• League of Legends v33
    48,593 replies, posted
[QUOTE=Malvodion;41751398]LoL isn't the easiest thing in the world, but it's easy in comparisson to other options and you know it. The game was made with that idea in mind (along with doing technical improvements from WC3's). A casualization of the genre that would attract and satisfy a wider population that, for example, DotA/HoN. You don't need to react like that Unless Zinayzen trully meant it as an insult, and even then he'd be an idiot for using that as an insult and you'd be an idiot for taking it as an insult too.[/QUOTE] The games are too dissimilar to compare in that respect and anyone who does so is an idiot
[QUOTE=MrHeadHopper;41751397]DotA's ui is awful Seriously it is outdated as shit, why the fuck is it still in? Otherwise it's pretty good, the voiceacting is really well done and pretty big.[/QUOTE] Every time my friends invite me to play a match of DotA, I remember why I don't play it after I click the minimap and run into the middle of the enemy team. Like I would have no problem getting into it if that wasn't a problem.
[QUOTE=Feralicous;41751549]The games are too dissimilar to compare in that respect and anyone who does so is an idiot[/QUOTE] But ofcourse. That's why I play both. [QUOTE=Abrown516;41751569]Every time my friends invite me to play a match of DotA, I remember why I don't play it after I click the minimap and run into the middle of the enemy team. Like I would have no problem getting into it if that wasn't a problem.[/QUOTE] You can disable minimap clicks. It's in options, interface
[QUOTE=Malvodion;41751806]You can disable minimap clicks. It's in options, interface[/QUOTE] I don't want to disable minimap clicks, I want to disable minimap misclicks.
um it's really easy to get used to; you just have to play more than like 3 games of dota 2
Main reason I don't like Dota2 that much is the pacing is strange and the game just all around feels clunkier to me, probably because I played league first but still.
my favourite champion on dota was some spider bitch but then i read that she's not viable so I stopped playing can we talk about lol now
League of Legends is definitely a video game
I remember when HoN shitposters would come into the thread and go on about how HoN was going to kill League haha owned
[QUOTE=evilweazel;41751957]Main reason I don't like Dota2 that much is the pacing is strange and the game just all around feels clunkier to me, probably because I played league first but still.[/QUOTE] I feel the exact same for some reason, the claymation graphics also hurts my eyes.
[QUOTE=evilweazel;41751957]Main reason I don't like Dota2 that much is the pacing is strange and the game just all around feels clunkier to me, probably because I played league first but still.[/QUOTE] That's because there is things like consistent turnrates for each hero. Unlike in League, in DotA a giant living tree takes much longer to turn around that an annoying, sneaky midget. And it's not there just for visuals, it's an actual mechanic that balances heroes. But yeah this is the LoL thread, so let's talk about lol: Few days ago I wasted 6500 ip getting lissandra only for her to be in this weeks free rotation.
[QUOTE=WTF Nuke;41750029]From a purely technical standpoint, Dota is a lot further ahead than LoL. In client, reliability, etc.[/QUOTE] well, its because riot and valve aren't even comparable it's like spider man vs galactus
"quit farming my jungle" It was the 45 minute mark.
If Riot built a team to redevelop and optimize the client then it would be a much better game
[QUOTE=Tacooo;41752363]If Riot built a team to redevelop and optimize the client then it would be a much better game[/QUOTE] Honestly, if Riot took like a 2 month hiatus from developing champs and rather worked on client and security improvements, it would benefit them greatly in the long run.
Gonna stream some latenight DuoQ [url]www.twitch.tv/katsuie[/url]
[QUOTE=WTF Nuke;41752473]Honestly, if Riot took like a 2 month hiatus from developing champs and rather worked on client and security improvements, it would benefit them greatly in the long run.[/QUOTE] Champion designers don't work with code/improving client. They have separate teams for that. But what I would like to see is Riot actually making new heroes. That new guy who is going to be released soon - I was extremely disappointed in Riot when I saw his skillset. [I]Nothing[/I] original about him. His ult was the only fun thing I saw, and even then when I feel like building AS on him, rest of his kit won't allow that.
to be fair its actually becoming quite difficult to think of original ideas for champions that havent been done before. and Lucian may not have anything unique bar his ult, but his kit is quite special.
Am I the only one that really feels that Sejuani's frost property should stack on the target? Like working to get stacks on a target then detonating them with E for massive damage and insane slows or a root if you get max stacks.
I don't think uniqueness is key, but rather fun.
there's tons of things that riot could potentially implement, but they're too damn scared to put in the craziest mechanics [editline]8th August 2013[/editline] hey look the flags are back
Speaking of original champion ideas: I had been working on a concept weeks ago for "Fun", but I never.. "Got the courage?" to post it anywhere (or expected anyone to actually care.). Should I post it?
[QUOTE=Flubadoo;41753005]there's tons of things that riot could potentially implement, but they're too damn scared to put in the craziest mechanics[/QUOTE] yeah well thresh's lantern is pretty out there and people bitch about how its op and is too good for bailing out idiots with bad positioning.
[QUOTE=Flubadoo;41753005]there's tons of things that riot could potentially implement, but they're too damn scared to put in the craziest mechanics[/QUOTE] A lot of people still treat thresh's lamp (and to some extent, his hook) as uncomprehensible diabolical heretical magicks that should be banished, so yeah... My automerge!
[QUOTE=WTF Nuke;41752994]I don't think uniqueness is key, but rather fun.[/QUOTE] and a lot of champions are bland and unfun because they're almost the same as like 3 other champions
fuck silver V. I get into promo series two times in one day and each time im in i get leavers every time. seriously fuck this game.
Almost got legendary as Nami but Flubascrub fucking stole my kills
[QUOTE=papaya;41752881]to be fair its actually becoming quite difficult to think of original ideas for champions that havent been done before. and Lucian may not have anything unique bar his ult, [B]but his kit is quite special.[/B][/QUOTE] Thats the thing, I don't mind if an ability or two have similarities with other heroes, but Riot tends to replicate the "Bonus effect on attack" + "Dash" + "Skillshot nuke" + "Skillshot nuke" thing way too much. I love designing heroes/champions for games like this, and no, it is [I]not[/I] hard to come up with new ideas. Riot is just way too damn afraid of doing something that people might not expect, and would call too difficult to understand or anti-fun.
[QUOTE=Malvodion;41753032]Speaking of original champion ideas: I had been working on a concept weeks ago for "Fun", but I never.. "Got the courage?" to post it anywhere (or expected anyone to actually care.). Should I post it?[/QUOTE] Definately, Lulu and Lee Sin were some dudes's ideas, they opened their mouths to riot, and two new champs were born.
Jungler goes to blue, bot lane hides in the bot lane bush and does nothing. "bot are you going to help?" "no ;3" Then one guy comes and gets first blood on me since I am the only one helping the jungler.
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