• League of Legends v33
    48,593 replies, posted
I played with a support Annie the other day who ran ms quints/masteries and bought speed boots w/homeguard. It was terrifying, she was EVERYWHERE.
the people i'm getting matched with today, jesus it's like they have the mental capacity of fucking 4 year olds
[QUOTE=HolyCrapAWalrus;42629742]does your mmr just have to be really high to skip divisions in promos? just qualified for my promos, hope i skip gold 4 but i doubt it[/QUOTE] Practically impossible to skip gold divisions
The slow climb out of silver is painful as shit
Malzahar's become my mid response to Zed. It works amazingly well.
[QUOTE=Zinayzen;42632335]Malzahar's become my mid response to Zed. It works amazingly well.[/QUOTE] If you can get all of your DoT abilities on him before he bursts you down then I guess. Your ult alone won't be enough to kill him unless you bait him under the tower somehow. [editline]24th October 2013[/editline] [QUOTE=Louis;42630691]Just like homo is the acceptable term for you hahahH please dont report me im gonna get banned [highlight](User was banned for this post ("shitposting" - Orkel))[/highlight][/QUOTE] lol
[url="http://www.reddit.com/r/leagueoflegends/comments/1p4u6i/sight_beyond_sight_an_introduction_to_preseason_4/"]Sight Beyond Sight: An Introduction to Preseason 4 Vision[/url] eh, idk, seems like pure terror in soloq.
Maybe it won't kill him but I'd argue Malz's poke/harass is better. Usually I ulted in response to Zed ulting, so death mark does like no damage. Even if you don't kill him you generally come out better in the trade. Plus your wave clear is better so you can roam more. [editline]24th October 2013[/editline] rip twitch/akali/eve [editline]24th October 2013[/editline] New bloodrazor seems nice. +ad +as +40% gold from jungle creeps, +damage per creep kill
[QUOTE=Fake-XM;42632397][url="http://www.reddit.com/r/leagueoflegends/comments/1p4u6i/sight_beyond_sight_an_introduction_to_preseason_4/"]Sight Beyond Sight: An Introduction to Preseason 4 Vision[/url] eh, idk, seems like pure terror in soloq.[/QUOTE] Seems pretty good, like each lane would have the job of warding a certain priority area Top: Ward baron Mid: Ward jungle entrances Bot: Ward dragon Aswell as personal wards
[QUOTE=Zinayzen;42632407] +damage per creep kill[/QUOTE] i didnt even read on the new madreds where are you guys seeing this, link pls and wont this make junglers that can farm a lot really strong
meteos will get kills in games he's not even in
now that one of the trinket items is a mini clairvoyance, isnt it possible they might just remove the spell completely? or perhaps they could hope that with the new vision changes its gonna be picked more often?
idk clairvoyance still has a bigger radius, maybe clairvoyance will detect stealth?
[QUOTE=Zukriuchen;42632647]now that one of the trinket items is a mini clairvoyance, isnt it possible they might just remove the spell completely? or perhaps they could hope that with the new vision changes its gonna be picked more often?[/QUOTE] [url]http://www.reddit.com/r/leagueoflegends/comments/1p4u6i/sight_beyond_sight_an_introduction_to_preseason_4/ccyqv0l[/url]
also people on that reddit post are saying that one of the trinkets will completely destroy any stealth champions considering its a free item that reveals all nearby units and also that its actually gonna make eve stronger since she's already visible at close range and is countered by pink wards, but that since those are now visible it'll make it a lot harder to go up against her
[QUOTE=Kondor;42632669]idk clairvoyance still has a bigger radius, maybe clairvoyance will detect stealth?[/QUOTE] That would be kinda lame. A summoner spell specifically for countering specific champions.
Riot is actively trying to kill off any type of stealth champion in the game so it doesn't matter anyway.
Interesting change to pinks, too. Permanent unless they get attacked...
and some optimistic dudes are saying that with the new changes, riot might buff some of the stealth champions to compensate almost any kind of buff (if its a straight up buff and not just a change in their stealth) to people like wukong and talon would make them pretty broken
Talon needs something to bring him back anyway. I miss seeing him played.
any buffs to wukong are going to make me cry
changes seem interesting to say the least
I know they want Support to get equal gold like the rest of the team, but I'm not too fond of shifting over the tasks of a Support to the entire team. The whole idea of Support is to provide vision for the team and clear vision of the enemy team. Giving everyone the ability to do this for free seems kinda weird.
[QUOTE=Keychain;42632758]Talon needs something to bring him back anyway. I miss seeing him played.[/QUOTE] he runs out of mana quicker than lucian, its crazy the biggest problem he has tho is how his escape is worse than that of all other assassins zed has a blink/dash kind of thing with lots of potential uses due to how it works and the fact you can have two shadows. he can also become untargeteable fizz has a mini zhonyas that is also an escape, while his Q also works for escapes when theres minions nearby, and his ult is great for emergencies against people who cant stick to you ahri has 3 dashes which also deal super high damage, shes really one of the safest assassins out there kass has a blink every 3-4 seconds at later ranks khazix has a long range escape that resets after a kill hell, even leblanc can potentially travel over 1200 range in a second with her W + R then there's talon, who's literally the only one with nothing but an easily countereable, 2.5 sec stealth and a ms boost. he's not bad at all, but he's outclassed so hard it's not even funny.
[QUOTE=Keychain;42632688]That would be kinda lame. A summoner spell specifically for countering specific champions.[/QUOTE] yeah because exhaust totally doesn't counter 80% marksmen
Nasus is a retarded champion. How can he build tri force, only have a kindlegem as his main hp item and yet still end up with 3k health. He seriously needs a fucking nerf
[QUOTE=Kondor;42633118]yeah because exhaust totally doesn't counter 80% marksmen[/QUOTE] its different though. damage reduction is like, one of the most basic counters in the game a better comparison would be how ignite counters champions that rely on self healing
Apparently the next champ till be called [url=http://www.reddit.com/r/leagueoflegends/comments/1p4ywl/champ_117_spoiler_from_garena_sarcos_the_vanguard/]Sarcos, the Vanguard of the Obelisk[/url]. Don't know how legit it is but I like it.
[QUOTE=wootmonster;42633194]Apparently the next champ till be called [url=http://www.reddit.com/r/leagueoflegends/comments/1p4ywl/champ_117_spoiler_from_garena_sarcos_the_vanguard/]Sarcos, the Vanguard of the Obelisk[/url]. Don't know how legit it is but I like it.[/QUOTE] R: Arcanus (CD: 180) Sarcos becomes enveloped with intense arcane magic, increasing in size and continuously draining all nearby enemy champions' ability power. While in this form, Sarcos gains increased health and loses his range. All of Sarcos' basic attacks during Arcanus will gain bonus magic damage based on his current ability power. seems like he's related to nasus and renekton
[QUOTE=Zukriuchen;42633167]its different though. damage reduction is like, one of the most basic counters in the game a better comparison would be how ignite counters champions that rely on self healing[/QUOTE] i don't understand what you're trying to prove, literally every summoner spell is used for counterplay so why should clairvoyance be any different [editline]24th October 2013[/editline] [QUOTE=Nintendo-Guy;42633212]R: Arcanus (CD: 180) Sarcos becomes enveloped with intense arcane magic, increasing in size and continuously draining all nearby enemy champions' ability power. While in this form, Sarcos gains increased health and loses his range. All of Sarcos' basic attacks during Arcanus will gain bonus magic damage based on his current ability power. seems like he's related to nasus and renekton[/QUOTE] wait a sec is this champ actually going to have micromanagement
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