• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
[QUOTE=Krinkels;46270013]The weapons are certainly cool, but it's really underwhelming to play from my perspective. The swinging feels really slow and delayed, you spend most fights just slowly jogging toward your next enemy and mashing the left mouse button. There's no swordfights or anything when you fight a melee enemy, you're still just charging at each other and swinging. Worse than that, VATS doesn't let you make targeted attacks with melee weapons, and it'll sometimes teleport you into walls if you're in a cramped space.[/QUOTE] I find it refreshing since I usually gravitate towards more stealthy characters. Part of me likes just running into areas head first and decapitating everybody, there's a badass berserker feel to it, which fits Abe 'The Skullfucker' Lincoln's character. I rarely use VATS anyway, don't think I've used it at all this playthrough. [QUOTE=_Maverick_;46270292]Aquire unique auto-axe "the mauler" Win game forever.[/QUOTE] Hah, yeah that's one of those weapons I remember from the Pitt, I might have to go pick that up soon.
Dat' feeling when you have 8900 caps in Gamorrah earnings, and then you win 35:1 odds with a 200 cap bet at roulette and go 6700 caps over the max earning limit :v:
[QUOTE=hypno-toad;46270835]Dat' feeling when you have 8900 caps in Gamorrah earnings, and then you win 35:1 odds with a 200 cap bet at roulette and go 6700 caps over the max earning limit :v:[/QUOTE] Usually to gain the max amount of caps that I can, I try to bet with slots and get all oranges.
I never understood why so many people gambled in New Vegas, like I found enough money by just adventuring
I got fucktons of money by just selling stuff
[QUOTE=CrucialSeBBi;46270925]I never understood why so many people gambled in New Vegas, like I found enough money by just adventuring[/QUOTE] Well you can't let that luck 8+ go to waste!
[QUOTE=CrucialSeBBi;46270925]I never understood why so many people gambled in New Vegas, like I found enough money by just adventuring[/QUOTE] Instant gratification
Yeah, just sell all the drugs you find except a few buffouts and med Xs and you get very rich
[QUOTE=CrucialSeBBi;46270925]I never understood why so many people gambled in New Vegas, like I found enough money by just adventuring[/QUOTE] If you gamble with 8+ Luck in the Sierra Madre you can get enough stims to last you the entire fucking game.
[QUOTE=hypno-toad;46269984]Power armor feels not OP enough IMO for what it is, and how good it was in the older games. Then again new vegas lacks any real human opponents, you basically become lord of the mortal world at level 15. There's really nothing in new vegas that compares to the super mutant army of the master, or the enclave, so you sort of become master of the world when you have a set of power armor, a good gun and are level 15+ The legion should have been tougher and better equiped, and the NCR really needed a "veteran trooper" class sporting NCR combat armor and high tier assault rifles, that way armor could have been better stat-wise and more important in combat and there would have been a bigger difficulty curve. [editline]18th October 2014[/editline] Or wait, do you mean FWE? Either way power armor was even more underpowered in fallout 3 so that's probably a good thing. If nothing else power armor becoming a necessity to take on the enclave or super mutants would be more or less on par with classic fallout[/QUOTE] In FWE It's really odd since you go from some sort of clunky, bastardized hotline miami where everyone dies in like 1 hit to something vaguely akin to vanilla vs raiders once you find PA/are fighting the enclave I mean I like how PA is important and actually useful, but it creates such a huge gameplay divide
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[QUOTE=CrucialSeBBi;46270925]I never understood why so many people gambled in New Vegas, like I found enough money by just adventuring[/QUOTE] GRA adds some insanely expensive weaponry, and theres the medical implants as well. Most of those things can set you back a good 50k or something if you buy a lot of them or all of them. Not to say gambling is crucial or anything, but may as well make use of that high luck stat and NV definitely has stuff expensive enough to spend that kind of money on. [editline]19th October 2014[/editline] [QUOTE=ClarkWasHere;46270886]Usually to gain the max amount of caps that I can, I try to bet with slots and get all oranges.[/QUOTE] I think they nerfed the slot machines, reduced the maximum bet. Used to be able to get like a 31,000 cap payout but now the best payout you can get is in roulette, and that game can waste earnings away like nobodies business.
Ended up just going with FWE. FOOK2 is insanely rude to other mods, not worth the effort to make it work. Bright side is I have everything installed and running super smooth. I'm diggin' it.
