Planetside 2 V6 - VS capped Indar? It's more likely than you think
9,264 replies, posted
[QUOTE=Trainbike;42204297]I honestly think a lot of player studio camo patterns could be improved by making versions that use actual camo colours. The only player studio camo that I've liked so far was that Delta Camo or whatever it's called, which is the only one so far that hasn't been faction coloured.[/QUOTE]
Unfortunately, that's not something the creators can change. The final coloration is up to the art guys.
[QUOTE=Xenocidebot;42205377]Unfortunately, that's not something the creators can change. The final coloration is up to the art guys.[/QUOTE]
Oh I know, I'm not trying to blame the camo creators for that.
[QUOTE=Xenocidebot;42205377]Unfortunately, that's not something the creators can change. The final coloration is up to the art guys.[/QUOTE]
The creators can supply a .jpg showing the camo in its intended colour scheme. If they don't then the art team interprets that as "make it faction coloured".
Noticed something yesterday. A fully deployed/reload speed AP Prowler with a Halberd is really scary.
Someday... They'll add bayonets for charging, and 3D all-sound VOIP.
And when that day comes, I'll lead fifty players into charging an NC outpost, and go stabbity stab stab.
Damn it... I felt like playing a game of PS2, and instead of clicking "Browse Game Files" in the Properties menu, I clicked "Verify Content Files".
Now I have to download the whole thing again. :<
Thanks Steam.
[QUOTE=Jimesu_Evil;42208839]The creators can supply a .jpg showing the camo in its intended colour scheme. If they don't then the art team interprets that as "make it faction coloured".[/QUOTE]
And yet the art team has already ignored those intended colorations, meaning it's effectively an opinion you offer before T-Ray decides to make it faction colored.
[QUOTE=JoeSkylynx;42209406]Someday... They'll add bayonets for charging, and 3D all-sound VOIP.
And when that day comes, I'll lead fifty players into charging an NC outpost, and go stabbity stab stab.[/QUOTE]
Planetside needs a warcry button like Chivalry has
[media]http://www.youtube.com/watch?v=XHsdDwO59-U[/media]
[QUOTE=Xenocidebot;42211136]And yet the art team has already ignored those intended colorations, meaning it's effectively an opinion you offer before T-Ray decides to make it faction colored.[/QUOTE]
Yes it is up to the art team in the end, but you don't know who provided examples with their submissions and who didn't. So claiming the art team ignored anything is just you talking out of your ass again.
[QUOTE=Saber15;42211384]Planetside needs a warcry button like Chivalry has
[media]http://www.youtube.com/watch?v=XHsdDwO59-U[/media][/QUOTE]
Knowing SOE it would cost even more than horns
[QUOTE=d00msdaydan;42212301]Knowing SOE it would cost even more than horns[/QUOTE]
If you want to be budget conscious about it, you can always spam taunt while running and gunning.
"LivefreeintheNClivefreeintheNClivefreeintheNCYouyouyouyouwantnopieceofthis!'
u call urself a soldier
Gosh, I gotta stop goin' to the PS2 forums. Why is it that any game's dedicated forum is always flooded with such belligerent folk?
[QUOTE=Big Dumb American;42215904]Gosh, I gotta stop goin' to the PS2 forums. Why is it that any game's dedicated forum is always flooded with such belligerent folk?[/QUOTE]
Even the PS2 devs avoid the PS2 forums.
[QUOTE=Big Dumb American;42215904]Gosh, I gotta stop goin' to the PS2 forums. Why is it that any game's dedicated forum is always flooded with such belligerent folk?[/QUOTE]
Especially the one for that Garry's Mod
[URL]https://players.planetside2.com/#!/wds[/URL]
itbegins.jpg
Who thought this event was going to be a good idea?
well fuck
[img]http://i.imgur.com/9QHR6G8.png[/img]
I feel like I should get up and start getting platoons going to fix this shit at NC :v:
[editline]16th September 2013[/editline]
It is the lowest of all NC as well :suicide:
Damn TR have a lot more people overall.
[QUOTE=munky91;42218763]Damn TR have a lot more people overall.[/QUOTE]
I don't have numbers to back me up but I feel like the TR is the most powerful of the factions. Whenever I play TR I feel like I'm destroying everything and whenever I fight against them I get my ass kicked (might just be Matherson VS though, our Scythe pilots are awful).
I actually did choose TR because they tend to throw more bullets down range faster, which tends to work.
[QUOTE=munky91;42221401]I actually did choose TR because they tend to throw more bullets down range faster, which tends to work.[/QUOTE]
I like the faction but I despise the guns, I find NC weapons so much easier to control.
The TR faction on Briggs is pretty much empty anyway though so it's a real bitch to play.
[QUOTE=Ekalektik_1;42221088]I don't have numbers to back me up but I feel like the TR is the most powerful of the factions. Whenever I play TR I feel like I'm destroying everything and whenever I fight against them I get my ass kicked (might just be Matherson VS though, our Scythe pilots are awful).[/QUOTE]
Dude, I dread fighting Matherson VS, and i'm TR :v:
[QUOTE=Ekalektik_1;42221088]I don't have numbers to back me up but I feel like the TR is the most powerful of the factions. Whenever I play TR I feel like I'm destroying everything and whenever I fight against them I get my ass kicked (might just be Matherson VS though, our Scythe pilots are awful).[/QUOTE]
IMO, the TR have the best pistols (Repeater), rifles (SABR, Cycler TRV), and carbines (T5 AMC), but have worse LMGs and SMGs.
The SMGs make absolutely no sense. The VS Sirius and NC Blitz have more ammo than their other SMGs, [I]yet fire faster[/I], while the TR high-capacity SMG fires [I]slower[/I] than their other SMG. So the VS and NC SMGs end up being more Terran than the Terran SMG.
noone of the factions are true to themselves anymore (I dunno about the VS as their only specific is having laser weapons which seems to be true as of now)
Which is the best cheap weapon upgrade from default engineer weapon if any at all: Eidolon VE33, Pulsar C, Serpent V92, Solstice burst or Thanatos VE70?
[QUOTE=FPSMango;42226121]Which is the best cheap weapon upgrade from default engineer weapon if any at all: Eidolon VE33, Pulsar C, Serpent V92, Solstice burst or Thanatos VE70?[/QUOTE]
Going off of the TR weapons, probably the Thanatos semi-auto shotgun.
The TR's equivalent, the Haymaker, is IMO best shotgun in the game. Two shots to kill, it fires almost as fast as the fully automatic shotguns, and it has a magazine capacity of twelve shots (probably 10 for the Thanatos).
[QUOTE=little.sparrow;42222812]Dude, I dread fighting Matherson VS, and i'm TR :v:[/QUOTE]
Don't worry if you meet a Matherson Scythe, they like to fly straight at their targets and have no concept of dodging. I watched a large team of them get wrecked by three Prowlers. Now, Matherson Reavers, they're terrifying. The NC faction there isn't terribly good aside from their pilots. My squad and I usually beat feet if we see a Reaver, unless he's on his own and we have a skyguard.
Thinking of getting back into this, are MAX's fun to spec into/play now?
If you feel like dumping certs/smedbucks into the TR MAX, dual mercies or fractures kick ass
The problem is that TR are the easiest to organize because they're the middle ground group.
NC are powerful but you have to expend a lot of energy getting them organize for them to be effective at all. Waterson NC are attempting to do that now but I almost want to start a new Outfit specifically to lead by example and always ask what the other outfits are doing, do they need help, ect.
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