• D&D General v3
    11,241 replies, posted
[QUOTE=DiscoInferno;40519667]...Umm... Care to elaborate? Or perhaps save my mind and not? I don't think I should go too deep into Eclipse Phase.[/QUOTE] In Exalted, there's a brothel in the Underworld that's [sp]unwillingly staffed by the souls of rapists magicked into more suitable forms.[/sp]
[QUOTE=DarkMonkey;40519819]In Exalted, there's a brothel in the Underworld that's [sp]unwillingly staffed by the souls of rapists magicked into more suitable forms.[/sp][/QUOTE] I fucking love Exalted. I can't wait for 3rd edition.
[QUOTE=Newbienice99;40518281][url]http://paizo.com/products/btpy8rtt[/url][/QUOTE] I'd rather just play the Lone Wolf series for free. PnP without the group just isn't right.
I had a small idea of a town whose inhabitants had been cursed to look like various monsters - skeletons, demons, etc, but still have the stats of generic npcs. Now I just need to think of an interesting way of using this in a story
My dm continues his ~creATIVEty~ streak by making his own custom race. Hint: it's a bear. Double hint: it isn't creative. 3x hint combo: his skills as a DM still haven't improved. Also, I know that the DM is meant to roll perception-esque rolls where no one can see them, but our last DM was a chill guy and let us see the rolls anyway. It wouldn't have mattered if he didn't, he was a pretty cool guy and we didn't think he'd fuck the rolls anyway. But this DM halfway through our session just said "by the way, any perception or similar roll I am now rolling myself, and you have no say in the matter." I'd have no problem if it weren't for the fact that he is being the biggest douche about it, and no one trusts him to not fuck with the rolls on everything for suddenly announcing it.
[QUOTE=Plattack;40521976]My dm continues his ~creATIVEty~ streak by making his own custom race. Hint: it's a bear. Double hint: it isn't creative. 3x hint combo: his skills as a DM still haven't improved. Also, I know that the DM is meant to roll perception-esque rolls where no one can see them, but our last DM was a chill guy and let us see the rolls anyway. It wouldn't have mattered if he didn't, he was a pretty cool guy and we didn't think he'd fuck the rolls anyway. But this DM halfway through our session just said "by the way, any perception or similar roll I am now rolling myself, and you have no say in the matter." I'd have no problem if it weren't for the fact that he is being the biggest douche about it, and no one trusts him to not fuck with the rolls on everything for suddenly announcing it.[/QUOTE] "I'll teach those bastards to save against my 6d10 scythe wall trap!"
If your DM is being a total douche then let him know and, if he continues, refuse to play with him?
[QUOTE=Rats808;40522093]If your DM is being a total douche then let him know and, if he continues, refuse to play with him?[/QUOTE] We stopped playing like 20 minutes ago and told him that it's kind of a problem when all of his players disagree with him on an issue and he won't budge and it ruins everyone's moods. I was already on the path of refusing to play by getting my character killed (ie. I was going to keep trying to pick a ridiculously hard chest with 0 thievery even with enemies advancing towards us). He agreed to let us do our own rolls, and with that I am satisfied until our next session.
[QUOTE=elowin;40515851]My only problem is that psionics sucks. It can only fuck around a bit with people's minds, no moving shit with your mind, no pyrokinesis, no walking on walls, and no accidentally exploding so hard a demon rips and tears its way into existance.[/QUOTE] Well they made the "psionics" at least semi-plausible rather than pure fantasy. IE they deliberately limited them. Personally, I already have to put up with mundane vs. spellcaster rivalry in D&D, regardless of the edition, I aaaain't havin that shit in my Eclipse Phase [QUOTE=DiscoInferno;40515721]The only problem I have with Eclipse Phase's world is that it would be totally overwhelming if I was plopped there suddenly.[/QUOTE] I kinda feel like I gave the wrong impression of the setting with our half-dead campaign but that's ultimately up to you guys whether I did or not There's still gotta be some way we can revive that btw. As of now I'm going to be fighting finals for the better part of the next few weeks, but after that we definitely gotta try to figure out what day is best for us again.
