• D&D General v3
    11,241 replies, posted
[QUOTE=DiscoInferno;46816366]Anything in the way of tabletop gaming support on a tablet? My laptop is borked...[/QUOTE] I'm pretty sure Roll20 works on tablets. If not, their next update will make it do so, probably, since they're calling it the "Update of Holding".
[QUOTE=Rats808;46816462]I'm pretty sure Roll20 works on tablets. If not, their next update will make it do so, probably, since they're calling it the "Update of Holding".[/QUOTE] gotta have a paid membership I think
[QUOTE=M.Ciaster;46816590]gotta have a paid membership I think[/QUOTE] Piss...
Okay yeah, you gotta be a subscriber right now; post UoH, though, it'll be free.
Tonight in 'Nam: frantic jungle firefights, combat shock, PTSD ensuing visuals, and unexpected acts of kindness by way of psychological warfare! (I'll post the logs, I swear. Eventually.)
[QUOTE=M.Ciaster;46818326]Tonight in 'Nam: frantic jungle firefights, combat shock, PTSD ensuing visuals, and unexpected acts of kindness by way of psychological warfare! (I'll post the logs, I swear. Eventually.)[/QUOTE] Where's the hippies?
[QUOTE=elowin;46819184]Where's the hippies?[/QUOTE] San Francisco mainly, I'd imagine!
[QUOTE=M.Ciaster;46818326]Tonight in 'Nam: frantic jungle firefights, combat shock, PTSD ensuing visuals, and unexpected acts of kindness by way of psychological warfare! (I'll post the logs, I swear. Eventually.)[/QUOTE] I leave for an unspecified amount of time and you guys went from Madoka to 'Nam what's with you guys and crippling PTSD (Also hi Facepunch DND Thread. I missed you all. Even Disco and Elowin, somehow.)
so learned how to play Edge of Empire tonight once we got over the janky dice system and it was decided by impromptu player decision that fuck this railroad and we jumped off the adventure path (basically by blasting and torturing our way out of the starting segment) it was fun, we ended off having laid complete and utter waste to a cantina and a pirate warehouse (the first was only marginally our fault, it was mostly collateral from hostile fire), stealing/liberating an astromech droid, and then using said droid to help us track down a pirate our employer wants us to make an example of
[QUOTE=Justnobody;46819874]I leave for an unspecified amount of time and you guys went from Madoka to 'Nam what's with you guys and crippling PTSD (Also hi Facepunch DND Thread. I missed you all. Even Disco and Elowin, somehow.)[/QUOTE] I missed nobody while my laptop was broken. [sp]That means I missed you too.[/sp]
I want to run a low magic medieval game in a setting I've been making but I have no idea what system to use without hobbling everyone horribly. Any ideas? Gurps is off the table.
[QUOTE=doomkiwi;46820355]I want to run a low magic medieval game in a setting I've been making but I have no idea what system to use without hobbling everyone horribly. Any ideas? Gurps is off the table.[/QUOTE] The A Song Of Ice And Fire RPG system? I dunno...
