• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
[QUOTE=Tom083;41248909]I haven't play Skyrim, but thanks to you guys I just learned it ran on an updated Gamebyro engine. Does that mean it retains the modding capability of FNV's Gamebyro engine, maybe even improved modding capability?[/QUOTE] It seems like they've rewrote only the rendering engine, the base game engine was modified tomake Syrim what it is. In terms of modding, i would say it's as easy as FNV, even easier in some aspects. I suggest you buy legendary if it goes on sale when steam summer sale comes around.
[QUOTE=ClarkWasHere;41248954]It seems like they've rewrote only the rendering engine, the base game engine was modified tomake Syrim what it is. In terms of modding, i would say it's as easy as FNV, even easier in some aspects. I suggest you buy legendary if it goes on sale when steam summer sale comes around.[/QUOTE] When you say easier in some aspects, is one of those aspects the ability to add animations to the game? I had to learn a few days back that you can't add animations to Fallout NV.
[QUOTE=Tom083;41248909]I haven't play Skyrim, but thanks to you guys I just learned it ran on an updated Gamebyro engine. Does that mean it retains the modding capability of FNV's Gamebyro engine, maybe even improved modding capability?[/QUOTE] Pretty much the same modding capability. The Creation Kit is exactly like the Oblivion/fallout/new vegas SDK. And it still needs a fucking script extender to do useful stuff.
Graphics =/= Good Game
[QUOTE=Jetpack Bear;41249591]Graphics =/= Good Game[/QUOTE] Well vanilla skyrim is neither of those so yeah.
[QUOTE=zombini;41247916]Anyone got any tips or advice, or even downloads to help me get into Fallout 2? I just can't keep myself interested past the initial part with the temple and the hand to hand fight.[/QUOTE] The start is the worst bit. Just grit your teeth and get through it, once you leave the village and things open up you'll start to like it. [sp]You'll also learn that FO3 and yes even FNV completely missed the atmosphere. It's more like Mad Max/Escape from NY/other 80s & 90s post-apocolyptic stuff. Hundreds of years after the bombs fell, not a week later with the same ideals and culture. The 50s scifi world is the [I]destroyed[/I] world: it's only there for juxtaposition.[/sp] [QUOTE=TorrentR;41225013]So, apparently the door to Vic's shack in Klamath is locked due to Restoration patch and I can't get the pipe rifle now. There's no way in hell I am going to get to Den or Vault City with this crappy spear.[/QUOTE] Haven't played it in almost a decade but from memory I'm pretty sure the pipe rifle is shit and you're better off using the spear even as a small weapons tagged player. And you can always get anywhere in FO2 with enough save scumming. I liked to tag big guns sneak and steal, then straight out of the village save scum across the desert to NCR and steal a bozar from the shop guards. :v:
[QUOTE=Ganerumo;41248425] People buy the games despite them being ugly and dodgy because they know it'll be fixed soon after release.[/QUOTE] I bought them despite them being dated-looking and dodgy because they are fun.
[QUOTE=Sir Whoopsalot;41249857]I bought them despite them being dated-looking and dodgy because they are fun.[/QUOTE] I found vanilla skyrim so boring and unappealing I really regretted buying it day one.
[QUOTE=Sir Whoopsalot;41249857]I bought them despite them being dated-looking and dodgy because they are fun.[/QUOTE] I bought them because mods.
[QUOTE=Ganerumo;41250034]I found vanilla skyrim so boring and unappealing I really regretted buying it day one.[/QUOTE] Vanilla Skyrim has to be one of the most boring game experiences I've ever had Including math games from school
I always buy Bethesda games on console first, then end up getting them on PC in a steam sale or w/e a few years later. I've always enjoyed my console playthrough's, though not as much for Skyrim because it just didn't draw me in like Oblivon, FO3 or New Vegas.
Skyrim vanilla is superdull. Oblivion sort of had excuses for the lack of stuff to do but at least you had a rather big amount of quests to go by and plenty of factions, skyrim just feels like one bigass empty world where there is no opportunity for the player to do anything apart from very short guild quests and actually going through the MQ. For a game where you can see the NPCs cook, fish, play instruments, read, study, do bar brawls and talk about random shit, the PC sure as hell can't do most of those. Seriously, why do you need a mod just to make guards more talkative and actually give you directions ? Not to mention that the opening isn't as open as the other ones. In morrowind and Oblivion you can just toss your orders away and flee, in Skyrim there's pretty much one road to follow and even if you decide not to go after Ralof/Hadvar, he'll wait for you indefinitely near riverwood until you show up.
[QUOTE=Jetpack Bear;41249591]Graphics =/= Good Game[/QUOTE] While this is true, the Gambyro engine is so bad it won't support good graphics OR sizable world spaces which makes it 100% crap and directly impacts the how much more fun the Fallout and Elder Scrolls games could have. Imagine if New Vegas took up 1/4 of the current game map without having to actually sacrifice all that space. Imagine if Big Mountain was a real mountain and not a large hill.
