• Fallout Series Thread V14: When i entered this thread i was hoping there would be more gambling
    18,863 replies, posted
I've bought the Fallout collection on sale. I now own all Fallout games + DLCs. What should I focus on in making a character for Fallout 1? Or should I go with a pre made character?
So guys, where can I get myself TTW? I've been googling around everywhere, but most of the results are dead links or forum posts asking the same thing as me. Also, would I need to make a new character or what? [editline]3rd May 2013[/editline] [QUOTE=Pvt. Martin;40521758]I've bought the Fallout collection on sale. I now own all Fallout games + DLCs. What should I focus on in making a character for Fallout 1? Or should I go with a pre made character?[/QUOTE] Well first things first, get yourself the resolution fix. There might be a ton of other fixes you have to get if you have the Steam version I think. As for character? I'd go with a premade if you don't know shit about the skills or anything. Also, thing about FO1 and 2 is that they're not really like modern RPGs where people reveal their life stories after meeting you for a minute, and you don't progress through the story by exhausting every dialogue option. So... Don't blurt out "HI I AM FROM VAULT 13 YOU CAN TELL BECAUSE OF MY VAULT SUIT!"
Finally got FWE working instnatnly disabled triage any way to get stimpaks to heal slightly faster?
[URL="http://www.taleoftwowastelands.com/"]Would you look at the time, it's two wastelands o'clock![/URL]!
I have no idea how that would work.
[QUOTE=Pvt. Martin;40521758]I've bought the Fallout collection on sale. I now own all Fallout games + DLCs. What should I focus on in making a character for Fallout 1? Or should I go with a pre made character?[/QUOTE] Small Guns + Lockpick + Speech is a time-tested, good combo of tag skills. As for the SPECIALs, you don't really need STR higher than 5, your PER should be decent if you're going with ranged fighting, leaving END at 5 is fine, ditto with CHR, INT should be pretty good because it governs your skill points you get at level-ups, amongst other things, AGI should be decent but having it at 5 isn't the end of the world, and LCK is incredibly OP when high, but not that crucial. As for traits, go with anything you like, really. (apart from Heavy Handed, it blows) Sorry for the formatting, I'm on my phone. And don't go with a premade, half the fun of RPGs is making your own character! [editline]4th May 2013[/editline] oh yeah, and install the high-res patch if your screen isn't from '97, playing in 640x480 kinda sucks
so i got xre cars working but i can't find anyone who sells keys, is that a bug or am i just not looking long enough for the keys
[QUOTE=Sableye;40524442]so i got xre cars working but i can't find anyone who sells keys, is that a bug or am i just not looking long enough for the keys[/QUOTE] The keys have really strange names if you didn't know, they just show up in this format if I recall correctly: XXX-[Licence plate number] With the XXX replaced with some numbers that I haven't discovered the purpose of yet. I haven't played it in a while though, it might be different.
[QUOTE=Sableye;40524442]so i got xre cars working but i can't find anyone who sells keys, is that a bug or am i just not looking long enough for the keys[/QUOTE] Chet sells a key to a truck near the gas station.
[QUOTE=Agoat;40519893]Should I play the original Fallout games? I liked 3 and NV.[/QUOTE] Fallout 2 is pretty nice. Just remember, you don't use Pip-Boy to change your items. There's actually a backpack for that.
[QUOTE=MJS_Killer;40518424]I'm having a problem with New Vegas freezing up on me after playing for a while. I searched around and it seems like it's a common problem. Is there anything I can do to fix it? I saw one person recommend installing Mission Mojave. Would that fix the problem?[/QUOTE] You should install the Stutter remover mod and Mission mojave. Although it's called stutter remover, in my experience it also fixes a lot of CTDs. However, comparing recent Gamebryo games like Oblivion, Skyrim, FO3 and New Vegas, NV seems to crash the most for me, especially around Freeside.
[QUOTE=Agoat;40519893]Should I play the original Fallout games? I liked 3 and NV.[/QUOTE] You should. But remember - maximum skill for anything is 300%. To properly operate a gun you better have at least 100% or you will miss every shot. Perks are crucial, you better plan your character. It's not like in FO3 or NV where you can pick a perk for fun, you better have some form of a build to be competetive. Aim for the eyes for maximum crits. Do not talk shit, read the dialogues. If you want you can actually insult that mob boss. But you won't get out of the building alive then. Save all the time. The original parts can seem really hardcore at the beginning to a new player. But once you get hang of it you understand that they are pretty easy. When you reach level 10-12 you will be able to kill nearly anything if you are smart.
