[QUOTE=elowin;46064819]A lot better than completely following one.
Still far worse than doing your own thing.
[editline]24th September 2014[/editline]
also i love trainwrecks i should totes get in on this game[/QUOTE]
well doing your own thing totally can lead to a lot of retard-tier adventures because as it turns out, not everyone who thinks they're good at crafting stories are actually good at it.
In person I've got one GM who runs his game which started as Legend of Drizzt but devolved into us basically convincing a load of skeletons we were meant to fight (this being easy as I'm playing a skeleton!) to join us on our adventures, while we try to amass a larger and larger army so we can eventually create a sovereign nation, and this was our first session :v:
[QUOTE=elowin;46064819]A lot better than completely following one.
Still far worse than doing your own thing.
[editline]24th September 2014[/editline]
also i love trainwrecks i should totes get in on this game[/QUOTE]
Nein.
Elowin is the worst player to ever invite into your group tbh
[QUOTE=TrannyAlert;46067853]Elowin is the worst player to ever invite into your group tbh[/QUOTE]
Well, for serious games, yeah. For not serious in the slightest he is sometimes funny.
Elly is the best if you want some unexpected adventures. Or if you're interested in seeing just what exactly your party can accomplish. Blowing up ships? Check. Absolutely screw yourself into a battle with a griffon? Check. Cause the world to start systematically de-aging? Almost check, that Dungeon World game didn't last long enough.
Elly's a fun bloke. Perhaps it's because I don't tend to take these games too seriously, but I enjoy playing alongside him, he's the party explosive wrecking ball.
[QUOTE=Jax Strife;46067931]Blowing up ships? Check. Absolutely screw yourself into a battle with a griffon? Check. Cause the world to start systematically de-aging[/QUOTE]
I'm going to need some clarification on that last one.
I was planning on eventually having some major catastrophic world events start because elly was playing the OP mage that could literally invent any magic on the spot. Enough critical fails on casting checks would've caused some interesting things. Same with your death.
[editline]24th September 2014[/editline]
One of the things I was planning was reversing the seasons, or spontaneously advancing the game world by 50 years outside of a localized bubble.
[editline]24th September 2014[/editline]
Of course I would've just said, "Oh yeah, your spell fails nothing happens"
I remember being excited for my own death just because of that character sheet. Beguilers were the coolest shit
I invited him to my Shadowrun Campaign which was supposed to be serious
and he just tried to ram everything in his APC and went full retard
i don't really feel like any game on facepunch can be super cereal
we're just too dickish as a whole and we like funny things to happen
Legitimately, the most serious game with seriously invested players that I've ever been a part of has been my Magical Burst game.
In fact, in just about 10 weeks, we'll be hitting our 1-year anniversary since the game started. We've currently had 39 sessions, not including any sort of short or noncanonical half-sessions. It's crazy to think about, really. And the game is still going strong.
[QUOTE=TrannyAlert;46067853]Elowin is the worst player to ever invite into your group tbh[/QUOTE]
just chuck him out of a helicopter and it's ok
seriously tho Elowin you're a chill dude but you're literally incapable of not being lolrandom and it's hella grating sometimes
[editline]25th September 2014[/editline]
[QUOTE=Aperture fan;46068686]Legitimately, the most serious game with seriously invested players that I've ever been a part of has been my Magical Burst game.
In fact, in just about 10 weeks, we'll be hitting our 1-year anniversary since the game started. We've currently had 39 sessions, not including any sort of short or noncanonical half-sessions. It's crazy to think about, really. And the game is still going strong.[/QUOTE]
weebs
[QUOTE=M.Ciaster;46068768]just chuck him out of a helicopter and it's ok
[editline]25th September 2014[/editline]
weebs[/QUOTE]
The helicopter thing is completely true and I agree with it 100%. Especially since I was the one who booted him from the helicopter it was ok though he only broke three limbs.
and I resent that statement
he sounds like a blast
[editline]24th September 2014[/editline]
he should join my group, if he really is annoying as you guys say
my necromancer party leader could use his organs as a hat
[editline]24th September 2014[/editline]
btw Limbo is a strange fucking plane, never going there again. Only bad things can come of that place, I swear
Any one have any interesting suggestions for cheesy super villains/powers I can use in our Mutants & Masterminds game? I've had some good ones but I'm looking for some original ideas I can incorporate into some fun-to-fight bad dudes.
[QUOTE=Nitrowing;46069157]Any one have any interesting suggestions for cheesy super villains/powers I can use in our Mutants & Masterminds game? I've had some good ones but I'm looking for some original ideas I can incorporate into some fun-to-fight bad dudes.[/QUOTE]
Turklepathy: Telepathy that grants the ability to manipulate all species of fowl.
Call him the Flightless Fiend.
[QUOTE=Nitrowing;46069157]Any one have any interesting suggestions for cheesy super villains/powers I can use in our Mutants & Masterminds game? I've had some good ones but I'm looking for some original ideas I can incorporate into some fun-to-fight bad dudes.[/QUOTE]
A guy that controls the wind? He kills people by forcing the air out of your lungs until you die.
[QUOTE=Nitrowing;46069157]Any one have any interesting suggestions for cheesy super villains/powers I can use in our Mutants & Masterminds game? I've had some good ones but I'm looking for some original ideas I can incorporate into some fun-to-fight bad dudes.[/QUOTE]
Only get luck based skills, get the complication that causes random shit to happen :v:
[QUOTE=Nitrowing;46069157]Any one have any interesting suggestions for cheesy super villains/powers I can use in our Mutants & Masterminds game? I've had some good ones but I'm looking for some original ideas I can incorporate into some fun-to-fight bad dudes.[/QUOTE]
Time traveller from the distant future. A far-future supervillain, actually, fleeing to hide in the past.
