• D&D General v3
    11,241 replies, posted
[QUOTE=Alice3173;40412500]Ideally I'd actually prefer AD&D over any other D&D system. But that's because I like how in that system magic isn't just something common place that anyone can do, it's something rare and exceptionally difficult for people to pull off worth a damn.[/QUOTE] Yeah, i've always preferred low fantasy settings for that exact reason. It's just not very magical if every person and their dog can do it.
[QUOTE=Nitrowing;40412695]For my old DH group, I had them go against an extremely-skilled assassin who was armed to the teeth with deadly weapons, a jump pack, and various skills and traits designed to counter some aspect of each of the players. I sic'd him on them after they escaped from the collapsing lair of the villain of the week so they would be vulnerable and unprepared - just like what a real assassin would do. So after he dropped a few firebombs on the group techpriest and sniped the head off of the group pet, the party psyker asked an innocent enough question: "How is he controlling the jump pack?" I implied the thrusters were triggered by controlled movements of the muscles in his leg - it was at this point he started laughing maniacally and I realized, to my horror, the error of my ways. He was only a low-level psyker, but he did have several minor powers, one of which was called 'Spasm'. I watched as this perfect killing machine, this tediously-crafted individual with his own character sheet, was unceremoniously sent into low orbit by an inquisitorial cell which was now rolling around in the snow laughing their asses off. [B]My advice? Don't put all your eggs in one basket.[/B][/QUOTE] I can account for this bit of advice every step of the way. I was there.
[QUOTE=Nitrowing;40412695]For my old DH group, I had them go against an extremely-skilled assassin who was armed to the teeth with deadly weapons, a jump pack, and various skills and traits designed to counter some aspect of each of the players. I sic'd him on them after they escaped from the collapsing lair of the villain of the week so they would be vulnerable and unprepared - just like what a real assassin would do. So after he dropped a few firebombs on the group techpriest and sniped the head off of the group pet, the party psyker asked an innocent enough question: "How is he controlling the jump pack?" I implied the thrusters were triggered by controlled movements of the muscles in his leg - it was at this point he started laughing maniacally and I realized, to my horror, the error of my ways. He was only a low-level psyker, but he did have several minor powers, one of which was called 'Spasm'. I watched as this perfect killing machine, this tediously-crafted individual with his own character sheet, was unceremoniously sent into low orbit by an inquisitorial cell which was now rolling around in the snow laughing their asses off. My advice? Don't put all your eggs in one basket.[/QUOTE] Pretty sure I remember reading a greentext of this story. I recall it saying the assassin was supposed to be a Boba Fett clone.
[QUOTE=Aperture fan;40412803]Pretty sure I remember reading a greentext of this story. I recall it saying the assassin was supposed to be a Boba Fett clone.[/QUOTE] Aye, that was a greentext that doomkiwi posted. He was the notorious psyker.
yep i read it on /tg/ a year or so back as well i feel so bad cause i actually joined nitrowings DH gang a while back but i was a stupid shit back then and kept forgetting to attend the games. still feel bad for making them go through the effort of my trial session.
[QUOTE=No Party Hats;40412827]yep i read it on /tg/ a year or so back as well i feel so bad cause i actually joined nitrowings DH gang a while back but i was a stupid shit back then and kept forgetting to attend the games. still feel bad for making them go through the effort of my trial session.[/QUOTE] Shhhhhh, no tears.
i will redeem my sins one day one day [sub]one day[/sub]
[QUOTE=Aperture fan;40412803]Pretty sure I remember reading a greentext of this story. I recall it saying the assassin was supposed to be a Boba Fett clone.[/QUOTE] Pretty much. [QUOTE=No Party Hats;40412827]yep i read it on /tg/ a year or so back as well i feel so bad cause i actually joined nitrowings DH gang a while back but i was a stupid shit back then and kept forgetting to attend the games. still feel bad for making them go through the effort of my trial session.[/QUOTE] I still enjoyed the few sessions we did have. If I recall correctly we also had an arbitrator back then who acted like Judge Dredd and was about as friendly as him too. He was the one who got hit in the face by the 'Rumpy Pumpy' porno mag when Doomkiwi went rummaging through that ganger's mattress for loot and decided to read it. [QUOTE=No Party Hats;40412972]i will redeem my sins one day one day [sub]one day[/sub][/QUOTE] If I run another game in future I'll let you know.