[QUOTE=LiquidNazgul;40522263]I kinda feel like I gave the wrong impression of the setting with our half-dead campaign but that's ultimately up to you guys whether I did or not There's still gotta be some way we can revive that btw. As of now I'm going to be fighting finals for the better part of the next few weeks, but after that we definitely gotta try to figure out what day is best for us again.[/QUOTE] It was more wrapping my head around the post-scarsity economy, the level of technology available, and all the transhumanism messing with my social radar.
[QUOTE=LiquidNazgul;40522263]Well they made the "psionics" at least semi-plausible rather than pure fantasy. IE they deliberately limited them. Personally, I already have to put up with mundane vs. spellcaster rivalry in D&D, regardless of the edition, I aaaain't havin that shit in my Eclipse Phase I kinda feel like I gave the wrong impression of the setting with our half-dead campaign but that's ultimately up to you guys whether I did or not There's still gotta be some way we can revive that btw. As of now I'm going to be fighting finals for the better part of the next few weeks, but after that we definitely gotta try to figure out what day is best for us again.[/QUOTE] I feel like I was enough of a pain in the ass with my limited psionics. Specifically Subliminal, which is an amazing power.
[QUOTE=Plattack;40522210]We stopped playing like 20 minutes ago and told him that it's kind of a problem when all of his players disagree with him on an issue and he won't budge and it ruins everyone's moods.[b] I was already on the path of refusing to play by getting my character killed[/b] (ie. I was going to keep trying to pick a ridiculously hard chest with 0 thievery even with enemies advancing towards us). He agreed to let us do our own rolls, and with that I am satisfied until our next session.[/QUOTE] This is a such a passive-aggresive thing to do, please, don't be That Guy and just talk this out with him instead of doing shit like that. (yeah, I did read the rest of the post, it's just future advice in case the GM does some more assholish stuff - and from what you told us about him, it's more than likely)
[QUOTE=M.Ciaster;40524813]This is a such a passive-aggresive thing to do, please, don't be That Guy and just talk this out with him instead of doing shit like that. (yeah, I did read the rest of the post, it's just future advice in case the GM does some more assholish stuff - and from what you told us about him, it's more than likely)[/QUOTE] I am aware that it was a petty thing to do, but I was only using it as a last resort because he wasn't going to talk about it (at all, wouldn't even acknowledge that he was doing it) unless something was going to happen that would fuck with his precious storytelling. We talked it out, but only because we eventually just stopped playing for 10 minutes until he had to stop ignoring the issue.
[QUOTE=Plattack;40525981]I am aware that it was a petty thing to do, but I was only using it as a last resort because he wasn't going to talk about it (at all, wouldn't even acknowledge that he was doing it) unless something was going to happen that would fuck with his precious storytelling. We talked it out, but only because we eventually just stopped playing for 10 minutes until he had to stop ignoring the issue.[/QUOTE] I think it's time to find a new GM, bud.
Is this thread for any traditional RPG or what? If so, Im going to upload rules to a pretty much dead RPG (Mekton Zeta, the site's been down for a while, but the publisher and it's other games are still up.), and I want to see what kind of mecha monstrosities FP can build for my campaign this summer (First time running this system, doesn't look too complex, really fun actually.)
Yeah, this thread's for any traditional Pen n' Paper RPG not just D&D
Well, in that case, would I get in trouble for uploading the rules to a dead RPG? I'll take this down if I need to, but full .rar of .pdfs of rules, character and mecha sheets, along with .pngs of the sheets for easy editing. [url]http://www.mediafire.com/?182db5ksh8947qe[/url]
I guess it'd count as abandonware, that should be ok, I think.
Is there a good place to start with the lore? A few books or websites?
Hey Facepunch. I've never RP'd in my life and I've really been wanting to get into it. The problem is, I don't know which RPG to start with... Pathfinder and Shadowrun have really caught my eye; I honestly don't know if either of these are good choices to start with. What RPG should a beginner start with?
