• The Elder Scrolls Megathread XVI: Loremaster Extraordinaire
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[QUOTE=cdr248;47512480] it's skyrim with guns[/QUOTE] fallout4.jpg
[QUOTE=Sharker;47512377][t]https://40.media.tumblr.com/16d54e491bbc3f1e06b0ca035b27bb72/tumblr_nmjyxcPPPh1u3yh8bo5_r1_1280.jpg[/t] Is this even skyrim anymore[/QUOTE] [i]A new type of dragon has emerged... in Skyrim 2: Back 2 Whiterun[/i]
[QUOTE=Sharker;47512377][t]https://40.media.tumblr.com/16d54e491bbc3f1e06b0ca035b27bb72/tumblr_nmjyxcPPPh1u3yh8bo5_r1_1280.jpg[/t] Is this even skyrim anymore[/QUOTE] Grand Theft Draco V
Somehow reminds me of Saints Row
It "somehow" reminds you? Hmm, someone riding a motorbike looking back with a gun and also wearing next to nothing? [I]I don't see the link.[/I]
[QUOTE=_Maverick_;47512314]the flintlock pistols mod is great left hand pistol right hand sword OP[/QUOTE] Reminds me of the Dishonored Mod.
[QUOTE=_Maverick_;47512314]the flintlock pistols mod is great left hand pistol right hand sword OP[/QUOTE] Might as well play Red Steel 2 (even though it has nothing to do with Red Steel 1, a sub-par Wii launch title).
[QUOTE=DiscoInferno;47513571]Might as well play Red Steel 2 (even though it has nothing to do with Red Steel 1, a sub-par Wii launch title).[/QUOTE] I remember Red Steel. I enjoyed it, but only in a "this is fairly acceptable" kind of way. I've never felt so un-strongly about a game before.
I totally just installed the flintlock pistol also im not sure if I should Uninstall this Monster Wars mod [url]http://www.nexusmods.com/skyrim/mods/18997/?[/url] its a weird mod that contains a lot of things, such as adding guards from Game of Thrones(?), new weapons that aren't really set up properly in crafting, and some weird shit like some sort of dwarven dragon [t]http://i.imgur.com/HU6jvlS.jpg[/t] I don't know if it's a glitch but this motherfucker flies around dawnstar for whatever reason and just stays there.
Those 'dragons' exist in Immersive Creatures and Monster Mod as well It's a fucking bitch to meet them just as you enter riverwood for your first time. Their steam spray hurts three times harder than a flame breath
[QUOTE=ROFLBURGER;47513928]I totally just installed the flintlock pistol also im not sure if I should Uninstall this Monster Wars mod [url]http://www.nexusmods.com/skyrim/mods/18997/?[/url] its a weird mod that contains a lot of things, such as adding guards from Game of Thrones(?), new weapons that aren't really set up properly in crafting, and some weird shit like some sort of dwarven dragon [t]http://i.imgur.com/HU6jvlS.jpg[/t] I don't know if it's a glitch but this motherfucker flies around dawnstar for whatever reason and just stays there.[/QUOTE] That would make an excellent unique boss, to be honest. Instead of flying, some ground-based Dwemer dragon construct, fought in a giant open room deep below the earth. Skyrim needs more unique encounters.
[QUOTE=MeltingData;47514597]That would make an excellent unique boss, to be honest. Instead of flying, some ground-based Dwemer dragon construct, fought in a giant open room deep below the earth. Skyrim needs more unique encounters.[/QUOTE] The Wheels of Lull has the Whistling King, which is pretty much one of those Dwemer dragons, except it functions as a puzzle boss and can't fly.
[QUOTE=Vehk;47514652]The Wheels of Lull has the Whistling King, which is pretty much one of those Dwemer dragons, except it functions as a puzzle boss and can't fly.[/QUOTE] That's that puzzle-based Dwemer quest mod, right? I think I remember installing it at some point, I'll have to take a look once my character is actually able to hold her own in combat. All the mods I have make combat more difficult, so I have to play incredibly carefully. I'm Level 3 and still not strong enough to face the bandits outside of Bleak Falls Barrow. :v:
[QUOTE=MeltingData;47514681]That's that puzzle-based Dwemer quest mod, right? I think I remember installing it at some point, I'll have to take a look once my character is actually able to hold her own in combat. All the mods I have make combat more difficult, so I have to play incredibly carefully. I'm Level 3 and still not strong enough to face the bandits outside of Bleak Falls Barrow. :v:[/QUOTE] It's basically Zelda's gameplay formula as a Skyrim mod, and it takes place in the Clockwork City. Or outside it. Or something. The questline has a level 15 requirement to start so don't worry about stumbling into it too early. Totally worth playing, imo. [sp]I'll stop bootlicking Pastaspace cause I know he's on Facepunch sometimes :p[/sp] [editline]asfd[/editline] [QUOTE=MeltingData;47514745]96 mods isn't enough, I need to go deeper.[/QUOTE] 96? Psh, scrub.
