• D&D General v3
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[QUOTE=elowin;42554298]Actually, i'm talking from the perspective of a player. I've pretty much never had any paladins in any game that I DM'ed. dickitry definately is enjoyable tho[/QUOTE] Well, my M&M was paladin-ish in attitude...
[QUOTE=DiscoInferno;42554363]Well, my M&M was paladin-ish in attitude...[/QUOTE] i didnt know paladins were made of chocolate
[QUOTE=Eva-1337;42553873]This is why I consider Paladins the ultimate bro-class.[/QUOTE] Later on in the thread the guy replied to some questions concerning the Paladin's ultimate fate; he noted that by campaign's end the Paladin still hadn't found his soulmate, but was certain Shelyn would reveal her to him eventually. [sp]He then said his head canon had the Paladin dying alone, with the funeral attended by hundreds of happy couples he brought together.[/sp] Fuck, I want to play a Paladin now.
[QUOTE=elowin;42554298]Actually, i'm talking from the perspective of a player. I've pretty much never had any paladins in any game that I DM'ed. dickitry definately is enjoyable tho[/QUOTE] I played a paladin in a one-off game once. Instead of dickitry I just went over the top. Imagine if Judge Dredd could Smite Evil. At multiple points I screamed "JUSTIIIIIIIIIIICE!!!!!" while breaking either a door or someone's face. And I tried to speak only in a Batman growl when in-character (but with like, "thou" and shit, because pseudo-medieval). For maximum funny, I was the ONLY lawful character in the game. Everyone else was Chaotic Good or Chaotic Neutral.
[QUOTE=elowin;42554037]just too bad that in practice most of them are stuck up dicks atleast in my experience[/QUOTE] I play super religious fervor Paladin who's constantly praising his deity like he has OCD. It's quite amusing.
Paladin can get fun if you use non-standard deities. Thor, for example.
Well, fuck. I think the Still-Unnamed-Sarcastic-Erotic-PNPRPG is going to take a while to get to, because I volunteered / was volunteered to DM a Pathfinder game to replace the Black Crusade game I had been playing with some of the guys from the office. Basically, the Black Crusade DM ran us into a weird corner that he can't figure out how to get us out of, and he doesn't have enough free time to sustain a campaign anyways. I have DM experience, but not with BC, and I want to leave a hole for him to return to that game system, so I proposed doing a Pathfinder campaign, which everyone agreed to extremely easily. I have some really bitching ideas for this campaign, some generated by the other players but I'm melding it into a more cohesive hole. I am MERGING UNIVERSES. The PCs from the Warhammer game are getting sucked into the warp, and it spits them out in the Pathfinder universe (or something close to it - I don't like sticking to the "official" setting so I just improvise a new world and story). Things that cannot exist in this universe are either eliminated or altered to fit - sort of like how memories change when jumping between timelines in Bioshock Infinite, if you've played that, but extended to change, say, a Chaos Space Marine into a Dwarf Fighter. They'll appear hundreds of feet in the air, with all kinds of crazy magic going on as everything changes to fit the universe. The PC I was playing will get snatched off by a dragon in midair, but the other two will just fall. Right before they hit the ground, a certain artifact of Tzeentch we had acquired will speak with the voice of the Lord of Destiny, giving them a plot hook to go to a certain flying city. As it does this, it slows (but not stills) their fall. They come crashing down into the house of a humble wizard (the PC for the guy who had DM'd the BC campaign), pretty much naked and unequipped (mythology gag - that's how one of the PCs in the last game started). Their first mission will be going off to rescue "my" character from the dragon - they will find only my legion armor (unpowered, cannot be moved) and most of their weapons - the ranged weapons will be completely broken, but the chainswords and such will work as standard or maybe slightly magic weapons. This leaves "my" character free to return for short one-off but in-canon sessions where I let someone else GM - I'm thinking I'll play a paladin of Khorne, just because I find that hilarious for some reason (also, they all once again went Chaotic/Chaotic Good, so they need a Lawful influence for good dynamics). This will launch off what I hope to be a months-spanning globe-trotting fantasy campaign, which will let me finally use some of the ideas I've been trying to fit into a game for months now but haven't been able to find a suitable way. When they finally succeed in exiting the PF universe... they'll get pulled off into Creation, because hopefully my Exalted 3E books will be in by then and I can slam this campaign into a THIRD universe, because I'm apparently fucking nuts for that sort of thing. Or maybe just fucking nuts, because now I have to come up with two PF sessions - one by tomorrow, and another by Sunday.