His superpower? Ability to hijack cybernetic implants and limbs. Which is completely useless in the modern age, but he still tries to act like a supervillain and keep reflexively trying to use that power. But it always fails, then he gets mad and pulls out a laser gun or something and just shoots them because it's no fun anymore.
Bonus points if one of your heroes actually *does* have cyborg abilities.
[QUOTE=Nitrowing;46069157]Any one have any interesting suggestions for cheesy super villains/powers I can use in our Mutants & Masterminds game? I've had some good ones but I'm looking for some original ideas I can incorporate into some fun-to-fight bad dudes.[/QUOTE]
The Pusher Man
A dude that can make people telepathically intoxicated on any drug on command, depending on his current level of intoxication.
For example, if he get's incredibly high off weed, he could make whoever he wants to be that high, debilitating them.
As a darker example, he could get super hype on meth, and make everyone he knows in the city as high as him, causing mass hysteria.
This'd be a good power for a one off, seeing all the heroes high as fuck trying to battle this guy and his minions.
Another one:
A supervillain who is ridiculously overpowered - Superman-tier. But he's just some dumb loser who got the powers in a freak accident, and only uses them for the most trivial crimes. Like using his invulnerability for insurance fraud, or using his X-ray vision to cheat on Jeopardy. So you don't really feel justified in throwing him into the sun or anything, but you can't really do more than inconvenience him without doing something that's way way way too harsh for the shit he's doing.
So I drew my party, can you guys guess what game we're playing?
[t]http://i.imgur.com/UNSliPT.png[/t]
Cluedo?
[QUOTE=MakoSkyDub;46070391]Cluedo?[/QUOTE]
The most elaborate game of Clue ever played in history.
[QUOTE=TrannyAlert;46067853]Elowin is the worst player to ever invite into your group tbh[/QUOTE]
wow
that is incredibly rude and uncalled for.
[QUOTE=TrannyAlert;46068116]I invited him to my Shadowrun Campaign which was supposed to be serious
and he just tried to ram everything in his APC and went full retard[/QUOTE]
Didn't seem particularly serious to me, to be honest.
If you had made it clear that you wanted your game to be serious, I would have left.
Besides, most of the times were I rammed things with my APC were completely appropriate.
[editline]25th September 2014[/editline]
[QUOTE=Aperture fan;46068791]The helicopter thing is completely true and I agree with it 100%. Especially since I was the one who booted him from the helicopter it was ok though he only broke three limbs.[/QUOTE]
never forgive, never forget
one day my jinx shall destroy you
[QUOTE=Burning_Gray;46070245]So I drew my party, can you guys guess what game we're playing?
[t]http://i.imgur.com/UNSliPT.png[/t][/QUOTE]
Looks like an Ace Attorney case with some guy acting all film noir, a femme fatale counterpart, a rebelleous teen, and some guy way too into Errol Flynn. And maybe the murder victim was a Charlie Chaplin impersonator or something...
[QUOTE=elowin;46071017]
Didn't seem particularly serious to me, to be honest.
If you had made it clear that you wanted your game to be serious, I would have left.
Besides, most of the times were I rammed things with my APC were completely appropriate.
[/QUOTE]
I even told you on Skype after the first session to be more serious and you were like ok
There's a difference between being serious and just trying to totally fuck up the campaign for everyone involved.
[QUOTE=TrannyAlert;46071485]I even told you on Skype after the first session to be more serious and you were like ok
There's a difference between being serious and just trying to totally fuck up the campaign for everyone involved.[/QUOTE]
Right.
Because that was what I was doing.
The game was utterly shit anyway tbh, my only regret is not leaving after the first session. Or even before that.
Hey man I wasn't the one who was trying to ram everything I came across.
"I ram it" is an inside joke in our DnD group now.
Also running over police officers, crashing into cars and killing pedestrians isn't fucking up the campaign? ?
ok m8
[QUOTE=TrannyAlert;46071565]Also running over police officers, crashing into cars and killing pedestrians isn't fucking up the campaign? ?
ok m8[/QUOTE]
no, that's pretty standard.
[editline]25th September 2014[/editline]
Why did you even bring this up, anyway?
That game was literally half a year ago. How have you not gotten over it yet.
I think that game was an absolute shitfest, and that the time I spent on it was a complete waste. That doesn't mean I go air my dirty laundry about it in public, out of nowhere, half a year later.
But hey, now that we're airing dirty laundry about your game, I'm going to go ahead and air mine too.
That was a terrible fucking game.
The GM had a pet GMPC, which he used on multiple occasions to railroad the shit out of the game, and to heavy handedly clean up his dumb mistakes.
Like at one point, after the party had found a bottle of extremely old wine, he had the GMPC drink it out of nowhere, for literally no reason in character, just to make sure we didn't make any money out of it.
And then he whines about how I try to keep my character inside my armored car whenever I can, while having my drones do work outside of it for me. When i'm playing a rigger. The type of character that is literally made for doing exactly that.
And then, finally, the best part, when he introduces another player character halfway through the game. This character was a return character from another game him and the GM had played a long time ago. A Dungeons and Dragons game. He was literally just frozen in a block of ice, sitting around in a wine cellar under some random abandoned house in Seattle's slums, where he somehow was magically transported from another world. And then we break him out of the ice block, and he's just fine.
And this is apparently supposed to be a serious game. What.
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