The Elder Scrolls Megathread XVI: Loremaster Extraordinaire
5,003 replies, posted
[QUOTE=bord2tears;47008182]I went with these:
[url]http://www.nexusmods.com/skyrim/mods/23353/?[/url]
[url]http://www.nexusmods.com/skyrim/mods/52239/?[/url]
Will report on experience.[/QUOTE]
Immersive NPC in the dark seems ok from my testing, but I haven't been playing especially sneak characters lately.
Any new mods this year (or towards the end of last)? Thinking of going for another run but whenever I look up good mods it's always the same list as the last time I played.
So, I lost Serana. I told her to wait in High Hrothgar while I attended the peace summit and after defeating Alduin, I came back and she was gone.
I attempted to use player.moveto 02002B74
and prid 02002B74
moveto player
but neither worked.
I have all dlcs if that changes anything.
[QUOTE=Excalibuurr;47008954]why dont u try moving to her and see what happens.[/QUOTE]
That was the first thing I tried. At least, I thought I did. Isn't that what the player.moveto command is for?
After waiting too long, followers will leave your service and return to their "home" so go check Castle Dawnguard/Volkihar.
Unless you already did, in which case i dunno.
[QUOTE=Jedi_Rayne;47008941]So, I lost Serana. I told her to wait in High Hrothgar while I attended the peace summit and after defeating Alduin, I came back and she was gone.
I attempted to use player.moveto 02002B74
and prid 02002B74
moveto player
but neither worked.
I have all dlcs if that changes anything.[/QUOTE]
You should be thankful. Now you can pick up a better follower like Eola or Kharjo.
[QUOTE=Pretty Obscure;47008991]After waiting too long, followers will leave your service and return to their "home" so go check Castle Dawnguard/Volkihar.
Unless you already did, in which case i dunno.[/QUOTE]
I checked Volkihar, but honestly forgot all about Castle Dawnguard. I'll take a look around there.
Edit: I had the wrong id code for her when I tried the console. I had to change the first 2 to a 3 because I own all the dlcs.
It took me to Lakeview despite already having checked there. She was wearing entirely different armor than when I last saw her.
Okay so here's what I'm trying to do. I'm trying to replace a race's mesh, and whenever I select the race in the mesh's "additional races", and save it, it won't stay selected, so when I launch the game, the race is invisible. Any help?
What mesh? Their bodies? Their heads? I can walk you through it if it's a body replacement.
[QUOTE=lightningstreak;47008262]The one thing I really like from the TES/FO games is being able to manipulate and place objects. Like I really can't think of any other open world game (Besides like... Minecraft, I guess) I guess that allows you to decorate your home or lair or whatever with all the tacky shit you find. Plus being able to squirrel away any and all loot that you find is just so damn satisfying.
Add to that the mod scene and it really does make me sad that there isn't any competitor that has those features too.[/QUOTE]
and here i am waiting for all these lovely features to be made in a scifi rpg open-world (or open-universe) that uses space engine. basically no man's sky but with actual gameplay.
I started playing Morrowind again and it was easier to get back into than I thought it would be.
I made a Breton atronach and I got some skill in enchanting. So far I've put bound longsword, cheap spammy frost damage and restore health, and an unlocking spell on various armor and jewelry. I also got my hands on a golden saint's soul, I think I'll hold onto it until I'm more skilled.
Being an atronach isn't working out incredibly well though, mage enemies aren't all that common in early areas. I wonder if I can enchant something to damage myself so I can regain magicka?
Also, never forget, the #1 benefit of being a Breton in Morrowind is the boots of blinding speed.
Some of this stuff is definitely crazy unbalanced, but that's what makes it fun.
I hear tale among the rabble that there exists a modification which places Rosethorn Hall within the Province of Skyrim.
Where pray tell might I find just such, for Rosethorn Hall is surely the best housing in all of the land of Cyrodiil, and I do long to behold it once more.
Verily.
[editline]banana[/editline]
That is to say, I was watching some random donk's video about his random mod and noticed he was showcasing it in a house that was like a 1:1 remake of Skingrad's Rosethorn Hall. Well, the bedroom at least. I thought I had bookmarked the video so I could try and find the house mod at a later time, but apparently I didn't, and I don't even have the slightest clue of what the video was even about. So I was wondering if any of you ding-dongs know about it.
[QUOTE=lightningstreak;47009686]What mesh? Their bodies? Their heads? I can walk you through it if it's a body replacement.[/QUOTE]
It's a wolf-mesh.
Let's see what's in the Nexus featured stuff today:
[IMG]http://static-1.nexusmods.com/15/mods/110/images/61937-3-1421988761.jpg[/IMG]
[IMG]http://static-1.nexusmods.com/15/mods/110/images/61937-1-1421988760.jpg[/IMG]
[IMG]http://static-1.nexusmods.com/15/mods/110/images/61937-2-1421988760.jpg[/IMG]
Surprised for the lack of Nazeem.
for some reason i remember cicero having different clothes and being both shorter and uglier.
the fuck, man.
I'll never understand these ultra-realistic unrealistic mods
[t]http://cloud-4.steamusercontent.com/ugc/538513162291445232/1D8BB7D62B9DEFC20CCAB742F2CD4F88993AA109/[/t]
Do khajiit normally sell this much poison? Makes me worried that they maybe mislabeled the health and stamina potions I bought from them.
[t]http://a.pomf.se/chgjli.png[/t]
Anyone know which mod adds this shit on the right hand side of my screen that never goes away?
