• Dying Light - "Good Night and good luck"
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[quote] I've had a 1,200 damage weapon [/quote] Oh, wow, my toppest damaged weapon is a Machete for 200, and I just got into Sector 0. if I am on the mission where I post the [sp] smiley message[/sp], how far in story am I? I don't want this game to end :v:
[QUOTE=Dark RaveN;47223451]Oh, wow, my toppest damaged weapon is a Machete for 200, and I just got into Sector 0. if I am on the mission where I post the [sp] smiley message[/sp], how far in story am I? I don't want this game to end :v:[/QUOTE] You've still got a while to go
I had to laugh at the part with [sp]Rahim in the train station. When Crane was opening the car door I thought "I bet he's a zombie now". And oh look, he was[/sp] :v:
I was honestly like, "Oh fuck off with this forced emotions bullshit, I don't give a shit what happened, it's his own stupid fault anyway."
[QUOTE=GHOST!!!!;47223584]I was honestly like, "Oh fuck off with this forced emotions bullshit, I don't give a shit what happened, it's his own stupid fault anyway."[/QUOTE] *BANG* *BANG* YOU STUPID GODDAMN KID!!! I agree though Rahim was a fucking dumbass and [sp]deserved to die for not thinking in a zombie apocalypse. "I know we had a deal but I did it anyway and it obviously went wrong come fix pls"[/sp]
Yeah, Rahims character was written poorly and that's the only chacter I hated in the game. [sp]Why wouldn't he just tell you it was a bite wound, why is everyone in the zombie apocalypse so dumb?[/sp]
I finally beat the game a little while ago. [sp]I really loved that dream-like sequence in the museum when Rais forces you and Jade to decide who gets antizin. I love trippy stuff like that. It's funny, I was thinking how a high-level player reminds me of playing Dishonored because you can do drop executions, and then late-game, there is was also a sequence of the game that is a lot like the Void sequence in Dishonored.[/sp] And yes, Rahim is.. Odd to say the least.
[QUOTE=AcidAmbience;47224056]Yeah, Rahims character was written poorly and that's the only chacter I hated in the game. [sp]Why wouldn't he just tell you it was a bite wound, why is everyone in the zombie apocalypse so dumb?[/sp][/QUOTE] I guess he [sp]didn't want you to worry about him. He had activated the bomb and saw an opportunity for Crane to destroy the viral nest, since the bomb was gonna blow up any way. He also said that he wanted to die while doing something important.[/sp]
[QUOTE=Lurker;47224160]I guess he [sp]didn't want you to worry about him. He had activated the bomb and saw an opportunity for Crane to destroy the viral nest, since the bomb was gonna blow up any way. He also said that he wanted to die while doing something important.[/sp][/QUOTE] Yeah, but [sp]he put all that on Crane and after he did all of that shit like blowing up an entire complex building he has to come back to find his dumbass reanimated as a fucking zombie.[/sp]
[QUOTE=Jarokwa;47224935]tbh [sp]the moment he said ''oh its just a cut'' I already knew it was a bite and he was gonna be a zombie, its what happens 99% of the time when its ''just a cut''[/sp][/QUOTE] they get it right in 28 days later where they either kill them there and then regardless or amputate immediately
Like in World War Z when Brad Pitt cuts off half of that girl's left forearm.
I like how "New game plus" is basically more "resistant" zombies and bad guys. Holy christ, now headshots on normal people does not even instakill them anymore. :v: Also, I reached level 25 on survivor, bought the most powerful possible sword at the shop, used my 2 king and my 1 clicker upgrades that I have kept for the 2 games, crafted the most powerful elemental effect Electricity and Toxic effect with it, so I basically had a 2360 damage weapon. Used it on Volatiles while it was raining. ... 5 hits. 5 freaking hits to kill them. This is the most powerful weapon of the game. I don't want to play this game anymore. :suicide:
[QUOTE=Plaffy46;47226136]I like how "New game plus" is basically more "resistant" zombies and bad guys. Holy christ, now headshots on normal people does not even instakill them anymore. :v: Also, I reached level 25 on survivor, bought the most powerful possible sword at the shop, used my 2 king and my 1 clicker upgrades that I have kept for the 2 games, crafted the most powerful elemental effect Electricity and Toxic effect with it, so I basically had a 2360 damage weapon. Used it on Volatiles while it was raining. ... 5 hits. 5 freaking hits to kill them. This is the most powerful weapon of the game. I don't want to play this game anymore. :suicide:[/QUOTE]Actually, you can get a katana up over 2500. Also, just hit them with your UV flashlight right before you hit them.
[QUOTE=Plaffy46;47226136]I like how "New game plus" is basically more "resistant" zombies and bad guys. Holy christ, now headshots on normal people does not even instakill them anymore. :v: Also, I reached level 25 on survivor, bought the most powerful possible sword at the shop, used my 2 king and my 1 clicker upgrades that I have kept for the 2 games, crafted the most powerful elemental effect Electricity and Toxic effect with it, so I basically had a 2360 damage weapon. Used it on Volatiles while it was raining. ... 5 hits. 5 freaking hits to kill them. This is the most powerful weapon of the game. I don't want to play this game anymore. :suicide:[/QUOTE] If you stayed at NG, that weapon would kill a Volatile in 1-2 hits.