[QUOTE=doomkiwi;46820355]I want to run a low magic medieval game in a setting I've been making but I have no idea what system to use without hobbling everyone horribly. Any ideas? Gurps is off the table.[/QUOTE] Just from the games I've played, Warhammer Fantasy tends to have only a few spellcasting elements, so it's easy to play without them, but it also has fantasy races (dwarves, elves, halflings) so if those aren't in your game it probably won't work. SIFRP what Disco suggested has all the players being humans, and also only has a few spellcasting elements, but is specifically designed to follow the story of a noble house (and also fairly grounded in its setting, but that's probably something you could fix yourself)
[QUOTE=Glent;46820909]Just from the games I've played, Warhammer Fantasy tends to have only a few spellcasting elements, so it's easy to play without them, but it also has fantasy races (dwarves, elves, halflings) so if those aren't in your game it probably won't work.[/QUOTE] It's entirely humans from a PC perspective. Though, different cultures and physiologies have evolved over the 2 million+ years since humanity sprang forth from the scattered scales of the great serpent that fell from the heavens (creation myths... yaaaaaay) so race traits could be dumped on literal races instead of species. Maybe I should elaborate a bit: Basically it's a low magic setting, but it is not entirely lacking magic. The world was created by two giant twin serpents who fled their own dying land. They traveled through the void for millennia, before creating the world of [to be decided later] (I'm really bad at fakey names). They built for centuries, creating the world that would bask in the glow of a bright star, a paradise for its eventual inhabitants. But, the star turned on the serpents on the eve of completion, striking one of them with a blast of pure energy. Dying, the serpent that was struck fell to the world and broke into pieces. From the flesh of the creator first emerged the Keepers. They were (and possibly still are) beings of immense power that were meant to safeguard the work of the serpent, on par with the likes of pantheonic gods in terms of power. They appeared human for all intents and purposes, but were stronger, faster, and possessed powers and durability that could face entire armies on the battle if needed. They did not have true consciousness, but knew the will of the creator and its vessel from which they emerged, and set forth on their task to awaken the humans who would be next to spring forth from the god's corpse. The first humans emerged with little knowledge of the world around them. While it was a veritable garden of eden in some respects, with a veritable cornucopia of food to be harvested from the untamed land, it was also hostile and contained predators and alien landscapes that would be foreign to even our eyes. Yet to combat this harsh land the keepers granted tools and weapons fashioned from the bones of the serpent to humanity, bringing forth items of magic into the world. For centuries the keepers would guide humanity, protecting them, until one day humanity grew sick of their guidance and took back their destiny, bringing an end to the age of magic, and bringing forth the first age of humanity. The setting would take place hundreds of thousands of years later, empires have risen and fallen, and the Keepers and magical items are lost to the ages. Once in a blue moon one pops up, only to eventually be lost again for millennia. The world is at peace, for the most part, but it is a land of kings and queens, so tension is high and war may break out at any time. The most powerful kingdom exerts its influence to keep the others in check, but its influence is limited and uneasy. There are also still vast untamed lands that were once part of a larger empire that died long ago and now belong to no king or queen. So... yeah [B]TL;DR[/B] magic was once a thing, but it was always in items, and now it's not a thing, usually. There are magical beings but they're few and far between (think wizards from LotR, definitely not playable) and possibly extinct. Also some shit about a serpent which is totally not a metaphor for something else.
Fantasy games really miss the mythology aspect these days. Having just a pantheon of random gods isn't really as same as having a dense background elaborating upon everything, including the creation of world itself, inaccurate or not.
[QUOTE=doomkiwi;46821073]It's entirely humans from a PC perspective. Though, different cultures and physiologies have evolved over the 2 million+ years since humanity sprang forth from the scattered scales of the great serpent that fell from the heavens (creation myths... yaaaaaay) so race traits could be dumped on literal races instead of species. Maybe I should elaborate a bit: Basically it's a low magic setting, but it is not entirely lacking magic. The world was created by two giant twin serpents who fled their own dying land. They traveled through the void for millennia, before creating the world of [to be decided later] (I'm really bad at fakey names). They built for centuries, creating the world that would bask in the glow of a bright star, a paradise for its eventual inhabitants. But, the star turned on the serpents on the eve of completion, striking one of them with a blast of pure energy. Dying, the serpent that was struck fell to the world and broke into pieces. From the flesh of the creator first emerged the Keepers. They were (and possibly still are) beings of immense power that were meant to safeguard the work of the serpent, on par with the likes of pantheonic gods in terms of power. They appeared human for all intents and purposes, but were stronger, faster, and possessed powers and durability that could face entire armies on the battle if needed. They did not have true consciousness, but knew the will of the creator and its vessel from which they emerged, and set forth on their task to awaken the humans who would be next to spring forth from the god's corpse. The first humans emerged with little knowledge of the world around them. While it was a veritable garden of eden in some respects, with a veritable cornucopia of food to be harvested from the untamed land, it was also hostile and contained predators and alien landscapes that would be foreign to even our eyes. Yet to combat this harsh land the keepers granted tools and weapons fashioned from the bones of the serpent to humanity, bringing forth items of magic into the world. For centuries the keepers would guide humanity, protecting them, until one day humanity grew sick of their guidance and took back their destiny, bringing an end to the age of magic, and bringing forth the first age of humanity. The setting would take place hundreds of thousands of years later, empires have risen and fallen, and the Keepers and magical items are lost to the ages. Once in a blue moon one pops up, only to eventually be lost again for millennia. The world is at peace, for the most part, but it is a land of kings and queens, so tension is high and war may break out at any time. The most powerful kingdom exerts its influence to keep the others in check, but its influence is limited and uneasy. There are also still vast untamed lands that were once part of a larger empire that died long ago and now belong to no king or queen. So... yeah [B]TL;DR[/B] magic was once a thing, but it was always in items, and now it's not a thing, usually. There are magical beings but they're few and far between (think wizards from LotR, definitely not playable) and possibly extinct. Also some shit about a serpent which is totally not a metaphor for something else.[/QUOTE] Are the serpents wangs? They sound like wangs.
