[QUOTE=ForgottenKane;46210627]That's cool, thanks. I wonder what my Grippli Druid looks li-
[img]http://paizo.com/image/content/PathfinderRPG/PZO1121-Grippli.jpg[/img]
BAHAHAHHAHAHAHAHA[/QUOTE]
This is what happens whenever you break the Human, Dwarf, Elf trinity
[QUOTE=cdr248;46211588]This is what happens whenever you break the Human, Dwarf, Elf trinity[/QUOTE]
Dwarves and Elves are boring as hell.
[QUOTE=ForgottenKane;46210627]That's cool, thanks. I wonder what my Grippli Druid looks li-
[img]http://paizo.com/image/content/PathfinderRPG/PZO1121-Grippli.jpg[/img]
BAHAHAHHAHAHAHAHA[/QUOTE]
That is so cool
[QUOTE=ForgottenKane;46207694]Starting tomorrow I'm going to be with a different group and it's Pathfinder this time.
I have never played Pathfinder before. Someone pls halp
[editline]11th October 2014[/editline]
I'm reading a little bit and I have decided to be a 2ft tall frog druid, but otherwise I have absolutely no clue what I'm doing since stats are not random, among other things :v:[/QUOTE]
Calling it now, you're gonna get punted at some point in the campaign.
[QUOTE=MeltingData;46211658]Dwarves and Elves are boring as hell.[/QUOTE]
Elves and Dwarves are fine.
[QUOTE=cdr248;46211588]This is what happens whenever you break the Human, Dwarf, Elf trinity[/QUOTE]
Weird races are also fine.
[QUOTE=cdr248;46211588]This is what happens whenever you break the Human, Dwarf, Elf trinity[/QUOTE]
Beast Races are fun sometimes, but when the party is all beast races...
Now you got a motherfucking PARTY! Get a gripli, a Vanaran monkey dude, and a Tengu crow man, and you can basically play the party as a canadian childrens show!
[QUOTE=MeltingData;46211658]Dwarves and Elves are boring as hell.[/QUOTE]
You can have deviations/subraces like with Elder Scrolls
[QUOTE=Funktastic Dog;46209781]It sounds like youre talking about someone in particular.[/QUOTE]
Trust me, all the rampages I've seen in online tabletop doesn't match a friend of mine trying to rationalize in-person why killing or threatening to kill people, no matter if they're working with the PCs or against them, is a good way of getting what you want.
[QUOTE=cdr248;46211588]This is what happens whenever you break the Human, Dwarf, Elf trinity[/QUOTE]
good. fuck elves
[QUOTE=ForgottenKane;46213921]good. fuck elves[/QUOTE]
yo elves are cool
and i mean badass tolkien elves, not gay hippie elves
[QUOTE=Crimor;46212352]Calling it now, you're gonna get punted at some point in the campaign.[/QUOTE]
Nah, the DM specifically called me in because his current group in Pathfinder is a bunch of super serious idiots (ie. "LETS WASTE THE ENTIRE PARTY'S MONEY ON A BAG OF HOLDING TO HOLD WANDS WE DON'T HAVE") and he wants me to come and disrupt the party a bit. Mostly because they don't have a real quest and are just doing little fetch jobs at the moment.
[editline]12th October 2014[/editline]
Also after finishing up my character pretty easily I noticed that Pathfinder is essentially just nerfed 3.5, am I correct on that?
I'd say it's a lot more simplified, especially skills and combat manoeuvres. And most of the classes are closer in power now
So I had a situation where I got locked in a cabin with a Banshee after the group had me break into it to check if it was suitable for us to sleep in for the night. Turns out it was the home of a banshee that we'd been sent to retrieve a book from for another quest, conveniently she wasn't all that pissed off about the whole home invasion thing and I managed to roll a high enough charisma check to actually get the book off of her. Everybody was pretty happy about it too until the DM mentioned that I got 200 xp from the encounter and then everybody got mad at me because they didn't get any exp. The lawful good wizard even suggested that the dragonborn should kick down the door so the two of them could kill the banshee, which is about the point I tuned out of the conversation and asked the bard if he wanted to set up camp.
If undeath involves asshole adventurers kicking down your door ever 10 minutes to try to barter for your shit or murder you I can understand why ghosts are pissed off at everything. I would be too.
