• D&D General v3
    11,241 replies, posted
[QUOTE=MakoSkyDub;46138252]Seems like it would be very easy to make your own post-apoc high fantasy setting[/QUOTE] I actually thought about doing one once where the apocalypse got kicked-off by someone using the Locate City nuke thing.
Dark Sun is one of the more highly regarded fantasy Post-apoc settings. Also we're going to run the second session for the zombie apocalypse campaign either tomorrow or on Sunday as time permits, I have the innkeeper's residence and nearby town environs written up ready for the session.
[QUOTE=MakoSkyDub;46138252]Seems like it would be very easy to make your own post-apoc high fantasy setting[/QUOTE] Reminded me of my own project on the to-do list, Post-apocapixies.
After mostly-pleasant deliberation, my gaming group has decided to splinter from running a single game with nine people to running two games with six people and one with three. Should make things hella more manageable and varied.
Okay if I had to sum up last night's Exalted it would be [url=https://www.youtube.com/watch?v=tyQWCRt6o-g&feature=youtu.be]this video[/url] but with undead aztec jaguar warriors instead of children
[QUOTE=RearAdmiral;46140229][url=https://www.youtube.com/watch?v=tyQWCRt6o-g&feature=youtu.be]this video[/url][/QUOTE] Yup, I am an awful person, that's confirmed now.
I took a nap and accidentally slept through pathfinder game I was supposed to be running :c
[QUOTE=Rents;46143037]I took a nap and accidentally slept through pathfinder game I was supposed to be running :c[/QUOTE] I've been up since about this time yesterday (couldn't sleep), and I've got a 4e game at 10 PM. Hopefully I can power through this. [IMG]http://i.somethingawful.com/forumsystem/emoticons/emot-suicide.gif[/IMG]
[QUOTE=Joekirk;46143613]I've been up since about this time yesterday (couldn't sleep), and I've got a 4e game at 10 PM. Hopefully I can power through this. [IMG]http://i.somethingawful.com/forumsystem/emoticons/emot-suicide.gif[/IMG][/QUOTE] Stimulants. Smoke some meth. Or maybe just coffee, idk.
[QUOTE=draugur;46143821]Stimulants. Smoke some meth. Or maybe just coffee, idk.[/QUOTE] I've got Mountain Dew, Dr. Pepper and Real Lemon. May god have mercy on thine soul, for thou shalt create that which is unholy.
I do my best stuff when I'm sleep deprived for some reason.
Dming a game where one player is being That Guy and trying to homebrew rules that involve the trident somehow being able to snare creatures like the net. Guess what happens when you try to argue made up rules with the GM? Suddenly tridents are no longer a thing. No one has ever heard of such a thing.
So me and some guys from my IT class decided it would be fun to play some DnD so I'm finally getting a chance to play it. One of the guys plays all the time, and he'll be DMing for us. While thinking up characters, a friend of mine suggested I play a gnome who believes he's a dragon. I'm just wondering how this probably around six hour DnD session will go.
[QUOTE=Jrose14;46145300]So me and some guys from my IT class decided it would be fun to play some DnD so I'm finally getting a chance to play it. One of the guys plays all the time, and he'll be DMing for us. While thinking up characters, a friend of mine suggested I play a gnome who believes he's a dragon. I'm just wondering how this probably around six hour DnD session will go.[/QUOTE] This will be great. Even better if you actually learn Draconic.
[QUOTE=draugur;46145351]This will be great. Even better if you actually learn Draconic.[/QUOTE] I'll just google a bunch of phrases, print 'em out, and use those. Fantastic idea. Also, I'm thinking of names for him, and I don't know the 'standard' for gnome names. I thought Mr. Gibbles the Destroyer would be fun.
[QUOTE=draugur;46143821]Stimulants. Smoke some meth. Or maybe just coffee, idk.[/QUOTE] Smoking coffee is not good for you
[QUOTE=RearAdmiral;46145445]Smoking coffee is not good for you[/QUOTE] I've done it. I had one of those ecigs, got it for free, and a flavor/oil was essentially condensed coffee.
