[QUOTE=SiberysTranq;44363623]man, rolling up chaotic Dark Heresy characters is a fucking blast, and also hilariously broken
I'm making a slaanesh-aligned cleric, on the basic 400xp package, I've managed to get to 57 fellowship just from stuff anyone, even someone not strictly chaos-aligned, could get
Granted I'm also already at 12 insanity and 13 corruption and also a walking bundle of heresy but holy hell am I going to be good at convincing people I'm not[/QUOTE]
On a related note my psyker has 58 willpower.
[QUOTE=Funktastic Dog;44359223]When you draw a map you put yourself in the mindset of "x will happen at this location". Doesn't matter what that x variable is, combat or sneaking or diplomacy, you just plan for it to happen there.
Of course you could make it so well that it plans for all 3, but then your only recourse is to force players to go to this location, which works out most times...
Except when they plan something so well that they only need to use it for five minutes, in which case your exhaustive mapmaking backfires.[/QUOTE]
That's the fault of the GM not being good enough to use their play style effectively. If you're going to make maps ahead of time then be competent enough to negate its limitations. Layer support in your VTT will negate virtually any and all problems you may face with players being crafty and/or changing the playing field. Everything else is quick adaptability that comes with GM territory.
Blame the player, not the game.
[QUOTE=LiquidNazgul;44355503]The Transhuman book talked about that a bit: how characters in a post-scarcity setting, especially one with mind uploading, are [I]very[/I] different from most RPGs, which tend to have a more pack rat mentality in mind. All of us are used to Pathfinder, which practically requires a more materialistic approach to equipment, so when we actually do get around to creating characters, I guarantee at least one player will be shocked when he discovers that all of that CP and credit spent on high-powered gear and a tricked out morph go down the toilet after a simple egocast.
I do like, as a particular example, how the hacking rules are not a total clusterfuck like most hacking systems are in RPGs (Shadowrun 5th is the other exception), especially when you have the cheat sheet.[/quote]
[url=http://filesmelt.com/dl/hackingcheatsheet.pdf]Have a hacking cheatsheet that will make it a bazillion times easier.[/url]
Tangent time: I cannot for the life of me fathom what the big anarchist habitat Locus looks like. In every single description, from the Core book to Rimward, I just could [I]not[/I] understand what this damn habitat looks like.[/QUOTE]
[quote]Locus is the largest cluster hab ever created, an eleven-kilometer-wide irregular sphere with thousands of habitat modules docked to its skeleton of rings and spars. A conical cutaway with a base about 8.5 kilometers wide (1/4 of the overall circumference of the sphere) runs all the way to its center, forming a 5.5-kilometer-deep central area that is open to space and off limits to large ships. By tradition, the base of the cone is kept pointed toward Proxima Centauri, Sol’s nearest interstellar neighbor.
At eleven kilometers in diameter, Locus dwarfs most other habs, all other Nuestro shells, and many nearby asteroids. Its size required some departures from the usual Nuestro shells design. Small Nuestros usually have rigid superstructures, but making a rigid frame of Locus’s size capable of withstanding the stresses generated when station keeping rockets fire far exceeded the resources available. So instead, Locus’s structure is more like the skeleton of a gigantic animal. Where the spars and rings making up its superstructure meet, they’re joined not by metal hinges or self-healing welds, but by a much older technology: lashing. Locus’s massive segments act like ligaments in the skeleton, each bone lashed together at its end points by hundreds of cables. The resulting structure always keeps its general shape, yet has enough give that forces are distributed over a wide area when firing rockets to keep station.[/quote]
A Cluster Hab is essentially a Tin-Can Hab; a space station made up of a load of modules with solar panels and other important stuff. How they differ is Clusters are much more specialised while Tin Cans go for more generic modules, and Cluter habs are often a collection of highly specialised modules attached to each other.
Additionally, this thing is in the middle of Locus.
[quote]At Locus’s heart, at the tip of the cutaway cone, floats the Amoeba, a huge, glowing sculpture that regularly reshapes itself and changes colors across the visual and other spectra. The Amoeba takes many forms, usually that of an animal. A pre-sapient AI controls its transformations, and it has its own fleet of small harvester drones that bring it reaction mass and other consumables.