[QUOTE=Agoat;40519893]Should I play the original Fallout games? I liked 3 and NV.[/QUOTE] Let me put this straight - everyone should! Just listen to the other guys' tips here and don't be terrified by its difficulty. The game (the experience of playing it) is really rewarding if you manage to get a good grip on it.
So I've installed the patches, but when I was talking to Aradesh for the first time the screen went black and became "erasable".
[QUOTE=Pvt. Martin;40526683]So I've installed the patches, but when I was talking to Aradesh for the first time the screen went black and became "erasable".[/QUOTE] That just happens sometimes, try alt-tabing out of the game and back, maybe? Kinda annoying but the game's still absolutely playable.
[QUOTE=Sableye;40524442]so i got xre cars working but i can't find anyone who sells keys, is that a bug or am i just not looking long enough for the keys[/QUOTE] Go to Crimson Caravan. Blake sells keys for the largest car lot currently present and has at east one of every type of car currently in the mod. The cars are parked in front of the New Vegas Medical Clinic. There's also a freeby there, somewhere in that parking lot is a key that starts the red '34 Ford in the same lot.
started to play FO3 again through TTW after ~2 years. dunno if this is because i'm older and smarter, or because somebody secretly patched my game to be terrible, but what the fuck. can somebody explain these plot holes for me or something? 1. why does the water purification machine have a button to emit deadly radiation 2. why is there no plant life 3. why do all of these cars explode, and why do they emit radiation after doing so 4. why does moira brown feel the need to write a wasteland survival guide? the war ended 200 years ago, people have been alive long enough to deal with it 5. why does the brotherhood of steel willingly help out random chucklefucks they don't need to care about? they're supposed to be xenophobic shitlords (eg. opening custscene in FO1) 6. why did colonel autumn give up his life to stop the player from trying to turn on the machine that he was also turning on 7. why does everybody in the capital wasteland unanimously agree that you're a fucking asshole if you make your RADIATION IMMUNE companion press a button for you? fawkes is immune to radiation (eg. getting the GECK), and refuses, saying that "it's your destiny" and charon doesn't go despite him being HEALED by radiation 8. why does it never rain 9. why do people trust you so much and why is everyone so nice 10. where are the parents that give birth to the children at little lamplight 11. why is the geck being used for a dumb water purification machine that likely won't benefit everyone in the capital wasteland. the geck could be used to improve the quality of life for everyone in LITERALLY ANY OTHER WAY. 12. why did colonel autumn torture the main character for some dumb fucking code that the player has no reason NOT to give him, considering he has the exact same goal, and why did he not want us to fix the machine he wanted fixed. 13. why are all of the houses and towns people live in so fucking dirty? did people lose the knowledge of cleaning, carpentry, not being a goddamn slob, and logic after the war? 14. how come the only dead people exist died 200 years ago and are identical dismembered burnt skeleton corpses, or people that died 5 minutes ago? 15. why did people build an entire town around a fucking atom bomb? did the apocalypse suddenly make logic nonexistent? 16. what do they eat? none of the major cities or towns in the game have a sustainable food system. megaton doesn't have any farms, so how the hell do they eat? they clearly don't get food from the supermarket, because there's no way a single supermarket (which is a raider hideout) can sustain and entire town for decades. they also don't use brahmin for food, because they use them to trade. even if they did decide to eat them, they don't have any fields for them to graze. actually, come to think of it, no semi-sentient character in the entirety of the nonsensical capital wasteland has sustainable nourishment. what do the super mutants eat? humans, right, but after 200 goddamn years people would have learned to stray away from the DC area unless they're geared up, so the mutants wouldn't have enough to eat, not to mention the 20 feet tall behemoths that probably need at least 4 humans a day to sustain themselves. cannibalism isn't an option, because the super mutants would die of Creutzfeldt-Jakob disease.