[QUOTE=gman003-main;42558053]Or maybe just fucking nuts, because now I have to come up with two PF sessions - one by tomorrow, and another by Sunday.[/QUOTE] Run 'We Be Goblins'.
Day 1 of Dark Heresy Playing a guardsmen We're fighting people thing-ified by a brain plant. First combat, which is when I enter the game, get swarmed. Throw a grenade, only for it to explode in my hand, because I horribly botched my roll. And not only does it not kill me, it is completely absorbed by my armor and takes down two of the zombies. And now, based on this experience of immunity to explosions, I have decided the only course is for my character to go on the path of the Boom of the Emperor and just run around everywhere dual-wielding grenade launchers
[QUOTE=SiberysTranq;42560431]Day 1 of Dark Heresy Playing a guardsmen We're fighting people thing-ified by a brain plant. First combat, which is when I enter the game, get swarmed. Throw a grenade, only for it to explode in my hand, because I horribly botched my roll. And not only does it not kill me, it is completely absorbed by my armor and takes down two of the zombies. And now, based on this experience of immunity to explosions, I have decided the only course is for my character to go on the path of the Boom of the Emperor and just run around everywhere dual-wielding grenade launchers[/QUOTE] So just strap mines to yourself and run at people?
[QUOTE=SiberysTranq;42560431]Day 1 of Dark Heresy Playing a guardsmen We're fighting people thing-ified by a brain plant. First combat, which is when I enter the game, get swarmed. Throw a grenade, only for it to explode in my hand, because I horribly botched my roll. And not only does it not kill me, it is completely absorbed by my armor and takes down two of the zombies. And now, based on this experience of immunity to explosions, I have decided the only course is for my character to go on the path of the Boom of the Emperor and just run around everywhere dual-wielding grenade launchers[/QUOTE] On the flip side, story time from someone who was there from the start of the session: We were called to a planet, the name of which I can't remember for sure, to investigate the rise in trade between it and other worlds in the past 2 years. There was no logical reason for the spike, but it had gone from a simple fuedal world to a booming depot. We took a shuttle down to the trade port from the ship we were on, and started looking around. One of the nearby crewmen of a different ship told me that they were delivering 'blissvine'. He couldn't tell me any more than that, but offered to sell me some. I left without responding. Meanwhile, our techpriest set about looking for an inconspicuous inn. He found the Conspicuous-Inn, instead. He talked to the innkeeper for a few seconds, and was able to surmise that he was high as fuck. I kept searching around, and found an old woman, also high as fuck, selling potted plants labelled blissvine. The one I looked at was a sprout shooting out of the soil and wrapping around a rib, with a few leaves on it. When I tried to pick it up, it latched on to me with its leaves. About that time the techpriest found me, and set about cutting the vine off as I slowly entered a state of bliss, aka became high as fuck. After a minute, the vine was severed and I was back to normal. But the rest of the blissvines were looking pretty angry, so the techpriest had his servo pick up the vine that grabbed me, and we made our way back to the conspicuous-inn. Inside, the innkeeper tried to hug me, but I dodged it and grabbed his keys, with which we headed downstairs(the city was built over a huge canyon/crater with a swamp at the bottom, and all of the buildings started at the top and went down.) and found a room. Once inside, I peeled back the curtain and saw that in the center of the city, hanging upside down, was a huge mass of blissvine with unknown hundreds of dead bodies hanging off by their necks. After a few seconds, the mass started to peel apart to reveal a ton of skulls and eyes inside, staring our way, and I alone heard a voice saying that 'your life will be-' and then the techpriest closed the curtain. At that point the techpriest and the adept were ready to call for an exterminatus, but I wanted to try something first. I tested one of my psyker powers, wither, on the vine that had grabbed me previously, and it turned to goo. With the confirmation that it would work, we began to return topside, and as we did the building began to fall apart, crashing to the ground far below us as we exited the door. We began making our way toward the center of the city. On the way there, we ran in to a huge crowd of plant-controlled civilians. The adept immediately set about running the fuck away, while