• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
[QUOTE=hypno-toad;44655135]This line of reasoning always reeks of "please make fallout take place in X country that I am from" Fallout is about post apocalypse Americana, and the US is one hell of a big country, lots of interesting locales that haven't been touched down on. The US and China are the two main focal points of the fallout universe, it would not be worthwhile to make it take place in a thematic backwater like canada, uk or europe when there are still goldmines like chicago, florida/deep south, new york, etc.[/QUOTE] I won't deny that I'd like to see a Fallout set in one of those places, or even China - smoking crater though it's said to be. However, I am both in and from America, and don't think that America should be the only setting for the reason I already stated. It's not a matter of "I want to see Fallout in my country", it's a matter of knowing that the world doesn't consist of America and that events that affect a global superpower ring throughout the rest of the world. Edit: Please explain the disagree, UFT.
[QUOTE=zombini;44653916]I think he's talking about "salting", which is pretty much making the tamper and casing of a nuke out of Cobalt. Upon exposure to neutrons, a common isotope of cobalt is transmuted into Cobalt-60, which emits a fuckton of gamma radiation for several years. Such a device has been called a real world "Doomsday device", since setting off 30-40 can kill all multi-cellular life on earth. Also to Original User, i absolutely fucking hate ENB, not only does it force you to use post-processing based Anti-aliasing, nobody can ever make a properly configured preset that doesn't look like total [b]SHIT[/b].[/QUOTE] That sounds like a massive exaggeration.
[QUOTE=Pvt. Martin;44655230]Yeah my mistake. Still awesome ideas for a Fallout in Europe. Or hell even just the UK. English Countryside littered with Mutants. Or Super Mutants with Cockney accents![/QUOTE] It'd be just like Croydon on a Friday night.
I'd love a fallout that wasn't in the US... as a spinoff. If you think 50's American culture with an even heavier Red Scare and tech that got bigger and more reliable instead of lighter and faster is a boring setting/has been fully exploited with the games already out, you're plain wrong.
[QUOTE=latin_geek;44656484]I'd love a fallout that wasn't in the US... as a spinoff. If you think 50's American culture with an even heavier Red Scare and tech that got bigger and more reliable instead of lighter and faster is a boring setting/has been fully exploited with the games already out, you're plain wrong.[/QUOTE] Honestly, the last thing from Fallout I wanna see in America, is a post apocalyptic version of my home city, Chicago.
come to brazil
[QUOTE=Janus Vesta;44654808]Difference between American nukes and Chinese nukes? People seem to forget that the bomb in Megaton isn't an American design, the Chinese could very well have been far behind in nuclear technology while making up for it with volume. It is usually assumed that while America became irradiated to shit China was turned into a fiery crater.[/QUOTE]Isn't there a storehouse for hundreds of the Megaton type bombs in FO3? Same place you get the T-51b armour. I'm just guessing they had lots of nukes stockpiled over a century, and when the war came threw absolutely everything they had at the Chinese, including nuclear bombers.
[QUOTE=Sgt Doom;44657156]Isn't there a storehouse for hundreds of the Megaton type bombs in FO3? Same place you get the T-51b armour. I'm just guessing they had lots of nukes stockpiled over a century, and when the war came threw absolutely everything they had at the Chinese, including nuclear bombers.[/QUOTE] Fort Constantine?
[QUOTE=Pvt. Martin;44657376]Fort Constantine?[/QUOTE]That's the bugger. [IMG]http://i.imgur.com/EtUqGOF.jpg[/IMG]
How do you even launch those?
[QUOTE=Pvt. Martin;44657554]How do you even launch those?[/QUOTE] you don't those are fat men/little boys you drop them
[QUOTE=ElectricSquid;44655069]That [I]always[/I] gets brought up as an excuse, and I always feel that it's strongly bullshit. Americentrism is boring as fuck. Fallout involved a global catastrophe, and what's more, it's not as if America was the only country with unique culture in the 50s.[/QUOTE] as far as i'm aware only China and America adopted nuclear power, which is what enabled all the cool 50's things and the advanced technology. you could set a Fallout game somewhere else i guess but it would largely just be a generic wasteland. anything that used nuclear power would be out of the game, along with most of the science fiction elements, most if not all of the robots (since they use fission batteries), power armor, a few energy weapons, basically anything about Fallout that's cool and distinctive. p much the lore is written so America is the only place you could set a Fallout game
[QUOTE=Pvt. Martin;44657554]How do you even launch those?[/QUOTE] you get a big guy to throw them [sp]liberty prime[/sp]
[QUOTE=Pops;44657585]you don't those are fat men/little boys you drop them[/QUOTE] I don't see a Little Boy in that screenshot.
