[QUOTE=LiquidNazgul;43634463]This is why I wish I had you as a Dark Heresy GM. Every single game I've played that used the 40k rules were run by abysmal people who ran Dark Heresy like a tactical shooter and Only War as a political intrigue game. And was a massive rules lawyer who took 20 minutes to look up a ruling that [I]the entire party[/I] didn't care about.
Now I hate the 40k system forever.[/QUOTE]
I screwed up a lot of stuff GMing Dark Heresy but that was because it was my first time GMing. If I were to do it again I'd probably change a lot.
All of that stuff I just listed made for a pretty fun session though.
[QUOTE=Funktastic Dog;43630070]I'm having my Only War players go on a space hulk which has been turned into a labyrinth by the followers of the god of change, Tzeentch (or Space-Nyarlathotep).
So, any ideas for insidious things I could pull on these guys?[/QUOTE]
A Space Hulk is already a labyrinth! To make it extra Tzeentch-y, mix in:
Rooms that accelerate and decelerate the speed of anything passing through them, but only small portions of the room. If you use a map or grid to play on, certain areas increase movespeed and vice versa. When somebody passes through it, roll Agility or take 2d5 damage and put them across the room. If gunfire passes through it, give it a few extra pen and have people hit go flying. And then flip a coin behind your screen, when someone passes through it test toughness or they flop to the ground and are all-but helpless, gunfire gains the primitive quality. Keep it changing.
Lights black out constantly and when they turn back on, things have changed. Chairs are moved, that table has been set out. Dinner's ready? Lights out, oh shit.
If the heavy gunner has to take a shot, he lines it up and squeezes the trigger. No bullets fly out, only a massive gout of flesh and blood, propelling the gunner backwards. The goo pools on the floor, building itself into a humanoid figure that resembles the Gunner. It cackles manically and scampers off.
If you use a map or grid, don't. Hand them a sheet of graph paper and go hog wild.
[QUOTE=DarkMonkey;43636274]If you use a map or grid, don't. Hand them a sheet of graph paper and go hog wild.[/QUOTE]
I think he uses Roll20.
Right now I'm mapping somewhere in the vein of 70 rooms on this labyrinth, each with a specific "thing", I might post it if theres interest.
[QUOTE=Funktastic Dog;43638223]Right now I'm mapping somewhere in the vein of 70 rooms on this labyrinth, each with a specific "thing", I might post it if theres interest.[/QUOTE]
Instead of a map you should roll a percentage die on what room they enter next, if it's truly Tzeentchian.
[QUOTE=Chronische;43638254]Instead of a map you should roll a percentage die on what room they enter next, if it's truly Tzeentchian.[/QUOTE]
I'm totally stealing this for my Pathfinder game. Might even steal the Tzeentch idea.
[QUOTE=gman003-main;43638285]I'm totally stealing this for my Pathfinder game. Might even steal the Tzeentch idea.[/QUOTE]
I wouldn't let it run until they find the one exit. I'd either make a bunch of exit rooms, or make them go through 3-10 rooms before they find their way out. Otherwise it gets to be a boring slog.
[QUOTE=Chronische;43638321]I wouldn't let it run until they find the one exit. I'd either make a bunch of exit rooms, or make them go through 3-10 rooms before they find their way out. Otherwise it gets to be a boring slog.[/QUOTE]
If you're running like, 4 sessions on that ship though, it's actually super useful to do such.
Another thing, depending on your area, dungeon rooms do not have to be small. For me, because Im doing it on a space hulk, some can be miles long.
If you're doing something involving lovecraftian horror, a neat thing you might want to do is have it looked like they escaped, like have it be a massive, open world that looks identical to their own, but then have the first door that they enter through lead them back into the maze.
[QUOTE=Funktastic Dog;43638407]If you're running like, 4 sessions on that ship though, it's actually super useful to do such.
Another thing, depending on your area, dungeon rooms do not have to be small. For me, because Im doing it on a space hulk, some can be miles long.
If you're doing something involving lovecraftian horror, a neat thing you might want to do is have it looked like they escaped, like have it be a massive, open world that looks identical to their own, but then have the first door that they enter through lead them back into the maze.[/QUOTE]
Or massive puzzle rooms, perhaps even a small town where they can rest... and when they awake it's gone and they are in the next room. Pockets of seeming safety in the madness, twisted non-euclidian halls, strange warp creatures or xenos never before seen. All kinds of room for creativity, no reason to just use boring generic demons or tyranids or orks or what have you. Do something new and original!
Something I always wanted to do was be in or DM for friends an [URL=http://www.scp-wiki.net/]SCP[/URL] campaign but I've no idea how you would accomplish that without pretty much the PCs dying over and over.
that depends entirely on the scps and whether or not they're d-class or actual field agents. and the scps
I wanna do a teenage mutant ninja turtle campaign
[QUOTE=TrannyAlert;43640618]I wanna do a teenage mutant ninja turtle campaign[/QUOTE]
i want this
But what do you do? Fill in as the four turtles?