So I re installed New Vegas and I was looking for some of the mods I had and one of them was the monster mod (yes I know it was really lore breaking but after beat the game a million times you need something new) and of course its taken down for copyright issues and another website that has it only has the .esp file for it/
[QUOTE=Tom083;41249049]When you say easier in some aspects, is one of those aspects the ability to add animations to the game? I had to learn a few days back that you can't add animations to Fallout NV.[/QUOTE] Unfortunately, no. They still haven't added the ability to add animation sets that can be directly utilized within the Creation Kit. However, the easier bits are the scripting and quest making parts, althoughth they are almost as tedious to make for the previous games, they're easier with the Creation Kit's dialogue flow chart thing.
Even the Elder Scrolls Thread somewhat agrees that Skyrim sucks.
[t]http://cloud.steampowered.com/ugc/903252542590759619/707602F76BCC1CE84FBCC3069EB2CE301CD4BDFE/1024x576.resizedimage[/t] Welp, I told Rex to wait for a while so I could do a quest without it crapping out, and then this happened. So now whenever he does so much as to trip over a can, he has an aneurysm. Does anyone know how to fix this? Found a solution, just kill him and use the console to resurrect him.
Anyone notice that sometimes your companions will just pull Fat Mans out of thin air?
[QUOTE=Reds;41234935]They're not "adult mods" they're "supermodel barbie-doll bodies that may or may not be anime as fuck", and that's the problem. [editline]29th June 2013[/editline] Defending the Nexus in here isn't a popular idea, anyway.[/QUOTE] Defending the nexus here is like preaching Christianity to southern baptists. Utterly hopeless.
[QUOTE=R-money;41251480]Anyone notice that sometimes your companions will just pull Fat Mans out of thin air?[/QUOTE] I like how NPCs are coded to take the biggest weapon that is nearby, even if it's a fatman, and use it within 5 ft of the enemy.
[QUOTE=Naky;41248415]Too bad the huge success of Skyrim proves to them that people don't always care about top notch graphics. [/QUOTE] I'm in that group. Monstrous 4028x4028 textures don't do a damn thing for me if the game isn't fun to play. It's why I still play Fallout. Game may look like ass, but dammit it's the most fun I can have with a video game right now. Well, that and KSP, but KSP isn't exactly bleeding edge graphics either. I would love a new engine for Fallout, too, but I'd focus on making it stable, moddable and easy on the hardware. Let the mod community add in stupidly high res textures later on, if it looks as good as Episode 2 or KSP I'm happy.
[URL="http://fallout3.nexusmods.com/mods/8747/?"]http://fallout3.nexusmods.com/mods/8747/?[/URL] How good is this mod?
It's got over 100K unique downloads, 2300 endorsements and nearly 900,000 views. I'd say it's pretty good. I don't use it myself, though.
[QUOTE=Darth_Kris;41255248][URL="http://fallout3.nexusmods.com/mods/8747/?"]http://fallout3.nexusmods.com/mods/8747/?[/URL] How good is this mod?[/QUOTE] Its fun. A tad bit unfitting, and it completely goes against the lone wanderer/survival theme of Fallout 3, as you are turned into the commander of a space faring army, but it's a good time. It's good some pretty cool missions.
I'm trying to roleplay a legionnaire in the DC Wasteland and my karma still ends up "Very Good". [editline]30th June 2013[/editline] [QUOTE=Magmacow358;41256953]Its fun. A tad bit unfitting, and it completely goes against the lone wanderer/survival theme of Fallout 3, as you are turned into the commander of a space faring army, but it's a good time. It's good some pretty cool missions.[/QUOTE] To a degree I find it stupid that a high science/repair character isn't trying to do more with a freaking spaceship dumb in itself as Fallout 3 has it.
[QUOTE=Darth_Kris;41255248][URL="http://fallout3.nexusmods.com/mods/8747/?"]http://fallout3.nexusmods.com/mods/8747/?[/URL] How good is this mod?[/QUOTE] I tried it myself a long time ago, I wouldn't call it DLC material seeing how there's a lot of bugs and stupid hairstyles that don't fit in. If you want to roleplay as a space commander ruling the wasteland with an iron fist then go for it.
[QUOTE=Tureis;41257786]I'm trying to roleplay a legionnaire in the DC Wasteland and my karma still ends up "Very Good". [/QUOTE] Get the Color Me Evil mod, that should fix it. Karma's really out of whack in New Vegas (IIRC killing a feral ghoul nets you +100 good karma - on a scale where +1000 is "Wasteland Jesus" and -1000 is "Wasteland Satan crossed with Wez from Mad Max 2")
Does Karma even have any real purpose in New Vegas, other than alter the ending just by a tiny bit?
[QUOTE=TorrentR;41260331]Does Karma even have any real purpose in New Vegas, other than alter the ending just by a tiny bit?[/QUOTE] Not really. It does have an impact on interactions with various NPCs. Though it's a bit jacked up without the jesawyer patch as a few of them aren't aligned correctly without it.
The only time karma had an impact on me in NV was when some guy tried to rob me in Freeside, noticed how bad I was and ran away like a pussy.
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