[QUOTE=Justnobody;46819874]I leave for an unspecified amount of time and you guys went from Madoka to 'Nam what's with you guys and crippling PTSD (Also hi Facepunch DND Thread. I missed you all. Even Disco and Elowin, somehow.)[/QUOTE] Hey now, don't get the wrong idea. Madoka's still going. Ciaster there just decided that 'Nam would be fun, and from what I hear it is. Two separate groups going on there.
[QUOTE=Justnobody;46819874]I leave for an unspecified amount of time and you guys went from Madoka to 'Nam what's with you guys and crippling PTSD (Also hi Facepunch DND Thread. I missed you all. Even Disco and Elowin, somehow.)[/QUOTE] wow how rude [editline]30th December 2014[/editline] [QUOTE=doomkiwi;46821073]So... yeah [B]TL;DR[/B] magic was once a thing, but it was always in items, and now it's not a thing, usually. There are magical beings but they're few and far between (think wizards from LotR, definitely not playable) and possibly extinct. Also some shit about a serpent which is totally not a metaphor for something else.[/QUOTE] gay where'd the other snake go
[QUOTE=croguy;46821137]Fantasy games really miss the mythology aspect these days. Having just a pantheon of random gods isn't really as same as having a dense background elaborating upon everything, including the creation of world itself, inaccurate or not.[/QUOTE] I guess the problem with mythos is that if you want a good genesis and pantheon you gotta be elaborate and creative as fuck if you don't want to just copy Tolkien or the Greeks. [editline]30th December 2014[/editline] The Greeks were sick yo they were like "The air and the water had mad celestial sex and their child was the land, but the child cried and made the rivers that always flowed to his mother, the water." I read the book a long time ago though so that's probably not accurate at all.
[QUOTE=cdr248;46821331]I guess the problem with mythos is that if you want a good genesis and pantheon you gotta be elaborate and creative as fuck if you don't want to just copy Tolkien or the Greeks. [editline]30th December 2014[/editline] The Greeks were sick yo they were like "The air and the water had mad celestial sex and their child was the land, but the child cried and made the rivers that always flowed to his mother, the water." I read the book a long time ago though so that's probably not accurate at all.[/QUOTE] yeah that's not accurate at all but that's because it's actually way sicker. In the beginning, there was Earth, called Gaia. She somehow magically without sexings gave birth to the sky, Uranus. Then he fucked her and she gave birth to the titans. After giving birth to the 12th titan, Cronus, Uranus told Gaia that her children were all massive assholes, and from then on he threw all the children she birthed into Tartarus. She got pissed as fuck and told Cronus to go castrate his father, which he then did, after which he became the ruler of the titans, and got married to one of his sisters. Cronus then decided not to make the same mistake as his father, and began eating his children immediately. His sister got pissed as fuck, and eventually hid one of her Children, Zeus, and fed Cronus a rock wrapped in a blanket instead, because he's that stupid. Then Zeus drugged him, and he vomited all his children up, after which they threw him and all the titans, including their mother, into Tartarus. Then Zeus became married to one of his sisters, but he decided he shouldn't make the same mistake as his father. So after he made his sister pregnant, he ate her. Then Athena exploded out of his head or something idk fun times
[QUOTE=elowin;46821381]yeah that's not accurate at all but that's because it's actually way sicker. In the beginning, there was Earth, called Gaia. She somehow magically without sexings gave birth to the sky, Uranus. Then he fucked her and she gave birth to the titans. After giving birth to the 12th titan, Cronus, Uranus told Gaia that her children were all massive assholes, and from then on he threw all the children she birthed into Tartarus. She got pissed as fuck and told Cronus to go castrate his father, which he then did, after which he became the ruler of the titans, and got married to one of his sisters. Cronus then decided not to make the same mistake as his father, and began eating his children immediately. His