[QUOTE=Joekirk;46144060]I've got Mountain Dew, Dr. Pepper and Real Lemon. May god have mercy on thine soul, for thou shalt create that which is unholy.[/QUOTE] We passed some trials, talked to Moradin, Pelor, Ioun and Bahamut. Now we're on our way to some mountain to fight a dragon, flying on griffons to get there faster. I'm gonna go black out for two days. Good night.
Had a session from 9 to 12 AM today. The group cleaned out the innkeeper's residence and got a stash of loot, including some useful magic items (A +2 longsword, A +1 light crossbow, an Onyx Dog, a couple of spell scrolls, some holy water, a couple more wands, a few more potions, and several miscellaneous minor magic items.) However, they didn't get it easily. They were forced to battle two wraiths (the 'keeper and his wife) and were badly battered, though truth be told they were very lucky with dice rolls, if the rolls were poorer there would have been every chance of a TPK or at least one death. The wands were helpful to overcome the wraiths. To make matters worse, when the party were holed up resting in the place (having decided it would be folly to go anywhere in their current state) the building was assaulted by a passel of ghouls, who had intended to make the place into a lair. The wizard, who was the least battered, was on watch and he saw the undead in the courtyard, trying to sneak in. The ghouls attempted to break down the door, and triggered a Glyph of Warding that was left behind by the original owner which had enough juice in it to char 6 of the ghouls to death. This sent the four remaining ghouls angry, and they burst through the door in short order. However, the wizard was waiting in the entrance corridor, and despite being badly clawed by one of the ghouls who broke in, pulled a Big Damn Hero moment and finished off three more with a Wand of Agannazar's scorcher which inflicted near-maximum damage. The remaining ghoul cut its losses and fled. He woke up the remainder of the party, got patched up (we voted to spend a potion), and the players re-barred the door and cleaned up traces. They're now level 3 each and partway to level 4 after this.
[url=https://www.kickstarter.com/projects/atlasgames/feng-shui-2-action-movie-roleplaying-game-by-robin]Hype Factor Infinite Achieved[/url]
[QUOTE=elowin;46147171][url=https://www.kickstarter.com/projects/atlasgames/feng-shui-2-action-movie-roleplaying-game-by-robin]Hype Factor Infinite Achieved[/url][/QUOTE] After much waiting, you'll finally be able to mess with Lo Wang.
[QUOTE=Deathgrunt;46105707]I was thinking about doing a Only War game, I have a few ideals for one involving my BC character's splinter war band so I might go with Only War and I ask the guys at my group. Doesn't one of only war splat books have rules for Traitor regiments? Wonder how hard it be to make a Khorne one..[/QUOTE] It wouldn't need any official rules to go Chaos themed. Just pinch a few aesthetics from BC and add them to OW and you're good to go.
[QUOTE=elowin;46147171][url=https://www.kickstarter.com/projects/atlasgames/feng-shui-2-action-movie-roleplaying-game-by-robin]Hype Factor Infinite Achieved[/url][/QUOTE] awwwwwww shiiiiit AWWWWWWWWWWWW SHIIIIIIIIIIIIIIIT
[QUOTE=cyclocius;46147674]It wouldn't need any official rules to go Chaos themed. Just pinch a few aesthetics from BC and add them to OW and you're good to go.[/QUOTE] Yeah been thinking about doing with adding a peso-squad based infamy and using the gifts of the gods table for mutations. However my group is more interested in running as loyalist regular humans so I'm thinking about doing the Traitor regiment ideal online instead .
Has anybody any good recommendations for artists that do character commissions? I stumbled upon somebody while browsing Reddit but they don't like doing male characters, bit it piqued my interest quite a bit.