The Amoeba floats freely, but it always keeps station around an imaginary origin point from which radiate Locus’s arterial spars, each 5.5 kilometers long and 10 meters thick for most of their length.[/quote]
[QUOTE=Axznma;44364551]That's the fault of the GM not being good enough to use their play style effectively. If you're going to make maps ahead of time then be competent enough to negate its limitations. Layer support in your VTT will negate virtually any and all problems you may face with players being crafty and/or changing the playing field. Everything else is quick adaptability that comes with GM territory.
Blame the player, not the game.[/QUOTE]
Nah, players can be really really unpredictable. Trying to map out every possible human thought is so fucking difficult, unless you're a fucking psychologist, in which case go ahead.
Just know that at the end of the day, players don't [i]really[/i] care about maps. So all that effort is for naught.
Facepunch is currently shitting itself but here's a picture of The Amoeba and some of the conical super structure I mentioned just now.
[t]http://eclipsephase.com/downloads/previews/EP_Rimward_TheLocusAmoeba_MarkMolnar.jpg[/t]
Yo is anyone running an eclipse phase game? I fuckin love that universe.
Eclipse Phase is one of only two settings I've encountered where I couldn't find a way to fit in The Lady, espionage just isn't what it used to be/is currently in the Transhumanist-circlejerk future. The other universe is Warhammer 40K where everything is power armour and phallic weaponry, icky cosmic horror (the lamest kind of horror), or Rogue Trader.
[QUOTE=DiscoInferno;44365304]Eclipse Phase is one of only two settings I've encountered where I couldn't find a way to fit in The Lady, espionage just isn't what it used to be/is currently in the Transhumanist-circlejerk future. The other universe is Warhammer 40K where everything is power armour and phallic weaponry, icky cosmic horror (the lamest kind of horror), or Rogue Trader.[/QUOTE]
How about play something that isn't The Lady
[QUOTE=DiscoInferno;44365304]Eclipse Phase is one of only two settings I've encountered where I couldn't find a way to fit in The Lady, espionage just isn't what it used to be/is currently in the Transhumanist-circlejerk future. The other universe is Warhammer 40K where everything is power armour and phallic weaponry, icky cosmic horror (the lamest kind of horror), or Rogue Trader.[/QUOTE]
The fuck is The Lady? Is that the Mary Sue you always play?
Also cosmic horror is one of the best kinds of horror you fucking take that back.
You only don't like it because your character's being is oppressed by the Cthuluarchy.
[QUOTE=Funktastic Dog;44365361]The fuck is The Lady? Is that the Mary Sue you always play?
Also cosmic horror is one of the best kinds of horror you fucking take that back.
You only don't like it because your character's being is oppressed by the Cthuluarchy.[/QUOTE]
lesbian mary sue british spy who is an android
[QUOTE=cdr248;44365584]lesbian mary sue british spy who is a [b]cyborg[/b][/QUOTE]
Only the Fallout version (currently) is a cyborg because the perk is awesome.
[editline]27th March 2014[/editline]
[QUOTE=cdr248;44365354]How about play something that isn't The Lady[/QUOTE]
The Lady is my test for how well I understand the setting and system. I've only ever played The Lady once and that was for, what, one session before Chicago got nuked again. The proto-The Lady doesn't count, though fun to play.
[editline]27th March 2014[/editline]
[QUOTE=Funktastic Dog;44365361]The fuck is The Lady? Is that the Mary Sue you always play?
Also cosmic horror is one of the best kinds of horror you fucking take that back.
You only don't like it because your character's being is oppressed by the Cthuluarchy.[/QUOTE]
Cosmic horror is unrelatable and impersonal, why should I bother trying to give a damn why a big planet-eating whatever is doing what it does when there's never going to be an answer so just nuke it or don't whatever. If I ever was in a game of CoCk, my first move would be to burn that letter from my father telling me not to investigate his untimely death and uphold his last wishes.
Now, Silent Hill hates your guts and knows exactly what you fear and loath about yourself, that's scary to me.