Played Old War Blues again after years and realized that Dr. O has the same voice actor as Dr. Venture My mind is blown
[QUOTE=Ryo Ohki;44658634]Played Old War Blues again after years and realized that Dr. O has the same voice actor as Dr. Venture My mind is blown[/QUOTE] [I]Lobotomites! Do not neglect to wash the Walking Eye![/I] Dr. Ø is the best of the six, IMO.
I've always wondered, are the toilets and sinks still used in the Fallout world? And how do these people keep clean?
Since they do have water in them (a few, clean) you'd think they're still maintained and used. Maybe more frugally with the lack of water, but that's a bit of civilized life that's hard to shake off. As for keeping clean, they don't, [I]have you seen their clothes and faces?[/I]
[QUOTE=Skyward;44654840]As interesting it is to think of Fallout in other countries, I feel like the US culture is just part of the Fallout theme.[/QUOTE] ya but id love to see a fallout game somewhere where the american culture was squashing the local culture, like some occupied chinese city or something [editline]27th April 2014[/editline] [QUOTE=latin_geek;44658664][I]Lobotomites! Do not neglect to wash the Walking Eye![/I] Dr. Ø is the best of the six, IMO.[/QUOTE] thats cas he's played by the voice-actor who does dr. venture,i can't describe the sound i made when i first heard him [editline]27th April 2014[/editline] oh this has been mentioned
[QUOTE=Sableye;44659398]ya but id love to see a fallout game somewhere where the american culture was squashing the local culture, like some occupied chinese city or something[/QUOTE] I'd like to say "newly-annexed canada" but canada doesn't really have a lot of very exotic and stereotypical things that can be taken to 11 in a video game, IMO. It's a nice country, but it's very... normal.
[QUOTE=latin_geek;44659468]I'd like to say "newly-annexed canada" but canada doesn't really have a lot of very exotic and stereotypical things that can be taken to 11 in a video game, IMO. It's a nice country, but it's very... normal.[/QUOTE] i was almost thinking about like an american quarter of paris or something, like just a fallout game in a city where it looks like the american portion just doesn't fit at all and is stupidly placed maybe like a fallout game in berlin but idk how the soviet/us dynamic eventually played out, apparently from the wiki, the USSR and the U.S. were on good terms all the way up to the 2077 resource wars, and they really never mentioned what happened to them [editline]27th April 2014[/editline] apparently the only thing i can deduce from the wiki is that in the 1970s when the U.S. pivoted towards china, in fallout the U.S. pivoted towards the USSR, meanwhile in china, the maoists probably held sway instead of in real life where their influence died off by the 1980s, meaning the USSR became more like china today while china stayed uber communist like it was in the 1950s this is only speculation since the USSR is very briefly covered in the various source materials
[QUOTE=Cone;44657703]as far as i'm aware only China and America adopted nuclear power, which is what enabled all the cool 50's things and the advanced technology. you could set a Fallout game somewhere else i guess but it would largely just be a generic wasteland. anything that used nuclear power would be out of the game, along with most of the science fiction elements, most if not all of the robots (since they use fission batteries), power armor, a few energy weapons, basically anything about Fallout that's cool and distinctive. p much the lore is written so America is the only place you could set a Fallout game[/QUOTE] That's... really annoying. Though I do remember reading something about how MF cells were supposed to solve the energy crisis, and had they been distributed overseas (which they weren't because of some supply line problems or something), the resource wars would have stopped and nuclear warfare averted. [editline]27th April 2014[/editline] [QUOTE=Sableye;44659398]ya but id love to see a fallout game somewhere where the american culture was squashing the local culture, like some occupied chinese city or something [/QUOTE] I'm now imagining a game set in a Chinese city that survived (presumably because it was outside the general blast zone, like sitting in a remote part of the country near a border) and has been continuously occupied for decades after the bombs, and everything is grotesquely hyper-American because they're trying to impress the culture upon the locals, and every now and again you can see evidence of Chinese things but they're all taboo.
