• Warframe V. VI - "like Mass effect with jumping"
    39,376 replies, posted
Does this mod system mean I can fuse all my equipped mods together instead of having a different loadout for everything
Is Tier 3 Defense really that bad? I did it the other day, and while long, it didn't really seem all that terrible.
Whats the best place for farming gallium?
[QUOTE=NikoChekhov;42121998]Is Tier 3 Defense really that bad? I did it the other day, and while long, it didn't really seem all that terrible.[/QUOTE] It's just that there's way too many damage spongy enemies per wave, and 20 waves of that is really tiring. I'd be a bit more compelled to do them if they were only 10 or 15 waves, and reduce the amount of enemies per wave.
Is there a place that gives the newer keys more frequently, or am I stuck with random luck on any defense mission?
So warframe is just randomly gone from my steam list. Lovely
Why do I get the feeling all the gear that's going to be removed is going to have better variants after they change how gear works?
Do stun mods not work with Sentinel weapons? I have Hammershot and Thunderclap equipped to the Deth Cubes rifle, it should have 55% stun chance but I never see it actually stun enemies.
Thats sucks, and of course the wiki doesn't state the stun rate of weapons.
I really wish the game would tell you your stats. I just want to know how many shields I'll have with +240% redirection without loading up a game
good lord Ignis is fun to use
[QUOTE=lapsus_;42119898]Holy shit guys, hover your mouse over *Apollodorus and keep the UP key pressed. You will access a FFA 4 PVP gamemode.[/QUOTE] Played a round of it with someone. Actually pretty fun. Though I really hope they actually do some balancing before they release this. Very Ogris2win
[QUOTE=Oizen;42128881]Played a round of it with someone. Actually pretty fun. Though I really hope they actually do some balancing before they release this. Very Ogris2win[/QUOTE] Acrid / Seer 2 win
Just started playing this game, seems like everyone is using strun wraiths.
[QUOTE=Toyokunari;42128997]Just started playing this game, seems like everyone is using strun wraiths.[/QUOTE] People use it because they devs thought a unique weapon given out during a weekend event should outclass just about everything in the game.
Honestly I hope they don't nerf everything good. The majority of weapons are just a pile of 'meh' compared to the good ones that everyone uses.
Wait, you can now put the same mod on multiple warframes?
How much time do they usually take to respond a ticket?
Cool, volt's shield makes bullets that go through hitscan
[QUOTE=-Iker-;42129735]How much time do they usually take to respond a ticket?[/QUOTE] A month or so ago I sent one in and it took over a week to get a response.
Where am i :v: [t]http://puu.sh/4mYWP.jpg[/t]
Secret PVP mode
Not so secret when 3 players join in within a minute [t]http://puu.sh/4mZ8Y.jpg[/t] Two of us had acrid and stun wraith and uh it was a pretty anti climatic battle.
I'm so close to having Acrid, but I have to grind mastery through frames I don't particularly like that much. Through this, I've learned that Loki, while fun, has been pretty much been made redundant for all of his abilities.
For those wondering, Firerate mods seem to do the following on semi-auto/burst fire weapons: 1. Reduce the firing cap (aka time until you can fire again) 2. Reduce the time between bullets for burstfire weapons (with max firerate and multishot, the burst and hind could theoretically become shotgun snipers?)
[QUOTE=little.sparrow;42130894]For those wondering, Firerate mods seem to do the following on semi-auto/burst fire weapons: 1. Reduce the firing cap (aka time until you can fire again) 2. Reduce the time between bullets for burstfire weapons (with max firerate and multishot, the burst and hind could theoretically become shotgun snipers?)[/QUOTE] It also helps a bit with the recoil.
[QUOTE=little.sparrow;42130894]For those wondering, Firerate mods seem to do the following on semi-auto/burst fire weapons: 1. Reduce the firing cap (aka time until you can fire again) 2. Reduce the time between bullets for burstfire weapons (with max firerate and multishot, the burst and hind could theoretically become shotgun snipers?)[/QUOTE] Multishot only adds chance for one extra shot for burst weapons and that is total bullshit.
New hotfix: [quote]Hotfix 9.8.4 Fixed frequent crashes encountered throughout the weekend Fixed inability to claim items from Foundry even though empty slots are available Fixed Ember's Fire Blast dealing damage to teammates and leaving permanent visual FX Fixed Ember's World on Fire dealing inconsistent damage on host and client Toned down Ogris charge effect Fixed AI not advancing from upper levels of Corpus Defense map Fixed AI not reacting to weapon-firing sounds Fixed broken text appearing in main menu after defeating Vay Hek Fixed descriptions of Neurodes and Neural Sensors[/quote] [url]https://forums.warframe.com/index.php?/topic/104222-hotfix-984/[/url]
Ogris, noooooooo
All they did was make the glow less bright.
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