[QUOTE=DiscoInferno;44365668]Cosmic horror is unrelatable and impersonal, why should I bother trying to give a damn why a big planet-eating whatever is doing what it does when there's never going to be an answer so just nuke it or don't whatever. If I ever was in a game of CoCk, my first move would be to burn that letter from my father telling me not to investigate his untimely death and uphold his last wishes.
Now, Silent Hill hates your guts and knows exactly what you fear and loath about yourself, that's scary to me.[/QUOTE]
Cosmic Horror is a big fucking monster coming at you to destroy your planet not because he hates you, but because you're in his way.
Only once you try to realign it's trajectory does it fuck up your life. It's pretty damn horrifying if you ask me.
You either don't stop it and have everyone you know perish, or you face a consequence far worse than death. If you burned that letter you'd be letting the world die.
Also, you play the "cold femme fatale" in every game, save for SOIAF.
[QUOTE=DiscoInferno;44365668]Only the Fallout version (currently) is a cyborg because the perk is awesome.[/QUOTE]
Actually it would be android because iirc The Lady had no knowledge of being an android, had her whole body completely built, and with only inner robo-bits that made her an artificial human. Cyborg usually implies that an organic human was cybernetically modified, using robo-bits that integrate with regular human-bits instead of being built from scratch as an artificial human.
Luke Skywalker/Robocop are cyborgs
Terminator/Ash (from Aliens) are androids
Hey guys, free shit! Mostly small games for piss about sessions, but Dwarf Brawl is confirmed fun. Everyone is John is also a real good time.
[url]http://jesterraiin.dropmark.com/167650[/url]
[img]http://i.imgur.com/opuMqhe.png[/img]
[QUOTE=DiscoInferno;44365304]Eclipse Phase is one of only two settings I've encountered where I couldn't find a way to fit in The Lady, espionage just isn't what it used to be/is currently in the Transhumanist-circlejerk future. The other universe is Warhammer 40K where everything is power armour and phallic weaponry, icky cosmic horror (the lamest kind of horror), or Rogue Trader.[/QUOTE]
don't tell me her name is actually the lady because she doesn't think anyone is worthy to know her real name/doesn't know or remember it
[QUOTE=snake eye;44365831]Hey guys, free shit! Mostly small games for piss about sessions, but Dwarf Brawl is confirmed fun.
[url]http://jesterraiin.dropmark.com/167650[/url]
[img]http://i.imgur.com/opuMqhe.png[/img][/QUOTE]
Everyone is John is great
[QUOTE=cdr248;44365848]Everyone is John is great[/QUOTE]
Yeah, the time I played that it ended with mass theft, home ownership and David Mitchell passed out drunk on the white house lawn. Somehow the All Outta Bubblegum game was even more apocalyptic.
[QUOTE=Shortyish;44365833]don't tell me her name is actually the lady because she doesn't think anyone is worthy to know her real name/doesn't know or remember it[/QUOTE]
I once had a character named Merchant just because I suck at naming and went with the stalker naming convention of random nicknames. Like: Smartass, Otter, Nimble, Trader, and Twig.
[QUOTE=Funktastic Dog;44365792]Cosmic Horror is a big fucking monster coming at you to destroy your planet not because he hates you, but because you're in his way.
Only once you try to realign it's trajectory does it fuck up your life. It's pretty damn horrifying if you ask me.
You either don't stop it and have everyone you know perish, or you face a consequence far worse than death, then it brings on your worst fears simply because it can pluck them out of thin air.
Also, you play the "cold femme fatale" in every game, save for SOIAF.[/QUOTE]
Wow, that's a bold-ass statement to make considering you've only been involved in two games I've been in, Mumbles. So once out of two times that you can say for sure is now every time? Like I said, I've only played The Lady, like once for any meaningful length of time in a fucking ESPIONAGE GAME.
Sorry I didn't allow you to railroad me into climbing up one of the tallest fucking buildings in the UAE with no equipment, sorry I didn't think you were the very soul of wit with your Drive references, sorry I didn't think your incoherant description wasn't awe-inspiring, and sorry you#re so much of a baby you rage quitted the ASOIAF game because people in another game weren't playing how YOU wanted to play.
