• Call of Duty v12 - NEXT GENERATION INOVATION
    5,003 replies, posted
[QUOTE=Zanpa;40718938]I want Specialist :([/QUOTE] I miss those defensive streaks, no matter how terribly I was doing I could still fire off at least one high streak.
Ran into with out a doubt the biggest faggots on the pc version just now. Any and ALL stereotypes of CoD console players? Yup. saying the n-word like a period, trying hard as tits and typing or saying GET OWNED after almost any kill, hitting on a girl and making nothing but sex references at her, and my favorites "OH WHATS THAT? CANT HEAR YOU DOWN THERE UNDER ME ON THE SCOREBOARD", "SCOOOREBOAAAARD. SCOREBOARD". So finally we WHOOPED their ass at hardpoint on Standoff. Their response? MAN I HOPE WE GET NUKETOWN NEXT SO I CAN STOMP ON THESE LITTLE SHIT FAGGOTS. Oh forgot some stuff: teabagging, constantly making references to recent school shootings ["LOL YALL GOT FUCKED LIKE THOSE DUMB BITCHES AT SANDY HOOK"], wouldn't shut up about weed for any reason, internet tough guy act [BITCH ILL FIND YOU AND BEAT YOUR ASS INTO THE GROUND]. I honestly thought it was an act to troll. But I have a friend that has played with them multiple times, and has them on his friends list, and he said they are ALWAYS like that. This is the future of gaming!
Rapid Fire Peacekeeper. If you can't headshot, the recoil will. In other words, this thing is amazing and all you need is Fast Mag and Grip to complete the set.
[QUOTE=Spectre1406;40720802]Rapid Fire Peacekeeper. If you can't headshot, the recoil will. In other words, this thing is amazing and all you need is Fast Mag and Grip to complete the set.[/QUOTE] I think its already been mentioned that the grip is a waste of space.
My uncle wired a keyboard and mouse into his xbox, and we played black ops 2 together. Jesus Christ I have never seen so many hackusations in my life.
Keyboard+Mouse on Xbox There's your problem. [editline]21st May 2013[/editline] [QUOTE=Pat.Lithium;40720910]I think its already been mentioned that the grip is a waste of space.[/QUOTE] I thought it increases your center speed, especially for SMGs.
It increases center speed by 2% aka negligible at highest praise. SMGs actually get 1.5%.
[QUOTE=whazat!!!;40721691]It increases center speed by 2% aka negligible at highest praise. SMGs actually get 1.5%.[/QUOTE] I still haven't gotten why they haven't buffed the grip yet. At least give a 5% to 10% increase in center speed.
[QUOTE=Spectre1406;40720802]Rapid Fire Peacekeeper.[/QUOTE] Why not MP7?
[QUOTE=Zanpa;40722568]Why not MP7?[/QUOTE] I'm way too focused on completing challenges. [editline]21st May 2013[/editline] On the other hand, it might be the ridiculous recoil or lack of range.
Wait, the MP7 lacks range and has noticeable recoil now? Has there been a patch? :v:
[QUOTE=Zanpa;40723091]Wait, the MP7 lacks range and has noticeable recoil now? Has there been a patch? :v:[/QUOTE] I was thinking that, I picked it up in-game and usually it's really good to use as a long range weapon but it appears to be shit now.
[QUOTE=Pat.Lithium;40720910]I think its already been mentioned that the grip is a waste of space.[/QUOTE] No no that calling card is really cool though Looks like Nightwing
So call of duty ghosts LOOKS neat.
The dog is going to die.
[QUOTE=HoliestCow;40728098]So call of duty ghosts LOOKS neat.[/QUOTE] "one of the more fascinating additions to your squad, is a dog" At first I thought it might have been a post-apocalyptic COD, but alas it seems not.
