Anyone here playing/planning to play an Adeptus Evangelion game? I only found out about it recently and am interested in trying it, it doesn't seem like it's commonly played but I felt it was worth a shot asking here
My friend is doing an amazing job for his first time DM'ing. We're using roll20, and he's using the jukebox expertly for this horror campaign. He's written out these whole paragraphs, plus he's just great at improv. He actually has published short stories before, so they're good quality too.
Possessions, illusions, hallucinations, scary background music and dream sequences, fucking terrifying. I don't know how much is the campaign and him improving, but it's awesome.
Just GMed my second Pathfinder Society game. It's a lot harder when you haven't read it before or played the said scenario in over as year, and retarded how many paragraphs have do not read out load or give a DC check after the said sentence.
So I ran that elemental-themed dungeon I discussed earlier. My players continue to surprise me in every way - they tried to solve all the puzzles, but using the same solution each time.
The dungeon was basically five chambers - one for each element, then one for the criminal they were supposed to capture. The first four had doors that could be forced open, but doing so would shatter an elemental gem - essentially, if they couldn't solve it by finding the key, they could fight through it.
First room was water - the key was held 20 feet in the air by a jet of high-pressure water. The intended solution was to freeze the water jet with a Ray of Frost. But they just blocked it, then used Mage Hand to grab it. The old player tried surfing the jet up, using his shield, but heavy armor and a failed acrobatics check meant it didn't work.
Second room was air - same basic problem, but with air instead of water. The intended solution was to just grab it with Mage Hand, but they didn't even try that, going straight to blocking the airflow again. I will note that, by now, one player had already figured out the element theme, joking that the boss at the end would be Zuko (from Avatar: The Last Airbender).
The old guy, being a fighter who's mainly in it for the combat, decided to do something stupid (as he often does). He declared that, on opening the door, he would immediately run 30 feet in.
As the next room was fire, he ended up square in the middle of an inferno. He made his reflex save for half damage, but was mostly fine. I didn't actually plan out a solution for this room, deciding to let them figure out out - the key was chained on a pedestal surrounded by flames that kept relighting; they poured water and used some Rays of Frost to keep the flames at bay while the other fighter ran in, ripped it off, then left. Worked perfectly, since he rolled a natural 20 on the strength check against the chain.
There was a small little interlude bit - they found a collapsed staircase, with the skeletal remains of a paladin crushed underneath it. The old player looted a sword from him - a Draconic-speaking sword, which I made lawful good simply to counteract the fact that every single member of the party is chaotic good or chaotic neutral. So far all they've done with it is determine that it doesn't control the CG fighter when he uses it, and that it speaks Draconic (which none of them do, but the main villain does which leads to some interesting possibilities).
Last elemental room was the only one they failed - earth. There was a pedestal, surrounded by dirt - the key was simply buried beneath it. Somehow they came to the conclusion that there *was* no key, requiring them to fight through it, and that the pedestal would turn into the elemental (they surrounded it, even tied it up, before forcing the door).
Naturally, this plan went wrong from the beginning. The elemental appeared by the door, catching everyone off-guard. Then it nearly one-shotted the rogue. Only a lucky crit managed to end it with no casualties.
Then came the "boss". All they knew is that he was some sort of shapeshifter, and was in league with an evil dragon and vague assertions of "he's planning something evil". So of course they try to negotiate a surrender (they do get a higher reward for bringing him back alive then dead). I think I pulled off a pretty good "and you call *me* the evil one" villain speech before going into the fight.
Which turned into a curbstomp. The enemy was a serpentfolk, supposed to be pretty tough considering they just hit level 2, but they've basically won already (we had to stop due to time). One fighter immediately grappled him after shrugging off a Suggestion to go examine the architecture, while the other fighter and rogue toppled a bookshelf onto both of them. Right now, the serpentfolk has lost about half his hit points, has his arms pinned behind his back by a fighter with a ridiculously high CMB, has his mouth pinned closed so he can't even bite, and his only real method left to fight is using his tail (currently trying to strangle the fighter, but it's not working too well - guy has too many hit points). I even threw in a venomous snake to distract the spellcasters (it was on a cage on top of the toppled bookshelf), but that's not really a threat even to them.