[QUOTE=DeeCeeTeeBee;46148842]Has anybody any good recommendations for artists that do character commissions? I stumbled upon somebody while browsing Reddit but they don't like doing male characters, bit it piqued my interest quite a bit.[/QUOTE] Snoop around for open commissions on dA. Alternatively whine to a drawfag enough.
Summery of session: Current quest: Find the home of a slave kid they stole from a crate in a warehouse. (I'll write out the full story of that if someone wants) Group encounters broken down trader while heading East. Ork barbarian punches trader in the face for crying. (Party has two chaotic evil characters, the ork barbarian and the elf rogue. The others are a true neutral(That Guy made a new character) dwarf Fighter, chaotic good human fighter, chaotic good human wizard, and neutral good gnome bard.) Party decides to look for the man's missing wife. Encounters an entire small fortress of bandits. Decides to approach the gate, after being told they have one chance to leave, they decide to fire arrows at the guard who was talking to them from the top of the gate and charge said gate. The two guards standing next to the gate trip the orc and human fighter as they are rushing at the gate. Gate opens and about 70 angry bandits begin to swarm slowly in their direction. During this time, the orc and the rogue manage to spot a large Ogre war boss behind the bandits and both throw a rock and fire an arrow at him respectively. Both hit and end up rolling 1's on their damage roll like scrubs. Four of the Six players book shit, the human fighter and the gnome bard don't succeed in fleeing and are captured. Party now has to figure out a way to rescue the two guys and the kid, who were captured by the bandits. Party decides the best course of action is to return to the large city (Very large city, think the size of Oblivion's imperial city, but a bit smaller. It's a large harbour city, rich with traders and shit.), craft enough bomb material and set off bombs in the sewers. This would attract the attention of the guards who would chase the party back to the bandit camp, causing the guards to siege the bandit camp. LET IT BE KNOWN that I, as the GM, gave the players plenty of other options and hints along the way as to why both of these things they were doing were fucking stupid ideas, they did not listen. The four of them decide on this plan on a 3/4 vote, the wizard said fuck no since alignment, and after putting the pissed off Ork to sleep long enough for him to run away, tips the guards off and heads South. The attempt pretty much fails as only a small portion of the bombs they planted go off, they don't know the extent of the damages as they were quickly swarmed by guards as all the gates around the city closed to prevent their escape, were arrested for acts of terrorism, and possibly treason, and taken to the dungeon. Back to the bandit camp: Human fighter and Gnome bard wake up in jail cell, they end up trying to bribe the jail guard with their coins, unfortunately the jail guard has all their belongings in bins under his table and taunts them about how they don't have any coins. They are then brought in front of the bandit war boss, a large barbarian ogre and Ugnak The Desolator War Boss of the Northern Tribe King of the Rolling Scones Bandits. The bard challenges Ugnak to a competition for their freedom, Ugnak is the master of the war drum, best war drummer in all of the north lands and quickly names the challenge to be a musical challenge. (I was kinda metagaming here a bit to give them a chance) As it went down: The bard and human fighter were taken to the bandit's fighting arena, now the staging ground for a battle of a different kind. About 200 bandits are crowded around, watching, waiting for some quality entertainment. Ugnak stands behind a large ogre war drum, and the bard is given the recorder, his instrument of choice. We did this as a series of opposed perform checks, best three out of five. Round one: Ugnak started by rolling a nat 1, breaking his mallets and having to request new ones. Grubfoot (the gnome) started by rolling a 14, he plays a very beautiful recorder piece. Round two: Ugnak beats the wardrum furiously as he rolls a 15 Grubfoot matches the war drum and a fierce deadlock is created, also rolled a 15 Round three: Grubfoot rolls a 13, his performance falters a bit but otherwise remains steady. Ugnak rolls an 11, overconfident, ugnak makes a few crucial mistakes, setting his performance off the mark. Round four: Grubfoot rolls a 19, his performance steps it up to meet the challenge and shreds the fucking recorder like a champ. Ugnak rolls a nat 20, as he is playing, a