• D&D General v3
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[QUOTE=Chronische;44870175]Demand to play an Ork Freebooter. It's the only class worth being.[/QUOTE] Don't be shocked when the rest of the group tries to kill you, though.
Going to be running the keep on shadowfel for some new players. Anybody know a good resource for finding cheap bulk minis? Or perhaps a printout sheet to make them myself (although 2d)? [code]Kobold Skirmisher: Kobold Soldier (Angelfire 44/60 C) Kobold Dragonshield: Kobold Champion (Aberrations 37/60 C) Kobold Wyrmpriest: Kobold Sorcerer (Aberrations 38/60 U) Kobold Minion: Kobold Miner (Underdark 38/60 C) Kobold Slinger: Kobold Archer (Dungeons of Dread 41/60 C) Irontooth: Acheron Goblin (Blood War 28/60 C) Guard Drake: Crested Felldrake (Harbinger 19/80 C) Human Rabble: Human Thug (Harbinger 47/80 U) Gnome Skulk: Gnome Trickser (Blood War 17/60 U) Halfling Slinger: Halfling Slinger (War Drums 18/60 C) Rat Swarm: Dire Rat (Giants of Legend 30/72 C) Goblin Sharpshooters: Graypeak Goblin Archer (Unhallowed 40/60 C) Goblin Warriors: Goblin Blackblade (War Drums 30/60 C) Hobgoblin Torturer: Torturer (Unhallowed 45/60 U) Goblin Cutter: Silent Wolf Goblin (Aberrations 43/60 C) Balgron the Fat: Goblin Underboss (War Drums 31/60 U) Zombie Rotters: Zombie (Giants of Legend 40/72) Zombies: Karrnathi Zombie (War Drums 34/60 C) Skeleton Warriors: Boneshard Skeleton (Desert of Desolation 39/60 C) Decrepit Skeletons: Skeletal Legionnaire (War Drums 39/60 C) Sire Keegan: I just used a Skeletal Legionnaire because I don't intend it to be a fight. Giant Rats: Diseased Dire Rat (Giants of Legend 30/72 C) Ochre Jelly: Ochre Jelly (Archfiends 42/60 R) Kruthik Hatchlings: Kruthik Hatchling (War of the Dragon Queen 28/60 C) Kruthik Young: Kruthik Hatchling (War of the Dragon Queen 28/60 C) (Note: I painted a white Y on the base to differentiate from the Hatchlings) Kruthik Adult: Kruthik Hatchling (War of the Dragon Queen 28/60 C) (Note: I placed this figure on a 1"x1" base to show it was larger.) Blue Slime: Large Water Elemental (Blood War (38/60 U) Gravehound Zombies: Gravehound (Archfiends 41/60 C) Ninaran, Elf Archer: Elf Warrior (Aberrations 16/60 C) Hobgoblin Soldiers: Bladebearer Hobgoblin (Aberrations 27/60 U) Hobgoblin Grunts: Hobgoblin Marshal (Night Below 33/60 C) Deathjump Spider: Deathjump Spider (Dungeons of Dread 54/60 C) Hobgoblin Archer: Hobgoblin Archer (32/60 C) Hobgoblin Warcaster: Red Hand War Sorcerer (Blood War 43/60 U) (This is about the closest match you'll find to a hobgoblin caster) Hobgoblin Warchief: Hobgoblin Talon of Tiamat (War of the Dragon Queen 36/60 R) Gelatinous Cube: Gelatinous Cube (Desert of Desolation 20/60 R) Corruption Corpses: Chillborn (Dungeons of Dread 12/60 C) Ghoul: Ravenous Ghoul (Desert of Desolation 54/60 U) Clay Scout: Warforged Scout (War Drums 13/60 U) Vampire Spawn: Vampire Spawn (Deathknell 59/60 U) Orcus Underpriest: Blood of Vol Cultist (Blood War 29/60 C) Human Berserkers: Carrion Tribe Barbarian (46/60 R) Dark Creeper: Dark Creeper 42/60 C) Kalarel, Scion of Orcus: Human Cleric of Bane (Archfiends 35/60 R) Deathlock Wight: Deathlock (Deathknell 50/60 C)[/code] These are the ones I need, starting at the top obviously.
