[QUOTE=Funktastic Dog;44928346]Thats 2500 words.
My college essays were shorter than that.[/QUOTE]
My college essays were 10-20 pages :c
[QUOTE=Aperture fan;44928595]My college essays were 10-20 pages :c[/QUOTE]
Granted, I had to do like, 15 of them in last year. But still.
[QUOTE=Funktastic Dog;44928608]Granted, I had to do like, 15 of them in last year. But still.[/QUOTE]
I had a lot of free time at work today to do that summary anyway. We keep things nice and neat, and considering our 27-session game is still ongoing indefinitely, the summaries help us remember what happened and when.
[QUOTE=Aperture fan;44928595]My college essays were 10-20 pages :c[/QUOTE]
Hey, that one you paid me to write for you was only like 3 pages you lying sack of shit :v:
[QUOTE=Dwarfy77;44928711]Hey, that one you paid me to write for you was only like 3 pages you lying sack of shit :v:[/QUOTE]
3 pages that involved research. Research I didn't feel like doing. So shhhh.
In other news, anybody got any ideas for stupid, mostly useless but fun to fuck with magical enchanted items like [url=https://www.dropbox.com/s/p4rwej35dnn50pe/The%20Attic%20Stock.txt]in this list?[/url]
[QUOTE=Aperture fan;44928803]3 pages that involved research. Research I didn't feel like doing. So shhhh.
In other news, anybody got any ideas for stupid, mostly useless but fun to fuck with magical enchanted items like [url=https://www.dropbox.com/s/p4rwej35dnn50pe/The%20Attic%20Stock.txt]in this list?[/url][/QUOTE]
It's called the SCP archive.
Seriously though, they have some good item concepts on there that could be converted to magic items without a whole lot of trouble.
[QUOTE=Chronische;44928836]It's called the SCP archive.
Seriously though, they have some good item concepts on there that could be converted to magic items without a whole lot of trouble.[/QUOTE]
That's where we looted a majority of that list, actually. Looted from the Log of Anomalous Items, at least. Most real SCPs are actually fairly dangerous in some manner or another, though, and not really suitable for simple harmless screwing about.
[QUOTE][IMG]http://static2.paizo.com/image/product/catalog/PZO/PZO3048_500.jpeg[/IMG][/QUOTE]
ARE YOU GUYS READY
YOU'RE NOT READY THOUGH
i do not know how to crop help
I feel really bad when a game I'm involved with fails. Yet I keep trying to make this hobby work.
The gnome sorcerer in our party decided that it was better to use a flaming sphere than any other spell (aka magic missile) while I was grappling with a huge humanoid boar and the fucker decides to move it into us. Not only did my Dwarf suffer blistering to his hands and face, and a lot of his beard was burnt off. The gnome was eager to play with a new spell he learnt.
Yeah...when the rest of the lawful good members finally tell him (the session ended after the fight), the gnome might be getting the wrath of a Barbarian and his Urgrosh.
Oh and he might die, horribly.
[QUOTE=DiscoInferno;44928912]I feel really bad when a game I'm involved with fails. Yet I keep trying to make this hobby work.[/QUOTE]
It's not you it's everybody else :(
[QUOTE=MakoSkyDub;44929330]It's not you it's everybody else :([/QUOTE]
It's always my fault. I take full responsibility for every tragedy that has befallen the living and the departed.
[QUOTE=MakoSkyDub;44929330]It's not you it's everybody else :([/QUOTE]
No it is absolutely him.
[editline]28th May 2014[/editline]
Or her, or it, or fae, or whatever pronouns disco uses i dont even remember
Looking for players for an Iron Kingdoms campaign. Will be using voice comms. European timezones preferred. PM for details if interested.
What IS Iron Kingdoms though?
If you've heard about Warmachine/Hordes, it's basically a RPG set in that world.
Sort of a fantasy steampunk kind of thing. Pretty neat.
One version of it runs on D20 rules, the other, newer version runs on a system more similar to the one used in Warmachine/Hordes.
[QUOTE=Vinh255;44930132]No it is absolutely him.
[editline]28th May 2014[/editline]
Or her, or it, or fae, or whatever pronouns disco uses i dont even remember[/QUOTE]
See? I told you. I don't even know who you are but you're right.
