• The Elder Scrolls Megathread XVI: Loremaster Extraordinaire
    5,003 replies, posted
honestly i might actually start learning how to mod if this shit sticks around. i made a personal weapon mods for new vegas, i'm sure skyrim won't be hard.
Hmm, minimum $100 revenue to get payment. $2 mod = $.50 to me per user. .50 x 200 = 100. Therefore I would need 200 people to buy the idiot test to make $100. Judge that the average workshop flunky is a bit of a fool with money, and $2 is pocket change. If I make the dungeon look nice and offer a decent reward and challenge, then I should be able to attract a decent amount of them. I could essentially draw 1k+ people making a base of $500 for a dungeon.
[QUOTE=Ntag;47587228]To quote Teamistress from Reddit, who makes an excellent point:[/QUOTE] This is what it all boils down to. Modding was a community deal. Everyone benefitted in fun and praise, sometimes donations. It's tattered in greed and legal deals if this continues.
[QUOTE=LobsterMts;47587208]idk why but the whole paid mod majig feels like microtransactions or something personally i'd never pay for mods, would rather look up on making them or something, might as well get something out of it even if it ends up shitty.[/QUOTE] I would pay for a mod if it was up to standard of regular professional game designers - such as regularly updated for bugs, compatibility issues and content [I](if it is a ongoing mod)[/I]. If the actual industry is forced to oblige to these terms and conditions when releasing a game then so should people who charge for mods. I won't pay for things that are ripped from other games, poorly done, buggy, stolen or use other modded content.
[QUOTE=Vasili;47587274]I would pay for a mod if it was up to standard of regular professional game designers - such as regularly updated for bugs, compatibility issues and content [I](if it is a ongoing mod)[/I]. If the actual industry is forced to oblige to these terms and conditions when releasing a game then so should people who charge for mods. I won't pay for things that are ripped from other games, poorly done, buggy, stolen or use other modded content.[/QUOTE] I wouldn't pay for a mod unless it was an actual DLC.
I was thinking that I'd pay for a total conversion, but I would rather just get a separate game instead of dealing with more Bethbryo.
The single greatest thing about this is that, as was stated a few pages back I believe, these are [B][I][U]Skyrim[/U][/I][/B] mods were are talking about here. Just wait until something like PerMa is on here with a $15 price tag and whoops your game is now broken and unplayable bet you wish you didn't blow your cash on this mod now huh Also everyone, forgive my wretched memeing (and make it better by having the stupidest nexus/LL content represented) [t]http://i.imgur.com/j5ddrql.png[/t]
Is meme a verb now? Gods help us.
I won't pay for mods unless its official DLC either. There is no quality control for most mods, and even the better done mods aren't up to my standards of being worth much more than a dollar. Take for example Helgan reborn, a well done mod, but still lots of little glitches and issues, and some of the voice acting is really cringy, as is the story at times. If this is the pathway that single player PC games are going to follow, I have no reason to have a top of the line rig. 99% of the games I buy, I get on PC for the sole purpose of having batshit crazy mods. I can guarantee that I wouldn't still be playing Skyrim on Xbox. I'm not saying modders don't deserve money, they do. But a paywall is such a bad way of going about this I can't put it into words. Even the best mods I would donate a maximum of $5 to, and it would have to be really outstanding.
Literally the only post I found on /v/ that makes sense to this entire situation [t]http://i.imgur.com/faa6i03.png[/t]
[QUOTE=Vehk;47587320]Is meme a verb now? Gods help us.[/QUOTE] I mean it was all over when it was [URL="http://www.merriam-webster.com/word-of-the-year/2012-word-of-the-year.htm"]nominated for word of the year[/URL]
Skywind now a mere $69.99!
So how does this work if a mod needs ENB or SKSE or uses work from another mod? Do they get a cut? Otherwise it'd just be stealing.
As soon as I read the news about this earlier, my blood ran cold. This is it, the modding apocalypse. After today, everything will be different. On the one hand, I understand Valve's POV. They've always been looking for ways for modders to get something for their hard work. Look at Garry. Look at the hiring of Cargocult. Look at the buying up of Team Fortress and CS and DOTA2. But they've also always been naive as hell about how bad an idea some of their implementations are. Look at Greenlight and Early Access, and now this. On the other hand, fuck Bethesda. It's already been a joke that they put out a broken game for modders to fix. Now they're going to suggest we pay for other people to fix their games, while they get the biggest cut? Fuck that in the ass. Good lord, I hope this isn't their pilot program for locked-down, paid-for-only modding for the next Elder Scrolls. Modders have already been hamstrung by the rise of the indie modding scene and company's tight-ass attempts to prevent modding to push DLC. This is just another nail in the coffin.
[QUOTE=Ghost101;47587366]So how does this work if a mod needs ENB or SKSE or uses work from another mod? Do they get a cut? Otherwise it'd just be stealing.[/QUOTE] The dollar signs in Valve's eyes prevented them from seeing the big picture, I guess.