the techpriest and I tried to fought them off. Him with his laser carbine(killing the host bodies), and me with wither(only killing the plants). After a bit, as the adept passed a door, a guardsman popped out attacking one of the plantfuckers. He and the techpriest continued fighting them off(as somewhat detailed by Siberys), while I climbed on to a building and started using wither all over the place as I made my way to them. Eventually, all the hosts were either dead or liberated, and we decided to get the fuck outta dodge. Our GM is fucking brilliant. [editline]17th October 2013[/editline] I make it seem like the fight against the plantfuckers was a really short bit at the end but it was honestly like an hour or two long and Siberys came in about 10-20 minutes in.
So, I made a thing. [IMG]http://i.imgur.com/OKyASVQ.jpg?1[/IMG] [IMG]http://i.imgur.com/gzr188E.jpg?1[/IMG] [img]http://i.imgur.com/A1lgUKv.jpg?1[/img]
[QUOTE=Rats808;42561140]On the flip side, story time from someone who was there from the start of the session: (Blissvine story) Our GM is fucking brilliant. [editline]17th October 2013[/editline] I make it seem like the fight against the plantfuckers was a really short bit at the end but it was honestly like an hour or two long and Siberys came in about 10-20 minutes in.[/QUOTE] This sort of thing makes me want to get back into improv GM'ing where just about anything can happen. Bonus points if the stuff you come up with makes sense.
[QUOTE=Nitrowing;42561335]This sort of thing makes me want to get back into improv GM'ing where just about anything can happen. Bonus points if the stuff you come up with makes sense.[/QUOTE] It's really fun when you out smart us... it makes the few times we outsmart you all the sweeter. I should probably post this here so you can laugh at my misery... The last game I had a that guy in was a rotating DM game of 4th ed. I had been invited by my "friend" to the group, so I came in at the second session with a Drow rogue ready to play. Turns out my friend is a mega douchemaster in games (and sometimes out). We're sent to save the princess of a dragonborn kingdom, so I intertwine my backstory with her and say that to fulfill an oath I break into her room every night and read her bed-time stories until she falls asleep, all under the nose of the king's guard. "Lol You're a scalie pedophile" I try to sneak into a room with low cover to scout for enemies. "I Throw my torch at him!" (I proceeded to be attacked by 3 enemies hiding out of sight) Second time I try to sneak... "I Run after him with my plate armor clanking behind him" Then he takes up the DM mantle. First enemy we fight I get attacked once: "You're down to -2 HP" Find a chest and roll trap check (rolled a 19) "You don't see any traps" Of course when I move the chest just in case... "A pressure plate under the chest moves and the path ahead of you is buried!" We were forced down a corridor of doom and traps. Because it wasn't my first rodeo I was prepared with a 10 foot pole... and the corpse of a dead gnome to tie to the end of it. There were 13 traps. He made me roll and activate every single one of them. I had to replace my gnome with the empty chest half way through! Then we finally got to the big bad's base and I ran up to give a big damn hero speech to the big bad. "He ran away when you were talking" I chase after him "You get hit by like 4 arrows from traps you're tripping!" Defeated we slink back to town and that was the biggest slog of every attack focused on me I've ever had the misfortune of never being a part of. I go to sell my jewels from the chest (one of which is a ruby the size of my fist). "He'll buy it for 30 gold" (no copper game) I throw them in the river instead, getting me groans from the rest of the group. Well I'm a thief, if I can't make money the old fashioned way then pickpocketing it is... I find a drunk coming out of the bar and attempt to pickpocket him by bumping into the smelly bastard (roll 16) "Lol it fails, check your pockets." My money is gone. I turn around and yell "THIEF!" in sight of 2 town guards and am greeted by the lovely sound of the drunk (and the dm) yelling out "NOBODY CAN BEAT MASTER THIEF SHMOOLEY BOTIEUK!" I then proceeded to get my ass beat by a drunken commoner who rambled endlessly about being a master thief. Broken and bruised I crawl over to the guards and ask why they didn't help. "Oh we didn't hear anything" Defeated I crawl back to my cart and prepare to end the session. "Your horse is gone" Apparently Shmooley decided to steal my horse without knowing that it was mine. Then the guards that didn't stop the horse thief walk over to my cart and accuse me of theft because Shmooley narc'd on me. I was done and left the session.
