• Warframe V. VI - "like Mass effect with jumping"
    39,376 replies, posted
my god since when are fucking void keys a reward for fucking void how retarded is that? it might as well say 'bad luck, try again!'
[QUOTE=TehAgentGuy;44435116]I just got Valkyr, how should I play her? [t]https://dl.dropboxusercontent.com/u/12654117/ashasdhdsa.jpg[/t][/QUOTE] . The base armour isn't enough so the most important thing to do is boost her armour with mods. Health is important but shields are an afterthought.
How do I always manage to break games? [T]http://cloud-4.steampowered.com/ugc/594781153805206359/95DC9CE4752A8FDB09AECB88DB5C9ACD3B2B2FD0/[/T] [T]http://cloud-2.steampowered.com/ugc/594781153805977022/69920F58C10CF4EA27762254450694D932AB130A/[/T] [T]http://cloud-2.steampowered.com/ugc/594781153806005032/2CBDB2B70CA82DF51AFCF23FB77565FA0F747C78/[/t] [T]http://cloud-4.steampowered.com/ugc/594781153806059970/CAFABC18F05E9BED68D8B7332900A464A8AFC548/[/T] [editline]edited[/editline] Bonus: [IMG]http://mkerala.com/n/di/PLL6/MyLotusNeedsMe.gif[/IMG]
[QUOTE=BLOODGA$M;44438198] first off, get the Bastet helmet. it's incredibly important. not because of stats (it has none), but because you need it to be the catgirl waiframe of everyone's dreams.[/QUOTE] Also get Furax and pretend it's kitty paws. It's the only right way to play.
So Ruk just froze like this: [img]http://i.imgur.com/rvyKEV1.jpg[/img] After I killed him. I can't help but feel like he's doing a JoJo pose. [editline] [/editline] And last time i fought Regor he just stood there and took arrows to the face. [img_thumb]http://i.imgur.com/HiSzTbG.jpg[/img_thumb]
what is this, a glave for ants? [img]http://puu.sh/7Uot5.png[/img]
Why are we discussing OP weaponry? [QUOTE=Fayez;44434889]What are the most OP weapons? I know for Melee it's the Galatine, and from what I've heard the Ogris is pretty OP as well. Just trying to get a general consensus.[/QUOTE] Basically get your hands on a serration mod, a heavy caliber mod, a catalyst, two froma and a shitton of fusion cores. All you have to do is upgrade serration and heavy caliber until they give you a base damage worthy of the description "a shitton of damage", then give a primary weapon of your choice two V slots and a potato. It all sounds tedious, but this is the way to make pretty much any weapon end-game tier.
Tyl Regor should be a creepy double-jointed wallwalker when they redo him
[QUOTE=Cone;44439833]Tyl Regor should be a creepy double-jointed wallwalker when they redo him[/QUOTE] [t]http://i.neoseeker.com/mgv/1/1/5/masseffect_geth_stalker.jpg[/t] [B]?[/B]
[QUOTE=Cone;44439833]Tyl Regor should be a creepy double-jointed wallwalker when they redo him[/QUOTE] Nah, he's a gene specialist So he should look perfect. Too perfect. Like, down in the bottom of uncanny valley perfect
[QUOTE=ChickenMan99;44440058]Nah, he's a gene specialist So he should look perfect. Too perfect. Like, down in the bottom of uncanny valley perfect[/QUOTE] Perhaps the Grineer ubermensch?
since tyl runs about with a replica tenno skana i always imagined him as a sort of tenno weeaboo like derf anyo maybe he could grow himself a big dumb organic rhino face and utilize cheap knockoffs of various tenno powers like fireball, freeze, and slash dash
[QUOTE=ChickenMan99;44440058]Nah, he's a gene specialist So he should look perfect. Too perfect. Like, down in the bottom of uncanny valley perfect[/QUOTE] [video=youtube;OS1Jg3RTgGM]http://www.youtube.com/watch?v=OS1Jg3RTgGM[/video]
[QUOTE=krail9;44438210]my god since when are fucking void keys a reward for fucking void how retarded is that? it might as well say 'bad luck, try again!'[/QUOTE] Spending significant time in the void over the last week has led me to conclude "FUCK THE VOID".
[QUOTE=ChickenMan99;44440058]Nah, he's a gene specialist So he should look perfect. Too perfect. Like, down in the bottom of uncanny valley perfect[/QUOTE] imo the upside-down face and glowing radioactive skin kinda implies a more freakish appearance than that. also "overly pretty face and killer six-pack" doesn't usually make for a very interesting boss
[QUOTE=Cone;44441332]imo the upside-down face and glowing radioactive skin kinda implies a more freakish appearance than that. also "overly pretty face and killer six-pack" doesn't usually make for a very interesting boss[/QUOTE] "Perfect" doesn't exactly mean "overly pretty face and killer six-pack", though. Anything too round, too smooth, too pure looking, etc can be construed as "perfect" and also very disconcerting. A great example is Seraphim, one of the highest orders of Angels. They're supposed to be "perfect" beings but looking at them, they're glowing, six-winged heads. There's a lot you could do with "perfect", especially coming from a cybernetic, decomposing clone race.
