[QUOTE=DrugUnit;42914244]Does anyone know if there are Editable PDFs of Mekton Zeta Charsheets somewhere out there on the internet?[/QUOTE]
For our Mekton game, we just use the Cyberpunk charsheet since CP is virtually the same as Mekton, but with less giant robots.
As for editable sheets for the bots, we just use .txt files.
[QUOTE=DrugUnit;42914244]Does anyone know if there are Editable PDFs of Mekton Zeta Charsheets somewhere out there on the internet?[/QUOTE]
You could make a sheet in excel or something.
[editline]19th November 2013[/editline]
excel sheet master race
[QUOTE=elowin;42917002]Pfft, who hires a crew?
Just go to the nearest tavern and press-gang some poor sods like a real pirate would.[/QUOTE]
They're first-level (will probably hit second level before they get the ship) adventurers in a city that's basically fantasy-medieval City 17 being torn apart by a [url=http://www.d20pfsrd.com/gamemastering/afflictions/diseases/3rd-party-diseases/bregar-s-gloom]zombie apocalypse[/url] and a civil war simultaneously.
So yeah, knowing them, they'll probably find a way to crew the ship with zombies now that I think about it.
[QUOTE=DrugUnit;42914244]Does anyone know if there are Editable PDFs of Mekton Zeta Charsheets somewhere out there on the internet?[/QUOTE][url=http://filesmelt.com/dl/Mekton_Zeta_-_Mekton_Build_Sheet.pdf]I made an editable mekton build sheet, but not character sheet.[/url]
[editline]19th November 2013[/editline]
Right click and save as if it doesn't download already.
[QUOTE=LobsterPastry;42918267][url=http://filesmelt.com/dl/Mekton_Zeta_-_Mekton_Build_Sheet.pdf]I made an editable mekton build sheet, but not character sheet.[/url]
[editline]19th November 2013[/editline]
Right click and save as if it doesn't download already.[/QUOTE]
I read that as "edible"
Technically speaking it is.
[QUOTE=Newbienice99;42918509]I read that as "edible"[/QUOTE]
You can eat anything really.
[editline]19th November 2013[/editline]
Or at least you can try.
[QUOTE=DrugUnit;42914244]Does anyone know if there are Editable PDFs of Mekton Zeta Charsheets somewhere out there on the internet?[/QUOTE]
Made one, here you go (have to download it for it to be editable):
[URL="https://dl.dropboxusercontent.com/u/9133125/Mekton Zeta - Character Sheet.pdf"]https://dl.dropboxusercontent.com/u/9133125/Mekton Zeta - Character Sheet.pdf
[/URL]
If you need any specific RPG done (editable pdf sheet) just send it to me through PM and I'll get it done for you asap (as long as you don't send me like 100 pages of some hellish RPG nobody has heard about), they're pretty easy to make, might as well give some use to my company's Acrobat Pro :v:
[QUOTE=LobsterPastry;42918267][url=http://filesmelt.com/dl/Mekton_Zeta_-_Mekton_Build_Sheet.pdf]I made an editable mekton build sheet, but not character sheet.[/url]
[editline]19th November 2013[/editline]
Right click and save as if it doesn't download already.[/QUOTE]
I'm just going to point out that you made the Mekton GM, Dwarfy, a very very happy man once I showed him this.
I think his reaction speaks for itself
5:28 PM - Brick XIV: Bricksgiving: DAN
5:28 PM - Brick XIV: Bricksgiving: WHERE DID YOU FIND THIS
5:28 PM - Brick XIV: Bricksgiving: I LOVE YOU
8:28 PM - sUiCiDaL Madakka Appy McBighuge: DnD thread
8:28 PM - sUiCiDaL Madakka Appy McBighuge: :v
5:28 PM - Brick XIV: Bricksgiving: IVE BEEN DOING EVERYTHING IN .TXT
5:29 PM - Brick XIV: Bricksgiving: GOD DAMN TXT
rpgs gave me a fetish for text documents
like god help my traveller folder
but that's probably because half of my job description is fucking accountant
how can you prefer pdfs over txt
its so hard to edit those dang things
[QUOTE=Wingz;42920066]how can you prefer pdfs over txt
its so hard to edit those dang things[/QUOTE]
~spreadsheets are ultimately customizable and are superior in both functionality and design~
[QUOTE=Wingz;42920066]how can you prefer pdfs over txt
its so hard to edit those dang things[/QUOTE]
Get foxit reader. Its much better than adobe for PDF editing.
[QUOTE=Wingz;42920066]how can you prefer pdfs over txt
its so hard to edit those dang things[/QUOTE]
a working PDF is a bloody godsend. but it doesn't help when it starts to glitch out because adobe reader is a buggy, laggy piece of shit.
yea, ive been using adobe reader
its friggin impossible for me to edit anyhting with it
altho, i blame myself for not looking for alternatives lol
[QUOTE=lintz;42920103]a working PDF is a bloody godsend. but it doesn't help when it starts to glitch out because adobe reader is a buggy, laggy piece of shit.[/QUOTE]
I use Foxit Reader for all my PDFs. Have yet to encounter a problem.
