Quickly, someone talk about their last game or something before an edition war starts.
In my last game I got into an argument with my DM regarding Skinstealers have a lot of bluff, arguing that being completely devoid of skin and therefore a wierd fleshy muscle monster should at least give a bluff penalty to considering peasants you're actually the victim.
It wasn't really an argument, the other players and I just wore him down into submission :v:
In my last game, my players befriended a giant wizard spider wearing eight monocles.
I like how both of those games involved me.
[editline]27th April 2013[/editline]
Also our Battletoad nicknamed the spider wizard Click-Clack, and my wizard is very tempted to steal one of his monocles.
I want to work some of the exotic weathers generated by this website into a game:
[url]http://donjon.bin.sh/d20/weather/[/url]
Especially the one that makes you make a will save or go insane for 1d6 hours.
I always hated how fantasy Dungeons and Dragons is. Its more like LOTR than it is Witcher.
[QUOTE=cdr248;40448550]I always hated how fantasy Dungeons and Dragons is. Its more like LOTR than it is Witcher.[/QUOTE]
It has "dragons" in the title, what were you expecting?
Has anyone here ever played/ran a game using Riddle of Steel? I've done a bit of preliminary reading, and the main problem I can see is that players won't really last long, since every fight is a 50/50 crapshoot, unless their passion things come into play?
-snip-
[QUOTE=cdr248;40448550]I always hated how fantasy Dungeons and Dragons is. Its more like LOTR than it is Witcher.[/QUOTE]
Then run a low fantasy game; D&D is a base with which you can work and expand from.
So today my party was invited to the house of a noble, kept trying to sense motive everyone, tried to lock a 15 year old boy in a small room with a staff barring it from opening, found a servant reading The Lusty Aasimar Maid, and tried to seduce another servant before deeming her a lesbian.
And then they killed a cannibal and buried his magic gear and found the noble's stash of magic gear.
[editline]27th April 2013[/editline]
The stash of magic gear included a Plate Mail of the Deep, a longsword they haven't ID'd yet, and a talking studded leather armor that wants to defend werewolves.
Fucking loot table rolls are insane, yo.
not stealing any of it though cause thats fucked up
Join us next week for the results of our debate with talking leather armour on the werewolf menace.
Do you guys think Albion, from the Fable games, is a good setting for a game? I mean, taking liberties and such by adding elves and junk like that, but overall?
[QUOTE=Daevian;40454662]Do you guys think Albion, from the Fable games, is a good setting for a game? I mean, taking liberties and such by adding elves and junk like that, but overall?[/QUOTE]
No.
[QUOTE=elowin;40454696]No.[/QUOTE]
Care to elaborate why not?
[QUOTE=Daevian;40454708]Care to elaborate why not?[/QUOTE]
As a rule of thumb, straight up using settings from video games and other media is not a very good idea.
There are times when it can work, but I don't think Albion is one of them.
[QUOTE=elowin;40454722]As a rule of thumb, straight up using settings from video games and other media is not a very good idea.
There are times when it can work, but I don't think Albion is one of them.[/QUOTE]
I can kinda see your point, perhaps I'm just thinking of the feel of the world, not necessarily having the same characters in the world, just the idea of the guild and a few other things.
[QUOTE=Daevian;40454746]I can kinda see your point, perhaps I'm just thinking of the feel of the world, not necessarily having the same characters in the world, just the idea of the guild and a few other things.[/QUOTE]
That could work.
[QUOTE=elowin;40454765]That could work.[/QUOTE]
Yeah, I didn't quite mean a straight rip off. Keep a few town names, general lay out of the world. The guild would be a good starting point, say the players are initiates or are reaching the ending of their training. Could mix the fable games together in a way, throw in an Eberron twist or two such as magic powered machines and stuff, like the Trolly in Fable 3. Any other possible suggestions?
First session with a new DM last night and new characters. There were 4 of us including the DM that were supposed to have characters and show up. One of them didn't, and then our DM also decided to keep his own character out of the fight. We voiced our concern about this, and said we would rather wait until the other person was here. He didn't care and the initial encounter, which was meant to be fought with four people, was instead fought with only two. After winning the fight, we realize we are in a graveyard.
A lich comes out of his tomb and this is a direct quote, he says "What are you motherfuckers doing in my graveyard messing with my rituals" then he casts a thing on us that strikes us with fear and deals 12 damage a turn. At level 1. We turn to run and he casts an insta-kill death move if it hits, and it gets a +17 to attack, so no shit it hits the only other person in this encounter with me. Then, just because he could, the DM makes him just turn and use the exact same thing on me without going another turn.
We told him how that was uncreative as all shit. He told us that he was trying to speed things up because we spent an hour fucking about and preventing him from starting the game. The truth is that it was our first time with roll20 and he spent just as much time as us fucking around trying to figure out how to do things. Then we told him it was still uncreative, he retorted with 'What do you guys know about storytelling, this is great storytelling right here you just wouldn't know it when it hit you.'
So we woke up in a tavern after getting our shit force-fed to us, there was a woman thrashing about on the ground and asking for help. Done with his shit, me and the other player devised a plan over steam. The half-orc walked out of the tavern ignoring the woman, and I just went up to the barkeeper and asked for a drink. DM stopped both of us in our tracks and had the woman just get up and dust herself off like she wasn't just having a stroke on the ground. She went off on some longwinded rant about how we may be the only ones that could help save humanity, somehow ignoring the fact that we haven't done anything but daze off in a bar while sitting upright. The half-orc resumes walking out of the bar and I continue getting a drink.
The DM threw a hissyfit and then the half-orc started talking to him and then left mid-argument. I then continued his argument and also left midway through. We were p. much done with his shit.
Sounds like loads of fun was had by all.
I'd love to play with that DM sometime. I'll mess with him all the way, half arse my character, it'll be a lot of fun.
Has me worried though, just started GMing a pathfinder campaign for some friends online last week. Trying my hardest not to railroad and find the right level of challenge and story exposition. CR may just be a god send.
[QUOTE=snake eye;40455529]I'd love to play with that DM sometime. I'll mess with him all the way, half arse my character, it'll be a lot of fun.
Has me worried though, just started GMing a pathfinder campaign for some friends online last week. Trying my hardest not to railroad and find the right level of challenge and story exposition. CR may just be a god send.[/QUOTE]
Railroading is hard to avoid, you can come up with an awesome plot, but if it hinges on the fact that the players will not be able to do this one thing, players will roll straight 20s until you want to pull your hair out.
That is why you create a lackluster plot and hope they don't follow it :v:
Any other FPers have a game going or willing to let a newbie on board? This is harder than I thought :suicide:
So there's a guy at work who DnD's a lot, using 3.5 edition. But he's making a spare character that's a catfolk monk. To clarify, that means he starts with 40 speed then gets an additional 10 [i]just to start with[/i].
I cannot imagine what the hell he'll do with that.
[QUOTE=Mikaru-Yanagida;40459420]So there's a guy at work who DnD's a lot, using 3.5 edition. But he's making a spare character that's a catfolk monk. To clarify, that means he starts with 40 speed then gets an additional 10 [i]just to start with[/i].
I cannot imagine what the hell he'll do with that.[/QUOTE]
Run away, clearly.
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