Tyl Regor is just ~special~ Don't judge him.
Finally I got my Serration to a tolerable level of 120% extra damage. Gorgon Wraith became a sorta beast and my Vulkar says it does 510 impact damage and 4.2x critical damage. All I need now is Rifle ammo mutation and I can keep my G. Wraith well fed with delicious bullets.
I (finally) made Zephyr. Holy thighs. Also she ruins zorencoptering.
[QUOTE=Sharp_Shooter;44435227]Is there any reason to use the Ogris over the Penta? Penta does less blast damage but don't have to waste mod space on charge speed, so you can just add more damage.[/QUOTE] Main reason is time to target, and using the multiplier mods doesn't hurt your damage potential. The penta can only ever launch 5 projectiles and because of the way the bounce mechanic works it's even less reliable with HC than the Ogris is. The converse of that is you can totally blanket a room, so it always retains utility if nothing else, but 5 rounds is all you get no matter what you put in, the ogris doesn't have that issue. [quote] Ballistica [/quote] Ignores armor and recently got the same buff that bows did. Pretty nasty weapon now. [quote] Ignis [/quote] The Ignis ignores incidental protection and can hit multiple targets with no damage loss, and ignores terrain and hazard modifiers (captains, elemental bosses, etc). It's not necessarily a boss be gone weapon, but it procs high and often and can hit a shit load of dudes at once. also marelok, which does Brakk damage with no falloff.
[IMG]http://puu.sh/7UUdD.jpg[/IMG] I've been like this for the past 8 months or so, I'd really prefer neural sensors to be honest. [editline]3rd April 2014[/editline] I'm also hoping they add in dual clan support down the line, I've spent several dozen forma and thousands of materials on my own before I found out FP had one and I'm not really just going to throw it all away. Given all of the theory crafting about the badlands and things they've suggested at in past live streams alliances seem to be a possibility, it'd be nice for a larger clan to have vassals who in addition to just being aligned to them could forgo the solar rail taxation or at least have it reduced.
but if you could be in two clans; What happens if you're in two clans that are fighting eachother? Will Facepunch be competing? Any likely alliances or does the rest of the internet hate us?
[QUOTE=The Jack;44443744]But if you could be in two clans; What happens if you're in two clans that are fighting eachother? [/quote] You can't be in two clans at once. [QUOTE=The Jack;44443744]Will Facepunch be competing? Any likely alliances or does the rest of the internet hate us?[/QUOTE] I don't think we will ally with or fight anyone. It will be interesting to see how the new system will impact clan politics, but it's too early to draw conclusions. [editline]Scourge of the Kubrow - tentacles replaced with fur - not sure if it is an improvement...[/editline] Oh, I just noticed that edit, ignore the first part of my post.
[QUOTE=Excalibuurr;44443827]Can't invite any more players to clan since it's full. And Aftermath isn't responding to my Steam messages. SHOULD BOOT SOME INACTIVE MEMBERS AGAIN.[/QUOTE] What do you mean by full? Last time I checked, we had something like a bit over 100 players (just enough to be a moon clan, which caused us all to not do too good at the events).
[QUOTE=Excalibuurr;44443827]Can't invite any more players to clan since it's full. And Aftermath isn't responding to my Steam messages. SHOULD BOOT SOME INACTIVE MEMBERS AGAIN.[/QUOTE] Clans have different tiers depending onthe amount of people, right? What's out limit and can we raise it?
Better that than make a moon clan. Honestly I'd despair at the cost of things. I mean I never realy contribute (if you need nanospores or dets/fields/muts though...) But that moon clan multiplyer would just ruin all of us even if we were to all contribute. The dojo's still pretty ugly though.
[QUOTE=DrasarSalman;44443813]You can't be in two clans at once. I don't think we will ally with or fight anyone. It will be interesting to see how the new system will impact clan politics, but it's too early to draw conclusions. [editline]Scourge of the Kubrow - tentacles replaced with fur - not sure if it is an improvement...[/editline] Oh, I just noticed that edit, ignore the first part of my post.[/QUOTE] I'm going to apply 40K logic to this... as someting awful is like our sucessor or progenitor chapter we will ally with them against other non compient chapters... such as warbros. becaue fuck them because they are not us.
[QUOTE=DrasarSalman;44443861]What do you mean by full? Last time I checked, we had something like a bit over 100 players (just enough to be a moon clan, which caused us all to not do too good at the events).[/QUOTE] Oh no, we have way more than that. I remember seeing something like 184 last time I looked at it.
I'm just concerned about the ramifications for smaller clans in this entire scenario. Without alliances they'll basically have no chance of doing anything. As a veteran I'd be really pissed if I was just told I'd have to ditch my clan full of my friends to join a larger one if I ever wanted to have any personal influence in the badlands or ability to claim territory. Without seeing it in action, I can't rightly say at the moment.
[QUOTE=RocketRacer;44443866]Clans have different tiers depending onthe amount of people, right? What's out limit and can we raise it?[/QUOTE] IIRC we are pretty much nearing the biggest possible size for mountain clans. if we were to go to moon our resource costs would triple... possibly more.
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