sister got pissed as fuck, and eventually hid one of her Children, Zeus, and fed Cronus a rock wrapped in a blanket instead, because he's that stupid. Then Zeus drugged him, and he vomited all his children up, after which they threw him and all the titans, including their mother, into Tartarus. Then Zeus became married to one of his sisters, but he decided he shouldn't make the same mistake as his father. So after he made his sister pregnant, he ate her. Then Athena exploded out of his head or something idk fun times[/QUOTE] i was just describing what happened before the whole titans and billion armed cyclops debacle. hold on let me dig up the nerd book of greek shit
[QUOTE=cdr248;46821453]i was just describing what happened before the whole titans and billion armed cyclops debacle. hold on let me dig up the nerd book of greek shit[/QUOTE] well even then it started with the earth, not the air and the water. and then the earth gave birth to the air and they had mad sex for days or some shit
okay yeah so gaia or gsea and uranus were born from chaos and were married and created oceanus who formed the water that encompasses the earth. [B]Oceanus' connection to gaia and uranus is obvious as he forms his waters when rain comes down from the firmament and flows down the streams of the earth. [/B] But it's this I am talking about ^^^^^ you need that sort of psuedo science in your mythos if it is actually going to be a mythos. The gods were an explanation of how things work and the greek creation myth is their interpretation of unsolvable questions such as how the world came about, how the seas are formed, and how the air, aether, land, clouds, sea and sky work in seemly perfect unison. [editline]30th December 2014[/editline] [QUOTE=elowin;46821462]well even then it started with the earth, not the air and the water. and then the earth gave birth to the air and they had mad sex for days or some shit[/QUOTE] ye sorry i remembered the order wrong plus there are like 50 different variations on the creation myth since some say oceanus was actually the young brother of gaia and uranus
[QUOTE=doomkiwi;46820355]I want to run a low magic medieval game in a setting I've been making but I have no idea what system to use without hobbling everyone horribly. Any ideas? Gurps is off the table.[/QUOTE] I'm personally a fan of using nWoD for pretty much everything if it's meant to be story/character focused and reasonably lethal. There's a pretty decent combat hack floating around too that would be easy to tweak for more medieval/melee style focus and might add some variety to standard combat. This has nothing to do with my bias for throwing fistfuls of d10s.
[QUOTE=doomkiwi;46820355]I want to run a low magic medieval game in a setting I've been making but I have no idea what system to use without hobbling everyone horribly. Any ideas? Gurps is off the table.[/QUOTE] Could do Savage Worlds, Burning Wheel, A Song of Ice and Fire, Dungeon World. Only things I can think of are finding generic systems and just ripping the magic straight out of them
You could use FantasyCraft. Magic doesn't exist in that unless you want it to, and even then it has varying levels of how magic works.
[QUOTE=Carnotite;46821549]I'm personally a fan of using nWoD for pretty much everything if it's meant to be story/character focused and reasonably lethal. There's a pretty decent combat hack floating around too that would be easy to tweak for more medieval/melee style focus and might add some variety to standard combat. This has nothing to do with my bias for throwing fistfuls of d10s.[/QUOTE] eww, using nWoD's system for anything other than nWoD
[QUOTE=elowin;46822140]eww, using nWoD's system for anything other than nWoD[/QUOTE] As an extention, eww not playing the greatest RPG ever made forever; Changeling: The Lost.
Hunter: The Vigil is better solely on the fact that you can give all those edge darkness within me anti-heros a shotgun blast in the back and set them on fire.
[QUOTE=Rents;46822211]Hunter: The Vigil is better solely on the fact that you can give all those edge darkness within me anti-heros a shotgun blast in the back and set them on fire.[/QUOTE] This sounds like Supernatural: the RPG without all the dumb heaven/hell war shit (ie fucking great)
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