[QUOTE=Lomme;47012308]Let's see what's in the Nexus featured stuff today:
[IMG]http://static-1.nexusmods.com/15/mods/110/images/61937-3-1421988761.jpg[/IMG]
[IMG]http://static-1.nexusmods.com/15/mods/110/images/61937-2-1421988760.jpg[/IMG]
Surprised for the lack of Nazeem.[/QUOTE]
Both Tullius and Ulfric are meant to be worn-out old men, though. Not fuckin bearded 12 year olds.
[QUOTE=zerosix;47013185][t]http://a.pomf.se/chgjli.png[/t]
Anyone know which mod adds this shit on the right hand side of my screen that never goes away?[/QUOTE]
Looks like the UI that SkyUI adds for status effects. Open up the powers menu and look for active effects and that might tell you what it is.
[QUOTE=ClarkWasHere;47007408]I have yet to see anyone actually do an open world game, besides TES and FO, in 1st and 3rd person.
All people ever make is 3rd person open world games, which are harder to get immersed in for me because I feel like I'm controlling the char, rather than being the char.[/QUOTE]
Well GTA V also does first and third person now.
i decided to stick with the potato faces
this is gold
[t]http://cloud-4.steamusercontent.com/ugc/536261365622245813/84E04D4C43334878CC67D5CFF9CF28EA8228724B/[/t]
idk what the fuck this thing is, i guess a ghoul from fallout found its way into tes
[t]http://cloud-4.steamusercontent.com/ugc/536261365622246007/E579CA219E87D007067C8B73A33491952906281F/[/t]
[QUOTE=Ganerumo;47013713]Well GTA V also does first and third person now.[/QUOTE]
Ain't on PC yet mang. I don't game on the consoles, but I do have a ps3 for MGS4.
And my immersion issue with GTA 5 and GTA in general is that you have little interaction with the world. You can't really go into peoples houses or any major place, you just roam the streets and fields of San Andreas.
[QUOTE=Lomme;47012308]Let's see what's in the Nexus featured stuff today:
[IMG]http://static-1.nexusmods.com/15/mods/110/images/61937-3-1421988761.jpg[/IMG]
Surprised for the lack of Nazeem.[/QUOTE]
To be fairly honest the nexus wouldn't have to do this sort of shit if Bethesda pulled their head out of their ass and actually made a character creation menu that didn't suck ass.
Racemenu with XPMS allows you to hand-tailor weapon placement on your character and allows you to basically change every single texture on its body. Bethesda couldn't figure out how to include a proper height and weight meter that isn't just slightly more muscle.
[QUOTE=Ganerumo;47013747]To be fairly honest the nexus wouldn't have to do this sort of shit if Bethesda pulled their head out of their ass and actually made a character creation menu that didn't suck ass.
Racemenu with XPMS allows you to hand-tailor weapon placement on your character and allows you to basically change every single texture on its body. Bethesda couldn't figure out how to include a proper height and weight meter that isn't just slightly more muscle.[/QUOTE]
I'm sad that we still don't have control over the full body of our char like TES:O:TU
I want to be a fat drunk nord dammit!
[QUOTE=ClarkWasHere;47013732]Ain't on PC yet mang. I don't game on the consoles, but I do have a ps3 for MGS4.
And my immersion issue with GTA 5 and GTA in general is that you have little interaction with the world. You can't really go into peoples houses or any major place, you just roam the streets and fields of San Andreas.[/QUOTE]
The reason there are nearly no recent games that let you enter houses at will and see everything is because it's a very expensive and time consuming process that either requires you to spend two years on world building alone or to create like four prefabs and use them for every single house which is what Skyrim does.
The whole "enter every single house" thing becomes far less impressive when you realize that there are barely any houses anywhere in the game and that they're all the same.
[editline]26th January 2015[/editline]
[QUOTE=ClarkWasHere;47013762]I'm sad that we still don't have control over the full body of our char like TES:O:TU
I want to be a fat drunk nord dammit![/QUOTE]
Bodyslide for CBBE kind of does this but it's female only. It'd also be a much more efficient tool if it didn't have to use the ingame weight slider. I haven't touched bodyslide yet on my current build but I may use it to give my redguard broader shoulders a manlier appearance because she's supposed to be a relatively old worn out mercenary - problem is, that'd turn basically every other instance of a female character with maximum weight slider into a manly worn out mercenary.
[QUOTE=Ganerumo;47013770]Bodyslide for CBBE kind of does this but it's female only. It'd also be a much more efficient tool if it didn't have to use the ingame weight slider. I haven't touched bodyslide yet on my current build but I may use it to give my redguard broader shoulders a manlier appearance because she's supposed to be a relatively old worn out mercenary - problem is, that'd turn basically every other instance of a female character with maximum weight slider into a manly worn out mercenary.[/QUOTE]
I heard about something like Bodyslide for males, it's called Atlas something...
So in Bethesda's almost 20 year history with TES, there's [url=https://www.google.ca/webhp?q=list%20of%20tes%20games#q=list+of+tes+games]never been a gap longer than 4 years[/url] between them releasing something TES related - whether it be DLC, a side-game, or a full blown new TES release. They've stated they're done with Skyrim and ESO is a separate team, so there's likely (though obviously not guaranteed) to be a new game in the next couple of years. They only announced skyrim less than a year before it was released so who knows. Are we ready to start taking bets on where it'll be placed?
My money (and hopes) are on the summerset isle, personally
black marsh i'm betting.
i don't want it there, i want hammerfell, but i bet it's black marsh
elsweyr would be pretty cool.
If you believe the lore page on uesp there's badlands in the north and jungle in the south, and there's only a few small settlements here and there. That means the big cities that in-game are actually just a few houses and a tavern would be canon.
Only issue I could see is having to hear the khajit accent on 90% of the characters.
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