• Planetside 2 V6 - VS capped Indar? It's more likely than you think
    9,264 replies, posted
[QUOTE=TheTalon;42358626]Should have seen Guild Wars when it was still relatively new and the Hall of Heroes battles went on. 6 teams put against one another, Korean teams would gang up on American teams before fighting one another[/QUOTE] How rude. They didn't even need help in the first place.
[QUOTE=BananaMed;42358305]I sure love the NC logic here on Woodman. As soon as Vanu pull out their zergs for the alerts and start attacking TR, guess what NC does. Yep you guessed it, they attack TR. Good thinking there pals. Do they expect to be spared by Vanu the moment they grind us to dust? Don't know how it goes on other servers though.[/QUOTE] No one wants to fight the vanu because they always have air superiority with scythes just shitting on us. Also their maxes are very lethal. I assume you play NC, but dosen't feel like they almost never zerg on eachother? (TR and VS)
Okay so there is seems to be a problem with listing all people who rated me heart. I can see only 18 but in real there was 24... Any clue how to fix it? It is for raffle.
try opening the page using another device? Never knew ratings could bug out like that.
[QUOTE=scratch (nl);42367157]try opening the page using another device? Never knew ratings could bug out like that.[/QUOTE] Same result. I tried Goggle Chrome , Opera and FireFox. Same result. I see 18 / 24.
Garry removed the ability to scroll while viewing ratings for some reason.
[QUOTE=RentAhobO;42366510]No one wants to fight the vanu because they always have air superiority with scythes just shitting on us. Also their maxes are very lethal. I assume you play NC, but dosen't feel like they almost never zerg on eachother? (TR and VS)[/QUOTE] Nope, I play TR. Yeah well, good luck trying to fight us, if we have no forces to even fight you with. All our effort goes to fight the Vanu while NC always go for a cheap landgrab. Which they always lose anyways, because while we shrink, the Vanu get bigger, by the time we are gated, good luck not getting your asses smashed by Vanu. Also, the Vanu zergs almost always go against TR. I've yet to see a situation when NC actually tries to maintain balance between factions, instead going for a short-term upper hand against TR.
[QUOTE=BananaMed;42368082]Nope, I play TR. Yeah well, good luck trying to fight us, if we have no forces to even fight you with. All our effort goes to fight the Vanu while NC always go for a cheap landgrab. Which they always lose anyways, because while we shrink, the Vanu get bigger, by the time we are gated, good luck not getting your asses smashed by Vanu. Also, the Vanu zergs almost always go against TR. I've yet to see a situation when NC actually tries to maintain balance between factions, instead going for a short-term upper hand against TR.[/QUOTE] Well like I said, I and many others don't like figthing the vanu for various reasons. Also my team is full of brain dead morons who don't have an ounce of tactical capability. So any good reason to push the vanu is lost to them. Also there's the issue where vanu have been dominating alerts for so long that people just roll over and either give up or switch over.
[QUOTE=Xuerian;42362023]How rude. They didn't even need help in the first place.[/QUOTE] Funny enough, North American teams in Guild Wars were actually pretty deadly. [editline]1st October 2013[/editline] [QUOTE=BananaMed;42368082]Nope, I play TR. Yeah well, good luck trying to fight us, if we have no forces to even fight you with. All our effort goes to fight the Vanu while NC always go for a cheap landgrab. Which they always lose anyways, because while we shrink, the Vanu get bigger, by the time we are gated, good luck not getting your asses smashed by Vanu. Also, the Vanu zergs almost always go against TR. I've yet to see a situation when NC actually tries to maintain balance between factions, instead going for a short-term upper hand against TR.[/QUOTE] This was Mattherson NC for a long time. Always getting fucked by the other two. Haven't played in months, couldn't be bothered, wasn't having any fun really.
[QUOTE=BananaMed;42368082]Nope, I play TR. Yeah well, good luck trying to fight us, if we have no forces to even fight you with. All our effort goes to fight the Vanu while NC always go for a cheap landgrab. Which they always lose anyways, because while we shrink, the Vanu get bigger, by the time we are gated, good luck not getting your asses smashed by Vanu. Also, the Vanu zergs almost always go against TR. I've yet to see a situation when NC actually tries to maintain balance between factions, instead going for a short-term upper hand against TR.[/QUOTE] A short-term upper hand against TR is all we can hope for :(
There's really not any organized outfits since Goonsquad went over to the VS. It's really disheartening that the NC relied so much on them. Granted, TAS puts their backbone into it, but they do it alone, which is a problem. RIP Mattherson.