[QUOTE=DiscoInferno;44932651]See? I told you. I don't even know who you are but you're right.[/QUOTE]
I offered you a chance to take part in my superfancy highly acclaimed weird magical girls game when I was looking for players and you declined. I figured it would be right up your alley considering it's all about lesbians but I guess not :v:
[QUOTE=Aperture fan;44932781]I offered you a chance to take part in my superfancy highly acclaimed weird magical girls game when I was looking for players and you declined. I figured it would be right up your alley considering it's all about lesbians but I guess not :v:[/QUOTE]
It's because I don't know shit about magical girls.
[QUOTE=DiscoInferno;44932945]It's because I don't know shit about magical girls.[/QUOTE]
I didn't know diddly-squat about Homestuck, but I still gave it a chance.
[QUOTE=DiscoInferno;44932945]It's because I don't know shit about magical girls.[/QUOTE]
You are a girl. You have magic.
That's about it.
Well, I don't know. Anime stuff is not my forte.
Tips to making a game work:
1. Don't be a creep.
2. Don't be a dick.
3. Listen to the GM.
Still working on the second one myself.
[QUOTE=DiscoInferno;44933129]Well, I don't know. Anime stuff is not my forte.[/QUOTE]
Not like I have open spots anyway, 5 players is too much as it is considering how much they like to wander off on their own and cause me no end to my grief. All I'm saying is to try and stop being so highly critical of every single game that you're offered a spot in. You might try something you wouldn't have before and end up liking it.
[QUOTE=Funktastic Dog;44928346]Thats 2500 words.
My college essays were shorter than that.[/QUOTE]
That's less than the minimum word requirement I put on myself when writing character backstories. :v:
[editline]28th May 2014[/editline]
[QUOTE=Funktastic Dog;44933505]Tips to making a game work:
1. Don't be a creep.
2. Don't be a dick.
3. Listen to the Players.[/QUOTE]
From the GM side.
[QUOTE=Aperture fan;44933508]Not like I have open spots anyway, 5 players is too much as it is considering how much they like to wander off on their own and cause me no end to my grief. All I'm saying is to try and stop being so highly critical of every single game that you're offered a spot in. You might try something you wouldn't have before and end up liking it.[/QUOTE]
Once bitten, twice shy and I'm starting to think I'm getting bitten for a reason.
[QUOTE=DiscoInferno;44935157]Once bitten, twice shy and I'm starting to think I'm getting bitten for a reason.[/QUOTE]
Alright, I'm going to be totally blunt. You're incredibly stubborn. I hate to air dirty laundry like this, but perhaps this way it'll get through to you.
Right off the bat you start making a Sorcerer, despite the fact that I had already made a sorcerer, and told you this beforehand. I had tried to make you change your class to something else, because I didn't want to change my class. But you would have none of it, so I said fuck it and decided to make a combat Oracle.
Next thing you do is complain that we have a time limit on our encounters, a geas. I have no idea why this would be an issue, but you complain anyway.
And after all of that, I ask the group what alignments they are, saying that I was Neutral Good, you respond with "None of your damn business", and "I've still got half a mind to walk over the geas business.", to which you leave the group. I later found out that you were going to play an evil character in a Good and neutral group.
[QUOTE=DiscoInferno;44932945]It's because I don't know shit about magical girls.[/QUOTE]
Speaking of magical girls: what special class was it in Pathfinder that was the quintessential magical girl, again?
[QUOTE=Eva-1337;44935579]Speaking of magical girls: what special class was it in Pathfinder that was the quintessential magical girl, again?[/QUOTE]
Synthesist Summoner
It's also OP as shit though so be forewarned
[QUOTE=Funktastic Dog;44935563]Alright, I'm going to be totally blunt. You're incredibly stubborn. I hate to air dirty laundry like this, but perhaps this way it'll get through to you.
Right off the bat you start making a Sorcerer, despite the fact that I had already made a sorcerer, and told you this beforehand. I had tried to make you change your class to something else, because I didn't want to change my class. But you would have none of it, so I said fuck it and decided to make a combat Oracle.
Next thing you do is complain that we have a time limit on our encounters, a geas. I have no idea why this would be an issue, but you complain anyway.
And after all of that, I ask the group what alignments they are, saying that I was Neutral Good, you respond with "None of your damn business", and "I've still got half a mind to walk over the geas business.", to which you leave the group. I later found out that you were going to play an evil character in a Good and neutral group.[/QUOTE]
Well, neutral evil. The kind that recognises that burning orphanages and stuff like that will only get you thrown out of town and quest offers to dry up. And yes I am very stubborn. I was going to play a paladin but my mood turned bad and I can't play paladins when I'm in a bad mood. Then again saying "bad mood" implies there are times when I'm in a good mood.
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