[QUOTE=Vehk;47514696]It's basically Zelda's gameplay formula as a Skyrim mod, and it takes place in the Clockwork City. Or outside it. Or something. The questline has a level 15 requirement to start so don't worry about stumbling into it too early. Totally worth playing, imo. [sp]I'll stop bootlicking Pastaspace cause I know he's on Facepunch sometimes :p[/sp][/QUOTE] Ooh, Zelda. I can definitely get behind that. I'll definitely look over it and probably install it. 96 mods isn't enough, I need to go deeper.
[QUOTE=MeltingData;47514681]That's that puzzle-based Dwemer quest mod, right? I think I remember installing it at some point, I'll have to take a look once my character is actually able to hold her own in combat. All the mods I have make combat more difficult, so I have to play incredibly carefully. I'm Level 3 and still not strong enough to face the bandits outside of Bleak Falls Barrow. :v:[/QUOTE] Close. The mod author did make a puzzle-oriented mod but Wheels of Lull is more close to the size of the official DLC.
[t]http://i.imgur.com/okxjw4X.jpg[/t] yeah i found this dunno what mod i installed that put this here but it was probably monster wars
[QUOTE=Excalibuurr;47514946]I believe Open Cities has Oblivion gates as an optional feature.[/QUOTE] i thought the author just plopped them in one day then threw a huge hissy fit when people didn't like them, even to the point where he had a third party gate remover esp taken down has he come to his senses or...?
Why are they even there?
I'm not good at bumbling about in the CK evidently. I just want to make a fix plugin that edits a navmesh from another mod. But when I load my new plugin in the CK again it thinks I made a 'new' cell with the same ID and name, telling me the form ID isn't unique. There must be something I'm not getting here... anybody know what I should do?
Is there a mod that just gets rid of bears altogether? They're that bad.
[QUOTE=Sharker;47515328]Is there a mod that just gets rid of bears altogether? They're that bad.[/QUOTE] No, but there [I]is[/I] a mod that replaces all spiders with even [I]more[/I] bears! [url]http://www.nexusmods.com/skyrim/mods/26468/?[/url]
[QUOTE=Excalibuurr;47514946]I believe Open Cities has Oblivion gates as an optional feature.[/QUOTE] It's not open cities, I don't have that addon. I think it's the monster wars addon because there were a bunch of monster mod creatures. I actually like the mod but it needs polishing (And I don't mean a polish translation), theres just odd rendering issues, smithing bugs, and preview generations.
i just realized that skyrim doesn't have clannfears or daedroths or any of that shit. huh
[QUOTE=cdr248;47515498]i just realized that skyrim doesn't have clannfears or daedroths or any of that shit. huh[/QUOTE] Well, Nirnites kinda banished the fuck out of Mehrunes and his minions, so I guess there's your hand-wavy explanation. (Doesn't really explain why there can be Dremora still, but whatever.)
[QUOTE=cdr248;47515498]i just realized that skyrim doesn't have clannfears or daedroths or any of that shit. huh[/QUOTE] No summonable spider daedra either so no pretending to be a Drow for me. [sp]Nor any sultry Daggerfall/Battlespire style Daedric Seducers[/sp]
[t]http://cloud-2.steamusercontent.com/ugc/35242957519013676/A159B6BA55EA7071E55C387B4F3FA83765B950AA/[/t] So I turned Saadia into a fellow vampire and gave her a nice outfit
For some reason my FPS majorly drops whenever I'm looking straight ahead outdoors, but if I look at the sky or at the ground the game runs fine. I haven't really installed any heavy-hitting graphics mods or anything so I dunno what's going on. [editline]asdf[/editline] [URL="http://www.nexusmods.com/skyrim/mods/33582/?"]Grass on Steroids[/URL] was killing my framerate. Kind of the opposite of what it says it does.
[QUOTE=Vehk;47515959]For some reason my FPS majorly drops whenever I'm looking straight ahead outdoors, but if I look at the sky or at the ground the game runs fine. I haven't really installed any heavy-hitting graphics mods or anything so I dunno what's going on.[/QUOTE] You're rendering too many polygons. Lower draw distance.
This thread is making me want to reinstall Skyrim. I want to do like either a pure Archer, or maybe a Flintlock/Sword combo like ROFL has, or just maybe even a Musketeer mod with a Musket Rifle. Also Rofl, what's the mod you're using to have your HP,MP,and SP on the upper left corner with your name? [editline]13th April 2015[/editline] Also mods that add stuff like Victorian era clothing, or 18th century clothing with tricornes and shit.
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