I'd recommend prioritizing them over the crit mods; more bullets give a higher chance of a crit, while more powerful bullets make you require less shooting to kill things, meaning less ammo wasted.
slap max ammo, serration and armor piercing in it and you're set against stuff untill they get lv 30+
I'm having a hard time deciding whether to build my Scindo or Gram, mainly using charged attacks, which would fit into that role better or does it even matter?
If I'm not mistaken they should be pretty much the same on the charge attacks, the Scindo is slower in the normal attacks but deals 50 instead of 40 damage.
[QUOTE=iLemonDemon;40690123]I'm having a hard time deciding whether to build my Scindo or Gram, mainly using charged attacks, which would fit into that role better or does it even matter?[/QUOTE]
Scindo + Fury + Charge Speed = Lots and lots of dead infested.
[QUOTE=iLemonDemon;40690123]I'm having a hard time deciding whether to build my Scindo or Gram, mainly using charged attacks, which would fit into that role better or does it even matter?[/QUOTE]
Scindo is more useful, specially with infected. It has more power and if you equip elemental mods, the normal combo has splash damage, so you'll just deal continual damage in a group. Also, the Charge attack is 360, so there's that too. It's pretty much my go-to weapon.
The Gram is pretty much a massive version of the Plasma Sword, its good against infected, Its charge attack deals damage twice, once with the step and then the actual hit. I personally have not used the Gram.
edit: derrrrrrp forgot what the gram was ignore that.
[QUOTE=SweetSwifter;40690418]Scindo + Fury + Charge Speed = Lots and lots of dead infested.[/QUOTE]
Fury doesn't stack with charge speed afaik.
[QUOTE=Crimor;40690523]Fury doesn't stack with charge speed afaik.[/QUOTE]
The thing about the scindo is that its slow as heck, so you will want the Fury to make that usable. You'll also want charge speed to, ya know, charge faster.
From what I remember you shouldn't really use the scindo for charge hits anyway.
[QUOTE=Crimor;40690707]From what I remember you shouldn't really use the scindo for charge hits anyway.[/QUOTE]
Say wat.
It has very high charge damage and regular damage. Hence the Reflex Coil and Fury. Its slow, yes, but that's what mods are for, to counter-act the negatives.
Was it the hammer that was the better for normal hits then?
[QUOTE=Crimor;40690813]Was it the hammer that was the better for normal hits then?[/QUOTE]
The Scindo skin.
[QUOTE=Banned?;40690858]The Scindo skin.[/QUOTE]
The Manticore Skin.
Grants an additional 15% damage for -5% to swing speed.
[URL="http://warframe.wikia.com/wiki/Manticore"]http://warframe.wikia.com/wiki/Manticore[/URL]
Wish they'd update the app already to include vaubans blueprints in the filter.
Alright, sweet, thanks, guess I'll roll with the Scindo.
Man, Vauban is pretty much my favourite warframe now.
Throw 4 teslas on a Loki with maxed out sprint speed, and just look at the mayhem.
The powers are really cool and actually usefull. At first I though that bounce is really gimmicky but I take that back.
[QUOTE=BananaMed;40692598]Man, Vouban is pretty much my favourite warframe now.
Throw 4 teslas on a Loki with maxed out sprint speed, and just look at the mayhem.
The powers are really cool and actually usefull. At first I though that bounce is really gimmicky but I take that back.[/QUOTE]
Good for you.
When can us poor scrubs have our alerts?
[QUOTE=DrasarSalman;40692618]Good for you.
When can us poor scrubs have our alerts?[/QUOTE]
When you are asleep/at work/at school/any other occasion which prevents you from accessing a computer
Hopefully, the alerts will get more common after the first wave and we'll start seeing a billion trains running around.
And then we'll just have to wait for the alt helmet to drop, which makes you look like a whale rather than a train.
[QUOTE=BananaMed;40692598]Man, Vouban is pretty much my favourite warframe now.
Throw 4 teslas on a Loki with maxed out sprint speed, and just look at the mayhem.
The powers are really cool and actually usefull. At first I though that bounce is really gimmicky but I take that back.[/QUOTE]
I love to hear that. It's a shame there are so few warframe abilities that co-operate one with the other and give new results.
[QUOTE=lapsus_;40692805]I love to hear that. It's a shame there are so few warframe abilities that co-operate one with the other and give new results.[/QUOTE]
Mag's third literally stops Banshee's sonar form working most of the time. I hate being in boss battles with mags now.
Also we can't be sure that the 3 first Vauban alerts are going to be helmet+systems+chassis.
For all we know we might get 5 helmets and 17 systems without a single chassis alert
[QUOTE=iLife_Aftermath;40692924]Also we can't be sure that the 3 first Vauban alerts are going to be helmet+systems+chassis.
For all we know we might get 5 helmets and 17 systems without a single chassis alert[/QUOTE]
So... just like regular parts grinding?
[QUOTE=BananaMed;40692946]So... just like regular parts grinding?[/QUOTE]
With an additional 1 week wait time added per helmet and chasis gotten.
[QUOTE=BananaMed;40692946]So... just like regular parts grinding?[/QUOTE]
Yes, except you know what you are getting. Which drops at specific times and you may not need to kill a boss for it.
If your vauban is weak and you need more mod energy, you need to [sp]train harder[/sp]
I guess I'll go with Stretch, Continuity, Streamline on mine. Got one slot left, what should I put in there?
[QUOTE=Dr.C;40693182]If your vauban is weak and you need more mod energy, you need to [sp]train harder[/sp][/QUOTE]
I was surprised by the stats, it doesn't seem very tanky as the design of it shows. It still seems like a good crowd control frame with a huge energy pool, which is exactly my play style and is why I like the banshee and used to like the nyx.
I find frosts to be kind of annoying, I can't see shit in those snow globes they keep popping everywhere.
I take a break for two weeks and they decide to fuck with rhino
why
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