• Warframe V. VI - "like Mass effect with jumping"
    39,376 replies, posted
[QUOTE=Rents;41450823]Why is everyone annoyed that the game is actually challenging again?[/QUOTE] before, it was challenging in a way that your weapons were really effective, but if ye were careless then ye'd lose shield and health real fast. now the weapons are worthless and everything can kill ye easily.
I hope I'm not too late with the clan wipe, I'm Monotonical and still active.
[QUOTE=merculoid;41450994]:smile: [IMG]http://i.imgur.com/rNZKj15.jpg[/IMG][/QUOTE] dang it I only have the helmet!
exactly. its not hard, its just annoying. they just turned everything into a damage sponge instead of making in genuinely more difficult. [QUOTE=Cryomundus;41450907]edit: If they're gonna stick with this, they need to add a mod that reduces the damage shields take.[/QUOTE] this, i have almost maxed my redirection so i really have no more options to increase my survivability.
So just did my first tower Did it solo, so I had serious ammo problems with the Grakata and Kraken, but got through with a lot of judicious melee use, and got the Latron prime BP and 12k, so was fun Also that tileset is really really pretty
Mastahamma in-game I think, please dont kill me kthx
So with the new update, how do you tell what your squad has voted for in the planet's nodes? It doesn't say their names underneath whichever they voted for anymore. It's very confusing. On a side note, should I build Dual Zoren or Despair first? My Kunai are lvl 30 and get the job done and while I know the Despair would be an upgrade, I'm currently using an Amphis and I don't like it that much and with finishing building all the 'stealth' frames (Loki, Banshee, and Ash) I feel like I should make faster weapons so I can spam melee while stealthed for maximum killage.
dual zoren are for crits and stunlocking. basic dps is very ineffective with them. [editline]13th July 2013[/editline] they're also good for tornadoing across rooms at 500mph [editline]13th July 2013[/editline] if you decide zoren: max out rate of fire, crit rate, crit damage, stun, and armor piercing
I just want a melee weapon, other than heavy ones, that can kill very fast. I just remember seeing a video of an Ash going into stealth and just killing everything around him in a matter of seconds. I want to do that :v:
[QUOTE=Rainhorror;41451276]I just want a melee weapon, other than heavy ones, that can kill very fast. I just remember seeing a video of an Ash going into stealth and just killing everything around him in a matter of seconds. I want to do that :v:[/QUOTE] Dual Ether / Dual Zoren. [editline]14th July 2013[/editline] Or Orthos, but mainly because it's amazing.
Says that Dual Zoren is 80 alloy plates on the wiki but in-game it says 800, what? I don't know which to build, guess I'll just sleep on it.
EquineDefender. still active.
I'm downloading the latest update. So what's so special about nightmare mode besides probably being very difficult?
[QUOTE=StrawberryClock;41451578]I'm downloading the latest update. So what's so special about nightmare mode besides probably being very difficult?[/QUOTE] Gives you ye olde blue mods, aka the closedbeta two-effects-mods, which stack with their single effect counterparts. [url]http://warframe.wikia.com/wiki/Nightmare_Mode#Mission_Rewards[/url]
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YJHGHTFH, active
Woah you guys actually going ahead with the purge? I'm Male07 in game, active as fuck
Yup, seems like they fixed the drops. I haven't found a single Orokin cell in a long time now.
[t]https://dl.dropboxusercontent.com/u/1317195/warframe/Facepunch%20Dojo%20Blueprint.jpg[/t] new layout as I see it speak now or forever hold your peace!
asymmetry is gross
[QUOTE=ForgottenKane;41452097]Yup, seems like they fixed the drops. I haven't found a single Orokin cell in a long time now.[/QUOTE] And I've started drowning in Polymer bundles and ferrite again! All is well.
[QUOTE=ForgottenKane;41452097]Yup, seems like they fixed the drops. I haven't found a single Orokin cell in a long time now.[/QUOTE] iirc cells weren't affected
3d and I will have every Warframe built. Only if I had those slots.
[QUOTE=yjhghtfh;41452329]asymmetry is gross[/QUOTE] Don't worry, we architects are always hard at work to iterate and improve on the dojo plan. I've informed krail that we can't destroy the dueling room because we'll lose the mats we invested in it, a fact he was previously unaware of. We talked a bit, and after some deliberation I think we better stick to this: [t]http://imageshack.us/a/img801/5455/dux.png[/t] Priority right now is of course the Biolab, and after that we can make the elevator and obstacle course, and after that we'll have to make a 4th reactor, and then in the low priority bracket we'll be able to finish the south-east hallway with the second dueling room, and after we can spend spare resources on the northern hallway if nothing else worth building shows up in the mean time. This is my proposal.
They should include boss battle musics.
Is there list of Melee weapon's ranges ? Wiki seems to lack that info beside lacking description of "short", "long", etc.
[QUOTE=Tokagero;41452595]Is there list of Melee weapon's ranges ? Wiki seems to lack that info beside lacking description of "short", "long", etc.[/QUOTE] You can mostly judge range just by looking visual appearance.
Which is the easiest Nightmare mode mission? I tried doing them with infected, but there aren't enough enemies to continue alive/having enough time.
How do you not have enough enemies on an infested mission? Those are basically mob spam.
[QUOTE=Zero_;41452770]Which is the easiest Nightmare mode mission? I tried doing them with infected, but there aren't enough enemies to continue alive/having enough time.[/QUOTE] Try Callisto on Jupiter, brilliant loot too.
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