Batman Beyond-style maybe?
The tumbling is complete
Adeva is done
Humanity turned to goop, people were strangled both in visions and on beaches, and a giant naked woman yoinked everyone's souls then let them all go
Par for the course
Wow. Had a 100% bail rate in my Pathfinder session today. One left work at 4:50PM to go drinking with the CTO, promised to be back by 5:10 to start but never returned. One left for a booty call (apparently "bros before hos" is not in the Core Rulebook). And the other bailed because everyone else did.
[QUOTE=gman003-main;43649143]Wow. Had a 100% bail rate in my Pathfinder session today. One left work at 4:50PM to go drinking with the CTO, promised to be back by 5:10 to start but never returned. One left for a booty call (apparently "bros before hos" is not in the Core Rulebook). And the other bailed because everyone else did.[/QUOTE]
Guy who left for a booty call. What a fucking dick. When you have two other people who have put aside their entire night for you, why would you bail on that for a fucking booty call. Is he the guy who usually bails at the last minute? Or the testicle thief?
[QUOTE=Funktastic Dog;43649203]Guy who left for a booty call. What a fucking dick. When you have two other people who have put aside their entire night for you, why would you bail on that for a fucking booty call. Is he the guy who usually bails at the last minute? Or the testicle thief?[/QUOTE]
Well, it was only going to be a one-hour session anyways to wrap up unfinished business from the last session. And he's actually made it to every Pathfinder session, so I'm inclined to let it slide, especially since he was willing to stay, before the first guy bailed.
And to be perfectly honest, around that time it was seeming like I might have to bail on the session as well, since work was getting... interesting. It all got sorted out quickly, but having a full party + GM bail was definitely a possibility.
The guy who always bails is the one who went drinking with the boss (non-player). Granted, we have a bar just a block away so a quick twenty-minute bar trip wouldn't be unreasonable, but when he never came back everyone else pretty much just gave up.
[QUOTE=gman003-main;43649386]Well, it was only going to be a one-hour session anyways to wrap up unfinished business from the last session. And he's actually made it to every Pathfinder session, so I'm inclined to let it slide, especially since he was willing to stay, before the first guy bailed.
And to be perfectly honest, around that time it was seeming like I might have to bail on the session as well, since work was getting... interesting. It all got sorted out quickly, but having a full party + GM bail was definitely a possibility.
The guy who always bails is the one who went drinking with the boss (non-player). Granted, we have a bar just a block away so a quick twenty-minute bar trip wouldn't be unreasonable, but when he never came back everyone else pretty much just gave up.[/QUOTE]
Hence why the guy who always bails is my most hated player.
[img]http://i39.tinypic.com/f4k56c.png[/img]
[editline]24th January 2014[/editline]
Behold my railroad trainwreck, ye prospective AdEva GMs, and despair.
is there like a craigslist for d&d? i want to play an irl game but none of my friends are nerdy enough
There's game stores, but you never know what kind of neckbeards you'd end up playing with.. wouldn't risk it myself
[QUOTE=MakoSkyDub;43653473]There's game stores, but you never know what kind of neckbeards you'd end up playing with.. wouldn't risk it myself[/QUOTE]
i would try a game store, but the nearest one is like an hour drive and i don't have my own car. it sucks being in that awkward spot in between two major cities where nothing is
I think Roll20's community might have something set up. I noticed there's something you can click on if you're looking for a group.
[QUOTE=Shortyish;43653359]is there like a craigslist for d&d? i want to play an irl game but none of my friends are nerdy enough[/QUOTE]
Post on Craiglist you want a local dungeons and dragons session and you'll probably get some fat old guys entering your dungeon in a seedy house
I have one game store near me, and I've vowed never to play there again.
[editline]24th January 2014[/editline]
Do with that what you will.
[QUOTE=Alxnotorious;43653907]I have one game store near me, and I've vowed never to play there again.
[editline]24th January 2014[/editline]
Do with that what you will.[/QUOTE]
it can't be worse than mine
[img]https://lh5.googleusercontent.com/-b0iMX1-hg-4/UERBmZNbOrI/AAAAAAAAAKM/2pB1SxHLHqM/w800-h800/480542_239033999531072_334829057_n.jpg[/img]
the official name of the store is anime-zing escape. [url]http://www.anime-zingescape.com/[/url] if you don't believe me
Oh dear.
The one near me is called Fanboy 3
Sounds alot better than ANIME ZINGE ESCAPE
BANZINGA
[editline]24th January 2014[/editline]
oh dear they can't even remove the white background from images before putting it on their site.
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