• Warframe V. VI - "like Mass effect with jumping"
    39,376 replies, posted
[QUOTE=TyHap;42200331]And what about Despair vs Hikou vs Kunai?[/QUOTE] Hikou tbh. Or all 3 for mastery.
DE should give an Aura mod to all players who played prior to update 10 that changes the Grineers' voice back to the old one Rip in peace combat formation bravo
39 Tower Survivals later 32 Latron Stock 6 Mag Prime Helmet 1 Mag Prime Chassis Fuck you RNG!
Mag Prime Stock
Man it would be nice if mutagen samples didn't only drop in derelicts
I gotta say as much as I miss combat formation bravo, the new grineer voices are rad.
They should quickly make a new Warframe. Breaking [URL="http://i.imgur.com/ULrs5ef.png"]this balance[/URL] is gonna drive me insane. :suicide:
Gonna build the soma next I think. Sounds real fun.
[QUOTE=Skyward;42201118]Gonna build the soma next I think. Sounds real fun.[/QUOTE] you've got to wonder why an assault rifle is named after an ancient drink that provides immortality/a psychedelic drug from Brave New World. i guess whoever built it thought happiness came from a gun and was really, really pretentious
[QUOTE=Skyward;42200792]I gotta say as much as I miss combat formation bravo, the new grinder voices are rad.[/QUOTE] TENNO SCUM
[QUOTE=TheCombine;42201838]TENNO SCUM[/QUOTE] DAMM TENNO SON OF A GLOKTA [editline]15th September 2013[/editline] Stalker you lazy piece of shit move your ass up here and give me the hate blueprint goddamit
[img_thumb]http://cloud-3.steampowered.com/ugc/1101417743059859631/3620C57CCB6FAC985C4EF28244B6327CA3090536/[/img_thumb] Finally spent money on this game to get the saturated color pack.
I should have used my T2 raid keys while I still had them. All I had to do was equip shade and run to the objective. I didn't even get a single void weapon. All I have are frost prime chassis, a latron prime stock, and reaper handles
Best thing of this update is the J2-Golem. It's a boss that behaves like a boss, sturdy as a boss, as big as a boss should be and the feeling of bringing him down and it's replayability value is similar to that of a video fuckin game motha fuckin boss. It's like the jackal but double as fun. Worst thing is that the best part of the update, and perhaps of the whole game, has been hidden behind hours of grind per session. in my opinion they should scrap half of the actual bosses of the game, like vay hek, sargas ruk, hyena, j3 golem, and the list can go on and on and replace them with long and satisfying fights such as the J2 golem one. Hell if I'd like to farm a boss then. [editline]15th September 2013[/editline] Like the worst of ALL is the Phobos boss, not even being a scaled model of another enemy, but two bosses we already beat the crap out at once. scrap that shit and make us fight a big ass bio mechanical grineer sandship / drilltank / Helicannon whatever goddamnit
I'm pretty sure every boss besides Vor, Kril, and J2000-Golem are placeholders. Also I liked the Phobos boss because you got two blueprints per run. I hope when Sargas Ruk get's the boss treatment, he gets a mech exoskeleton, as he's all about augments. Kinda like the mech things from the Matrix or Avatar, but it's actually a part of his body.
[QUOTE=Sharp_Shooter;42203746]I'm pretty sure every boss besides Vor, Kril, and J2000-Golem are placeholders. Also I liked the Phobos boss because you got two blueprints per run. I hope when Sargas Ruk get's the boss treatment, he gets a mech exoskeleton, as he's all about augments. Kinda like the mech things from the Matrix or Avatar, but it's actually a part of his body.[/QUOTE] Jackal is a pretty okay boss compared to the others
My Ogris seemed to do [I]nothing[/I] to the new Golem.
Old Golem is the reason I'll never have a shortage of neural sensors
I recently found a new mod: "quick thinking". With max fusion, it takes 15 mod capacity. What it does, is that when I "die", I will convert all my energy to health instead of dying. This combined with rage has lead to some interesting results. I can still die, but I wonder how this will work in a build with trinity using link. I am also thinking that the mod that increases block chance + reflection + that mod which uses shields as a second stamina bar is a good idea. This update really made me think of ways to build stuff around certain mods.
What happens if you go around with a fully upgraded parry mod and stamina recharge mods in an infested defense map? Do they all just collapse when they attack you?
Go donate mutagen samples so we can build the new infested pistol
Isn't it already researching?
[QUOTE=Sharp_Shooter;42204999]Isn't it already researching?[/QUOTE] it is!
We need to fund consumables however. We just need mutagen for health restore and polymer bundles and fieldron for energy restore. Ammo and shield restore also exist. Anyway, I realized that when I wasn't ogris suiciding with quick thinking and rage, I became pretty much invincible. I realized this while reviving someone in T2 survival and my health and energy went up and down like crazy. My theory is that if you receive an attack that is greater than your health with quick thinking, you die, but I had so high health combined with rage regenerating energy that I didn't die at all!
[QUOTE=Sharp_Shooter;42204999]Isn't it already researching?[/QUOTE] [quote=Mikkelmann]it is![/quote] My work here is done
[QUOTE=Dr.C;42203242]I should have used my T2 raid keys while I still had them. All I had to do was equip shade and run to the objective. I didn't even get a single void weapon. All I have are frost prime chassis, a latron prime stock, and reaper handles[/QUOTE] T2 Survival keys are better, a run can net you 10 control modules For running you still have Capture
Hmm, from my playing, I've noticed that the Ogris only does minimal damage even when hitting the weak spots. Definitely a bug, the game isn't acknowledging the damage to it. No wonder it took so long for us to kill it the first time, only one of us had a non-projectile based weapon.
Are we ever going to add some of the new buildings to the dojo?
You know I don't quite like the removal of Raid lore-wise; Tenno are known to steal artifacts by the droves and now you don't even do that anymore I think it should be merged with capture instead, like, 50% chance, it's not like both modes are any different anyway
Or just ditch deception or spy and add a new artifact plundering game mode. Who actually LIKES deception or spy?
Sorry, you need to Log In to post a reply to this thread.