First game of Shadowrun, blew up two people who exited the front door of a building across mine using a Anti-Material Rifle with Anti-Tank rounds. I feel proud.
I had an absolute train wreck of a session yesterday, it started with the slowest combat I've ever seen, it too the party (six level two PCs) five turns to kill two ghouls when we were both just standing and attacking each other, only one of us got hit, I think the best roll the entire fight was a 14.
After that we wandered around some, doing some exploring of the catacombs we're in, and we hear noises up ahead, being the rogue and only person other than the sorcerer with a stealth score that's above 0 I tell everyone else to wait while I check it out, turns out it some ninja dude searching the place for books, he tells us why there's undead around and that there's a Fey army contained under the place, no one else does anything besides the alchemist saying about two sentences, so it's just me and this ninja guy with no vocal cords and a talking dagger having a theological debate for a good 15 minutes (with me debating badly because no ranks in knowledge planes or religion) and me accusing him of being up to something until the sorcerer starts talking.
Afterwards my DM said he want to talk to me for a bit, I was thinking "Oh boy, here we go.", turns out he wants to ditch the game and run a different one with me and the guy playing the sorcerer since we were the only two that actually paid attention, did things and investigated the plot :v:
How could I make a Chaotic Good Rogue work, background wise? Was trying to make a half-elf for Pathfinder, and I stumbled upon a class/race combo description that kinda reminded me that Rogues are all about stealing stuff, which is sorta no good for what I'm going for
[QUOTE=Mastahamma;40813715]How could I make a Chaotic Good Rogue work, background wise? Was trying to make a half-elf for Pathfinder, and I stumbled upon a class/race combo description that kinda reminded me that Rogues are all about stealing stuff, which is sorta no good for what I'm going for[/QUOTE]
Maybe a Robin Hood type? Steal from those who "deserve it", help those in need?
[QUOTE=Mastahamma;40813715]How could I make a Chaotic Good Rogue work, background wise? Was trying to make a half-elf for Pathfinder, and I stumbled upon a class/race combo description that kinda reminded me that Rogues are all about stealing stuff, which is sorta no good for what I'm going for[/QUOTE]
Stealing from the rich to give to the poor?
A bit cliche, but fits chaotic good, right?
You could also be a Rebel fighting against an oppresive regime as opposed to just stealing from rich people.
[editline]28th May 2013[/editline]
Or a vigilante type that relies more on stealth and secrecy.
or maybe you just donate your stolen shit to charity
There's nothing to say you have to start the game as a Robin Hood type figure. You could just be a Rogue with a heart of gold that goes on to do good things as the campaign progresses. Character development is always nice.
Well I was trying to avoid the Robin Hood thing but ehh, guess I'll just try and adapt it to make it sound less obvious. Well, thanks either way.
[editline]28th May 2013[/editline]
Was toying around with the idea of a sort of assassin but that kinda doesn't go well with the whole "good" part of "Chaotic Good", but a low grade bounty hunter seems less amoral, guess I could make that work
There's always the "Batman" solution. You fight (and kill, why not?) evil, but you aren't bound by rules and laws. And anyone who gets in your way can be considered evil as well, for your purposes.
Batman's wierd in that he's largely Chaotic in his methods but also as Lawful as you can get.
[editline]28th May 2013[/editline]
Stuff like this is why I really don't like the alignment system for the most part.
[QUOTE=RearAdmiral;40814839]Batman's wierd in that he's largely Chaotic in his methods but also as Lawful as you can get.
[editline]28th May 2013[/editline]
Stuff like this is why I really don't like the alignment system for the most part.[/QUOTE]
wait, how is batman lawful?
Lawful doesn't mean law abiding, "orderly" would be a better way to describe it but doesn't sound as cool, Batman has lawful aspects because he never intentionally kills and never uses guns by choice, but breaking the law doesn't make him chaotic, because their not his laws.
