• Warframe V. VI - "like Mass effect with jumping"
    39,376 replies, posted
[QUOTE=Skyward;41085799]"There's a security team closing on your position... ITS DA GRINEER!!! D:" No fucking shit its the god damn Grineer, I'm on their fucking ship and have been killing them for the past ten minutes now thanks for the fucking update Lotus.[/QUOTE] There was this one time when I was playing without sound on a infested mission. Then lotus appeared to say something and I noticed a lockdown had suddenly been inbound. After I lift the lockdown, a million Mobile Ostrich Androids enter the room.
[QUOTE=DrasarSalman;41085982]There was this one time when I was playing without sound on a infested mission. Then lotus appeared to say something and I noticed a lockdown had suddenly been inbound. After I lift the lockdown, a million Mobile Ostrich Androids enter the room.[/QUOTE] "OH HAY WE HEARD THERE WAS PARTY"
[QUOTE=Xron;41085785]The game is set Thousands of years into the future, they could have altered the planets orbit.[/QUOTE] Could explain why the sol system map looks awkward right now [editline]19th June 2013[/editline] The faction intervention is cool but damn not enough yet. After the second factions attacks, enemies of the first one stop spawning. Both factions should spawn at once and fight instead.
[QUOTE=DrasarSalman;41085982]There was this one time when I was playing without sound on a infested mission. Then lotus appeared to say something and I noticed a lockdown had suddenly been inbound. After I lift the lockdown, a million Mobile Ostrich Androids enter the room.[/QUOTE] the inverse happened to me during a mobile defense mission. i was running away from a huge mob of Ostrich motherfuckers after all the hacking shit was done, when a crewman dude activated the lockdown. i slid through a closing door, and if i were literally a split second too late, i would have been locked into a tiny room with 20+ high level Moas and Techs. some Indiana Jones shit right there
[QUOTE=Xron;41085785]The game is set Thousands of years into the future, they could have altered the planets orbit.[/QUOTE] I thought of that, but if you can move a planet then theres plenty more ways to gain usable space for building or whatever, instead of moving a entire planet into a larger orbit. Also if we're going by the solar system view then it looks like the sun has collapsed into a white dwarf, which could also explain how venus and mercury are so cold. It can't, however, explain how the planets are so impossibly close together.
[QUOTE=lapsus_;41086137]Could explain why the sol system map looks awkward right now [editline]19th June 2013[/editline] The faction intervention is cool but damn not enough yet. After the second factions attacks, enemies of the first one stop spawning. Both factions should spawn at once and fight instead.[/QUOTE] I think it would be cool if sometimes when you get cross fraction play, its in the from of a infiltration unit. Like you're crawling past a sea of Corpus MOAs and you hear gunpowder and a Grineer SpecOp team is in the next room wrecking shit. Them being SpecOps and therefore tacticool, are stronger than the run of the mill grinner for there level. Also something else that could be cool is during your mission the ship you're on gets boarded by the opposing fraction. After breaking past the point where the current crew and the boarders clash, and fighting past more boarders you could find the point of entry, which transports you onto the borders ship with a different tile set.
[QUOTE=buggy123;41086385]I thought of that, but if you can move a planet then theres plenty more ways to gain usable space for building or whatever, instead of moving a entire planet into a larger orbit. Also if we're going by the solar system view then it looks like the sun has collapsed into a white dwarf, which could also explain how venus and mercury are so cold. It can't, however, explain how the planets are so impossibly close together.[/QUOTE] Or, you know, the map might not be to scale.
I like the Corpus. Robo-birds are cool, and I love their bulky-ass helmets.
[QUOTE=buggy123;41086385]I thought of that, but if you can move a planet then theres plenty more ways to gain usable space for building or whatever, instead of moving a entire planet into a larger orbit.[/QUOTE] Well if Orokin had anything to do with it, they would move a planet if they could. A large amount of Orokin tech seems to look better than it needs to complete its given function. [QUOTE=buggy123;41086385]Also if we're going by the solar system view then it looks like the sun has collapsed into a white dwarf, which could also explain how venus and mercury are so cold. It can't, however, explain how the planets are so impossibly close together.[/QUOTE] The system map at the start isn't some kind of scale star map, it a map used to tell a computer where you want to go and be easy to use. This is true when you look at it from either an lore view point or an ease of use for the player view point.
The map is really awkward at times though. Sometimes you can't tell the smaller planets apart, sometimes the outer planets are out of your field of view and sometimes the larger planets or the sun can cover a smaller planet.
[QUOTE=Skyward;41086515]I like the Corpus. Robo-birds are cool, and I love their bulky-ass helmets.[/QUOTE] i feel like Corpus crewmen are the protagonists of a totally different game that hasn't been made yet. just swap the Tenno for the crewmen and you've basically got a new Dead Space or System Shock
Why are we killing them anyways? Am I missing a lore tidbit here? Are they super evil or something? Grineer and Infested I get. But Corpus just seem like guys that like capitalism and robots... I LIKE CAPITALISM AND ROBOTS!
spoiler alert the tenno are the bad guys seriously, aside from the odd prisoner who's probably one of us, who are we saving? noone, we just kind of massacre people and steal things
It's really been seeming like that. From what I've gathered its just "THESE GUYS HAVE OROKIN SHIT? TIME TO MURDERIZE THEM!"
