[QUOTE=Graventite;41499075]Sounds like your internet connection is absolutely terrible[/QUOTE]
[img]http://facepunch.com/fp/flags/mx.png[/img]
i am now apart of the people who've been banned from creating an emblem b/c it was a swastika club
wtf
[QUOTE=djzwicblaze;41509768]i am now apart of the people who've been banned from creating an emblem b/c it was a swastika club
wtf[/QUOTE]
if it was a "right-facing" swastika, you had it coming.
if it was a "left-facing" swastika, call treyarch/activision customer support explaining that it was a symbol of benevolence. (it is)
if it resembled a traditional nazi swastika, it doesn't matter which way it flows, you had it coming.
[editline]18th July 2013[/editline]
this post brought to you by robert langdon
dont care enough shit game activison sucks etc
[QUOTE=Qaus;41514605]if it was a "right-facing" swastika, you had it coming.
if it was a "left-facing" swastika, call treyarch/activision customer support explaining that it was a symbol of benevolence. (it is)
if it resembled a traditional nazi swastika, it doesn't matter which way it flows, you had it coming.
[editline]18th July 2013[/editline]
this post brought to you by robert langdon[/QUOTE]
This is wrong actually.
[url]http://en.wikipedia.org/wiki/Swastika[/url]
[url]http://en.wikipedia.org/wiki/Western_use_of_the_swastika_in_the_early_20th_century[/url]
The Nazis did not modify anything, reverse and tilted versions of the swastika existed long before the Nazi party.
That doesn't change the symbolism of a right facing swastika.
[QUOTE=Qaus;41524952]That doesn't change the symbolism of a right facing swastika.[/QUOTE]
Who gives a shit though, it's not like he put kill all Jews under it or something similar.
[QUOTE=Qaus;41524952]That doesn't change the symbolism of a right facing swastika.[/QUOTE]
to the uninformed, yes. any slackjaw dipshit would instantly see it as a representation of the nazi party, and hey they fucking flew that flag everywhere, so it makes sense.
but to those who actually research symbols and don't instantly negate it to some improper & ironic usage, no.
[QUOTE=Pops;41526053]to the uninformed, yes. any slackjaw dipshit would instantly see it as a representation of the nazi party, and hey they fucking flew that flag everywhere, so it makes sense.
but to those who actually research symbols and don't instantly negate it to some improper & ironic usage, no.[/QUOTE]
Asking a bit much of the COD community at large.
so i started using the B23R again
and this about sums up my thoughts
[url]http://www.youtube.com/watch?feature=player_detailpage&v=E81ICJywqwg#t=12s[/url]
They just nerfed the DSR cycle speed.
[url]http://www.youtube.com/watch?v=3ZVJEq_Wtis[/url]
Everybody is now cursing on David Vonderhaar for nerfing the DSR. lol
it looks exactly the same to me
how much slower is it exactly?
oh no u cant get quad feedz :(
who cares
[editline]23rd July 2013[/editline]
oh they changed the damage of the AN-94? Anyone knows what changed? (usually when they say damage reduced it's just the range)
hijacked slums and nuketown
the shittiest most linear maps ever and i'm put in them 90% of the time
a+ matchmaking
"The DSR fire time was 0.2 seconds. It's now 0.4 seconds. The rechamber time was 1.0 seconds. It's now 1.1 seconds. The sprintinTime was 0.25 seconds. It's now 0.30 seconds. SprintoutTime was 0.25 seconds. It's now 0.30 seconds." From the Vonderhaar's twitter. Oh poor snipers the game is ruined
fire time ?
It took me a long time to realize the point of the Zombie Shield.
I didn't know that it blocked enemies trying to attack you from the back.
[QUOTE=Graventite;41568245]"The DSR fire time was 0.2 seconds. It's now 0.4 seconds. The rechamber time was 1.0 seconds. It's now 1.1 seconds. The sprintinTime was 0.25 seconds. It's now 0.30 seconds. SprintoutTime was 0.25 seconds. It's now 0.30 seconds." From the Vonderhaar's twitter. Oh poor snipers the game is ruined[/QUOTE]
oh boy
i can't find myself giving a single fuck
[QUOTE=Graventite;41568245]"The DSR fire time was 0.2 seconds. It's now 0.4 seconds. The rechamber time was 1.0 seconds. It's now 1.1 seconds. The sprintinTime was 0.25 seconds. It's now 0.30 seconds. SprintoutTime was 0.25 seconds. It's now 0.30 seconds." From the Vonderhaar's twitter. Oh poor snipers the game is ruined[/QUOTE]
sniping in the game was horribly broken, these fixes are a step in the right direction.
how anyone can think of these nerfs as a bad thing is beyond me.