[QUOTE=doomkiwi;42561372]holy shit bad GM[/QUOTE] Why play with a shithead like that?
[QUOTE=Chronische;42561586]Why play with a shithead like that?[/QUOTE] I don't anymore.
[QUOTE=DiscoInferno;42558123]Run 'We Be Goblins'.[/QUOTE] kobolds ate my baby is an infinitely superior game
Got another session tonight with my group, up to some strange necromancy ritual, lets hope it's fun. Also about that guy who tried to lock us in a chest. I spoke to the DM about it and instead he 'told' me off and said it was my fault and that he had reason to try to lock us in. Sorry, but I don't think stealing gold which his character doesn't know about at all, other than him metagaming is a reason to try to lock two characters in a chest for being Evil, WHEN he also doesn't know our allignment. The DM also said that I am endangering the whole party by opening chests without rolling for trap checks. Excuse me but, this is a RPG and a huge 8 INT Orc would not give a fuck about traps. Man I don't understand some people.
[QUOTE=doomkiwi;42561372][img]http://i.somethingawful.com/forumsystem/emoticons/emot-words.gif[/img][/QUOTE] I didn't know Butt Monkey was a Prestige Class
[QUOTE=doomkiwi;42561606]I don't anymore.[/QUOTE] I would have punched that fucker in the face and made sure to break his nose. That amount of asshattery can only be treated with a swift fist of the emperor
The DM found me the best ever class for me to go into after level 5 [url]http://dndtools.eu/classes/war-hulk/[/url] Gonna be so fucking HENCH
[QUOTE=Alxnotorious;42560871]So just strap mines to yourself and run at people?[/QUOTE] [t]https://dl.dropboxusercontent.com/u/5636656/tumblr_muscl7cQPG1ruzlv4o1_500.jpg[/t]
You know, I really should have expected this lack of seriousness from my Pathfinder players. I did play Black Crusade with them. I know what they do. I'll just say that the members of the party are named Elfton Wands, The Smallest of Waynes, and Jeff. And that they spent a non-trivial amount of time partaking in beer and [del]weed[/del] [del]hobbit-leaf[/del] [b]halfling[/b]-leaf. Other than that, session went pretty damn well. We had to start late, and character creation probably should have been done beforehand, but the story's off to a great start.
Character creation is one of those things that's always supposed to happen beforehand, but is never quite finished when it comes time to play
I'd just like to inform that the new, rewritten edition of VeloCITY is out.
