• The Elder Scrolls Megathread XVI: Loremaster Extraordinaire
    5,003 replies, posted
[QUOTE=cdr248;47133191]Hopefully it doesn't bloat your saves to heck.[/QUOTE] Looks like it just seems to add more schedules to NPCs, which is possible with the creation kit without too much scripting. The features described in the mod might be something that was supposed be in the base game if it didn't had to get rolled out on 11.11.11. I do remember there being a lot of interesting features that do appear in Riverwood that are completely absent in any other town because Bethesda didn't have time to implement it. It's actually kind of a shame knowing that there are NPCs that walk around and do interesting stuff in the town you spend the least amount of time in while in the major cities there are NPCs literally always standing in the same spot whose only purpose is to give a quest to the player. Tells a lot about the amount that has to be cut or sloppily thrown together when making an open-world game that apparently can't be delayed.
This addition might just be my favorite: [quote]A teaser of my current project: Immersive NPCs - AI Overhaul. The main objective of this mod is to enhance significantly the Artificial Intelligence of Skyrim NPCs by improving their behavior when they are out of combat or in combat, according to their personal stories and their environment (type of weather, type of opponent, type of cities they are living in, etc...). Half of the random conversations recorded by Bethesda developers hasn't been implemented in the game. One of the aspects of my mod is to release all these random conversations. During the restoration process, I've discovered that Olfina and Jon were in love, so I designed their AI according to this information. Here some results:[/quote] [t]https://farm8.staticflickr.com/7325/15875253263_915326b568_z.jpg[/t] [t]https://farm8.staticflickr.com/7332/16307678398_f3dd9a1478_z.jpg[/t] That's so cute and something you'd really wish would have been in the vanilla game. [sp]So you could follow them around and watch them like a total creeper[/sp]
Imagine if Skyrim had another year of developement [editline]13th February 2015[/editline] hands down it would be one of the best rpgs of this generation
Can anyone request any combat mods? I remember that one guy posted a video of that W.I.P combat mod he was working on, it looked fucking amazing. Is that out, or anything similar?
They made far far FAR more than enough money to implement everything back in; the simple fact is the team were tired of making it.
[QUOTE=lightningstreak;47136000]This addition might just be my favorite: [t]https://farm8.staticflickr.com/7325/15875253263_915326b568_z.jpg[/t] [t]https://farm8.staticflickr.com/7332/16307678398_f3dd9a1478_z.jpg[/t] That's so cute and something you'd really wish would have been in the vanilla game. [sp]So you could follow them around and watch them like a total creeper[/sp][/QUOTE] My mind is buzzing with evil thoughts. This will add a whole new layer of debauchery to my monstrous acts. I'm looking forward to it's release :v:
[QUOTE=_Maverick_;47136109]My mind is buzzing with evil thoughts. This will add a whole new layer of debauchery to my monstrous acts. I'm looking forward to it's release :v:[/QUOTE] You mean you're going to keep waiting for loverslab to fix their buggy mess while they add even more buggy features that are incompatible with literally everything?
[QUOTE=DrasarSalman;47136121]You mean you're going to keep waiting for loverslab to fix their buggy mess while they add even more buggy features that are incompatible with literally everything?[/QUOTE] You joke, But i haven't experienced (almost) any compatibility problems with LL mods. the only errors that pop up from time to time are the mods that are still in beta.
[QUOTE=ROFLBURGER;47136026]Imagine if Skyrim had another year of developement [editline]13th February 2015[/editline] hands down it would be one of the best rpgs of this generation[/QUOTE] Imagine if they didn't rush it to meet the 11/11/11 deadline. I mean, I assume they rushed it. 11/11/11 is awfully coincidental to just happen on its own.
Anyone know how to fix Z-fighting? AKA the mountain flickering? I just got a crazy horse gaming PC and the flickering is killing the mood.
[QUOTE=Ardosos;47137477]Imagine if they didn't rush it to meet the 11/11/11 deadline. I mean, I assume they rushed it. 11/11/11 is awfully coincidental to just happen on its own.[/QUOTE] they could have gone for the 12/12/12 but imo they simply released the game after they felt it was in a playable enough state that they knew players would just mod the hell out of it.
[QUOTE=Linkuya;47137598]Anyone know how to fix Z-fighting? AKA the mountain flickering? I just got a crazy horse gaming PC and the flickering is killing the mood.[/QUOTE] Unfortunately, AFAIK there is no real fix as it's part of the engine. Maybe getting a high-res LOD Landscape mesh can cover it up some more? It's been a while since I added mods and actually played the game.
That sucks. Guess it's modding time. Any recommendations that help fix that issue without totally changing the feel of the game are welcome.
Tried that, no luck.