[QUOTE=Poolson;42399976]There's really not any organized outfits since Goonsquad went over to the VS. It's really disheartening that the NC relied so much on them. Granted, TAS puts their backbone into it, but they do it alone, which is a problem. RIP Mattherson.[/QUOTE] Here on Woodman, you got fail outfits like SMURFGODS, or 151ST FREEDUM FIGHTERS. While the Vanu get the edgy kids to join them in their zerging effort. KEEPERS OF THE VOID(always black camo!). Also, one time in a group of like 5-6, we held back an entire NC outfit for like 20 minutes, SENTINELSOFCONGLOMERATE, but they are Polish, so no big surprise. Don't really know how TR outfits fare here in Woodman. Anyone mind sharing some insight about our efficiency?
[QUOTE=BananaMed;42405003]Here on Woodman, you got fail outfits like SMURFGODS, or 151ST FREEDUM FIGHTERS. While the Vanu get the edgy kids to join them in their zerging effort. KEEPERS OF THE VOID(always black camo!). Also, one time in a group of like 5-6, we held back an entire NC outfit for like 20 minutes, SENTINELSOFCONGLOMERATE, but they are Polish, so no big surprise. Don't really know how TR outfits fare here in Woodman. Anyone mind sharing some insight about our efficiency?[/QUOTE] KOTV actually have people who lead and command with some semblance of knowing what they're doing and actively kick people who don't go the very big, shiny and helpful way-point the commanders put up. Heck quite often they launch attacks on the crown just to lure the enemy Zerg over there so they may take the rest of the map uncontested.
[QUOTE=thisguy123;42405074]KOTV actually have people who lead and command with some semblance of knowing what they're doing and actively kick people who don't go the very big, shiny and helpful way-point the commanders put up. Heck quite often they launch attacks on the crown just to lure the enemy Zerg over there so they may take the rest of the map uncontested.[/QUOTE] Ahh, I wasn't trying to say they are a fail outfit. It was about the smurfs and ffighters etc.
[QUOTE=BananaMed;42405443]Ahh, I wasn't trying to say they are a fail outfit. It was about the smurfs and ffighters etc.[/QUOTE] Oh I see. I wonder what the commanders on the other two outfits are like?
Is there any from of "Winning" in this game? Like owning all the land in a continent bar the enemy warpgates? [editline]4th October 2013[/editline] Also, anyone here play on Waterson or Cerus?
[QUOTE=Wickerman123;42405905]Is there any from of "Winning" in this game? Like owning all the land in a continent bar the enemy warpgates? [editline]4th October 2013[/editline] Also, anyone here play on Waterson or Cerus?[/QUOTE] I got NC and TR on Waterson, and at the moment the closest a faction can get to winning is by owning every territory on the continent, after they get Hossin in they're going to start working on proper continent locking so it will become a little bit more meaningful
I'm TR on Waterson. What is the definition of "continent locking" and how would that be achieved anyway?
[QUOTE=Wickerman123;42406038]I'm TR on Waterson. What is the definition of "continent locking" and how would that be achieved anyway?[/QUOTE] They're going for each continent to be linked up like this [t]http://images1.wikia.nocookie.net/__cb20130826142227/planetside2/images/c/cb/Planetside_2_Continent_Lattice_Link.png[/t] When you push an empire out of their warp gate (not sure how this will work, I'm not a veteran of Planetside 1), that empire will then have to fall back to the next continent or battle island along the lattice also my tr goon's DoomsDayDan hook me up and we can dick around in prowlers sometime
[QUOTE=BananaMed;42405003]Here on Woodman, you got fail outfits like SMURFGODS, or 151ST FREEDUM FIGHTERS. While the Vanu get the edgy kids to join them in their zerging effort. KEEPERS OF THE VOID(always black camo!). Also, one time in a group of like 5-6, we held back an entire NC outfit for like 20 minutes, SENTINELSOFCONGLOMERATE, but they are Polish, so no big surprise. Don't really know how TR outfits fare here in Woodman. Anyone mind sharing some insight about our efficiency?[/QUOTE] TR has CORE, which sucks utter balls and it might as well not exist at all
[QUOTE=Poolson;42399976]There's really not any organized outfits since Goonsquad went over to the VS. It's really disheartening that the NC relied so much on them. Granted, TAS puts their backbone into it, but they do it alone, which is a problem. RIP Mattherson.[/QUOTE] Goons left TAS alone on NC Mattherson? Fuck... they were the only other competent group. Well I was getting interested in PS2 again but if NC is that fucked I'll pass.