I think I've just come up with my first truly evil idea to run my players through: They're on a short mission to go fetch an evil Amulet of Lamashtu. They think they're doing it for a cleric who plans to destroy it, but secretly she's a demon in disguise. Not quite sure yet how that plot thread is going to resolve. The demon is probably going to end up part of a group of repeating minions, who keep showing up serving the new big bad evil guy but always manage to escape when the BBEG gets it. Anyways, the ruined cathedral that it's in is situated on top of a volcano, which will begin erupting as soon as they remove the amulet from its pedestal. Lava will begin bubbling from the ground, and I'll unleash two hell hounds as well (which is far, far above their challenge rating - hopefully fighting against a cold-weakened one earlier will clue them in that they should run, not fight, from two at full strength). That's the normal part. The part where I think I'm getting evil? Brown mold. Brown mold doubles in size whenever fire (or, I think safe to assume, lava) is brought within five feet of it. It will completely engulf the building only six turns after the lava reaches it (something tells me that's not what the rules intended, but it would certainly be awesome so I'm doing it that way anyways). This will easily kill the hell hounds, with their weakness to frost (good) and probably the players, if they don't move fast enough (bad). But between "erupting volcano", a CR6 combat encounter at level one, and then freezing mold, I would think I'm giving them more than enough of a cue to GTFO. They can't possibly miss all that, right? Right?
[QUOTE=Nitrowing;40413225]Pretty much. I still enjoyed the few sessions we did have. If I recall correctly we also had an arbitrator back then who acted like Judge Dredd and was about as friendly as him too. He was the one who got hit in the face by the 'Rumpy Pumpy' porno mag when Doomkiwi went rummaging through that ganger's mattress for loot and decided to read it. If I run another game in future I'll let you know.[/QUOTE] can i burn an old woman's apartment down just for old times sake
[QUOTE=No Party Hats;40413491]can i burn an old woman's apartment down just for old times sake[/QUOTE]I thought this was a normal occurrence. Was I misinformed?
during my induction, there was a murderer hiding under and old woman's bed being the retard i was i rolled a firebomb under it still get flashbacks
[QUOTE=Nitrowing;40412695]For my old DH group, I had them go against an extremely-skilled assassin who was armed to the teeth with deadly weapons, a jump pack, and various skills and traits designed to counter some aspect of each of the players. I sic'd him on them after they escaped from the collapsing lair of the villain of the week so they would be vulnerable and unprepared - just like what a real assassin would do. So after he dropped a few firebombs on the group techpriest and sniped the head off of the group pet, the party psyker asked an innocent enough question: "How is he controlling the jump pack?" I implied the thrusters were triggered by controlled movements of the muscles in his leg - it was at this point he started laughing maniacally and I realized, to my horror, the error of my ways. He was only a low-level psyker, but he did have several minor powers, one of which was called 'Spasm'. I watched as this perfect killing machine, this tediously-crafted individual with his own character sheet, was unceremoniously sent into low orbit by an inquisitorial cell which was now rolling around in the snow laughing their asses off. My advice? Don't put all your eggs in one basket.[/QUOTE] The only reason why I asked was because he was carrying a two handed rifle. Seriously, it could not have been a better response. You know why Admiral is an awesome GM? Because he let me do it anyway. He had all his plans in a row, and even though I was blatantly just going to destroy his domino tower with one swoop he let me do it anyway. It was great, I could change the story while playing in its confines and I didn't have to go off the rails. You know what happened? For every time we outsmarted him he outsmarted us, it was a tug of war that just made us more invested in the game. He was almost never unfair and he was willing to roll with the punches. Hats off to you man.
Heeheehee, spasm is the best psyker power ever. It's also the first one I ever used, first time playing dark heresy I used it to 'defuse' a mexican standoff with a new party member. Yes, I'm aware how horrible of an idea that was. Got myself a sword pointed at my throat for that one
One of my pathfinder players uses ghost sound all the time, in the worst possible situations. He doesn't say like "ghost sound of a person talking" or anything like that, it's just "ghost sound of OOOooOOOOooOOOOOoo!"
He's taking the name too literally.
This reminds me of the time I started a barfight using Mage hand. [sp]Hot female bouncer, grabbed her butt, random guy behind her got the blame.[/sp]
[QUOTE=Rats808;40414219]He's taking the name too literally.[/QUOTE] I've told him it can be any kind of sound, up to a certain noise level, but apparently he likes using the actual ghost sounds.