First 2nd edition game summed up: Bord the bearded Dwarf, Squalgar the dick Elf and (oh god) Illuminaire, Cleric of Pelor batting a bunch of members of a band of thieves in an old delaopodated manor that is falling apart. Meanwhile, Little Letho the 263 pound muscle wizard is in an opposite room reading books. After failing a few checks to see if he hears the commotion in the next room (eight rounds of combat passed in which Bord is almost dead, Squalgar is at 4hp and Illuminaire is trying to lay on hands the two while getting attacked by three of the five thieves,) Letho rolls a decent roll for perception and casts ESP on himself. Letho passes a note to the DM, who nods and says that it'll take a round to prepare and execute. The next round, the DM describes that Squalgar cannot flank the bandit that is about to attack and probably kill Bord, as he has his back to the wall. Before Squalgor can do anything else, the DM states that there is a building of heavy footsteps in the next room, rapidly getting louder and louder. Little Letho rolled a 20. The next few moments can be summarized with "Letho bursts through the wall, covered in scraps of plaster and bits of wood. Before anybody can react, (everybody but Bord rolled a minimum of 4 less on their initiative, which was explained by the DM as everybody stopping and staring) he has wrestled the thief with his back to the wall and crits him on a roll to punch him in the face. The end damage ends up killing him outright. The remaining thieves proceeded to swarm him, while he greases the entire room and proceeds to beat the shit out of everybody while Bord and Squalgar attempt to move on the grease, with Illuminare actually keeping Letho's HP up I am very pleased with this campaign so far, and considering this is the first time the DM has DM'd, he has done wonderfully.
[QUOTE=DeeCeeTeeBee;42579422]First 2nd edition game summed up: Bord the bearded Dwarf, Squalgar the dick Elf and (oh god) Illuminaire, Cleric of Pelor batting a bunch of members of a band of thieves in an old delaopodated manor that is falling apart. Meanwhile, Little Letho the 263 pound muscle wizard is in an opposite room reading books. After failing a few checks to see if he hears the commotion in the next room (eight rounds of combat passed in which Bord is almost dead, Squalgar is at 4hp and Illuminaire is trying to lay on hands the two while getting attacked by three of the five thieves,) Letho rolls a decent roll for perception and casts ESP on himself. Letho passes a note to the DM, who nods and says that it'll take a round to prepare and execute. The next round, the DM describes that Squalgar cannot flank the bandit that is about to attack and probably kill Bord, as he has his back to the wall. Before Squalgor can do anything else, the DM states that there is a building of heavy footsteps in the next room, rapidly getting louder and louder. Little Letho rolled a 20. The next few moments can be summarized with "Letho bursts through the wall, covered in scraps of plaster and bits of wood. Before anybody can react, (everybody but Bord rolled a minimum of 4 less on their initiative, which was explained by the DM as everybody stopping and staring) he has wrestled the thief with his back to the wall and crits him on a roll to punch him in the face. The end damage ends up killing him outright. The remaining thieves proceeded to swarm him, while he greases the entire room and proceeds to beat the shit out of everybody while Bord and Squalgar attempt to move on the grease, with Illuminare actually keeping Letho's HP up I am very pleased with this campaign so far, and considering this is the first time the DM has DM'd, he has done wonderfully.[/QUOTE] Tell me, how do you go about making a muscle wizard in 2e?
So I'm in an online campaign with my friends, currently we have a Sorcerer with a Morning Star, Kensai with a Dueling Sword, a Rogue with a rapier and rufies, a Blind Oracle of Life, and me with a Lorewarden spamming the shit out of Combat Maneuvers. So far the Sorcerer and Rogue barely survived a duo encounter against and Ogre and a Gelatinous Cube. I got shot in the neck by a goblin, and the Rogue kicked the face in of a pig. I punched a different Gelatinous Cube to death with a double Crit. Got KO'd twice by Burning Skeletons, Kensai got KO'd by a Brazier shooting out Burning hands. We used up all of the Rogue's money for healing, and potions. Interrupted a lynching of the town's healers. Some guy named the Shepard appeared to bring wrath on anyone that uses magic, Rogue shoots him and he vanishes. Tried to kidnap the preacher of the Shepard in the middle of the lynching, I was then dog piled on by the said townsmen, then Color Sprayed by the Kensai to get me out. Then we met Gilbert Gottfried voicing a stone door.
[QUOTE=MeltingData;42579461]Tell me, how do you go about making a muscle wizard in 2e?[/QUOTE] Step 1) pray you can stuff an 18 in strength and have semi decent int/wis step 2) punch shit
But... You can't crit oozes.
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