But please, do go on about how I'm always playing the same super perfect awesome mary sue with your most astute skills of deduction and literary prowess that Shakespeare himself would give his eyeteeth to have.
Oh, and cosmic horror just boils down to a big vague scary monster, sometimes not even that, just the vague hint that a monster might appear.
my merge~~
Body horror is best horror. Unfortunately a lot of the people I usually play with have spent way too much time on the internet and might find it hot.
If this merge breaks one more time I am going to kill myself
[editline]27th March 2014[/editline]
fuck
kill urselb
[QUOTE=cdr248;44365830]Actually it would be android because iirc The Lady had no knowledge of being an android, had her whole body completely built, and with only inner robo-bits that made her an artificial human. Cyborg usually implies that an organic human was cybernetically modified, using robo-bits that integrate with regular human-bits instead of being built from scratch as an artificial human.
Luke Skywalker/Robocop are cyborgs
Terminator/Ash (from Aliens) are androids[/QUOTE]
In that Fallout game, she only had an artificial heart, lung, arm, and some ribs.
[editline]27th March 2014[/editline]
[QUOTE=Shortyish;44365833]don't tell me her name is actually the lady because she doesn't think anyone is worthy to know her real name/doesn't know or remember it[/QUOTE]
It originated from the fact that I was the only female character in the party and it grew from there into her codename because I couldn't think of anything better.
I think we can all agree my former stunt driver ghoul with jack shit in skills but his luck jacked through the roof was the best character in the Fallout game.
[QUOTE=DiscoInferno;44365886]Wow, that's a bold-ass statement to make considering you've only been involved in two games I've been in, Mumbles. So once out of two times that you can say for sure is now every time? Like I said, I've only played The Lady, like once for any meaningful length of time in a fucking ESPIONAGE GAME.
Sorry I didn't allow you to railroad me into climbing up one of the tallest fucking buildings in the UAE with no equipment, sorry I didn't think you were the very soul of wit with your Drive references, sorry I didn't think your incoherant description wasn't awe-inspiring, and sorry you#re so much of a baby you rage quitted the ASOIAF game because people in another game weren't playing how YOU wanted to play.
But please, do go on about how I'm always playing the same super perfect awesome mary sue with your most astute skills of deduction and literary prowess that Shakespeare himself would give his eyeteeth to have.[/QUOTE]
Yooooo goddamn calm down. I'm not insulting you personally, just pointing out facts, considering I know of 4 games you've been in and 3/4 of them you play the cold femme fatale, and similarly in 3/4 games I like to play a rogue character.
The reason I disbanded both the Spycraft game and the ASOIAF game were because I fucked up, not you guys, you guys played both of the games pretty well actually.
Also, I've never made any Drive references in any of my games, youre confusing me with someone else I think.
What does "Mumbles" even mean, are you saying I mumble? Why are you commenting on the quality of my writing out of nowhere?
what if you played everyone is john but used shots instead of tokens for willpower
[QUOTE=Funktastic Dog;44365962]Yooooo goddamn calm down. I'm not insulting you personally, just pointing out facts, considering I know of 4 games you've been in and 3/4 of them you play the cold femme fatale, and similarly in 3/4 games I like to play a rogue character.
The reason I disbanded both the Spycraft game and the ASOIAF game were because I fucked up, not you guys, you guys played both of the games pretty well actually.
Also, I've never made any Drive references in any of my games, youre confusing me with someone else I think.
What does "Mumbles" even mean, are you saying I mumble? Why are you commenting on the quality of my writing out of nowhere?[/QUOTE]
I play a lot different kinds of characters so don't even bother with that.
[QUOTE=Mellowbloom;44365980]what if you played everyone is john but used shots instead of tokens for willpower[/QUOTE]
It improves dramatically I'll assume. Gonna keep that in mind if it's ever played again.
[QUOTE=DiscoInferno;44365886]Oh, and cosmic horror just boils down to a big vague scary monster, sometimes not even that, just the vague hint that a monster might appear.[/QUOTE]
Yeah, because you would never be able to fucking deal with that big scary monster, considering the big scary monster is literally a god.
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