[QUOTE=Rents;40414223]This reminds me of the time I started a barfight using Mage hand. [sp]Hot female bouncer, grabbed her butt, random guy behind her got the blame.[/sp][/QUOTE] That reminds me how we knocked the blacksmith unconcious then used him as a projectile weapon against a Guard. AND then set the entire place on fire accidentaly and left them both inside there. This was my first ever RPG(3.5)
Only really outrageous thing I've done is defenestrate a gnome who needed to get out of a sticky situation. But I only did that becuase I knew I would be roleplaying as that character very soon after.
[QUOTE=Newbienice99;40414289]I've told him it can be any kind of sound, up to a certain noise level, but apparently he likes using the actual ghost sounds.[/QUOTE]This is why I loved being an Oracle. The fact that I could do this on pure whim.
Alright, I'm looking for three or four players for a Pathfinder game I'll be running with a friend. The basic premise is that all contact has been lost with a harbour town, no one is coming from the city and those to sail to it aren't returning. Two groups are being sent to investigate, an official expedition of the nation's militia are taking a route through the mountains surrounding the peninsula the town is on, expected to take several weeks, and a group of adventurers hired by a group of merchants traveling on a wine merchant's ship that should arrive within a few days (That's you guys). Character restrictions are level 1, 20 point buy, average starting gold for your class, core races only, core and base classes/archetypes are allowed, guns are rare so if you're playing a gunslinger you'll want ranks in craft. We already have a paladin and you can't be evil for plot reasons. Anyone who's interested should either PM me on here or message me on skype ,my username is "neeerts", or on steam, link for that is under my avatar, let me know when you'd be available to play (Don't say "Whenever"), what timezone you're in and how much experience you've got with tabletops (Little or none is fine, I don't mind explaining things or helping people make sheets as long as they're making an effort).
What happened with the Cyberpunk game you were planning on running, Nerts?
[QUOTE=M.Ciaster;40419438]What happened with the Cyberpunk game you were planning on running, Nerts?[/QUOTE] Abandoned it.
I didn't want to have to flip through books or internet search every time I wanted to check the stats of a monster, but hand making flash cards would take too long. So I made a Word Template for monster cards, and can print them out onto 4x6 index cards. I just change the info in each thing to put in a new monster. Here's an example one I made [t]http://puu.sh/2GUpI.jpg[/t]
now use comic sans and print it on kids construction paper
[QUOTE=Newbienice99;40419868]I didn't want to have to flip through books or internet search every time I wanted to check the stats of a monster, but hand making flash cards would take too long. So I made a Word Template for monster cards, and can print them out onto 4x6 index cards. I just change the info in each thing to put in a new monster. Here's an example one I made [t]http://puu.sh/2GUpI.jpg[/t][/QUOTE] Any chance of you posting that awesome template on here? That would be amazingly useful.
[QUOTE=HellSoldier;40421670]Any chance of you posting that awesome template on here? That would be amazingly useful.[/QUOTE] [url=https://dl.dropboxusercontent.com/u/80512312/Monster%20Card%20Handout%20V1.docx]Monster Card[/url] Word document has a blank version, and then one that shows its limits. In most cases, it supports two digits, and a + or - if applicable. 8 Skills, 3 attacks. If you need more than 3 attacks, you can change the Attack table's properties (it's currently set to be locked at that size under Row Size), or just add it in the text box below. Space was fairly tight, so I left some stuff out, but you can put that in the text box. Message me if you think something really needs its own dedicated space. You can buy 100 blank 4x6 index cards on Amazon for [URL="http://www.amazon.com/Oxford-Blank-Index-Cards-Inches/dp/B00006IFD1/ref=sr_1_1?ie=UTF8&qid=1366926204&sr=8-1&keywords=4x6+blank"]$2[/URL].
[QUOTE=Rents;40419452]Abandoned it.[/QUOTE] You got me really hype and I now I still really want to play cyberpunk. [editline]25th April 2013[/editline] It will have best stalker: Merchant!
[t]http://www.wizards.com/dnd/images/sharn_gallery/84609.jpg[/t] I managed to find the perfect picture for a token I made earlier. It literally could not fit any better.
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