[QUOTE=elowin;40815219]wait, how is batman lawful?[/QUOTE]
quotes like
[quote]I decided early that I would never take a life. Right around the time I decided that I wanted to live. It wasn't an arbitrary decision and it was more than moral. It's about identity.[/quote]
[quote]You don't seek justice. You seek vengeance. They're not the same. You have no regard for life. So I'm stopping you.[/quote]
He has very a very strict personal code in his own behaviour, such as not killing anyone, not using firearms, etc. That's all Lawful Behaviour, it's just he holds his own personal Law over the Law of not beating people up in the street.
[QUOTE=elowin;40815219]wait, how is batman lawful?[/QUOTE]
being lawful good isnt just about following the laws
[editline]28th May 2013[/editline]
especially in a corrupted hellhole that is gotham
But this discussion also highlights what I've always seen as inherent flaws as to whether or not someone can be considered lawful or not, in the same way that people simply can't be completely good or completely evil and still retain any actual credibitility as well-rounded characters.
[QUOTE=RearAdmiral;40815461]quotes like
He has very a very strict personal code in his own behaviour, such as not killing anyone, not using firearms, etc. That's all Lawful Behaviour, it's just he holds his own personal Law over the Law of not beating people up in the street.[/QUOTE]
batman doesn't kill people
except for all the times he kills people
As far as I know he's never willingly killed anyone. He even goes as far as saving the lives of villains (or at least attempting to) as he fights them.
[QUOTE=RearAdmiral;40815461]quotes like
He has very a very strict personal code in his own behaviour, such as not killing anyone, not using firearms, etc. That's all Lawful Behaviour, it's just he holds his own personal Law over the Law of not beating people up in the street.[/QUOTE]
No, that's Chaotic behavior, or at best Neutral. He follows *his* rules, not the rules of others.
[QUOTE=gman003-main;40815628]No, that's Chaotic behavior, or at best Neutral. He follows *his* rules, not the rules of others.[/QUOTE]
damn you.
Anyway, yeah, I was basically gonna say that, having morals does not mean he's lawful.
[QUOTE=RearAdmiral;40815594]As far as I know he's never willingly killed anyone. He even goes as far as saving the lives of villains (or at least attempting to) as he fights them.[/QUOTE]
[url]http://www.cracked.com/article_20111_the-6-most-brutal-murders-committed-by-batman.html[/url]
[QUOTE=Mellowbloom;40815842][url]http://www.cracked.com/article_20111_the-6-most-brutal-murders-committed-by-batman.html[/url][/QUOTE]
Nearly all of those were from way back in the 40s, and the #1 was from All-Star Batman.
The only one which i'd consider even remotely important is the second one, which is still really old and out of touch with how Batman is now.
[QUOTE=Mellowbloom;40815842][url]http://www.cracked.com/article_20111_the-6-most-brutal-murders-committed-by-batman.html[/url][/QUOTE]
[IMG]http://i.crackedcdn.com/phpimages/article/0/9/6/153096_v3.jpg[/IMG]
This murder didn't seem very intentional.
Batman is chaotic good at best. He's been WELL known to inspire fear and chaos among the criminals of the city in order to take advantage of their dispensary.
D&D General v4: Debates About the Alignments of Well-Known Characters
In other news I don't think it's been said in this thread yet but my character in the Exalted game is going to be the black man at the KKK rally.
Everyone else is Solar, he's Abyssal. AND he's a necromancer. And, unless I decide to change his Deathlord by the time the game starts, he'll be serving one of the most infamous beings in all of Creation.
[editline]28th May 2013[/editline]
It's like I suddenly became a masochist while making this dude, or something.
[QUOTE=Rats808;40819825]D&D General v4: Debates About the Alignments of Well-Known Characters
In other news I don't think it's been said in this thread yet but my character in the Exalted game is going to be the black man at the KKK rally.
Everyone else is Solar, he's Abyssal. AND he's a necromancer. And, unless I decide to change his Deathlord by the time the game starts, he'll be serving one of the most infamous beings in all of Creation.
[editline]28th May 2013[/editline]
It's like I suddenly became a masochist while making this dude, or something.[/QUOTE]
the challenge of running a character like that is part of the fun.
at least you didn't pick bard as a class right?
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