• The Elder Scrolls Megathread XVI: Loremaster Extraordinaire
    5,003 replies, posted
[QUOTE=teddthebucfan;47439257]I've lately been having a similar disease afflicting Briarhearts: [IMG]http://i.imgur.com/bQbRzzs.png[/IMG][/QUOTE] Had that problem as well, are you using immersive weapons ? Read that IM was causing it so I stopped using it, haven't encountered any briarhearts in my playthrough yet so can't confirm if it's true
oh my fucking god I just deleted about 1 hours worth of work because of mod organizer bitching about conflicts [editline]2nd April 2015[/editline] Im trying to make a follower mod based on another plugin but my follower appears naked and the creation kit data referencing to another mod is wiped.
[video=youtube;m1tQBTn_8UM]http://www.youtube.com/watch?v=m1tQBTn_8UM[/video] Ah, Skyrim.
A fox just ran up to me and burst into a spiky polygon mess...
I felt bad for extorting the various businesses of Riften so I went back and dropped a valuable gem in each each of their counters.
[QUOTE=DiscoInferno;47446473]I felt bad for extorting the various businesses of Riften so I went back and dropped a valuable gem in each each of their counters.[/QUOTE] now you made them prime suspects in the "Hundreds of valuable gems stolen" case hope you're happy you fuck
[QUOTE=mentalmoustache;47446405]A fox just ran up to me and burst into a spiky polygon mess...[/QUOTE] Document this with videos.
[QUOTE=jiggu;47445143]Well i like it. Post your list[/QUOTE] [url]http://steamcommunity.com/sharedfile.../?id=201730451[/url] this pack + realvision enb + skykids + Apachii Hair + realvision enb fantasy I also use skyrim script extender patches for memory [url]http://www.nexusmods.com/skyrim/mods/50214/?[/url]
[QUOTE=Intoxicated Spy;47446161][video=youtube;m1tQBTn_8UM]http://www.youtube.com/watch?v=m1tQBTn_8UM[/video] Ah, Skyrim.[/QUOTE] wtf is that sound
Anyone know of any good light armor mods for females? If I have to download one of those body mods I will but it's not preferred.
So the parallax on my doors wonked out, and now doors look like one of those funhouse curved mirrors. [t]http://cloud-4.steamusercontent.com/ugc/717537222454643298/6C7134728E1F6BF0DA33981B304BF487DBB13D44/[/t] Wonderful.
[QUOTE=Toro;47447347]So the parallax on my doors wonked out, and now doors look like one of those funhouse curved mirrors. [t]http://cloud-4.steamusercontent.com/ugc/717537222454643298/6C7134728E1F6BF0DA33981B304BF487DBB13D44/[/t] Wonderful.[/QUOTE] [B][I]"OPEN THE DOOR, MORTAL" "OPEN IT, AND LET US IN"[/I][/B]
Anyone know the difference between spells like DreadZombie DreadZombieLeftHand DreadZombieRightHand and how they're used with NPCs? I don't want to give npcs spells that don't work
[QUOTE=Sharker;47444163]Okay I get adding a few trees and foliage to Whiterun but not an entire fucking forest.[/QUOTE] Whiterun actually looks pretty cool if you get a mod that replaces the plains with a forest. There's one that makes it really dense too. Lore-wise it doesn't make sense, but it looks a lot better than the ugly plains Bethesda gave us.
I have a question. Why do scary/horror mods for Oblivion and Skyrim always have horrible typos in the dialog and writing? This seems to be the case in horror mods for other games as well, but in Skyrim it's particularly bad. Are they all made by foreigners who don't speak English well or little kids or something? Because I've seen some quality horror mods but every single one has had spelling or grammar errors in them.
[QUOTE=Explosions;47447950]I have a question. Why do scary/horror mods for Oblivion and Skyrim always have horrible typos in the dialog and writing? This seems to be the case in horror mods for other games as well, but in Skyrim it's particularly bad. Are they all made by foreigners who don't speak English well or little kids or something? Because I've seen some quality horror mods but every single one has had spelling or grammar errors in them.[/QUOTE] Bad speling is horiffiying.
[QUOTE=Explosions;47447950]I have a question. Why do scary/horror mods for Oblivion and Skyrim always have horrible typos in the dialog and writing? This seems to be the case in horror mods for other games as well, but in Skyrim it's particularly bad. Are they all made by foreigners who don't speak English well or little kids or something? Because I've seen some quality horror mods but every single one has had spelling or grammar errors in them.[/QUOTE] Most horror mods are as immature as their creators anyway.
I wonder what the sex dialogue looks like Lets find out!
[QUOTE=ROFLBURGER;47448150]I wonder what the sex dialogue looks like Lets find out![/QUOTE] There are things man was not meant to know.
[QUOTE=Explosions;47447950]I have a question. Why do scary/horror mods for Oblivion and Skyrim always have horrible typos in the dialog and writing? This seems to be the case in horror mods for other games as well, but in Skyrim it's particularly bad. Are they all made by foreigners who don't speak English well or little kids or something? Because I've seen some quality horror mods but every single one has had spelling or grammar errors in them.[/QUOTE] Huh, it's almost as if the majority of these mods aren't very well made!
[QUOTE=teddthebucfan;47448383]Huh, it's almost as if the majority of these mods aren't very well made![/QUOTE] I can understand the surprise. Making a stable, functional script at least takes some degree of competence, but proofreading your dialogue is just basic stuff.
[QUOTE=MegaJohnny;47448444]I can understand the surprise. Making a stable, functional script at least takes some degree of competence, but proofreading your dialogue is just basic stuff.[/QUOTE] iirc, Creation Kit will always pop up with a proofreading prompt after every time you press OK when you're writing dialogue or script, etc.
The Creation Kit never fails to remind me of how it's a combination of Windows 98 Programs
I sometimes really think that "creation engine" is bullshit and this is just a modified gamebryo.
[QUOTE=eirexe;47448586]I sometimes really think that "creation engine" is bullshit and this is just a modified gamebryo.[/QUOTE] That's exactly what it is
[QUOTE=eirexe;47448586]I sometimes really think that "creation engine" is bullshit and this is just a modified gamebryo.[/QUOTE] It's a heavily modified gamebyro Gamebyro is to Creation Engine as Source 2006 is to Source 2009
[QUOTE=Psychokitten;47447487][B][I]"OPEN THE DOOR, MORTAL" "OPEN IT, AND LET US IN"[/I][/B][/QUOTE] I had an issue like that on the ground with an enb way i fixed it was FixParallaxTerrain=false in the fix section of enblocal.ini
[QUOTE=ROFLBURGER;47448599]It's a heavily modified gamebyro Gamebyro is to Creation Engine as Source 2006 is to Source 2009[/QUOTE] Didn't source 2009 only add mac support? Also I fucking knew it, creation kit looks so much like g.e.c.k Also why aren't they using a more modern gamebryo editor? theirs is shit. We really can't blame gamebryo, gamebryo is great.
I pretty much guessed that it was gamebryo as soon as I saw the water effects in-game and the way player movement was the same. The creation kit, when it came out in late Feb 2012, pretty much confirmed that suspicion. I'm pretty sure whatever was left of gamebryo was actually removed, and the shittiness that we have experienced so far since oblivion was just Bethesda's handiwork. But they do get the job done in the end, even if it is with scotch tape and toothpicks.
what engine does TESO use?
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