The answer, my friend, is "Todd Howard" [editline]4th May 2013[/editline] and they eat 200 year old Salisbury Steaks and Insta-Mash, I guess
also why the fuck did the guy who invented president computer code him in the most illogical way possible. if(manTellsYouLogicalFallicy(plotholes)){ blowupeverythingforprettymuchnogoodreason(); }
[QUOTE=milkandcooki;40528003] 1. why does the water purification machine have a button to emit deadly radiation[/quote] I'm betting it's a filter dump mechanism that isn't hooked up correctly. [quote] 2. why is there no plant life [/quote] The Great War of 2077 rendered most plant life extinct. [quote]3. why do all of these cars explode, and why do they emit radiation after doing so[/quote] They're powered by nuclear fission reactors turning steam turbines. [quote]4. why does moira brown feel the need to write a wasteland survival guide? the war ended 200 years ago, people have been alive long enough to deal with it[/quote] TAke a look at the Capitol Wasteland and this question will answer itself. The most advanced settlement in the entire wasteland is hobbled together out of a beached aircraft carrier. [quote]5. why does the brotherhood of steel willingly help out random chucklefucks they don't need to care about? they're supposed to be xenophobic shitlords (eg. opening custscene in FO1)[/quote] Elder Lyons is a softie and decided to go against BoS doctrine. They actually had a miniature civil war over this very topic, on top of that the move estranged them from the western BoS. If the Mojave Wasteland BoS is anything to go by, though, Lyons has the right idea. The CW BoS is thriving whereas the western BoS is in sharp decline. Perhaps it's time the Brotherhood shift its goals a bit? Perhaps its time for the high elders to have a listen to what Veronica and Owyn have to say? There's only so long they'll last operating on such strict isolationist policies, after all. [quote]6. why did colonel autumn give up his life to stop the player from trying to turn on the machine that he was also turning on[/quote] Because he wanted control of it and he was trying to maintain control over it. [quote]7. why does everybody in the capital wasteland unanimously agree that you're a fucking asshole if you make your RADIATION IMMUNE companion press a button for you? fawkes is immune to radiation (eg. getting the GECK), and refuses, saying that "it's your destiny" and charon doesn't go despite him being HEALED by radiation[/quote] That is a plot hole. [quote]8. why does it never rain[/quote] Engine limitations in part....there's weather mods, sure, but they don't work all that well in that the rain doesn't actually stop when it hits something. Looks kinda silly when you're standing under a solid tin roof and still getting rained on. It's also partially because the DC area was turned into a desert by the Great War. [quote]9. why do people trust you so much and why is everyone so nice[/quote] They're nice by default? [quote]10. where are the parents that give birth to the children at little lamplight[/quote] Never explained, but I'd assume since there's no parental authority there that the kids screw each other senseless pretty much as soon as they get their first stiffy. That, in turn, means they're knocked up, and since they don't get kicked out until 16-18, they're present long enough to spit out another generation. [quote]11. why is the geck being used for a dumb water purification machine that likely won't benefit everyone in the capital wasteland. the geck could be used to improve the quality of life for everyone in LITERALLY ANY OTHER WAY. [/quote] Except it can't. GECKs aren't magical "Make wasteland not a wasteland anymore" kits. Using it to purify water pretty much is the only way it can improve quality of life for every wastelander. If you want to use them as a terraforming device you'll need one for pretty much every settlement you want to improve, as we can see out west if you play through Fallout 2. [quote]12. why did colonel autumn torture the main character for some dumb fucking code that the player has no reason NOT to give him, considering he has the exact same goal, and why did he not want us to fix the machine he wanted fixed.[/quote] He wanted us to fix it. Also why would the player have no reason to withhold said code? Autumn just shoots you if you give it to him. [quote]13. why are all of the houses and towns people live in so fucking dirty? did people lose the knowledge of cleaning, carpentry, not being a goddamn slob, and logic after the war?[/quote] All the abraxo got shipped to Vegas two days prior. Besides, people have bigger concerns than keeping their homes worthy of a two page spread in Better Homes and Gardens in the capitol hellhole...like, say, [i]finding food.[/i] You'd neglect your cleaning too if you had to decide between eating and cleaning that day. [quote]14. how come the only dead people exist died 200 years ago and are identical dismembered burnt skeleton corpses, or people that died 5 minutes ago? [/quote] Release dates. [quote] 15. why did people build an entire town around a fucking atom bomb? did the apocalypse suddenly make logic nonexistent? [/quote] If you ask around Megaton you'll get the answer. The tl;dr of it is simple: They needed help building a city, and they needed a defensible place to build it. The crater is easily defensible and the Church of Atom, which existed prior to Megaton, was said help. [quote]16. what do they eat? none of the major cities or towns in the game have a sustainable food system. megaton doesn't have any farms, so how the hell do they eat? they clearly don't get food from the supermarket, because there's no way a single supermarket (which is a raider hideout) can sustain and entire town for decades. they also don't use brahmin for food, because they use them to trade. even if they did decide to eat them, they don't have any fields for them to graze. [/quote] Scavengers. Note how the traders have a constant, changing supply of food. That shit gets brought in by scavengers that stop by to trade. [quote]actually, come to think of it, no semi-sentient character in the entirety of the nonsensical capital wasteland has sustainable nourishment. what do the super mutants eat? humans, right, but after 200 goddamn years people would have learned to stray away from the DC area unless they're geared up, so the mutants wouldn't have enough to eat, not to mention the 20 feet tall behemoths that probably need at least 4 humans a day to sustain themselves.[/quote] I think you're WAAYY overanalyzing a silly post-apoc FPS RPG to be honest. None of the Fallout games ever have the slightest pre-tense to 'realism'. They're all absurd to the 9th degree. Fallout 2 had an encounter wherein you time travel back and disable Vault 13's water chip, setting in motion the events of every game since, for fuck's sake. It's most likely not canon, but it's in there just the same. The games aren't serious and don't claim to be. [quote] cannibalism isn't an option, because the super mutants would die of Creutzfeldt-Jakob disease.[/QUOTE] FEV would heal them. V87 uglies are immune to natural disease due to the FEV coursing through their veins.