[QUOTE=Shortyish;46213938]yo elves are cool
and i mean badass tolkien elves, not gay hippie elves[/QUOTE]
the badass tolkien elves are still awful though
So on account of being the party vehicle nut and also the guy who does all the accounting in our Shadowrun game, I've taken it upon myself to start designing a hypothetical pipe-dream helicopter for if we ever hit it bigtime and have enough money to build an honest-to-god gunship to, say, assault a corp facility guns-blazing or the like
I'm assuming the GM will most likely let me gimprovise the Arsenal vehicle rules from 4e to upgrade this thing since there isn't a vehicle upgrade splat out yet for 5e, but so far I've been starting with an Ares Dragon (Since it's cheap, tough as fuck, not terribly suspicious, and actually has enough space to carry our entire 7-man party plus a bunch of friends), putting on three heavy weapon mounts and one normal one (Weapons being the Mitsubishi quad-rocket launcher, two RPKs on the flanks, and then a Shiawase Monsoon in the chin gun), which brings us to 430k Nuyen. I'm probably going to, once my decker gets an upgrade for her current deck, repurpose my old one into a massively overclocked drone operator, which I can load full of gunnery and piloting autosofts so the thing can operate autonomously while we assault whatever facility we've dropped into
So, you guys who know the system, how terrible of an idea is this? I'll admit the Dragon wasn't my first choice, I'd have really loved to get us a Venture instead, but our party is massive enough and we keep taking back hostages/survivors/other hanger-ons from our runs with almost clockwork regularity at this point, so it seemed bigger would be better, and compared to the Nissan Hound (which is the next closest thing in our budget/size range) I felt losing only 1 point of manuevering and 2 points of damage resistance was a pretty reasonable trade for being 70k cheaper, plus we get an extra heavy weapon on top of it, so it seemed to kind of balance out
[QUOTE=cdr248;46214343]the badass tolkien elves are still awful though[/QUOTE]
dunno, I'm playing shadow of mordor atm and celebingbong is pretty rad
[QUOTE=ForgottenKane;46210627]That's cool, thanks. I wonder what my Grippli Druid looks li-
[img]http://paizo.com/image/content/PathfinderRPG/PZO1121-Grippli.jpg[/img]
BAHAHAHHAHAHAHAHA[/QUOTE]
frog dude owns
wanna play as dat frog dude
Hey everyone. So I've been playing D&D for the first time for the last 3 or so months. We're having lots of fun but we're also all learning at the same pace. But from the start I've been wanting to be able to craft weapons and armour and we've all been having difficulty finding how this works. I've selected the Artisan Occupation but I don't understand how crafting works. I've been reading this ([url]http://dnd-wiki.org/wiki/SRD:Craft_Skill[/url]) and it's sort of helping but reading the official character builder it's very vague. I've also found there is a Warsmith background, someone who specializes in weapons and armour but has no added benefits (artisan can have diplomacy or athletics). Is the artisan just a basic craft while warsmith is more for what I want?
6 hour session this morning; took a while to get it summarized so here you go.
The party picked its way across the town by means of stealth; attracting attention would have been swiftly fatal, since this is a good size town where atleast 9 in 10 of the population have become undead, quite a few sentient. There was a large pack of ghouls and ghasts (nearly two dozen) close to the temple grounds so the party distracted them by means of a charge from the Wand of Agannazar's Scorcher, and while they rushed off to investigate, used up a scroll of invisibility 10' radius to ensure that they entered unmolested by any unseen watchers.
A search of the main building and destruction of the zombies, ghouls, and ghasts inside it permitted the party to save the canon and two of his clerics who had warded themselves in a basement storeroom that had a lot of supplies in it. A search of the rest of the temple (of Helm) turned up treasure, magical armaments, potions, clerical scrolls, a blessed altar that was still intact (which the party's priest plans to use to make magic items if he attains enough power) and a fountain that produces a dozen vials of holy water every 24 hours. With the canon's permission, we then went on to explore the churchyard and catacombs behind and beneath the church. The only injunction was that any tombs left intact and un-ravaged were not to be touched, unless you wanted to end up serving atonement.
After a night's rest, we got to it; it turned out that all but the tombs of the saint who founded the church and some of the high ranking priests' tombs were desecrated. So then there turned out a running battle with zombies, skeletons, ghasts, several mummies, carrion crawlers, a couple of necrophidii, a roomful of caryatid columns in a forgotten crypt, an angry, very powerful spectre that cast clerical spells in said crypt, and several giant rats, spiders, and other vermin. The party didn't fare too well against the spectre; multiple characters suffered level drain, and the creature itself did a number on the party's wizard, knocking him to the negatives (the first such time it's happened) but he was saved by the canon, who knocked the spectre into next week with a critical hit from his +3 mace. We ended the session there, after the party got itself patched up. We'll be thoroughly looting the crypt on the next session and set up defenses around the church to make it our base of operations for the foreseeable future. This also means dragging the rest of the supplies from the inn we secured in the first sessions. PCs are now touching 7th level each.
dang man add some line breaks or something please, this wall of text is nigh unreadeable
[QUOTE=M.Ciaster;46215143]dang man add some line breaks or something please, this wall of text is nigh unreadeable[/QUOTE]
sorry about that, I was more concerned with getting it all onto the thread first. Edited for some clarity now.
Signs that your player is a murder hobo of the worst kind in Pathfinder: cutting up an android "to scavenge its metal parts" in the middle of a town "because everyone hates them, right? Why would they care if I cut up a monstar?", even when it's been stated many times that androids in Pathfinder's setting [I]have no metallic bits.[/I] They are not synthetics from Alien or Terminators, they are the replicants from Blade Runner.
