[QUOTE=Fancy Cakes;42488993]PBE, I'm pretty sure that's not the final, y'know.[/QUOTE]
What if it was though
[I]What if it was[/I]
When things are in development and testing full effort is not put into visuals because they are placeholders for abilities that are subject to change :j
people dont get this or what? everyone complains about pbe stuff all the time for some reason
there isn't any micromanagement in LoL no matter who you play, if you told any rts player that you had to micro with mord/lb/yorick/annie (omg 1 more thing to control on top of my huge list of one champion already) whos units don't even have abilities they'd laugh at you
When I swapped over from SC2 one of my friends told me to try out annie first because "Shes easy and feels like playing Starcraft"
I found out later he had never played starcraft, what a shocker
[QUOTE=evilweazel;42489048]When I swapped over from SC2 one of my friends told me to try out annie first because "Shes easy and feels like playing Starcraft"[/QUOTE]
yeah i remember back in the beta when annie could do evac harass and was actually made up of 5 different champions with their own abilities
Oh right I forgot people usually play only one hero at a time, I was thinking LoL had micro because I usually get my 5 PCs and queue up in a 5 man party with myself so I can at least micro a little.
[QUOTE=Kondor;42489059]yeah i remember back in the beta when annie could do evac harass and was actually made up of 5 different champions with their own abilities[/QUOTE]
Ultralisk drop harass.
if people know who meepo is from dota THAT is a champion with micro, for those of you who don't it's a champion who's ult is to clone himself (this can be done repeatedly to get like 5 meepos) and they usually send a few off to farm jungle, then they can gank their own lane with their own clone cus they have a dig teleport stun thing, but the catch is that if just ONE of them die they all die, dota actually has control groups so that you can manage shit like this better
micro
[editline]11th October 2013[/editline]
i wouldn't even consider zed to have any form of micro because the shadows are static, it's more just spatial awareness
[img]http://i.imgur.com/2dJWhXn.png[/img]
annie and morde do have microing, its just that its the simplest possible form of it, and you'd have to have the coordination of an earthworm to actually find it difficult
:^)
[editline]11th October 2013[/editline]
[url=http://filesmelt.com/dl/Katsuie_-_Karthus_23.lrf]Here's the LoLReplay file for your comfy @ home Diamond 1 Karthus viewing pleasure[/url]
So I'll be able to get Striker Ezreal, good. Now I can complete my collection.
I wonder if the engine would support pauses and controlling an allied champion who disconnected like in dota 2
[QUOTE=Zukriuchen;42489366]I wonder if the engine would support pauses and controlling an allied champion who disconnected like in dota 2[/QUOTE]
I guess it could always be added, the question is does Riot really want to make things that complicated for players considering they already hate micromanagement to begin with.
To allow you to change champion control would probably require a revamp of the whole control structures. I'm sure it's just a hacked together infrastructure which has some sort of one champ per client thing, so you would have to make all that shit more abstract and loose. Aka lots of work.
unless champions are coded as controllable minions
[QUOTE=Kondor;42489432]unless champions are coded as controllable minions[/QUOTE]
There's more truth in this joke than most people take away. I'm sure that champions and minions (neutral and otherwise) probably have a base class that gets extended by other classes. It's also entirely possible that each champion is their own class extended from a base champion class. Which would be retarded but also quite probable.
[QUOTE=Ganerumo;42489385]I guess it could always be added, the question is does Riot really want to make things that complicated for players considering they already hate micromanagement to begin with.[/QUOTE]
i think everyone would agree that itd be better to have a good chance at winning but having to micro than going straight up 4v5
[QUOTE=Kondor;42489432]unless champions are coded as controllable minions[/QUOTE]
textures are actually a lot of small minions placed together
im back after i made the mistake of requesting a non-related avatar here lol.
that avatar request barely has anyone creating avatars :(
Seems to work fine in dota 2 so I think it would be fine. You have max pauses and stuff.
Also the engine does support pauses, tournament draft has them.
All I'd like from Riot is for them to implement a feature where... say someone disconnects within the first few minutes of the game, or never connects... After six minutes or so your team can have a special surrender vote or something.
That's the one thing DotA has better than LoL when it comes to its system: If someone abandons a game super early, you're not locked into a 20 minute loss.
[QUOTE=WTF Nuke;42489522]Seems to work fine in dota 2 so I think it would be fine. You have max pauses and stuff.[/QUOTE]
I swear to shit though, when someone wants to be an ass on the enemy team and not wait, they seem to have infinite unpauses.
yeah and do you still lose LP if someone on your team dcs? i cant remember
the dota 2 system is really great for that stuff, if someone doesnt connect back in 5 mins the game is safe to leave
i mean really there's absolutely no reason why stuff like that shouldnt be implemented
Who was the animator for that Jinx video, and does he/she have any other cool shit? Because that video ruled hard. If that were a movie, I would pay to watch it.
I think the biggest reason is because of ranked. What happens to the team who surrenders at 6? Do they lose LP? Elo? Can they not surrender and lose? What if they win? What does the enemy team get if the other team surrenders at 6?
also "it'd be abused" is the same excuse people use against voice chat, disregarding how much it helps
sure, trolls with a mic wont literally stop you from playing like pauses will, but thats why the limits exist
I think that is the worst excuse really. You gotta take a chance with these things. Worrying about the worst will never improve anything.
[QUOTE=WTF Nuke;42489582]I think the biggest reason is because of ranked. What happens to the team who surrenders at 6? Do they lose LP? Elo? Can they not surrender and lose? What if they win? What does the enemy team get if the other team surrenders at 6?[/QUOTE]
i'd assume that if you were able to surrender early due to a dc, you wouldn't lose lp
and the enemy maybe could win just a little bit? idk really
I think it should be something like this: Dc within 6 minutes? Have a single vote to lose at 6 minutes. If failed, the game goes on as normal. If yes, then the losing team loses nothing, the enemy team gains half or a third of the usual LP and both parties are happy. No elo gain. That way no elo inflation.
Xerath's new ult is both stupidly effective and stupid looking.
The moment your lane opponent gets low, they die. Doesn't matter if they are half way back to base. Just arcane pellets from the sky to ruin their day.
It's the PBE of course, so I'm sure they'll change it.
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