All this plot discussion reminds me of this gem: [t]http://local-static4.forum-files.fobby.net/forum_attachments/0030/1964/1335227074966.png[/t]
I asked in the Generosity thread but no one has yet replied, so I thought I would ask here aswell. Could someone gift me Fallout New Vegas Ultimate Edition? Or just New Vegas.
Didn't colonel autumn inject himself with a dose of RadX x 1000000 so he can survive? Also, i'm pretty sure the enclave don't want to purifies water with the Geck... Unless there is joke I missed, most of your "plot holes" aren't one...
[QUOTE=soullink;40528575] Also, i'm pretty sure the enclave don't want to purifies water with the Geck...[/QUOTE] They did, IIRC. They wanted to do it to conjure public support for the Enclave to kick out the Brotherhood's influence in the area, possibly recruit from the local population to strengthen the ranks, etc.
[QUOTE=Fhenexx;40528603]They did, IIRC. They wanted to do it to conjure public support for the Enclave to kick out the Brotherhood's influence in the area, possibly recruit from the local population to strengthen the ranks, etc.[/QUOTE] Well, Eden wanted to kill everyone, but ye, Colonel Autum wanted that. Also, he's a Dick.
[QUOTE=soullink;40528632]Well, Eden wanted to kill everyone, but ye, Colonel Autum wanted that. Also, he's a Dick.[/QUOTE] He only wanted to kill the mutated people. If someone was free of mutation they would be spared from Eden's FEV-laced Aqua Pura.
[QUOTE=TestECull;40528321]I'm betting it's a filter dump mechanism that isn't hooked up correctly. The Great War of 2077 rendered most plant life extinct. They're powered by nuclear fission reactors turning steam turbines. TAke a look at the Capitol Wasteland and this question will answer itself. The most advanced settlement in the entire wasteland is hobbled together out of a beached aircraft carrier. Elder Lyons is a softie and decided to go against BoS doctrine. They actually had a miniature civil war over this very topic, on top of that the move estranged them from the western BoS. If the Mojave Wasteland BoS is anything to go by, though, Lyons has the right idea. The CW BoS is thriving whereas the western BoS is in sharp decline. Perhaps it's time the Brotherhood shift its goals a bit? Perhaps its time for the high elders to have a listen to what Veronica and Owyn have to say? There's only so long they'll last operating on such strict isolationist policies, after all. Because he wanted control of it and he was trying to maintain control over it. That is a plot hole. Engine limitations in part....there's weather mods, sure, but they don't work all that well in that the rain doesn't actually stop when it hits something. Looks kinda silly when you're standing under a solid tin roof and still getting rained on. It's also partially because the DC area was turned into a desert by the Great War. They're nice by default? Never explained, but I'd assume since there's no parental authority there that the kids screw each other senseless pretty much as soon as they get their first stiffy. That, in turn, means they're knocked up, and since they don't get kicked out until 16-18, they're present long enough to spit out another generation. Except it can't. GECKs aren't magical "Make wasteland not a wasteland anymore" kits. Using it to purify water pretty much is the only way it can improve quality of life for every wastelander. If you want to use them as a terraforming device you'll need one for pretty much every settlement you want to improve, as we can see out west if you play through Fallout 2. He wanted us to fix it. Also why would the player have no reason to withhold said code? Autumn just shoots you if you give it to him. All the abraxo got shipped to Vegas two days prior. Besides, people have bigger concerns than keeping their homes worthy of a two page spread in Better Homes and Gardens in the capitol hellhole...like, say, [I]finding food.[/I] You'd neglect your cleaning too if you had to decide between eating and cleaning that day. Release dates. If you ask around Megaton you'll get the answer. The tl;dr of it is simple: They needed help building a city, and they needed a defensible place to build it. The crater is easily defensible and the Church of Atom, which existed prior to Megaton, was said help. Scavengers. Note how the traders have a constant, changing supply of food. That shit gets brought in by scavengers that stop by to trade. I think you're WAAYY overanalyzing a silly post-apoc FPS RPG to be honest. None of the Fallout games ever have the slightest pre-tense to 'realism'. They're all absurd to the 9th degree. Fallout 2 had an encounter wherein you time travel back and disable Vault 13's water chip, setting in motion the events of every game since, for fuck's sake. It's most likely not canon, but it's in there just the same. The games aren't serious and don't claim to be. FEV would heal them. V87 uglies are immune to natural disease due to the FEV coursing through their veins.