Image search combined with [url]http://www.rptools.net/index.php?page=tokentool[/url] could serve for printout making
[QUOTE=Rats808;44870227]Don't be shocked when the rest of the group tries to kill you, though.[/QUOTE] As an Ork you can take them pretty handily. They are tough as FUCK. Plus, you'd be a sanctioned Xenos if you work for a Rogue Trader.
I'm going to do a 3.5 game where the players get sent into the present world and they have to find the evil wizard that came with them to go back•. I need some ideas on how to make this an even more joke dnd game.
[QUOTE=Cl0cK;44873926]I'm going to do a 3.5 game where the players get sent into the present world and they have to find the evil wizard that came with them to go back•. I need some ideas on how to make this an even more joke dnd game.[/QUOTE] Play it like the Beastmaster movie.
[QUOTE=Cl0cK;44873926]I'm going to do a 3.5 game where the players get sent into the present world and they have to find the evil wizard that came with them to go back•. I need some ideas on how to make this an even more joke dnd game.[/QUOTE] Basically look at the script for the He-Man movie. Repeat.
[QUOTE=gufu;44873947]Basically look at the script for the He-Man movie. Repeat.[/QUOTE] Really any of those god-awful 80s fantasy movies.
[QUOTE=Cl0cK;44873926]I'm going to do a 3.5 game where the players get sent into the present world and they have to find the evil wizard that came with them to go back•. I need some ideas on how to make this an even more joke dnd game.[/QUOTE] Have everyone they run in to call them nerds and tell the wizard his special effects are shit.
[QUOTE=Cl0cK;44873926]I'm going to do a 3.5 game where the players get sent into the present world and they have to find the evil wizard that came with them to go back•. I need some ideas on how to make this an even more joke dnd game.[/QUOTE] Have like famous D&D monsters as humans but with certain motifs. Like a mobster called the Beholder who has an eyepatch and eye earings and stuff.
Also have them get mugged.
[QUOTE=Rats808;44874543]Also have them get mugged.[/QUOTE] That would end with a dead mugger. Maybe have them be arrested for prancing around with giant swords in the middle of the city?
Have them end up having to infiltrate a cheesy 1980's D&D convention. Costumes and all.
[QUOTE=Cl0cK;44873926]I'm going to do a 3.5 game where the players get sent into the present world and they have to find the evil wizard that came with them to go back•. I need some ideas on how to make this an even more joke dnd game.[/QUOTE] Instead of present world, send them into 1944, and make the evil wizard kill Hitler, disguise himself (poorly) as Hitler to take his place, then turn WW2 around. For extra joke, give the evil wizard a twin opposite - a chaotic good bard - who turns out to be Charlie Chaplin, and instrumental to fake-Hitler's defeat.
[QUOTE=Chronische;44870175]Demand to play an Ork Freebooter. It's the only class worth being.[/QUOTE] Why not Ork [del]Fax Machine[/del] Astropath? [t]http://dl.dropboxusercontent.com/u/12875849/reactions/face.png[/t]
[QUOTE=imadaman;44876117]Why not Ork [del]Fax Machine[/del] Astropath? [t]http://dl.dropboxusercontent.com/u/12875849/reactions/face.png[/t][/QUOTE] It would have worked if it wasn't for [I]obvious [/I]metagaming.
We have a barbarian with an int of 7 "Watch out there man! Theres bear-traps in that field!" "Dont worry! Im not a bear" Jaskass loses his leg and bleeds out after the rest of the group drags him back to the road
I watched my friend fail to beat a DC of 15 on 6d10. I think that was the saddest thing I've ever seen. She got 4, 2, 2, 1, 1, 1. It was a roll to overcome a phobia and kiss a ghost.
[QUOTE=ElTacoLad;44877647]I watched my friend fail to beat a DC of 15 on 6d10. I think that was the saddest thing I've ever seen. She got 4, 2, 2, 1, 1, 1. It was a roll to overcome a phobia and kiss a ghost.[/QUOTE] If I rolled that I wouldn't even be mad, that's impressively bad.
