by bombs have a half-life of at most ~30 years, thats good because we dumped tons of the stuff over continental U.S., but fallout's stuff takes place well after the bombs had fallen[/QUOTE]
With a half life of 30 years the remaining radioactive material would cover about 15% of the area originally covered after 200 years, which is about accurate for the levels of radiation encountered in the games. Considering the USA was bombed to near oblivion.
Half life means the material halves within that time, so in 30 years the amount of radioactive material would half, and 30 years later the amount of radioactive material would be half of what was left at the end of the first 30 years.
[QUOTE=coyote93;44648801]What game can i play when i have played all fallout games so much that i know every quest and every possible outcome for every quest and i really have nothing more to do in the games?[/QUOTE]
Try TES Morrowind and Oblivion.
Skyrim's always a better choice than Oblivion.
Have any of you guys used the NV Monster Mod? I've been trying it out recently and I like the creature variety, but it makes some of the early-level missions borderline impossible. I've been trying to get into the rocket site controlled by the ghoul scientologists and as soon as I step through the door I get swamped by a billion different bullet-spongey centaur, ghoul, and swamp-crawler variations.
[QUOTE=Ganerumo;44649797]Skyrim's always a better choice than Oblivion.[/QUOTE]
to me, they all have equal value.
[QUOTE=Janus Vesta;44649387]With a half life of 30 years the remaining radioactive material would cover about 15% of the area originally covered after 200 years, which is about accurate for the levels of radiation encountered in the games. Considering the USA was bombed to near oblivion.
Half life means the material halves within that time, so in 30 years the amount of radioactive material would half, and 30 years later the amount of radioactive material would be half of what was left at the end of the first 30 years.[/QUOTE]
ya but i thought fallout took place like ~200 years after the bombs, so you're looking at more or less what you would find at the Nevada proving grounds instead of the massive amounts of radiation in the water
[QUOTE=coyote93;44648801]What game can i play when i have played all fallout games so much that i know every quest and every possible outcome for every quest and i really have nothing more to do in the games?[/QUOTE]
Play Stalker.
[editline]26th April 2014[/editline]
[QUOTE=Sableye;44650100]ya but i thought fallout took place like ~200 years after the bombs, so you're looking at more or less what you would find at the Nevada proving grounds instead of the massive amounts of radiation in the water[/QUOTE]
The half-life of uranium 238 is 4.5 billion years.
[QUOTE=coyote93;44648801]What game can i play when i have played all fallout games so much that i know every quest and every possible outcome for every quest and i really have nothing more to do in the games?[/QUOTE]
Metro 2033 and Last Light
[QUOTE=Oliolio;44650221]Play Stalker.[/QUOTE]
[QUOTE=Hat-Wearing Man;44650278]Metro 2033 and Last Light[/QUOTE]
I'd say Stalker over Metro if you like roaming around and doing whatever.
[QUOTE=zeldar;44649830]Have any of you guys used the NV Monster Mod? I've been trying it out recently and I like the creature variety, but it makes some of the early-level missions borderline impossible. I've been trying to get into the rocket site controlled by the ghoul scientologists and as soon as I step through the door I get swamped by a billion different bullet-spongey centaur, ghoul, and swamp-crawler variations.[/QUOTE]
That mod is okay, but some of the creatures are over the top. Try editing their health in the GECK to something a little higher than their regular variant.
Is the Realistic Weapon Damage mod compatible with Project Nevada?
[QUOTE=kijji;44650941]Is the Realistic Weapon Damage mod compatible with Project Nevada?[/QUOTE]
Project Nevada already adjusts damage on its own, but IIRC it's all based on some multipliers (rather than directly manipulating weapon damage values) that you can adjust in MCM if you have Project Nevada - Options installed. You might be able to toggle off the damage multipliers as a whole somewhere in there.
[QUOTE=Oliolio;44650221]Play Stalker.
[editline]26th April 2014[/editline]
The half-life of uranium 238 is 4.5 billion years.[/QUOTE]
thats not a byproduct of nuclear fission...
[QUOTE=Oliolio;44650221]Play Stalker.