But my copy of Skyrim only listens to vinyls.. he likes that old world sound.
[QUOTE=DrasarSalman;47136121]You mean you're going to keep waiting for loverslab to fix their buggy mess while they add even more buggy features that are incompatible with literally everything?[/QUOTE] Pretty hilarious considering LL mods are usually coded better than Bethesda's offerings, much less what's on the nexus. Ever seen the code for FF or Requiem? It's a fucking mess. [editline]14th February 2015[/editline] [QUOTE=Linkuya;47137598]Anyone know how to fix Z-fighting? AKA the mountain flickering? I just got a crazy horse gaming PC and the flickering is killing the mood.[/QUOTE] If you have an AMD card, you're going to have to mod, period.
[QUOTE=27X;47137824]If you have an AMD card, you're going to have to mod, period.[/QUOTE] That I do. Any super popular must have mods that fit the bill for this kind of thing?
[QUOTE=Pops;47137603]They could have gone for the 12/12/12. But in my opinion they simply released the game after they felt it was in a playable enough state that they knew players would just mod the hell out of it.[/QUOTE] But the game wasn't even released with mod tools, those came over a month later.
[QUOTE=27X;47137824]Pretty hilarious considering LL mods are usually coded better than Bethesda's offerings, much less what's on the nexus. Ever seen the code for FF or Requiem? It's a fucking mess. [editline]14th February 2015[/editline] If you have an AMD card, you're going to have to mod, period.[/QUOTE] Is there a SFW section on LL? I keep hearing about how talented they are but I'm not interested in sex mods.
[QUOTE=MegaJohnny;47139410]Is there a SFW section on LL? I keep hearing about how talented they are but I'm not interested in sex mods.[/QUOTE] Well, not exactly SFW as some nudity related stuff still flows into it, but there's a Regular Mods section for things aren't directly related to sex and fetishes.
[QUOTE=MegaJohnny;47139410]Is there a SFW section on LL? I keep hearing about how talented they are but I'm not interested in sex mods.[/QUOTE] [url=http://www.loverslab.com/forum/34-skyrim-non-adult-mods/]Skyrim Non Adult Mods Section[/url] Is what you want
Wow, I actually fully fixed the Z-fighting. I'll post my miracle ini if anyone wants to see. [editline]14th February 2015[/editline] Man, Skyrim is as pretty now as it was all those years ago. I remember faking being sick from school to play it on release day. I'd never played an ES game before, but I got swept away by the hype train. I loved every second of the game. So immersive, such beautiful music, I was blown away. Played every ES game since and it's one of my favorite series. I actually haven't played the DLCs for Skyrim yet, so revisiting this game is bringing back all kinds of emotions. And MAN Morrowind 3.0 is clinically insane.
[t]https://scontent-fra.xx.fbcdn.net/hphotos-xfp1/t31.0-8/11004654_10204982038902076_8261876460357895328_o.jpg[/t] After roughly 78 hours of gameplay and several quests after, I can safely say I'm done with Skyrim It's my first TES game and I don't know if it will be the last: I found it to be better than what my friends told me and worse than all the praises it gets today still
[QUOTE=EliaMoroes;47139774][t]https://scontent-fra.xx.fbcdn.net/hphotos-xfp1/t31.0-8/11004654_10204982038902076_8261876460357895328_o.jpg[/t] After roughly 78 hours of gameplay and several quests after, I can safely say I'm done with Skyrim It's my first TES game and I don't know if it will be the last: I found it to be better than what my friends told me and worse than all the praises it gets today still[/QUOTE] Now mods, ALL THE MODS
So I'm got a fair few mods installed. Earlier on today I saved just standing in a tundra, left and came back about 10 mins ago. Now, whenever I open [B]any[/B] save my character just drops dead on the spot, if I open up any menu or anything it just unpauses and kills him. So, err, what do I do?
[QUOTE=_Maverick_;47139783]Now mods, ALL THE MODS[/QUOTE] Are you fucking crazy? I'm done I have other games to attend to
[QUOTE=EliaMoroes;47139801]Are you fucking crazy? I'm done I have other games to attend to[/QUOTE] You are seriously missing out on some of the best quest mods on the nexus.
[QUOTE=EliaMoroes;47139801]Are you fucking crazy? I'm done I have other games to attend to[/QUOTE] Then you're doing a TES game wrong - they only come into their own when modded, which is why they have one of the largest modding scenes around.
[QUOTE=EliaMoroes;47139801]Are you fucking crazy? I'm done I have other games to attend to[/QUOTE] ONE OF US ONE OF US ONE OF US
I know this question isn't going to bell well recived here, but am I the only one absolutely baffled about how a big game company like Bethesda can dish out such unpolished games and how people are forced to mod their games to death? I'd feel ripped off
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