[/QUOTE] I appreciate you giving me actual explanations for a lot of this stuff, didn't know about the nuclear reactors in cars. I still don't buy the "too busy trying to survive to live comfortably" explanation, though. If you look around, people spend fucking days just walking around in the same areas over and over. A lot of people are permanently grounded in their houses or towns, so why don't they try to make the community a better place by cleaning the grime off of clothes and walls, organizing rooms and throwing away moldy, burnt books that are on everyone's shelves for some reason, moving the pile of identical charred, dismembered skeletons out of your closet, or moving rubble and trashout of the way? Just because it's the post-post apocalypse doesn't mean that people have to live in filth all the time. Also, I'm not really overanalyzing the "what do they eat?" part. It's an effective way to figure out how much detail and thought went into an environment. Look at Goodsprings in NV for example. What do they eat? Well, as soon as you exit Doc's house, you see little farms growing corn or somethin' immediately. Also there are bighorners grazing in fenced areas which are obviously used for food. Not only that, but they have several springs nearby that provide them with radiation-free water, hence the town's name of "Goodsprings." Compare this to Megaton. It's not very wise to have your entire city reliant on nothing but trading and bartering, especially considering that your ONLY source of food has a high chance of being shot in the fucking road, leaving your people starving. Sending out people to trade is also risky as hell too, because they'll probably get shot or eaten or blown up. A good solution to this problem is to have a sustainable form of food, like a farm or a garden or something. Oh wait, you can't grow plants in the magical land of Fallout 3 where the bombs 200 years ago suddenly made all soil and dirt and shit unable to sustain any form of vegetation for the rest of eternity? Solution? Move.
in fallout 3 you can only grow plants in labs the few fresh vegetables are only found in the rivet labs because science
[QUOTE=TestECull;40528834]He only wanted to kill the mutated people. If someone was free of mutation they would be spared from Eden's FEV-laced Aqua Pura.[/QUOTE] It's been about 200 years since the bombs fell in Fallout 3. Unless you're in a vault, you're going to be a little bit mutated by the radiation. Hell, even then you'll probably be a teeny bit mutated, as demonstrated by the frequent radroach infestations in Vault 101. If your dad tripped and accidentally submerged his arm in one of the canals near DC, chances are he got irradiated. Then he goes and has sex with his wife, who probably got bitten by a radroach or something. Then during pregnancy, there's a chance that walking by the perpetually irradiated water near the bomb in the center of Megaton is going to fuck with you while you're still being developed. It's hard to [I]not[/I] get mutated, even if you're living in your goddamn gold Enclave mansion with purified water and fresh everything. Who would be left after the FEV-water wipes out EVERYBODY who is mutated? If the virus isn't targeted at people who are slightly mutated, then.. how? How the fuck do you make a virus that does crazy shit like that? Wouldn't the potency of the virus-ridden water become greater as people who weren't marked for death continued drinking?
Um, to the people saying "The Great War made plants extinct" that's BS on Bethesda's part. In every Fallout game up until 3, there was plant life, even in the California desert. New Vegas brought it back too. Fallout 3 was the only game that made the world look "green, radiated, and desolate" even though the war had occurred over 200 years prior. The lack of plant life is purely because Bethesda wanted to make Fallout 3 feel like it was directly after the bombs dropped despite the time period contradicting that. [editline]4th May 2013[/editline] [QUOTE=milkandcooki;40528981]Who would be left after the FEV-water wipes out EVERYBODY who is mutated? If the virus isn't targeted at people who are slightly mutated, then.. how? How the fuck do you make a virus that does crazy shit like that? Wouldn't the potency of the virus-ridden water become greater as people who weren't marked for death continued drinking?[/QUOTE] Fallout 3 has horrible writing welcome to the club. Also, yes, the reason adding the FEV to the water is bad is because it'd pretty much kill everyone except the Enclave.
Sorry, you need to Log In to post a reply to this thread.