[QUOTE=Vehk;47587378]The dollar signs in Valve's eyes prevented them from seeing the big picture, I guess.[/QUOTE] This just seems like a huge can of worms for that issue. I would think most mods are based at least in part on another, since modding generally builds off what came before. And what if a mod has a big team of people? I hope someone tries to put ENB on there and Boris flips out.
What's the point in even buying the next Bethesda game if all the mods are going to be paywalled? Might as well go back to Oblivion.
The stupidest stupidest part is they ALREADY have a system to prevent most of this bullshit. [I]Good[/I] modders should be paid, and they should be paid [I]fairly[/I]. Instead of community curated and vetted mods by sensible people with a shred of objectivity, making the cut reasonable and fair, and giving a potential customer a full and honest overview of what they're getting in return for money, we get unregulated theft-encouraged copyright busting cs:go fuckery right out of the gate, right down to bullshot pictures and 4 second Dota ports. All that shit is literally in place, all it takes is some of valve's time and finding good people to curate, maybe even by paying them to beta test all the shit till their hard drives crash and make sure that content that doesn't have proper permission from top to bottom doesn't end up on the workshop. No, copy-paste of the Dota shop with zero community involvement. Pretty sad day when [I]Filefront[/I] is the posterchild for doing shit right.
So what happens when Bethesda pushes an update that breaks all the paid mods' older versions and potentially all other mods Will they be that EA? [I]Can anyone[/I] be that EA? Even EA?
Isoku has made a statement regarding Wet and Cold and iNeed going paid. [url]http://www.nexusmods.com/skyrim/articles/50134/?[/url] [quote]Whether this program fails or succeeds, whether free modding dies or manages to live on, I can say that I played a part in it for better or worse.[/quote] "I possibly helped kill the modding community, but at least I had a part in something!"
I uninstalled iNeed and went back to RND cause fuck that shit.
[QUOTE=piddlezmcfuz;47587473]So what happens when Bethesda pushes an update that breaks all the paid mods' older versions and potentially all other mods Will they be that EA? [I]Can anyone[/I] be that EA? Even EA?[/QUOTE] Then filesharing of the old version will skyrocket. People will even delete their Steam copies (and if they bought it recently enough maybe even call the bank for a chargeback), just to use the torrented copies.
[QUOTE=MegaJohnny;47587487]Isoku has made a statement regarding Wet and Cold and iNeed going paid. [url]http://www.nexusmods.com/skyrim/articles/50134/?[/url] "I possibly helped kill the modding community, but at least I had a part in something!"[/QUOTE] What a shithead
This is the genuine worst thing that could have possibly happened to the Bethesda modding communities and I am completely emotionally unprepared for this. I think I... need to go lay down for a while.
like im seriously considering uninstalling wet and cold i always had this thing where no matter how good the content is, if the content provider is a piece of shit then I won't use said content for my entertainment needs.
I've literally spent hours today reading about this entire situation. I'm done. I don't care what happens now because obviously Valve doesn't care either, and some Modders are going to follow suit.
Holy shit.. I'm really out the loop, just starting playing Skyrim again after a rather long break, what in the fuck is going on. Charging for mods seems so.. wrong. Especially if this catches on and soon modding Skyrim will turn into 'Let me see which ones are free and go from there.'
[QUOTE=NoobSauce;47587586]I've literally spent hours today reading about this entire situation. I'm done. I don't care what happens now because obviously Valve doesn't care either, and some Modders are going to follow suit.[/QUOTE] Some have released statements saying they won't go that way: [url=https://www.facebook.com/DarkFox127Productions/photos/a.480227105342451.110431.373991305966032/930186663679824/?type=1&permPage=1]Darkfox127[/url] (Morskom Estate, Millwater Retreat, Caranthir Tower) [url=https://www.facebook.com/thecultoft3nd0/posts/434591506710709]T3nd0[/url] (Skyrim Redone, Perkus Maximus) [url=https://www.facebook.com/elianorapwnsu/photos/a.417986784914385.93726.417896914923372/893886350657757/?type=1]Elianora[/url] (Morskom Estate, a billion other neat home mods)
[QUOTE=VenomousBeetle;47586858]Goddamnit are you serious? This can only mean bad things. He'll do it to Gmod. He'll probably censor us speaking out against it. He should see that what he made is different.[/QUOTE] If Garry adds paid workshop to Gmod it'll be an even bigger disaster.
So on a lighter note, for anyone that was in the news thread, I was serious about creating mods to help patch up any voids of content and just trying to maintain something going on as a free hobby project. I don't want to distract from the conversation here, just consider this a small gift of what is to come, as a silver-lining to this fiasco. I know some of this content might be done by other mods but that is okay imo. Dual war-axes deal extra damage and stagger, but their real niche is extra critical chance. They are heavier to swing and are more expensive. [img_thumb]http://i.imgur.com/dXGUdmw.png[/img_thumb] This full iron shield is the work of an skilled craftsman. Despite the great protection it provides, it has no discernible weight difference from a common shield of iron and wood. However their labor-intensive creation and use of extra iron means they cost far more and are far less common. [img_thumb]http://i.imgur.com/4MmVNCK.png[/img_thumb]
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