[QUOTE=Doctor Zedacon;47226176]Actually, you can get a katana up over 2500. Also, just hit them with your UV flashlight right before you hit them.[/QUOTE] UV? Too easy I olny use dodge and grappling hook, though occasionnaly I use resistance booster because it is so OP (basically every damage you take cannot exceed 1 hp so I don't even use my keyboard, just looking around and randomky swinging.
[QUOTE=Plaffy46;47230570]UV? Too easy I olny use dodge and grappling hook, though occasionnaly I use resistance booster because it is so OP (basically every damage you take cannot exceed 1 hp so I don't even use my keyboard, just looking around and randomky swinging.[/QUOTE] Grapple hook is easier to use than UV
Got into Sector 0. My computer froze shortly after and corrupted my save file.
[QUOTE=GHOST!!!!;47223584]I was honestly like, "Oh fuck off with this forced emotions bullshit, I don't give a shit what happened, it's his own stupid fault anyway."[/QUOTE] If there was one thing that gave me feels it was when [sp]Jade turns and you are forced to kill her.[/sp]
hardcore parkour [t]http://cloud-4.steamusercontent.com/ugc/39742569796767919/0871F31EC0147C101487F3FB0E6B0AC164B3693C/[/t]
Question about antizen, jade, and the main character. Decently heavy spoilers. [sp]When you get that antizen crate late at night and your forced to destroy it your player takes one vial for himself, and the 1 vial has more than 1 use right? I was waiting for it to get brought up later, like when the player is tripping balls and ESPECIALLY when him and jade are forced to choose between who gets the antizen. Did it ever get brought up or did he pocket the antizen and that was it? [/sp]
[QUOTE=Valon Kyre;47235787]Question about antizen, jade, and the main character. Decently heavy spoilers. [sp]When you get that antizen crate late at night and your forced to destroy it your player takes one vial for himself, and the 1 vial has more than 1 use right? I was waiting for it to get brought up later, like when the player is tripping balls and ESPECIALLY when him and jade are forced to choose between who gets the antizen. Did it ever get brought up or did he pocket the antizen and that was it? [/sp][/QUOTE] [sp]It never comes up again after you take it[/sp]
[QUOTE=Rents;47236420][sp]It never comes up again after you take it[/sp][/QUOTE] Yeah, that was so fucking stupid I was literally thinking the entire time about it coming up.... And then it doesn't. Just reached the end game showdown with the baddie. What the fuck? Is that it? No decent closure?
Is it possible to make a mod that adds more of existing items at shopkeepers? I kind of dislike how shopkeepers always sell 99 lockpicks, and 99 firecrackers, but they only ever have one piece of string, and battery or something. Would it be possible to make it so shopkeepers also sell 99 of crafting items, medkits, and even ammo? Assuming the 3 'servings' of ammo they sell aren't already enough to fill your ammo to capacity.
[sp]I imagine he was using it in small doses over the course of the game.[/sp] Though I have to say they really didn't handle the whole antizen and time management of the game very well. Especially with the [sp]You have 48 hours to get that stuff, or else we bomb you and the city to dust.[/sp] I basically dicked around for a week and yeah... Would have been nice if they did Antizen like FC2 did malaria, though perhaps much more lax. That way it places an importance on time, and airdrops. Or stealing from Rais's compounds/thugs. That would make for some pretty neat missions.
[QUOTE=Korro Bravin;47236937][sp]I imagine he was using it in small doses over the course of the game.[/sp] Though I have to say they really didn't handle the whole antizen and time management of the game very well. Especially with the [sp]You have 48 hours to get that stuff, or else we bomb you and the city to dust.[/sp] I basically dicked around for a week and yeah... Would have been nice if they did Antizen like FC2 did malaria, though perhaps much more lax. That way it places an importance on time, and airdrops. Or stealing from Rais's compounds/thugs. That would make for some pretty neat missions.[/QUOTE] It certainly would have been cool. A hardcore feature or mod should make the whole[sp] infected seizure things happen in normal gameplay instead of just specific areas in the storyline, and the only way to stop it would be to take very small doses to stave off those seizures for a couple of in-game days.[/sp] I'm still personally hoping for a survival feature to either officially make it into the game, or by a mod. I kind of want to have some daily needs, like food, water, and even sleep, the thing above would certainly add to those requirements to surviving in Harran a bit more immersive.
Add the need to piss and shit and you've some hardcore zombie survival. Shit yourself in combat and you'll end up with a -25% moving speed penalty.
[QUOTE=KillerTele;47237075]Add the need to piss and shit and you've some hardcore zombie survival. Shit yourself in combat and you'll end up with a -25% moving speed penalty.[/QUOTE] Facing volatiles makes you instantly shit your pants.
[QUOTE=KillerTele;47237075]Add the need to piss and shit and you've some hardcore zombie survival. Shit yourself in combat and you'll end up with a -25% moving speed penalty.[/QUOTE] 2 types of people...
Would be nice if there was a hunger meter at least. Would make more sense to go scrounging for random snacks in buildings. I don't know if a thirst meter would apply because there are no liquid food items / water bottles you can find.
[QUOTE=Daemon White;47237570]Would be nice if there was a hunger meter at least. Would make more sense to go scrounging for random snacks in buildings. I don't know if a thirst meter would apply because there are no liquid food items / water bottles you can find.[/QUOTE] The Survivor Mod actually added a hunger system somehow, and I think he's working on thirst now. I'm impressed they managed to do that with no mod tools yet.
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