[QUOTE=bucketofshrimp;40537535]Hey Facepunch. I've never RP'd in my life and I've really been wanting to get into it. The problem is, I don't know which RPG to start with... Pathfinder and Shadowrun have really caught my eye; I honestly don't know if either of these are good choices to start with. What RPG should a beginner start with?[/QUOTE] They're both great games, I'm not sure if Shadowrun would be a good place to start, but Pathfinder should be just fine, it's a relatively simple system and great fun.
[QUOTE=bucketofshrimp;40537535]Hey Facepunch. I've never RP'd in my life and I've really been wanting to get into it. The problem is, I don't know which RPG to start with... Pathfinder and Shadowrun have really caught my eye; I honestly don't know if either of these are good choices to start with. What RPG should a beginner start with?[/QUOTE] Probably pathfinder/DnD 3.5, both are really simple to make characters for, and more importantly, find players for.
[QUOTE=elowin;40537682]They're both great games, I'm not sure if Shadowrun would be a good place to start, but Pathfinder should be just fine, it's a relatively simple system and great fun.[/QUOTE] [QUOTE=PartyPoodle;40537708]Probably pathfinder/DnD 3.5, both are really simple to make characters for, and more importantly, find players for.[/QUOTE] Okay, marking Shadowrun off my list. What sorta things do Pathfinder and DnD have over each other?
There's a lot of good systems out there, but if you absolutely had to pick between the two, definitely Pathfinder. It has the support of a Standard Reference Document ([url=http://www.d20pfsrd.com/]here[/url]), and compared to Shadowrun it's a bit more easier system to get into, although I'd describe PF as "easy to learn, difficult to master". Shadowrun has an excellent setting, but I'd wait until 5th Edition before getting into it. 4th had some pretty wonky rules, especially Matrix hacking and stuff.
[QUOTE=bucketofshrimp;40537812]Okay, marking Shadowrun off my list. What sorta things do Pathfinder and DnD have over each other?[/QUOTE] Dungeons and dragons has a lot of variety in that there are numerous editions of the game, from oldskool D&D to the recent betas of 5th Edition. Currently there are divisive groups that prefer either some variation of (3rd, 3.5) edition, or 4th edition. Pathfinder is a game developed by a different publisher who played with the reference document of 3rd edition after Wizards gave it the open game contents license. It's roughly equivalent to a highly optimized and smoothed out version of 3rd Edition Dungeons and Dragons. Most of the people who prefer 3rd edition to 4th edition also like Pathfinder. When it comes to what they have over each other though, it's entirely a matter of preference. If you're the kind of person that would like 3rd edition D&D, Pathfinder is arguably superior to 3rd and 3.5 simply because it's the newest revision of that ruleset. It's sleek and refined. If you're the kind of person who would like 4th edition D&D, Pathfinder is irrelevant.
[QUOTE=bucketofshrimp;40537812]Okay, marking Shadowrun off my list. What sorta things do Pathfinder and DnD have over each other?[/QUOTE] Well it depends on which edition of D&D you're talking about. Pathfinder's been described as "D&D 3.75", since it's basically a supposedly improved version of D&D 3.5 edition. Everyone and their mother here is going to have their own views on which system is best, but honestly each one offers a different experience. 3.5 is...well, it doesn't really have anything over Pathfinder, since PF is basically an upgraded form of it. 4th Edition has an edge in that it's much easier to DM and much easier as a player than it is in Pathfinder. Character creation is easy, and three radically different settings have 4th edition's support (Eberron, Dark Sun, and Forgotten Realms), whereas the first two of those settings would be a bit difficult to get into Pathfinder without some converting and creating certain house rules. You're gonna find a lot of people bitter about what Wizards of the Coast did to Forgotten Realms, but that's neither here nor there. As mentioned, Pathfinder has an edge over 4e in that it has virtually everything from every PF product on one website, the SRD. It's a bit more expansive and in-depth that 4e. And since Wizards really seems to hate OGLs and SRDs, you either have to buy the 4e books or pirate them, or spend $10 on getting a subscription to D&D Insider, which admittedly offers some good support, but still wouldn't be quite enough to run a game. Pathfinder might have expensive books, but at least they have most of their stuff as a free SRD. I could go on and on about the differences between Pathfinder and 4th Edition, but plenty of people over the Internet have already done that. I'd do some research on the differences outside of Facepunch tbh, because there is a definite bias for 3.5/Pathfinder here, just like there's a definite bias for 4e on the Wizards forums.
