• League of Legends v33
    48,593 replies, posted
Welp, I think it's time for a break. I know it's the internet hurrdurr and all but sometimes these assholes just really piss me off. Like I seriously do nothing wrong and somehow I manage to get caught up in the flak for no reason.
How bad is the League of Targon? Should I put off playing till it's fixed?
[QUOTE=Jund;42963582]How bad is the League of Targon? Should I put off playing till it's fixed?[/QUOTE] It can be strong on some people but nothing really game breaking.
[QUOTE=Jund;42963582]How bad is the League of Targon? Should I put off playing till it's fixed?[/QUOTE] Put up against an equally skilled matchup botlane with Targon's being the only difference, you will certainly be at a gold disadvantage, and an HP disadvantage at that. It's not entirely impossible to win without double Targon's, but it just provides so much gold, sustain, and tankiness that alternatives are very few. If you hate the ludicrously safe playstyle that comes as a result, you should wait until Riot decides to do something about it.
[QUOTE=Jund;42963582]How bad is the League of Targon? Should I put off playing till it's fixed?[/QUOTE] yeah people are already bored of it haven't seen a targon top lane in like a full day [editline]24th November 2013[/editline] people should just get 5% crit runes on yamou and go ie shiv
[QUOTE=Nintendo-Guy;42962312][bullshit] yasuo counter to all champs in the game[/QUOTE] it shouldnt block autoattacks that's just stupid also it looks like it works both sides of the wall, I feel like it should only work on one side.
[url]http://forums.na.leagueoflegends.com/board/showthread.php?t=4063834[/url] I have to say I'm really impressed with how they decided to nerf relic shield [quote]Relic Shield's execute will not proc on ranged attacks Relic Shield's charge rate will be reduced by 50%. Brace of Targon's max charges will be reduced to 3.[/quote] [editline]24th November 2013[/editline] fiora now a viable laner with a cc bruiser? more at 9
That doesn't fix the problem, and just nerfs it's legitimate use as a support item though.
[url]http://www.twitch.tv/esltv_lol[/url] c9 vs gmb
the meta is becoming slightly closer to dota in the way that a dedicated jungler is an optional thing, you're trading gank opportunities, your mid getting an early blue buff, bringing back disadvantaged lanes and exp for a stronger lane which has the potential to snowball on its own. imo dedicated junglers will still be in favour because that is a huge tradeoff
[QUOTE=Kondor;42965365]the meta is becoming slightly closer to dota in the way that a dedicated jungler is an optional thing, you're trading gank opportunities, your mid getting an early blue buff, bringing back disadvantaged lanes and exp for a stronger lane which has the potential to snowball on its own. imo dedicated junglers will still be in favour because that is a huge tradeoff[/QUOTE] If that's true then that's honestly great news. I want jungle to be option, not a complete must-have.
[QUOTE=SataniX;42965356]That doesn't fix the problem, and just nerfs it's legitimate use as a support item though.[/QUOTE] It does fix the problem though, the overall gold income is taking a massive hit, it applies to melee only so marksmen can't use it to grant their supports massive amounts of gold, the charges come up much less frequently so mid game pushing power isn't so strong and as a starting item stats wise it is very weak which makes for a greedy yet vulnerable lane if you decide to double up on targons [editline]24th November 2013[/editline] [QUOTE=Keychain;42965373]If that's true then that's honestly great news. I want jungle to be option, not a complete must-have.[/QUOTE] but tbh the only reason that people don't use junglers in dota is for those reasons and also because teleportation scrolls exist, i can only see this meta working if the top lane 'support' bruiser taking tp becomes a standard thing
So ranged supports wont be able to proc it or what
i guess not but they already have an advantage with the item that gives gold on hit
Relic nerfs maybe a bit over the top. I rather see them buff the other gold-income items anyway.
it is a big nerf and people like the idea of 2:1:2 but it was so strong that it was always stronger to take 2:1:2 instead of having a jungler
they should've buffed the jungle items instead
iem spoolers in case someone isn't watching and will later [sp] cloud 9 is playing pretty damn poorly this game[/sp]
what percent is plat?
[img]http://i.imgur.com/tzSfmIB.png[/img] fun game
[QUOTE=Whiterfire;42965544]what percent is plat?[/QUOTE] top 8% or something
[QUOTE=Whiterfire;42965544]what percent is plat?[/QUOTE] 7.1% for NA
[QUOTE=Whiterfire;42965544]what percent is plat?[/QUOTE] [B]EUW[/B] Amount of platinum players: 94,659 Percentage: 6.81695% [B]NA[/B] Amount of platinum players: 69,535 Percentage: 7.12148%
to clarify that's what's in plat, there's a little less than 2% in diamond/challenger
I just got gold II so I guess I'm top 90% almost there! These games are actually fun now. There is almost no chance somebody on my team has the hand-eye coordination of a thalidomide baby. I am winning so much more consistently.
wow people trying to play the meta in one for all end thyself
i think alot of people would have been like "wtf riot that wasn't even what was wrong with it god damn fuck u riot"
[img]http://i.imgur.com/PjwOClS.png[/img] its like complexity dont want me to cheer for them and with laute and pr0lly gone i dont want to
[QUOTE=papaya;42965896][img]http://i.imgur.com/PjwOClS.png[/img] its like complexity dont want me to cheer for them and with laute and pr0lly gone i dont want to[/QUOTE] What on earth. Complexity was looking [i]so[/i] strong as well, they must have picked up a really top-tier midlaner if they think it's worth losing that synergy.
[QUOTE=MrFlashcat;42965709][B]EUW[/B] Amount of platinum players: 94,659 Percentage: 6.81695% [B]NA[/B] Amount of platinum players: 69,535 Percentage: 7.12148%[/QUOTE] Where can I get these stats?
Sorry, you need to Log In to post a reply to this thread.