I want to see Fallout in Hawaii, with radioactive volcanoes, surfing muties, and all kinds of bizarre sealife that can attack you if you decide to go swimming from one island to another. Heck, even giant marine mutant squids that attack you if you are using some kind of boat. Either that or Kuwait.
How about this: In 2244, the NCR begins its own navy, with one hundred brave Rangers crewing the recently abandoned PMV Valdez. Their goal? To find remaining Enclave bases along the coast and in the Pacific Ocean. They were lost at sea the following year, en route to the Sandwich Isles. To prepare for imminent war against the Republic, the Brotherhood of Steel has sent you to search for the shipwreck, and retrieve whatever weapons may be left inside.
[QUOTE=Krinkels;44661531]How about this: In 2244, the NCR begins its own navy, with one hundred brave Rangers crewing the recently abandoned PMV Valdez. Their goal? To find remaining Enclave bases along the coast and in the Pacific Ocean. They were lost at sea the following year, en route to the Sandwich Isles. To prepare for imminent war against the Republic, the Brotherhood of Steel has sent you to search for the shipwreck, and retrieve whatever weapons may be left inside.[/QUOTE] I don't know how to feel about a seabound Fallout game. It would be kind of cool to have oil tankers and merchant ships refitted with weapons and have battles kind of like pirate fights though, I guess. [editline]27th April 2014[/editline] I mean, that kind of reminds me of Waterworld, come to think of it.
[QUOTE=ElectricSquid;44661681]I don't know how to feel about a seabound Fallout game. It would be kind of cool to have oil tankers and merchant ships refitted with weapons and have battles kind of like pirate fights though, I guess. [editline]27th April 2014[/editline] I mean, that kind of reminds me of Waterworld, come to think of it.[/QUOTE] It could be like Waterworld, only done awesomely if they take a page out of Black Flag's book. You'd probably need a crew though, and the tribes on the islands, assuming the entire Pacific isn't a radioactive pisspool by the late 23rd century, would definitely be sort of neo-Polynesian, though mutants could be expected. However that brings up one thought in particular, would the radiation of the Great War have wiped out all the dolphins, or merely mutated them? If the latter, that's potential for a dolphin mutant companion.
[QUOTE=ironman17;44661733]It could be like Waterworld, only done awesomely if they take a page out of Black Flag's book. You'd probably need a crew though, and the tribes on the islands, assuming the entire Pacific isn't a radioactive pisspool by the late 23rd century, would definitely be sort of neo-Polynesian, though mutants could be expected. However that brings up one thought in particular, would the radiation of the Great War have wiped out all the dolphins, or merely mutated them? If the latter, that's potential for a dolphin mutant companion.[/QUOTE] Dolphins are now 20 feet long, have multiple razor-edged fins on their backs, and unleash devastating sonic attacks. They are to be feared when sailing the post-apocalyptic seas. (Seriously though, I can see mutant-dolphins happening as either part of an FEV leak into the ocean or because of military experiments that got loose after the war. We already use dolphins in the navy, so why not?)
So it's at least feasible for such a thing to be a thing in Fallout: Red Tide. I mean, we have deathclaws and cazadores and nightstalkers, so a mutant dolphin wouldn't be too outlandish.
Imagine: A game where you travel the Pacific, between the ruins of Hawaii, the US/Canadian West coast, Mexico, Polynesia, and (maybe) Asia. As you travel you must be conscious of sea-going raiders, vicious marine life, and resource consumption. There are dozens of locations to visit, from the former paradise of Hawaii to the oil rig communities dotting the Mexican coastline, to the nuclear testing grounds in the Marshall Islands and beyond, and much more as you rediscover the remnants of civilization around the Ring of Fire (and/or track down Enclave/Chinese remnants). Man, I'm getting way too hyped for something that doesn't even exist.
This reminds me, If Stalker games were still made, it would be interesting to have a Stalker Game set in that place where that plant melted down in Japan.
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