I love this update. It's exactly what I was asking for. Everyone uses the AN-94 and DSR 50 in S&D.
[QUOTE=ashxu;41575219]I love this update. It's exactly what I was asking for. Everyone uses the AN-94 and DSR 50 in S&D.[/QUOTE]
I used the AN-94, but I had switched to MTAR just before the patch. Good thing, too!
[editline]24th July 2013[/editline]
Really though, Nuketown is the worst map.
[QUOTE=Agoat;41582928]I used the AN-94, but I had switched to MTAR just before the patch. Good thing, too!
[editline]24th July 2013[/editline]
Really though, Nuketown is the worst map.[/QUOTE]
I wouldn't call it the ~worst~ map, but it's pretty bad. I think my favorite thing to do when that map gets voted in is to hide behind the door that connects the one side's garage to a kitchen, and snipe at everyone who decides to sneak a peak down at that whole side of the map. I then wait and see how long it takes for me to receive hate mail.
[editline]24th July 2013[/editline]
Really, my vote for worst map (balance wise at least) is Shipment. While it's quite fun for a small map in the shape of a box, it's also the easiest to be killed once and then spawn killed the whole rest of the game due to RPGs + Added Damage/Range to Explosives as well as predictable spawn placements.
[QUOTE=Smas;41585699]I wouldn't call it the ~worst~ map, but it's pretty bad. I think my favorite thing to do when that map gets voted in is to hide behind the door that connects the one side's garage to a kitchen, and snipe at everyone who decides to sneak a peak down at that whole side of the map. I then wait and see how long it takes for me to receive hate mail.
[editline]24th July 2013[/editline]
Really, my vote for worst map (balance wise at least) is Shipment. While it's quite fun for a small map in the shape of a box, it's also the easiest to be killed once and then spawn killed the whole rest of the game due to RPGs + Added Damage/Range to Explosives as well as predictable spawn placements.[/QUOTE]
I forgot about Shipment. I didn't play CoD4 because I was bad at it.
[QUOTE=Agoat;41585860]I forgot about Shipment. I didn't play CoD4 because I was bad at it.[/QUOTE]
Yeah, I was pretty bad at it too. I pretty much only played it when I was at my friend's house, when we weren't playing Halo.
Now that I think of it, I have Shipment to thank for my skills today. MP5/RPGs killing me pretty fast? That means that I just have to be faster and more precise. Hours upon hours of doing "Skirmishes" with my middle/highschool friends have made me more dexterous with an Xbox controller than I ever wanted to be, to the point where most of my IRL friends are too scared to play with me in anything besides pc based strategy games.
[QUOTE=Smas;41586027]Yeah, I was pretty bad at it too. I pretty much only played it when I was at my friend's house, when we weren't playing Halo.
Now that I think of it, I have Shipment to thank for my skills today. MP5/RPGs killing me pretty fast? That means that I just have to be faster and more precise. Hours upon hours of doing "Skirmishes" with my middle/highschool friends have made me more dexterous with an Xbox controller than I ever wanted to be, to the point where most of my IRL friends are too scared to play with me in anything besides pc based strategy games.[/QUOTE]
Remember Rust on MW2? 1v1's on that map were stupid fun.
At least the walls in Shipment weren't made of paper like Nuketown and Hijacked
[QUOTE=Agoat;41586191]Remember Rust on MW2? 1v1's on that map were stupid fun.[/QUOTE]
rust is probably the best COD map
edit: i meant the desert map in MW2, not rust.
[QUOTE=skullorz;41589261]rust is probably the best COD map
edit: i meant the desert map in MW2, not rust.[/QUOTE]
Yeah, the one with the cliff was pretty fun. Rust was good for goofing around with buddies.
[QUOTE=Critz2;41566520]patch notes:
[url]http://community.callofduty.com/message/413598236#413598236[/url][/QUOTE]
Seems like they've also nerfed Ballista.. Also OP , it would be great if you could add my steam profile link up there.
[url]http://steamcommunity.com/id/shadecentral/[/url]
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