Would a completely unarmed playthrough (no weapons whatsoever, including unarmed weapons) be viable? [url=http://fallout.gamepedia.com/Unarmed_damage]I checked the wiki and apparently fists do only 5.5 damage with 100 unarmed skill.[/url] Is this true?
[QUOTE=Tau;46277498]Would a completely unarmed playthrough (no weapons whatsoever, including unarmed weapons) be viable? [url=http://fallout.gamepedia.com/Unarmed_damage]I checked the wiki and apparently fists do only 5.5 damage with 100 unarmed skill.[/url] Is this true?[/QUOTE] Makes sense. As for viability, the best way to do it would probably be to lure out isolated enemies, ranger takedown them, wail on them for a few seconds, and repeat until they're dead. You could theoretically take down any enemy you manage to get alone at level 1 that way.
Are there any good, lore-friendly overhauls to the game that make you not a god by around level 20? I feel like NV really lacks any major threats by that point in the game that can actually challenge all of the good stuff that you get
[QUOTE=Hamaflavian;46277695]Makes sense. As for viability, the best way to do it would probably be to lure out isolated enemies, ranger takedown them, wail on them for a few seconds, and repeat until they're dead. You could theoretically take down any enemy you manage to get alone at level 1 that way.[/QUOTE] aren't there some perks that raise your unarmed damage? or am I thinking of Fallout 2?
Fallout 3 has Iron Fist, whose three ranks each give +5 Unarmed Damage. I've been reading the talk page on the Unarmed article and nobody seems to know how it's actually calculated. A guide of some sort claims that it's one quarter your Unarmed Skill. Testing suggests it increases by one for every twenty points. It's really inconsistent. What has been confirmed is that Unarmed Damage increases after Unarmed reaches 100. You can get 208 Unarmed through chems, perks, skillbooks, clothes, headgear and the bobblehead. You can get it arbitrarily high with an exploit. Snipers and rocketeers on rooftops and balconies (Seward Square and Megaton come to mind) can be beaten using the armour levitation exploit. The worst thing about entirely unarmed is that your fists have no Critical Damage as far as I know. This makes your punches much weaker.
If I've been out cold a couple of days, why is Doc Mitchell sitting there watching me a whole two feet away just as I happen to wake up? Surely he has better things he could be doing, like repairing that 9mm SMG.
well I mean goodsprings isn't exactly an exciting town and the ol' Doc doesn't seem like he's fit to do much work.
[QUOTE=gk99;46278530]If I've been out cold a couple of days, why is Doc Mitchell sitting there watching me a whole two feet away just as I happen to wake up? Surely he has better things he could be doing, like repairing that 9mm SMG.[/QUOTE] He's just anxious for you to take a seat on his couch
[QUOTE=papaya;46278732]well I mean goodsprings isn't exactly an exciting town and the ol' Doc doesn't seem like he's fit to do much work.[/QUOTE] Or the Doc might be a gross fuck, who knows
Probably saw you jittering around in your sleep and sat down next to you for a couple of minutes anticipating your awakening. Also you are his patient, he's supposed to keep an eye on you.
A better question would be... If you where shot in the head, why does he completely strip you down to heal you, and only provide you clothing after you complete all his tasks and questions.
[QUOTE=_Maverick_;46279250]A better question would be... If you where shot in the head, why does he completely strip you down to heal you, and only provide you clothing after you complete all his tasks and questions.[/QUOTE] have you ever actually visited a doctor or hospital The couriers clothes were probably filthy, and I wouldn't want to be operated on in my bloody, dirty clothes
[QUOTE=Krinkels;46278185]armour levitation exploit. [/QUOTE] I'm intrigued, what's this now?
well, that was fun. I was able to play fallout 3 for about 4 days, I think I got 3/4 through the main quest if I remember correctly. Hopefully I'll be able to jump back into it when I start my next school break
[QUOTE=Waffle Lord;46279384]have you ever actually visited a doctor or hospital The couriers clothes were probably filthy, and I wouldn't want to be operated on in my bloody, dirty clothes[/QUOTE] They live in a post-apocalyptic desert wasteland in houses soaked in radiation for 400 years and until recently couldn't get clean water, these people are not concerned with staying clean and the ones that are, are insane :v:
I wonder why Bethesda hasn't remade Fallout 1&2 yet. Remaking games seems the popular thing to do these days for publishers who want to bank and crutch on the nostalgia of classic games.
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