• Warframe V. VI - "like Mass effect with jumping"
    39,376 replies, posted
[QUOTE=Doctor Zedacon;44009180]I've been intending to forma my Zephyr so I can have the free points to put in a maxed heavy impact if I choose to. Only mod I'm willing to swap out is Turbulence but I don't have enough points as is so I need to Forma another slot to give me the points. I just hate being super weak again, so I'm absolutely going to go in for an affinity booster. I feel like I'm the only one who finds dive bomb crazy useful, and putting heavy impact in will make it even more so.[/QUOTE] Yeah I swapped out turbulence because it was pretty worthless. [t]https://dl.dropboxusercontent.com/u/8682580/Warframe%202014-02-22%2014-56-02-70.png[/t] No idea what else you got for mods but this seems to be a good setup. I would say polarize a defensive slot to make use of the 150/150 shield/health base stats.
I need Ember Prime Systems, does anybody have blueprints for that they're willing to trade away?
Having that confuse effect when a Grineer commander is one of the stupidest things ever. It's insta death with no way to avoid it.
[QUOTE=Excalibuurr;44010236]Don't go near them.[/QUOTE] wut You walk around a corner into a new room and as soon as they see your barrel poking round the corner they swap you.
Yeah what's wrong with Turbulence? It's like Iron skin except doesn't break and you only take damage sometimes.
[QUOTE=Excalibuurr;44010236]Don't go near them.[/QUOTE]It can be entirely unavoidable. I've had several occasions where I'll be swapped through walls by commanders I couldn't even see. [editline]22nd February 2014[/editline] [QUOTE=JDB;44010021]Yeah I swapped out turbulence because it was pretty worthless. [t]https://dl.dropboxusercontent.com/u/8682580/Warframe%202014-02-22%2014-56-02-70.png[/t] No idea what else you got for mods but this seems to be a good setup. I would say polarize a defensive slot to make use of the 150/150 shield/health base stats.[/QUOTE]I have a maxed Redirection and getting its cost halved would garuntee I could make use of Heavy Impact but also switch Turbulence in when I need it.
[QUOTE=Excalibuurr;44010216]What, you're near god mode with that thing on.[/QUOTE] Doesn't protect against grenades/missiles/melee/moa stuns which is understandable. Also has a limited amount of enemies it can affect.
30 minutes left before we can replicate the Castanas BP from the dojo!
I really hope we get Vasto Prime (and that you can make AkVasto Prime) at some point, preferably soon. Just imagine how badass it would look.
[QUOTE=Excalibuurr;44010874]I don't really seem to mind that, I'm usually mobile anyways. And her ultimate does a good job of distracting enemies, enough for turbulence to work well.[/QUOTE] Most of the time I use invul abilities like that when reviving someone but it also happens to be the time when 5 prod crewman crawl out of the nearest orifices. The tornadoes are the most fun indoors since its pretty much a area denial nuke. Outdoors it isnt as useful because enemies get thrown out the top of the tornado rather than being stuck inside the tornado against the ceiling getting dealt damage. Also loot sometimes gets thrown out of reach outdoors. A good way to power level is to spam tornadoes in the indoor central area in kappa mobile defense. Keeps the ospreys locked in the tornadoes so people dont mind it. Heavy impact also helps with the current bug(?) with dive bomb in which the animation doesnt play and it does no damage but still stuns enemies. You'll notice it when zephyr dives feet first.
[QUOTE=JDB;44011015]Heavy impact also helps with the current bug(?) with dive bomb in which the animation doesnt play and it does no damage but still stuns enemies. You'll notice it when zephyr dives feet first.[/QUOTE]But that does do damage. I've killed enemies plenty of times even though that happens.
[QUOTE=Doctor Zedacon;44011061]But that does do damage. I've killed enemies plenty of times even though that happens.[/QUOTE] I always felt it didnt do damage/full damage when it happened but maybe thats because the bug seems to happen most often at lower altitudes. But somebody also told me the dive bomb damage is not working as intended.
Does Ash's/Loki's invisibility affect the Glaive Prime throw?
[QUOTE=JDB;44011182]I always felt it didnt do damage/full damage when it happened but maybe thats because the bug seems to happen most often at lower altitudes. But somebody also told me the dive bomb damage is not working as intended.[/QUOTE]There was a bug when she was first added, which has already been fixed, where the damage was being applied in the floor, meaning anything above the floor was not being hurt. But now it is fixed. The one with low altitudes is that the animation plays with her standing and hitting the ground feet first instead of nose first.
Semi-related to this thread: [IMG]https://dl.dropboxusercontent.com/u/71236376/My_GMod_Poses/Alad%20V.gif[/IMG] [SP]A friend of mine is porting Warframe characters to Garry's Mod, this is a small testing pic i did for him. The Corpus dudes are colorable.[/SP]
So we can finally make moa/koi sex poses?
How the hell do they see out of those things anyway?
how the hell do tenno see
there's some glowy bits the same color as the visor near the top of the helmet, so maybe they combine data with the eyeslot into one view alternative explanation one: the same way raiden sees through his A.R visor when it's covering his face alternative explanation two: they can't, that's why they're such crap shots with their deras
Space magic
SERIOUSLY gonna need the number of the Corpus complaints department Alad's lazy-arse representative finally decided to show up and the stingy fuck gave me the detron piece I already had (on the plus side, he seems to scale to your level if you're solo, so there goes my worries about being rekt while ranking stuff up)
Who wanted to trade some Prime stuff? I still up for it
[QUOTE=DrasarSalman;44006057]What if you fight a wave of 30 Regor clones and the number decreases each wave, while the difficulty of the enemies increases, until you fight the real Regor.[/QUOTE] That might work. He definitely needs some oomph behind his snarkiness.
Can I get an invite for: S.T.A.L.K.E.R.hunter I'd really appreciate it
[QUOTE=KayoDuck;44012716]Who wanted to trade some Prime stuff? I still up for it[/QUOTE] I'm up for it. Altough I have to go to sleep soon. I'm trying to get the Paris Prime Blueprint and two Prime Fang Handles. I got the following... [QUOTE]1x Burston Prime Reciever 1x Burston Prime Stock 1x Latron Prime Barrel 1x Latron Prime Reciever 1x Dakra Prime Barrel 1x Orthos Prime Handle 1x Sicarus Prime Barrel[/QUOTE]
[QUOTE=Lambda 217;44012288]Alternative explanation two: they can't, that's why they're such crap shots with their deras.[/QUOTE] Aren't corpus the only faction that actually have eyes? At least according to the corpus.
[QUOTE=DrasarSalman;44014607]Aren't corpus the only faction that actually have eyes? At least according to the corpus.[/QUOTE] That'd depend on whether or not you consider the orange augmented eyes of the grineer actual eyes.
[QUOTE=Rents;44012174]How the hell do they see out of those things anyway?[/QUOTE] I would like to ask you the same question.
How does the Scindo compare to the Orthos? The wiki doesn't seem to have enough relevant information to make a choice. It seems like a semi-upgrade due to its increased damage, but it also hits less targets, and it says nothing about the reach of the Scindo, while the Orthos is known for being the longest melee weapon.
I got a hold of an Ignis. Not the most effective weapon I've ever used, but it's so fun to just hold down M1 and burn through a whole group. I took it on a Phorid clear and it was really fun just torching everything. Also I got all 3 parts to Nyx in those 3 runs, so. If I ever have the slots and desire for Nyx, I guess I've got her.
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