group of bandits heft an oversized lyre to Ugnak, Ugnak begins to shred a wicked lyre solo as he kicks over the drum. Ending this solo, he smashes the lyre on the ground and throws the neck of it at grubfoot. Round five: Grubfoot picks up the lyre neck and some wood chunks, casts mend and makes it into a normal sized lyre (I wasn't about to consult the rulebook, I said it could happen, rule of cool), he then rolls a nat 20, shredding the fucking bodge lyre like a champ. Ugnak is left without an instrument and loses his roll by default as he is too enthralled by Grubfoot's superior skill. The two heroes strike a deal with Ugnak, they, along with all the other prisoners in the camp, are to be set free if the two heroes would bring the party members that threw a rock and shot an arrow at Ugnak to him for a severe lesson in manners. They, both understanding the greater good of the deal, agree to said deal. On the way back to the city, hoping to find the rest of the party, ran into the captain of the city watch and 10 guards who were escorting the dwarf fighter back toward the bandit camp to show said camp to the guards, as the news of such a large bandit camp is rather troubling. Grubfoot (did I mention he is actually as dumb as the Ork? Yeah, two members of the party are essentially savants. It's hilarious) pulls the captain aside and says "Broh, we were just there, and.. we struck a deal with Ugnak." The captain's face grows slightly pale at the name Ugnak, he decides to return to the city with these adventurers, sends a scouting party on ahead, and they head to the city hall to discuss everything in detail. The Dwarf is returned to the dungeon with the others shortly after showing the scouts the camp. At this point, the wizard had returned with some guys who called themselves the Imperial Rangers. He had found them in the forest as he headed south and they expressed great interest in the bandit problem. Also in the bombing of a city thing, but mostly the bandits. We left off there with four of the party members united again in the city hall's conference hall. A few players had to work and want to actually double session this weekend, resuming the game tomorrow morning. I honestly feel like a dick of a GM for giving them these consequences, but it's not my place to say no they couldn't do something, and I kind of have to give logical effects to all the actions they took. The whole bombing the city thing took place in a series of four combined skill checks from those involved to make it harder but doable. Funny enough they still failed every check, but not by enough that I wasn't going to not let things happen. They really only successfully bribed a local alchemist to make the bomb materials for them, everything else was a tad short of actually going as planned. It was hilarious.
[QUOTE=DeeCeeTeeBee;46148842]Has anybody any good recommendations for artists that do character commissions? I stumbled upon somebody while browsing Reddit but they don't like doing male characters, bit it piqued my interest quite a bit.[/QUOTE] I do people's chars from time to time, not for a little while now but here's some old work for a few facepunchers: [url]http://imgur.com/EPR79Yv,w3t7vsI,cTxIW1L#0[/url] I've been studying so my style may fluctuate from these, hopefully for the better :v: I'm quite busy but depending on what you're after I might be able to fit it in. Feel free to shoot me a pm if you're interested.
So I was recently invited to a new session of like 8 other people as a Druid. The only Druid in fact. In a party almost entirely composed of fighters. No really, only one other guy isn't a fighter, and he's some wamsy pansy Paladin. Our first mission was to find out about a master thief who's been in town and I might have accidentally'd a Bag of Holding by trapping him in it. [editline]5th October 2014[/editline] dumb motherfucker tried to cut his way out and now he looks like he got shanked by a bunch of cosmological horrors
[QUOTE=ForgottenKane;46155068]So I was recently invited to a new session of like 8 other people as a Druid. The only Druid in fact. In a party almost entirely composed of fighters. No really, only one other guy isn't a fighter, [B]and he's some wamsy pansy Paladin[/B]. Our first mission was to find out about a master thief who's been in town and I might have accidentally'd a Bag of Holding by trapping him in it. [editline]5th October 2014[/editline] dumb motherfucker tried to cut his way out and now he looks like he got shanked by a bunch of cosmological horrors[/QUOTE] What's a paladin. [sp]A fighter with a crucifix stuck up their bum[/sp]
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