[QUOTE=Raidyr;40728169]The dog is going to die.[/QUOTE] "We hired this award-winning writer so we could make a dog's death effective enough" Also I still can't get over "Dynamic maps and customizable characters are two new innovations we’re bringing to next-gen"
[QUOTE=spekter;40728195]"We hired this award-winning writer so we could make a dog's death effective enough" Also I still can't get over "Dynamic maps and customizable characters are two new innovations we’re bringing to next-gen"[/QUOTE] For the series it's innovative, how hard is this to comprehend?
[QUOTE=Raidyr;40728259]For the series it's innovative, how hard is this to comprehend?[/QUOTE] When he doesn't say that at all, it's easy to see why I'd take it the way I did.
Context clues dude.
[QUOTE=Raidyr;40728259]For the series it's innovative, how hard is this to comprehend?[/QUOTE] Black Ops and Blacks Ops 1 and 2 had customisation and dynamic maps, respectively. In fact it's a shame Treyarch weren't in line for this year's COD, it probably would have gone down better.
Calling Black Ops "model changing depending on perk selection" character customization is stretching it. How many people used Ghost because it was an amazing perk and how many used it to get a hood on their head? And dynamic maps? I don't really remember any unless they were in the DLC which I don't buy.
[QUOTE=Raidyr;40728652]Calling Black Ops "model changing depending on perk selection" character customization is stretching it. How many people used Ghost because it was an amazing perk and how many used it to get a hood on their head? And dynamic maps? I don't really remember any unless they were in the DLC which I don't buy.[/QUOTE] Dynamic maps, just as he said, include things that happen on the map such as earthquakes, or [URL="http://callofduty.wikia.com/wiki/Express_(map)"]moving hazards[/URL], [URL="http://callofduty.wikia.com/wiki/Hydro"]floods[/URL] or maybe even stuff [URL="http://callofduty.wikia.com/wiki/Launch"]taking off[/URL] or [URL="http://callofduty.wikia.com/wiki/Cargo"]parts of the level being moved around[/URL].
Guys what if you could like use a rocketlauncher on a wall and it'd get destroyed, wouldn't that be cool? Oh wait, it is.
So thats why they added personalisation packs to CODBO2...to see if character customisation packs will sell in COD:Ghosts... Intresting... All i see it poor cod4 grass everywhere in that wasteland... They have basically gone. "you wanted a new engine? HERE have the old one with new animations, new facial capture, a dog, and shit loads of lighting shaders and we shall call it a new engine!!" The engine doesnt look differently, the only defense i can make for it is "poor trailer quality and not in 1080p anywhere" Least i have high hopes for the singleplayer, the reason i buy call of duty, for the singleplayer. Yeah some of us do exist!
I want to see Support Streak coming back. Also EMP. 60 seconds of no try-hards.
[QUOTE=Camundongo;40728852]Dynamic maps, just as he said, include things that happen on the map such as earthquakes, or [URL="http://callofduty.wikia.com/wiki/Express_(map)"]moving hazards[/URL], [URL="http://callofduty.wikia.com/wiki/Hydro"]floods[/URL] or maybe even stuff [URL="http://callofduty.wikia.com/wiki/Launch"]taking off[/URL] or [URL="http://callofduty.wikia.com/wiki/Cargo"]parts of the level being moved around[/URL].[/QUOTE] I supposed Launch would count but the fact that I have 250 hours combined of Black Ops and Black Ops 2 and can't remember the others as being particularly dynamic says how much they actually are. I'm reasonably sure the Ghosts dynamic maps are going to be more things happening across more maps than containers being moved around and trains killing everyone on the tracks every minute or so :v:
[url]https://twitter.com/CollarDuty[/url]
they boasted a new engine but i still saw a lot of mw3 models and assets in that video heres hoping by release that stuff is gone
Well, the polygon count does seem to have gone up quite a bit, same for texture quality on characters and guns. They also confirmed fucking lean for a change. They better give info on the PC release, we need FOV sliders, console, and rent-able dedicated servers (if not rent-able, at least dedicated servers like BO2).
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