Sumatra for fastest loading, Foxit for when Sumatra decides it can't read some pdfs.
omg
foxit is so friggin sexy
thank u threaderers
[editline]20th November 2013[/editline]
mmm
dat new page smell
So earlier in Numenera, we needed to get in to the house of this town's mayor. We got to it and there were 4 guards outside; none of them were armed but we didn't really want a fight anyways, so I tried to convince them to let us in. First I just kind of bullshitted and said the mayor sent for us. I rolled a 3. They weren't too sure I was telling the truth, and wanted to know if I was an local or not. I told them I was, and rolled a 4. They didn't completely believe me, and wanted to know what I was doing there. I said one of us could do something with the mcguffin the mayor had found, and rolled a 5. They wanted to know why it took us so long to come over, since he apparently found it years ago. I decided 'fuck it, I probably won't succeed this time either' and told them that we kept getting distracted by the strange sights outside the edge of town caused by the mcguffin teleporting the town to various planes and times. I rolled a 6, which is apparently what I needed to succeed.
So basically, I kept increasing my rolls by 1 while going for respectable answers, but then I basically say the party is retarded and succeed.
We still didn't get in without a fight, sadly, since the mayor didn't answer when the guards called him, and our warrior was done with the stupidity of the conversation so we knocked them all out.
-snip-
Found someone~~~~
So Pathfinder released a few new classes for playtesting, they're all combinations of two existing classes, it's actually pretty sweet, they all seem pretty interesting to play.
Here's the .pdf if you can't be arsed signing up.
[url]https://dl.dropboxusercontent.com/u/5636656/PathfinderRoleplayingGameAdvancedClassGuidePlaytestOGLPDF.zip[/url]
[QUOTE=Rents;42923768]So Pathfinder released a few new classes for playtesting, they're all combinations of two existing classes, it's actually pretty sweet, they all seem pretty interesting to play.
Here's the .pdf if you can't be arsed signing up.
[url]https://dl.dropboxusercontent.com/u/5636656/PathfinderRoleplayingGameAdvancedClassGuidePlaytestOGLPDF.zip[/url][/QUOTE]
I like the swashbucklers a lot. But I wish there were more points to spend, because to do a simple parry riposte it costs 2 of your 4 panache. It should be equal to cha x 2 instead of just cha.
Alternatively, Parry/riposte could just cost one panache point.
[QUOTE=Rents;42923768]So Pathfinder released a few new classes for playtesting, they're all combinations of two existing classes, it's actually pretty sweet, they all seem pretty interesting to play.
Here's the .pdf if you can't be arsed signing up.
[url]https://dl.dropboxusercontent.com/u/5636656/PathfinderRoleplayingGameAdvancedClassGuidePlaytestOGLPDF.zip[/url][/QUOTE]
Arcanist seems a wee bit overpowered, what with litterally taking all the good parts of a sorcerer and combining it with all the good of a wizard.
[QUOTE=elowin;42924056]Arcanist seems a wee bit overpowered to be honest, what with litterally taking all the good parts of a sorcerer and combining it with all the good of a wizard.[/QUOTE]
Yeah, it's a playtest, most of the classes are a bit iffy one way or another.
Wow Brawler is perfect for my Warforged grappler.
I doubt my DM will allow it though, I have to put up with Fighter 1-5
The bloodrager looks pretty neat
all the fun combat bonuses of bloodlines yet in a body that can actually fight
[QUOTE=Rats808;42922276]We still didn't get in without a fight, sadly, since the mayor didn't answer when the guards called him, and our warrior was done with the stupidity of the conversation so we knocked them all out.[/QUOTE]
I was sat through that entire section wanting to beat the shit out of everything.
INCLUDING YOU
[QUOTE=Rents;42923768]So Pathfinder released a few new classes for playtesting, they're all combinations of two existing classes, it's actually pretty sweet, they all seem pretty interesting to play.
Here's the .pdf if you can't be arsed signing up.
[url]https://dl.dropboxusercontent.com/u/5636656/PathfinderRoleplayingGameAdvancedClassGuidePlaytestOGLPDF.zip[/url][/QUOTE]
>Warpriest
THEY SHALL TREMBLE BEFORE THE MIGHT OF MY GOD
[QUOTE=Alxnotorious;42924335]>Warpriest
THEY SHALL TREMBLE BEFORE THE MIGHT OF MY GOD[/QUOTE]
Yeah, warpriest is what I've always wanted to play when I make a cleric or paladin.
You mean I can finally play a cleric that's the tankiest damage dealer of the party with decent spellcasting ability? Awesome!
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