[editline]26th April 2014[/editline]
The half-life of uranium 238 is 4.5 billion years.[/QUOTE]
Absolutely on the stalker part. And U-238 is non-fissile and isn't heavily used in early nuclear weaponry which the Fallout World is based around. It wouldn't be heavily found in the weaponry or the proving grounds.
i think its actually safe to say fallout's nukes were salted though, the journals from the ranger in zion reports super intense radiation that lasted at least a couple years before he was able to even set foot outside his cave, and remember he was not able to accurately keep track of time while he was in there.
[QUOTE=Sableye;44652294]thats not a byproduct of nuclear fission...[/QUOTE]
It isn't. Modern nuclear weapons use 238 as a tamper agent to prevent inertial loss from escaping neutrons in Plutonium-fueled bombs as well as to tamper the Hydrogen core from heat flux on Thermonuclear weaponry. But again, iirc Fallout's are the old-style gun-method devices used mostly, not the implosion devices.
[QUOTE=Sableye;44652416]i think its actually safe to say fallout's nukes were salted though, the journals from the ranger in zion reports super intense radiation that lasted at least a couple years before he was able to even set foot outside his cave, and remember he was not able to accurately keep track of time while he was in there.[/QUOTE]
Somewhere on Earth still looks like this though (I think it's china?)
[t]http://cloud-4.steampowered.com/ugc/3335222970831750618/1585B93A6965C062B369DE75FB90381D753DE9B0/[/t]
Kind of a given agreement I've seen that Zeta definitely is not canon even the slightest though.
[QUOTE=mastoner20;44652465]It isn't. Modern nuclear weapons use 238 as a tamper agent to prevent inertial loss from escaping neutrons in Plutonium-fueled bombs as well as to tamper the Hydrogen core from heat flux on Thermonuclear weaponry. But again, iirc Fallout's are the old-style gun-method devices used mostly, not the implosion devices.[/QUOTE]
i don't think thats a fair estimate though, we have no clue what the full nuclear ordinance looked like, just the vague examples like those that have fallen on the ground in places, the fat-man is definitely an implosion type bomb because you can't make gun-method devices that small.
there's also the fact that nuclear radiation might work differently in the fallout universe
There's also the fact that it's a video game.
Realism and fallout don't work well together.
[QUOTE=JCDentonUNATCO;44652643]Somewhere on Earth still looks like this though (I think it's china?)
[t]http://cloud-4.steampowered.com/ugc/3335222970831750618/1585B93A6965C062B369DE75FB90381D753DE9B0/[/t]
Kind of a given agreement I've seen that Zeta definitely is not canon even the slightest though.[/QUOTE]
It's Canada, you can see the great lakes.
[QUOTE=mastoner20;44652465]It isn't. Modern nuclear weapons use 238 as a tamper agent to prevent inertial loss from escaping neutrons in Plutonium-fueled bombs as well as to tamper the Hydrogen core from heat flux on Thermonuclear weaponry. But again, iirc Fallout's are the old-style gun-method devices used mostly, not the implosion devices.[/QUOTE]
Fallout's nukes are definitely plutonium implosion style bombs (though honestly that's just based on the in-game model; I'm sure Bethesda or Obsidian never said nor cared).
Megaton nuke:
[t]http://img1.wikia.nocookie.net/__cb20120614163603/fallout/images/thumb/3/3f/The_Atom.jpg/640px-The_Atom.jpg[/t]
Fat Man implosion bomb:
[t]http://upload.wikimedia.org/wikipedia/commons/c/c2/Fat_man.jpg[/t]
As you can see they're more or less an exact match; you can definitely tell what the Megaton's nuke is based on.
Can anyone tell me why I keep on seeing 'Tech Raiders'?
[QUOTE=Falkok15;44652993]Can anyone tell me why I keep on seeing 'Tech Raiders'?[/QUOTE]
A world of Pain
or PN
i forget which one adds them
[QUOTE=Falkok15;44652993]Can anyone tell me why I keep on seeing 'Tech Raiders'?[/QUOTE]
I've never heard of them before, but a quick Google search says they're part of some mod called "A World of Pain."
[QUOTE=Sableye;44653008]A world of Pain
or PN
i forget which one adds them[/QUOTE]
Thanks. I have 'A World Of Pain' so I get them now :/
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