[QUOTE=LiquidNazgul;40538022]You're gonna find a lot of people bitter about what Wizards of the Coast did to Forgotten Realms, but that's neither here nor there. [/QUOTE] I think it's both here and there. fuck spellplague
Okay, time for the latest Eclipse Phase storytime. [url=http://facepunch.com/showthread.php?t=1250739&p=40460588&viewfull=1#post40460588]First storytime is here[/url] We modified the VTOL we stole with a radio range booster, AI core to sleeve my AI character, a flatscreen and shag carpeting as well as sick flames painted on the side. It turns out that after we left that habitat that got raided it was wiped off the map by a thermonuclear explosion, which turned out to be the most devastating terrorist attack in terms of property damage and loss of transhuman life by a criminal syndicate in recorded history. Whoops. So our new mission is to find Seedan Birch, the guy we were tracking the first session. Again our objective is to find him, kill him and retrieve his cortical stack. We're also to discover the next target for the 9 Live Syndicate that was responsible for wiping out Tanner. To begin with I start doing an online search that reveals that there's a tiny habitat that has a rumour of a 9 Lives mole living within it. Before we go there we call in some favours in order to resleeve the cortical stack of the hacker we shot in the face. This requires yet ANOTHER stop at a habitat called Pilsener City and given the fact that New Shanghai is now in lockdown given the recent terrorist attack we have to come up with a backstory. A mesh search shows that there's a charity boxing tournament taking place in Pilsener so we claim we're accompanying our russian boxer going to take part. When we arrive we go to resleeve and interrogate the hacker while the boxer goes to take part in the boxing tournament. At the resleeving facility we load the hacker up into a shitty robot body. The resleeving procedure doesn't go entirely smoothly so he has a few ticks and malfunctions, including the fact he randomly throws the word "peanut butter" into sentences. Interrogating him reveals that he wanted to take down the 9 Peanut Butter Lives from inside and he was hired by the guy we were ordered to peanut butter kill, and that there is a subterranean peanut butter facility south of the habitat that supposedly has the nine lives mole inside. Once we're done with him we unload him from the body and the resleeving facility stores him as a digital entity somewhere. Meanwhile our Russian Boxer arrives at the tournament looking to take part. After sweet talking the manager the Boxer learns that he needs to take out one of the fighters as the event is currently fully booked. The Boxer takes a young and impressionable boxer to one side and asks if he wants to spar. Several brutal punches later and the kid is on the floor spitting blood and teeth everywhere. Russian Boxer apologises and offers to take his place in the tournament. "Worry not friend, I will avenge you." In the actual fight he finds himself pitted against a boxer that's a pretty good match for him. Both fighters block and weave around each others' blows and things get pretty tense when Russian Boxer takes a huge blow to the face, resulting in a wound as his face swells up. A second hook causes another wound and has him bleeding. Unleashing the fury of Russian Bear he retaliates and some incredibly lucky rolls see him return with a series of brutal blows to the other boxer, which cause horrific damage to the guy's leg, arm and face (space rules boxing is a lot more liberal as to where you hit people). The guy is essentially a mess of a crumpled heap on the floor as he vomits blood and fails to stand up. The crowd boos our Russian Boxer who, having shown up uninvited and hospitalised both contestants now recieves his prize. The prize is a dead switch, a modification that causes someone's cortical stack to fry itself beyond repair as the referee half-heartedly raises his fist above his head. Russian Boxer stands triumphant, apparently unaware the organizers of the event just told him to go kill himself. Recordings of the free charity spectator event are sold on his website with the boos edited out for 50 credits a pop. Once we arrived at the habitat with the supposed mole we did some checking around on Anarchist message boards in order to track down the supposed mole. Our search leads us to a desperate Russian Comedian in a robot body who seems to constantly malfunction as he greets us and invites us in. He offers us what appears to be green vodka which the party heavily drinks, save for me and our ex-cop. Out of curiosity we mesh search the brand of vodka and discover its supposed to be blue as our robo-samurai and russian boxer are helping themselves to their third shots. Upon questioning the comedian he admits he made some modifications as the party suddenly has to start rolling will. It turns out the vodka has been modified to induce strong feelings of paranoia and fear in those that drink it, although what the comedian hopes to achieve is unknown. He admits he works for 9 Lives but denies knowledge of any terrorist attacks, he goes on to say that although Seedan Birch meets with mysterious benefactors on Ceres he is currently on Mars attending to unspecified business. The Ex-Cop shoots the Comedian in the face shortly before the P.A. system announced he was scheduled to appear on stage. We decide to make like a tree and get the fuck out of there, escaping via the garage and running for the VTOL. We recieve a tearful message from the habitat as we leave calling us murderers as we make our way to the secret peanut butter facility. The Facility plot arc isn't exactly finished yet so I'll either elaborate on it later or wait until we finish it next session.