[QUOTE=d00msdaydan;42406068]They're going for each continent to be linked up like this [t]http://images1.wikia.nocookie.net/__cb20130826142227/planetside2/images/c/cb/Planetside_2_Continent_Lattice_Link.png[/t] When you push an empire out of their warp gate (not sure how this will work, I'm not a veteran of Planetside 1), that empire will then have to fall back to the next continent or battle island along the lattice also my tr goon's DoomsDayDan hook me up and we can dick around in prowlers sometime[/QUOTE] Is there an estimated release date for Hossin, and I assume, the whole roadmap thingy?
[QUOTE=d00msdaydan;42406068]They're going for each continent to be linked up like this [t]http://images1.wikia.nocookie.net/__cb20130826142227/planetside2/images/c/cb/Planetside_2_Continent_Lattice_Link.png[/t] When you push an empire out of their warp gate (not sure how this will work, I'm not a veteran of Planetside 1), that empire will then have to fall back to the next continent or battle island along the lattice also my tr goon's DoomsDayDan hook me up and we can dick around in prowlers sometime[/QUOTE] Sure thing man! Is this map to scale? Also, I imagine this new continent wont be fully controllable though, because what happens if you just completely push a faction off the globe?
[QUOTE=Wickerman123;42412950]Sure thing man! Is this map to scale? Also, I imagine this new continent wont be fully controllable though, because what happens if you just completely push a faction off the globe?[/QUOTE] it should be? the only thing that can't be lost is your home warpgate
Where would the "home" warpgate be? On one of these wee battle islands?
[QUOTE=Wickerman123;42413032]Where would the "home" warpgate be? On one of these wee battle islands?[/QUOTE] On one of the existing continents. It's even on the map you just replied to :v:
[QUOTE=Wickerman123;42413032]Where would the "home" warpgate be? On one of these wee battle islands?[/QUOTE] Read the key.
[QUOTE=Poolson;42399976]There's really not any organized outfits since Goonsquad went over to the VS. It's really disheartening that the NC relied so much on them. Granted, TAS puts their backbone into it, but they do it alone, which is a problem. RIP Mattherson.[/QUOTE] Goons still do NC here and there. They just get entirely ignored by the rest of NC for being tryhards/"spies"/whatever. The majority of Mattherson NC is so convinced it sucks that there's nothing anybody can do for it- Goons, SG, doesn't matter, the common player is convinced the devs hate them and refuse to put in effort.
[QUOTE=Xenocidebot;42416291]Goons still do NC here and there. They just get entirely ignored by the rest of NC for being tryhards/"spies"/whatever. The majority of Mattherson NC is so convinced it sucks that there's nothing anybody can do for it- Goons, SG, doesn't matter, the common player is convinced the devs hate them and refuse to put in effort.[/QUOTE] I swear every faction has had a turn at being the dev favourite and "devs don't care about this faction."
[QUOTE=thisguy123;42417474]I swear every faction has had a turn at being the dev favourite and "devs don't care about this faction."[/QUOTE] Some just get it more than others. In PS1, TR was just permanently shit-tier. And they would never listen to our suggestions to fix them. Old Prowler was dogshit. In PS2 it seems NC had a really rough start, but with the new SMGs and shottys they seem to be doing fine on that front. The Reaver is definitely weaker than the other 2 ESFs, though I must admit that front mounted shotgun is actually kind of broken in the right hands (though it does take some certing to get the most of it).
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