I once was an Orc Scholar and my DM made it so that whenever I walk into a Human, Elven or Dwarven town I'd have to roll to decide how the villagers would react. We strolled into the town of Bluhope and the villagers all looked up as my party of five arrived. Me, a Human Paladin, a Dwarf Thief, an Elven Ranger and an Elven Mage, came in and smiled as we met the kind village folk. My Orc waved happily to the shop keeps and looked forward to perusing the local library which he had heard was quite expansive. The dice rolled and I scored a 1. 1. The villagers screamed and panicked as we entered, one began ringing the warning bell for an Orc raid, the guards scrambled and tripped over each other trying to block the roads, refugees fled the villagers in droves and men began torching their homes and stores in order to make sure the Orcs didn't receive their valuables. It ended when the guards grabbed the local baron and dragged him out of the burning village for safety. Someone dropped a torch in the chaos and it landed in the library. My Orc cried as the library collapsed in the flames with hundreds of years of knowledge. Our party ended up being criminals in the kingdom, the refugees claiming hundreds of Orcs had torched their village and killed half of the population. The only Orc that was really identified was mine, and I was then known as Grognar the Black. My name was Eric.
That's amazing.
Well, one session into a new game and so far I've been attacked by a gaint enemy [s]crab[/s] lobster, got covered in acid, been paralyzed, got covered in filthy stagnant water, got covered in oil, been set on fire by a werewolf, set on fire again by our cleric, bitten by the werewolf and then judged harshly by the party for killing it.
[QUOTE=Stren;44885845]Well, one session into a new game and so far I've been attacked by a gaint enemy [s]crab[/s] lobster, got covered in acid, been paralyzed, got covered in filthy stagnant water, got covered in oil, been set on fire by a werewolf, set on fire again by our cleric, bitten by the werewolf and then judged harshly by the party for killing it.[/QUOTE] These day's I've begun making it a habit to roll up a new set of stats the INSTANT anything goes wrong. For example a guy approaches me with a halberd and the improved trip feat, Immediately begin rolling up a new guy. It's probably going to reach the point where I have an actual six pack of backup characters waiting to go.
[QUOTE=thisguy123;44886008]These day's I've begun making it a habit to roll up a new set of stats the INSTANT anything goes wrong. For example a guy approaches me with a halberd and the improved trip feat, Immediately begin rolling up a new guy. It's probably going to reach the point where I have an actual six pack of backup characters waiting to go.[/QUOTE] Nah, it's cool, I only took like 90 HP damage total and 3 strength damage.
[QUOTE=Stren;44886556]Nah, it's cool, I only took like 90 HP damage total and 3 strength damage.[/QUOTE] That was the shortest, easiest path too. Ready for the fun times ahead?
One of my favourite stories comes from an old campaign i did with some highschool buddies. It didnt last very long, but it was possibly the most fun ive had in one session. My first campaign was a generic "hunt the orc raiding party" sort of deal where I was part of a two man ranger sniping team. I was a spotter for a guy with a musket so i dropped about 6 points into my Spot skill[sp](which isnt really a lot but hey we were all still level 1s)[/sp]and i was tasked with scouting before the rest of the party caught up. After a few nights of chasing we finally caught up to the Orc home base. I moved in to scout, and our DM wasnt ready for me to roll a Spot and come out with a 26. I proceed to see the layout of the entire camp, the position of every Orc in said camp, and the location of some hostages they took. On top of that the poor bastard closest to me felt the full force of my gazing might, and suddenly was diagnosed with a severe case of imploding head.
[QUOTE=Stren;44886556]Nah, it's cool, I only took like 90 HP damage total and 3 strength damage.[/QUOTE] I have the most HP of everyone and I didn't take a single scratch... Oh, and I also kind of fucked us over. I have a habit of doing that...
yeah the whole sealing the loot in the room with the boiling water *would* have been the right move if we pierced the thingy, but I think we should have tried the sleight of hand gg nonetheless [editline]23rd May 2014[/editline] oh and stren was only judged because there was a hitler-esque moment where his character was like 'its not like the werewolf was human amirite?' :v
So some guys I work with are getting a game together in the d20 Radiance System. I wasn't too convinced until I saw the medic class can steal peoples' skin. To quote, the victim is 'stunned for two rounds' [editline]23rd May 2014[/editline] You can also graft gorilla hands onto people
[QUOTE=RearAdmiral;44889227][B]You can also graft gorilla hands onto people[/B][/QUOTE] Almost makes me want to join, create a character called 'Chris Radfield' and have the same thing done to him.
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