In response to this being pointed out: "I roll for Diplomacy against the townspeople." Did not care that he rolled a natural 20 on the die, his imprisonment happened not long after.
Immediately regret inviting this person to our game now.
[QUOTE=LiquidNazgul;46215447]Signs that your player is a murder hobo of the worst kind in Pathfinder: cutting up an android "to scavenge its metal parts" in the middle of a town "because everyone hates them, right? Why would they care if I cut up a monstar?", even when it's been stated many times that androids in Pathfinder's setting [I]have no metallic bits.[/I] They are not synthetics from Alien or Terminators, they are the replicants from Blade Runner.
In response to this being pointed out: "I roll for Diplomacy against the townspeople." Did not care that he rolled a natural 20 on the die, his imprisonment happened not long after.
Immediately regret inviting this person to our game now.[/QUOTE]
Jesus Christ, I'd ask him to leave the group. He's probably the same kind who'd enjoy playing a chaotic evil mass murderer who enjoys foisting graphic descriptions of the deaths he was responsible for.
[QUOTE=LiquidNazgul;46215447]Signs that your player is a murder hobo of the worst kind in Pathfinder: cutting up an android "to scavenge its metal parts" in the middle of a town "because everyone hates them, right? Why would they care if I cut up a monstar?", even when it's been stated many times that androids in Pathfinder's setting [I]have no metallic bits.[/I] They are not synthetics from Alien or Terminators, they are the replicants from Blade Runner.
In response to this being pointed out: "I roll for Diplomacy against the townspeople." Did not care that he rolled a natural 20 on the die, his imprisonment happened not long after.
Immediately regret inviting this person to our game now.[/QUOTE]
Does it make you miss our little Eclipse Phase group?
My party faced down the Stag Lord last night.
Began as pretty standard fare; alchemist snuck to the gate and set a breaching charge which allowed the rest of us to get in. My character (a particularly min-maxed fighter) carved his way through the bandits as the rest secured the walls... Until some leathery ponce (one of the Stag Lord's lieutenants) sent an Owlbear after us - which would've been a problem had it not been for another lieutenant raging and attacking the creature due to some rivalry between the two lieutenants.
While the battle raged the Stag Lord showed up on a third story balcony, fired down at my character and missed both times. Cue scene where my big hulking fighterman stormed through the main hall hunting the Stag Lord down while the party secured the castle.
Duel began on the third floor with neither side getting a good hit in, mostly parries and near misses. Stag Lord rolled a nat 1 at one point, resulting in him "missing, and my character kicking the sword out of his hand where it tumbled to my feet."
Stag Lord took a step back, drew out his bow and got two hits in before jumping out a window to the second story balcony (taking an Attack of Opportunity that hit pretty hard as he did so.) My character pursued in the only way he knew how; Bull-rush out the window directly onto him. The result of my high roll was that, as my character slammed into his the old roof gave out, hurting him significantly as we both fell amongst the debris to the first floor.
Fight continued with a clear advantage going to my character, and as the Stag Lord tried to take the battle out into the courtyard the Alchemist, out of nowhere, threw a high explosive right at my guy, the splash damage killing the Stag Lord.
[sp]It was a cool fight, but I [I]had[/I] him in what was an awesome 1v1 duel, and then the Alchemist came out of nowhere to steal my thunder. Is it petty disappointment? Maybe, but it was such an abrupt and un-cinematic end to what was otherwise an awesome fight.[/sp]
[QUOTE=DiscoInferno;46215479]Does it make you miss our little Eclipse Phase group?[/QUOTE]
Yes.
Holy hell
My decker just tanked full-auto assault rifle fire from 3 guards and didn't take a scratch
and I only had to spend 1 edge point for that
I just had my first time with that one Pathfinder group I was talking about that was supposedly boring as hell.
Jesus Christ I feel like I'm 20 years older, they should just call their campaign Dungeons & Accounting
[editline]12th October 2014[/editline]
almost fucking terminal levels of boring, thank god everyone got trapped into a painting (I pushed them in for good measure) or I wouldn't know what to do
[QUOTE=ForgottenKane;46218242]I just had my first time with that one Pathfinder group I was talking about that was supposedly boring as hell.
Jesus Christ I feel like I'm 20 years older, they should just call their campaign Dungeons & Accounting
[editline]12th October 2014[/editline]
almost fucking terminal levels of boring, thank god everyone got trapped into a painting (I pushed them in for good measure) or I wouldn't know what to do[/QUOTE]
How'd they manage that?
[QUOTE=SiberysTranq;46217908]Holy hell
My decker just tanked full-auto assault rifle fire from 3 guards and didn't take a scratch
and I only had to spend 1 edge point for that[/QUOTE]
What happened there was a miracle and you should want everyone to acknowledge that.
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