If we fight only crewmen, where are the soldiers?
[QUOTE=TheCombine;41087001]If we fight only crewmen, where are the soldiers?[/QUOTE] It seems they only fight through MOAs. I cant imagine bird legs with guns on them have any other purpose. Part of me feels off while I'm murdering crewmen, not even soldiers.
[QUOTE=Skyward;41087019]It seems they only fight through MOAs. Part of me feels off while I'm murdering crewmen, not even soldiers.[/QUOTE] I get like that sometimes, but then I pretend I'm gray fox. The murder is justified when the patriots performed experiments on you.
tenno what a bunch of bastards
You could make a game based off being a crewman and fighting infested/grineer while everything around you gets murdered by a space ninja. It'd be like being an Imperial Guardsman in Warhammer 40k :v:
[QUOTE=Mellowbloom;41086978]spoiler alert the tenno are the bad guys seriously, aside from the odd prisoner who's probably one of us, who are we saving? noone, we just kind of massacre people and steal things[/QUOTE] it gets kind of a weird tragic twist to it if you listen to all that brain uploading stuff that was being posted a while ago, where the frames themselves are just bio-mechanical automatons and the Tenno don't actually have corporeal bodies anymore. suddenly everyone is a psychotic robot, Dojos aren't actually real, you're one and the same with those Moa assholes, and by extension the Lotus is no different from the Corpus, making basically the entire battle meaningless. shit gets fuckin dark son [editline]19th June[/editline] Warframe is secretly the hidden thirteenth Shakespearean tragedy
What's this 8 hour alert on jupiter?
Holy poop, I got 1000 salvage from the forma alert on Jupiter [editline]18th June 2013[/editline] [QUOTE=Cone;41087145]it gets kind of a weird tragic twist to it if you listen to all that brain uploading stuff that was being posted a while ago, where the frames themselves are just bio-mechanical automatons and the Tenno don't actually have corporeal bodies anymore. suddenly everyone is a psychotic robot, Dojos aren't actually real, you're one and the same with those Moa assholes, and by extension the Lotus is no different from the Corpus, making basically the entire battle meaningless. shit gets fuckin dark son [editline]19th June[/editline] Warframe is secretly the hidden thirteenth Shakespearean tragedy[/QUOTE] It makes more sense if you just read the summary for the game. They woke up in a new time and all they can remember is their fighting abilities. It's up to the player to decide whether they're just or an ancient horror
[QUOTE=Dr.C;41087178]Holy poop, I got 1000 salvage from the forma alert on Jupiter[/QUOTE] thx
[QUOTE=Dr.C;41087178]Holy poop, I got 1000 salvage from the forma alert on Jupiter [editline]18th June 2013[/editline] It makes more sense if you just read the summary for the game. They woke up in a new time and all they can remember is their fighting abilities. It's up to the player to decide whether they're just or an ancient horror[/QUOTE] The forma alert was odd, it was a mobile infested defense. Usually theres no infested mobile defenses.
It wasn't infested mobile defense for me. I mean, it was at first, but then like 2-3 rooms in it became extermination, and I took out half the Infested myself because my team didn't realize the objective had changed. :v:
[QUOTE=buggy123;41087233]The forma alert was odd, it was a mobile infested defense. Usually theres no infested mobile defenses.[/QUOTE] I want more infested mobile defense. Why doesn't DE make more infest mobile defense?
I love it when two factions are on the same mission. I was playing an Infested game last night when Grineer started to show up, resulting in basically a clusterfuck free-for-all.
What's a really easy defense mission to get void keys?
[QUOTE=Rainhorror;41084219]Anyone else do the Forma BP alert mission? Shit was crazy. And when we had to defend the cyro-pod it was on this train type thing and everything that got close to the Cyro-pod glitched and fell through it and got teleported back up to the ledge right next to the train so nothing could even touch it. 2 ez[/QUOTE] [QUOTE=iLife_Aftermath;41084467]I just used Embers Flame Ring, and watched them buuurn[/QUOTE] I played that mission with my ember, every time the fire died it was like christmas morning, with a ton of drops lying on the floor [QUOTE=Xron;41086408]I think it would be cool if sometimes when you get cross fraction play, its in the from of a infiltration unit. Like you're crawling past a sea of Corpus MOAs and you hear gunpowder and a Grineer SpecOp team is in the next room wrecking shit. Them being SpecOps and therefore tacticool, are stronger than the run of the mill grinner for there level. Also something else that could be cool is during your mission the ship you're on gets boarded by the opposing fraction. After breaking past the point where the current crew and the boarders clash, and fighting past more boarders you could find the point of entry, which transports you onto the borders ship with a different tile set.[/QUOTE] I want factions to "invade" certain missions and have some sort of entrance, for example grineer making a wall explode and yell some shit in grinneerish, for infested it could be a new ancient that infests other enemies
[QUOTE=Sharp_Shooter;41087389]What's a really easy defense mission to get void keys?[/QUOTE] Killiken gives them now and then. Or at-least used to. 12% chance at wave 5. Not sure if that's still viable however.
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