• Dying Light - "Good Night and good luck"
    1,283 replies, posted
Where are the mod tools.
[QUOTE=Drk;47258219]Where are the mod tools.[/QUOTE] ruse.exe has been activated
[QUOTE=Drk;47258219]Where are the mod tools.[/QUOTE] While they're releasing mod tools, I hope they add an option to toggle if you can join a modded game or not.
I'm wondering if it'll even be possible to join someone who is using mods if you're not using the same mods as them.
[QUOTE=StrawberryClock;47241081]So, by playing naturally (but completing every side-quest) I got a good 40 hours out of the game.[/QUOTE] How many of those were actually worth doing, though? Unique stuff like climbing the bridge for its LED lights..
[QUOTE=ghosevil;47260915]How many of those were actually worth doing, though? Unique stuff like climbing the bridge for its LED lights..[/QUOTE] Side-quests are generally good
Haha, I discovered you can actually kill a zombie if you throw a flare directly at them. They need to be drenched in flammable liquid though, otherwise the impact does very little damage when they're dry. I'm disappointed flares don't ignite zombies drenched in flammable liquid, which is odd, considering flares ignite gas puddles.
Does anyone know which file I have to edit in order to make the Volatiles to spot you farther?
Oooooh man, I restarted the story quest line and instantly regretted it. Oh well, speedrun time. [B]Edit: [/B]Now that I'm done with the main quest line again, I'm gonna do Cease and Desist and revisit the ghost of Karim. God that's my favorite part about doing sidequests after the story.
Sorry for bothering with this technical stuff, but I was wondering if my computer will ever be able to run this game decently? I'm playing with everything on lowest and it still lags (what I define as lag is less than 60 fps during normal "fights".). The specs are as follows; GPU: GeForce GT 430. CPU: AMD Atlhon(tm) II X2 260 Processor. Memory: 10 GB RAM (9.25 GB useable). OS: Windows 7 Professional. I am not too good with the technical stuff (I mostly play games. I don't know much about how good certain brands and models of different GPU's and the like are.). Any suggestions as to what I should do to improve my situation is appreciated.
[QUOTE=Lurker;47272325]Sorry for bothering with this technical stuff, but I was wondering if my computer will ever be able to run this game decently? I'm playing with everything on lowest and it still lags (what I define as lag is less than 60 fps during normal "fights".). The specs are as follows; GPU: GeForce GT 430. CPU: AMD Atlhon(tm) II X2 260 Processor. Memory: 10 GB RAM (9.25 GB useable). OS: Windows 7 Professional. I am not too good with the technical stuff (I mostly play games. I don't know much about how good certain brands and models of different GPU's and the like are.). Any suggestions as to what I should do to improve my situation is appreciated.[/QUOTE] Get a better GPU, you only have 1GB of VRAM to use with that card. Its really not a card to use with gaming at all. You can use it for non intensive games but its holding you back. Your processor is probably okay being 3.2 Ghz but its a dual core and getting a quad core processor will give you more frames. Figure out a price range and head over to [URL="http://facepunch.com/showthread.php?t=1450722"]PC Building[/URL] and see what they suggest you upgrade too.
Got to the credits 54 hours in. Still have some quarantine zones and stuff to do though, and the collectibles.
[QUOTE=ghosevil;47260915]How many of those were actually worth doing, though? Unique stuff like climbing the bridge for its LED lights..[/QUOTE] Depends on your definition of "worth doing". Different side-quest lines have different gimmicks. Just go with the flow. Don't skip night, do all side-quests before main quests and you'll have your money's worth.
[URL="http://steamcommunity.com/games/239140/announcements/detail/112926347617195908"]Patch 1.5 notes.[/URL] [quote]Features: * Hard Mode added * National outfits added * 4 outfits as a reward for finishing the story campaign added * Over 50 new weapons added * New weapon rarity level – extremely rare Gold weapons added Gameplay: * Various balance tweaks of weapons, loot chests, shops and crafting * Various improvements to game quests * Improvements in natural movement flow Technical: * Resolved various stability issues including co-op * Improved overall game performance Visuals: * Various improvements in world and character art Be the Zombie: * New option to enable zombie invasions with co-op disabled added Linux specific improvements: * Added AMD Radeon support (Please note - the NPC dialogue lip-sync will be enabled in a future patch) * Improved performance significantly * Fixed glitch when changing resolution * Improved mouse scroll speed in map menu * Disabled SSAO and AA options (TBD) * Fixed minor rendering issues * Fixed screenshots capturing * Fixed crashed related to audio driver [/quote]
I wanna beat zombies up with a golden table leg.
national outfits you mean i can dress as 'merica? can i dress as isis?
Wait, did they already announce drivable vehicles somewhere? Because that 'Thank you!' video is the first I've seen of them.
oh wow drivable vehicles, dying light has already been my biggest gaming time sink in ages and the fact that they are adding so much more content is awesome
the fuck you guys talking about
[QUOTE=Drk;47296024]the fuck you guys talking about[/QUOTE] They don't seem to have uploaded it to youtube so I can't link it, but upon starting the game after the patch there was a video basically saying "Thanks from us here at Techland for buying the game" with some footage, amongst which was a clip of two players in co-op driving around in dune buggies.
[url]https://www.youtube.com/watch?v=gbQh1uF-i1Y[/url] cant remember the video code for the life of me
[QUOTE=TomboPukka;47296189][url]https://www.youtube.com/watch?v=gbQh1uF-i1Y[/url] cant remember the video code for the life of me[/QUOTE] you mean getting a video to display? it's [media] just remember to remove the s in https [media]http://www.youtube.com/watch?v=gbQh1uF-i1Y[/media]
oh ok that's pretty damn cool where are the mod tools though
So because the hard mode was released me and my buddy started our 3rd playthrough and we haven't even yet finished the game even once. :v: And we have already 55 hours in it... After a little bit of tweaking I think we can finally play it through this time.
When I saw the bow and arrow I didn't think it was Dying Light, I honestly thought it looked more like Far Cry 2 with shit from Far Cry 3, especially with the buggy.
How is Hard Mode so far, worth starting up another game for? I'm glad they're actually adding new content to the game, they really learned from Dead Island.
Hello! I have a question; does disaster relief package stack? Like if I get 4 of them without turning them in, do I get more exp than I would if I would just turn 1 in?
[QUOTE=Ghost101;47299888]How is Hard Mode so far, worth starting up another game for? I'm glad they're actually adding new content to the game, they really learned from Dead Island.[/QUOTE] I think it's pretty good. I modded it a little bit myself before starting a new run. So far I've liked it. Zombies deal lots of damage and are more aggressive. The amount of loot is still pretty damn high when you compare to a mod like the Survivor.
Crane runs pretty fast for someone carrying well over 100kg of stuff in his backpack. How do you even store 50 medkits and 10 on-site relief packages?
[QUOTE=FetusFondler;47302092]Crane runs pretty fast for someone carrying well over 100kg of stuff in his backpack. How do you even store 50 medkits and 10 on-site relief packages?[/QUOTE] cocaine is a hell of a drug
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