Oh man you gotta describe me and Aaron's sick sword fight vs the 3 xenos scum.
I somehow managed to convice some of my friends to play Pathfinder despite them not being Gamers at all. After explaining the rules and giving them preset characters I pretty much threw them in a town to see if they would pick up something to do or to see what would happen. We had a Fighter called Smash, a Rogue called Peaches, A Cleric called The Priest and a Wizard simply called Wizard. The Wizard pointed out that they could go to a tavern and after arriving I described the details inside. Smash caught on to the fact that there were several "Wenches" inside and proceeded to try and woo her. I made him dice roll and he failed miserably, so the Wench slapped him across the face and insulted him. Pissed off and not knowing the concequenses of his actions Smash pulled out a crossbow, rolled a crit and proceeded to shoot her point blank in the face. Everyone in the tavern began to panic and after a few moments only the Party and the dead Woman was left in the bar. As the group was still not fully aware that actions have consequences, I decided to teach them that they should really think about what they did. Smash ran outside to meet an angry mob pretending to be another bystander and managed to roll high enough for them to believe him, and he then rallied that mob and joined in. Meanwhile,Peaches the rogue said out of character "I think I am going to make Peaches fuck her" so I replied with "As you mount the dead body, the angry mob and Smash burst through the door and look at you in horror and disgust". The Priest (Cleric) said "I didn't sign up for this shit" and him and the Wizard blew a hole in the wall and ran out, meanwhile The Rogue was just behind them pulling his pants up as Smash kept on egging on the angry mob. The Party and the angry mob reached the dock where they saw a ship that looked like it was ready to set sail. They yelled at Smash that they would give him cash if he joined them again, and after considering the deal he turned around and in a 360 degree sweep cleaved most of the villagers heads off. They ran up and threw a coin purse at the man taking the tickets and set sail. After getting on, the party was already thinking of its next plan of action. They didn't like the fact that they didn't get to choose where the ship was going to so they planned a ship heist where they got the crew really drunk and killed them all while they were sleeping. Everyone at the table also had a fair amount of beer so I also added that their character had drunk abit along with the crew members. After killing 14 people (Including a Company of Bards travelling along with them because Smash and the Wizard thought their singing was crap) the ship was essentially theirs, however they did not have a map or knew where the fuck they were going. The Wizard said that with his wizard skills the best way to go is "that way" and pointed west, which ment that they were going to sail straight into a huge ocean. After about a week of not seeing land they the Wizard spotted a Gray Mass in the Ocean. He called over the party to watch as he jumped down, and as he did so he saw a great big eye open up (It was time for an encounter with a Kraken). Upon seeing this, the Wizard yelled "You shall not pass" and slammed his Quarterstaff straight into the eye of the Kraken and rolling the second crit of the night. This however, was short lived, as the Priest yelled "Save the whales" and healed the Kraken. Smash and Peaches looked for a life boat and sure enough, found one. They called over the Priest and got the boat into the water whilst the Wizard repeatedly smacked the Kraken in the eye and fending off its tenticles. Peaches torched the ship to distract the Kraken long enough so that the Wizard had enough time to swim over and make an escape in the row boat. Now the Party is adrift in a rowboat, headed west, and they want to play another session. Mission, success?
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